Quake - All Secrets
Vložit
- čas přidán 29. 08. 2024
- A video guide that shows the location of all the secret areas in Quake.
00:10 - Introduction (start) - Nightmare Difficulty
00:28 - The Slipgate Complex (E1M1) - 6 secrets
01:46 - Castle of the Damned (E1M2) - 3 secrets
02:40 - The Necropolis (E1M3) - 3 secrets
03:41 - The Grisly Grotto (E1M4) - 3 secrets & leads to secret level
04:38 - Gloom Keep (E1M5) - 5 secrets
06:07 - The Door to Chthon (E1M6) - 4 secrets
--------- - The House of Chthon (E1M7) - 0 secrets
07:15 - Secret Level: Ziggurat Vertigo (E1M8) - 2 secrets
07:50 - The Installation (E2M1) - 7 secrets
09:43 - The Ogre Citadel (E2M2) - 3 secrets
10:38 - The Crypt of Decay (E2M3) - 4 secrets & leads to secret level
12:19 - The Ebon Fortress (E2M4) - 4 secrets
13:11 - The Wizard's Manse (E2M5) - 2 secrets
13:41 - The Dismal Oubliette (E2M6) - 2 secrets
14:32 - Secret Level: The Underearth (E2M7) - 2 secrets & Easter Egg
16:22 - Termination Central (E3M1) - 5 secrets
17:37 - The Vaults of Zin (E3M2) - 3 secrets
18:27 - The Tomb of Terror (E3M3) - 2 secrets
19:02 - Satan's Dark Delight (E3M4) - 4 secrets & leads to secret level
20:37 - The Wind Tunnels (E3M5) - 4 secrets
22:07 - Chambers of Torment (E3M6) - 2 secrets
22:49 - Secret Level: The Haunted Halls (E3M7) - 4 secrets
23:33 - The Sewage System (E4M1) - 4 secrets
24:39 - The Tower of Despair (E4M2) - 5 secrets
26:20 - The Elder God Shrine (E4M3) - 3 secrets
27:03 - The Palace of Hate (E4M4) - 5 secrets
28:25 - Hell's Atrium (E4M5) - 4 secrets & leads to secret level
30:03 - The Pain Maze (E4M6) - 4 secrets
31:12 - Azure Agony (E4M7) - 9 secrets
33:04 - Secret Level: The Nameless City (E4M8) - 4 secrets
34:31 - Shub-Niggurath's Pit (End) - 1 secret
Played with Quakespasm.
In the 2021 remastered version, E2M6 The Dismal Oubliette, the entrance area was restored to its uncut size. As a result, there's a new third secret. Wade through the waist-deep lower path that connects all the flooded chambers together. Look at the underside of the cavern bridges you pass under, and you'll find one with a red target-button. Shoot it and you'll reveal a room in the cavern wall containing red armor and quad damage.
I was about to post this lol, found it thanks!
I super appreciate the time stamps and straight forward editing. No distracting annotations, convenient secret counter on the bottom right, music included, no narration, and best of all... each secret is short and right to the point and transitions seamlessly. All videos on game secrets should follow this exemplary model. 10/10.
Thanks! You've given me much needed motivation to keep doing these.
Quake got remastered today, so this is a great time to revisit the secret areas
Doing it right now on XB1X :-D So excited I ordered LRG physical from Switch but didnt' want to wait months lol! Holy remasters! Actraiser out of blue, Castlevania Advance Collection, Diablo II, and Quake all make for busy download week!
as far as I know it looks worse than quake mods made by fans for free.
I know secrets now that have plagued me for years. Thank you!!
Gotta say.. the remaster upped the lighting a ton. Not saying I’m not enjoying it but I like this low level lighting a lot more. Anyway this guide is helping me find the more obscure secrets of Quake and for that I’m grateful
Great video man thank you for putting this together! I've been playing this game since 96 and still haven't found all these myself yet!
Great vid, well edited. You don't waste our time.
It could be a little brighter just to clearly show where the secrets are, but this is how Quake is meant to look. It's a very dark game. I see so many people significantly increasing the gamma/brightness, which entirely ruins the atmosphere of this classic. Some source ports even do this by default.
Thanks. I agree, the light effects are part of what makes Quake, Quake. Some people even play with fullbright on, no shadows at all. I really dont like that.
The torch one and the backside of the portal alone were well worth the watch.
Thanks!
Thanks, this'll come in handy now
What version of quake is this? Looks great!
It's in the video description. A sourceport called Quakespasm
Nice, thanks.
Great editing very helpful...but turn up your brightness! Lol
I REMEMBER HIDING IN GLITCHES IN MAPS NOT SECRETS BUT COOL SPOTS
what's the meaning behind that symbol in The Underearth?
Excellent video, by the way. Going through Quake 1 using DarkPlaces. Can I ask your preferred modern setup and why?
Apparently it's the logo for a Doom wad that Tim Willits (the map designer) made for Doom2 with his sister. quake.fandom.com/wiki/Easter_Egg#The_Initials_Chamber
Darkplaces is fine, but I kinda prefer ports that keep it close to the original. Quakespasm is fine for that.
The pipe gun is where Valve got the inspiration and gave it to Demo.
Probably could show alternative routes.
Useless. Too dark to see anything.