Fumefx tutorial:Wavelet Turbulence and post processing

Sdílet
Vložit
  • čas přidán 26. 08. 2024
  • Visit our website: sanvfx.net/
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    In this tutorial we will quickly learn two very powerful features in fumefx,wavelet turbulence and post processing. We will learn how we can get higher amount of detail with wavelet turbulence and save some disk space using post processing. Hope you guys will enjoy!!
    Dont forget to subscribe.
    Facebook:-www.facebook.c...
    Twitter:- / sanvfx

Komentáře • 21

  • @saadomar1101
    @saadomar1101 Před 3 lety

    thanks now I know why we needed post processing,,,
    to save space with all those details,,,,

  • @blinkfarm
    @blinkfarm Před 11 lety

    Great tutorial. Explained a lot of things I couldn't find help with elsewhere. Thanks!

  • @arabica422
    @arabica422 Před 10 lety +1

    It's so interresting to watch the effects introduced! thanks!

  • @ringoze
    @ringoze Před 6 lety

    "Let me just say" that was very helpful, thanks.

  • @dolphsouza8391
    @dolphsouza8391 Před 10 lety

    Thanks for that man, very well explained! Keep up the good work!
    Cheers

  • @AGameEveryDay
    @AGameEveryDay Před 11 lety

    Awesome! This will really help my sims. Thanks :)

  • @sanvfx
    @sanvfx  Před 11 lety

    my pleasure

  • @harrychen22
    @harrychen22 Před 11 lety

    really helpful tutorial !! thx

  • @GD15555
    @GD15555 Před 10 lety

    Please tutorial for train smoke. How to cycle like an endless animation every 200 frames

  • @MiRaje8086
    @MiRaje8086 Před 10 lety +1

    ur fricken awesome, thanks

  • @TheSortingHat7
    @TheSortingHat7 Před 9 lety

    Thank you....for the tuter

  • @user-bw4ts4kf4p
    @user-bw4ts4kf4p Před 8 lety

    Hello!
    The question is about FumeFX and VrayPhysicalCamera (simulation of smoke).
    If it's possible waiste your time.
    Why is the scene becoming bright when we use camera of Vray? How to avoid it?
    Thanks!

  • @rohitkesav
    @rohitkesav Před 10 lety

    Thanks fot the tut

  • @venky3197
    @venky3197 Před 7 lety

    How do i fix " Frame Missing " after simulation even after setting up proper paths ?

    • @sanvfx
      @sanvfx  Před 7 lety +1

      Venky Studios jst check ur playback start frame.

    • @venky3197
      @venky3197 Před 7 lety

      it is from 100 to 350, where the collision starts up.

    • @venky3197
      @venky3197 Před 7 lety

      Alright San, i changed the playback start frame and the problem is solved. Thanks a lot for your time. Cheers!

  • @benny24241
    @benny24241 Před 10 lety

    my fumefx render is blurry??? anybody no?