What Is The HARDEST Video Game?
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- čas přidán 26. 08. 2024
- No messing around. Which video game takes your top (or bottom) spot? #ChattyFaces.
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Final call for questions for #ChattyFaces52! Got anything you'd like us to answer next week?
Everyone in the world has disappeared but you and 3 of your favourite video game characters. Choose for companionship and to figure out what happened?
What's your favorite game no one else remembers?
Which is your ideal pokemon team? (No legendary allowed)
Rockstar, Bethesda, CD projekt Red, Bioware and 2k games are going bust only 1 you can save but the 1 you can save you will be in charge of. So micro-transactions can be removed from policy for instance so which one?
What game took you longer to complete then you like to admit ?
Cuphead: Prepare for trouble!
Battletoads: And make it double!
Cuptoads: say no more!
Battletoads! Damn right
Cuphead isn't that hard
@@alternator7893 For level 1 crooks like me, it is.
and Wings of vi will make both games look like a nice walk in the park lol
I remember playing that Hitchhiker game. Trying to get into Marvin's pantry was infuriating. At one point, I typed in "panic", and the game replied "not surprised" !!!!!!
Progbloke 66 That is the kind of sarcasm I like in a game...
My Dad bought us the Hitchhiker's Guide game new in the box in 1984. I was 8 or 9. It came with all these crazy accessories, like a bag with pocket fluff and cardboard Joo Jantha sunglasses. But the game was utterly impossible. Couldn't get past the Babel fish until Prodigy message boards came along; someone posted a walkthrough that we printed off on a gazillion connected, perforated pages on a dot matrix printer.
The other impossible game was Discworld. To this day, when I can't make something work IRL, I say, "That doesn't work," in my best Eric Idle accent because it's CARVED INTO MY BRAIN.
I thought that Discworld would make this list. I had it on Sega Saturn but never clocked it. It was one of those 'throw logic out of the window if you want to solve the puzzles' games.
For me it's this thing called "Real Life". It's like the Dark Souls of existing.
Daniel Thomas sadly there’s no way to get extra lives 😕
My pain is sharp and constant... My reflection is no connection to myself... I do not wish for a better world for anyone... I want to inflict my pain on to others... This realization has not brought me any closer to understanding myself... As I drink the devil's piss I can hear him laughing as he spreads his wings...
I have a friend who was a total loser in high school. He's killing it a life now. Living the dream. I asked him what his secret was and he said his mom said "if you put half as much time taking care of yourself as you did those damn Sims you'd be a great man" so he litterally started to pretend every day of his life was a Sims game and went to college, studied bathe for imaginary points. His wife has no idea he sees his life and kids as mere characters in an rpg who he is getting Stat boost on. Lol to this day I look at his ig when he's on vacation for the third time this year thinking... Maybe I should too lol
Good call on Rayman, the original game is insanely difficult.
Luke Webster lmfao I thought it was just me being bad at videogames, “no way this silly-looking game by a teenage frenchie is this hard”
I LOVE that you called out the two exact puzzles that left me scratching my head in King's Quest Five and the fact that I never progressed passed Bongo Hills area in Rayman. I am my family's go to gamer to get through difficult puzzles and platform maneuvers, and those both slayed me. I did get past KQ5, but never finished Rayman.
Rach got some cannons
I have to say battletoads (og with no saves). I know it's a cliche answer but think about it, not only do you have to memorize the whole game you also have to have the reflexes to get past what you memorize which is a very daunting task
The "Just can't wait to be king" level from the Lion King on Sega Genesis
👏👏👏
I remember that level. It took so many hours of trying before I could actually beat that level and get on with the game. It was just one stupid hard/frustrating level though; the rest of the game wasn't that bad.
Pryzm the Dark Unicorn google searches have spiked 10000000% since this video had been posted
As an American I was a hundred percent ready to believe, "skumped," was a real British term.
450 hours into Binding of Isaac. Will 100% vouch for it. There are only about 1 in every 5 runs that are even possible to beat, and there are items that will singlehandedly destroy your run.
Seriously, I fucking love the team you guys got. Everyone seems to genuinely enjoy what they’re doing. That being said, poor Oasley seems so uncomfortable on camera. Can we maybe give him one of those anonymous dimmed lights with the voice changer so my dude feels less nervous?
Finally someone mentions Ecco. I beat them all with my mom but it took both of us for the puzzles and so many hours and so many level codes written down.
Absolutely kings quest 5. Multiple mazes. So many insane logic puzzles. Deas ends and random deaths.
I've got my "One per List" tee. Now, I MUST have a "SKUMPED!" tee to wear on every other day...
Oasley helped me fix my PC once. Great guy. I had no idea he worked for what culture until I seen him in this vid.
Big up the GoN Kebab-Lords.
Tough songs on expert drums on Rock Band beat all.
My childhood was defined by the game "Zack and Wiki: Quest for Barbarous's Treasure", and it's a game that I really wish more people knew about (seriously, more people should play it!). It's a point-and-click puzzle game for the Wii (it got ports on the eshop later on) in which you play as a kid with a magical monkey companion who can turn into a handbell. When you ring the bell, it turns any living creature in your vicinity into an inanimate object that you must use for the puzzle. Interesting concept, right? I got it as a child, and never took the time to wonder why it was listed as one of the top 10 hardest games made for the Wii in so many lists.
Oh. My. Gosh. I was a fool.
So essentially a majority of the puzzles you're working on require as much logical thinking as humanly possible, because if you think there's a possibility you'd die from doing something, then YOU'LL DIE from something. Glowing eyes in the water? Don't even click on it. Glittery dust on a skull? You die instantly. Monster yawns? DUCK FOR COVER.
Turn on the airplane when you first walk in, not 40 minutes later when you need to escape. Look up first if the bat is really a bird, because using it in your concoction as a bird will result in a 10 second countdown timer. Don't touch the painting, there's a piranha in it. Everything is trial-and-error.
Each level is essentially a Rube Goldberg machine of animate objects, and if you're in the wrong place at the wrong time, even if it's literally just standing on the right of the death trap instead of to the left when you press the activate button, you die and get sent back to the beginning. Each level, to one who's played it before, will take about 25-50 minutes to complete. For people playing it for the first time, at least an hour and a half, if not more, plus 6+ deaths per level that send you back to the beginning.
Oh yeah, and if you launched the mast at the squid at the beginning of the level when he was looking for you and you played the rest of the 40 minute level... well, you needed that mast, so guess you'll die.
The two levels "Operation: Takeback" and "Treasure Island" took me days, if not weeks (depending on my mood) to complete. I literally memorized every single step in both levels as a kid because I loved the satisfaction of playing something straight through that took me SO LONG to complete! ...Except sometimes certain levels change at random, so good luck with that.
It requires a LOT of patience, a LOT of walkthroughs, and A LOT OF DEATH, and it is SO worth it.
That game destroyed me. I freakin' love that game.
The worst thing about Infocom games was how easy it was to make them unwinnable. Sometimes you wouldn't even know what you did to make them unwinnable (like, in Planetfall, you'd put electronic key cards in the same bag as a magnet and, when it came time, you wouldn't know why they're not working) or you'd do something early that wouldn't screw you sideways until near the end of the game (frotz me, from the Enchanter trilogy).
The babel fish puzzle was hilarious precisely because it was like that. Trial and error (as long as you saved your game at the right time). However, Infocom doing it constantly was just a pain in the ass.
For me it's RIVEN: THE SEQUEL TO MYST. That game was impossible simply because I just couldn't figure out the internal logic of the world, so solving puzzles was something I just couldn't do.
And this was well before the internet, so I had to actually order a playthrough book, which cost me $45.
Workers And Resources: Soviet Republic is like a blend of Factorio and Cities: Skylines. You have to build factories and warehouses, then manage resources, imports, and exports, AND maintain your population so you have enough workers to remain productive. Then they added a tourism industry and added a whole other layer of complexity.
The second Command & Conquer game Tiberian Sun had an expansion called Firestorm. (guess calling it Shitstorm wouldn't have sold as well) At any rate, the 1st mission involves capturing some protesters without killing them. Since all of your units automatically open fire when they get in range of an "enemy" this was basically impossible. Don't remember if you could at that point order them to hold fire like in Age of Empires or not, but after failing this C&C Shitstorm mission 20-30 times, I ejected the disc, snapped it into tiny pieces and threw them and the box in the trash.
One of a very few games ever to "win" the snapped disc award.
OMG! Hitchhiker's Guide text game was brutal! So was Bureaucracy, written by the same team. Hitchhiker was my first ever played computer game.
Any of the rope bridge levels from Crash Bandicoot. Beat one, felt pretty cocky and progressed smoothly until I reached the second. Then I promptly noped out of the level and put down my controller so I didn't Hulk smash it into the carpet.
The tutorial in Driver on the ps1 was crazy hard.
I agree, it was tricky as it took some time to finally to start the game, great game
You may have already done this one, but what was "that one game" you were able to forgive for all its flaws?
Chakan on the sega genesis. Not only tough but limited resources that you were never told you needed to save till the end. All this with no save points btw. So if you used 1 too many potions you needed, then you started completely over. Soulcrushing.
The lion king for Sega and beauty and the beast also on genesis were and probably still are two of the most ridiculously difficult games ever
I only ever up finishing The Lion King on emulator with state reloada. As a kid I could not do it.
The King's Quest series was maddening but I'm with Jules on this. Text based games are probably the reason I have very little hair left :/ Zork was a favorite. To be honest, games we played back in the 80's were all pretty difficult for the most part (and extremely immersive), because they didn't hand hold and you typically had to map your way (in quite a few games) with graph paper. Good times ;)
Shout out to the Hitchhiker's Guide books! Hell yeah
Woo!
I've never related to anything more than Josh's point about Rayman. Screw Bongo Hill. That whole level was a nightmare, I've still never beaten it either.
Battletoads... the granddaddy of impossibly difficult brutal games. I mean if it wasn't sooooo damn hard, it may have been my favorite NES game ever with a lot of great original ideas, but it was so frustratingly hard it prevents it from being an all time great.
hepwo91222 same man. I don’t think I ever got past that third level the entire time I had it and I used to play it every single day. Me and my dude used to take turns playing and we would both get wrecked everytime. What are your thoughts on the new battletoads game for Xbox? I’m hyped for it but not gonna lie I was slightly disappointed when they revealed gameplay of it. I’m not a big fan of the art style they chose and idk I just thought they were gonna modernize it but instead it’s basically retro style just like the old one
@@jeremyroberts8822 obviously Battletoads was always a ripoff of TMNT, but was far more complex, challenging, and diverse in its gameplay. The original NES game I got to the last level legimately but using warp zones, but died early on. I used a game genie to beat the game, so I never beat it legitimately and I played it and practiced a lot. Loved the game, a game for the time it came out was ahead of its time, but its difficulty is what holds it back for me from being an all time classic like Megaman 2, SMB3, or Legend of Zelda. As for the new game, we'll see, not a fan of the art design, maybe it will grow on me. I never beat any Battletoads game as I couldn't beat the SNES or GB games either! So I hope it is challenging, but fair.
“I Wanna Be The Guy” that game killed me
Shadow of the Beast II on the Commodore Amiga.
No way to adjust the difficulty.
One life.
No 1-ups.
No passwords.
No save option.
No continues.
It doesn't tell you if you've failed on any of the puzzles, so you just wander around not knowing why you cant advance.
Even with the infinite health cheat, I've never met anyone who defeated the final boss.
I feel like Mario maker 2 will end up on a list like this at some point. Just for the user submitted levels, man some of those are out of this world insane.
Steven Shear haha have you tried geometry dash?
Batletoads on the NES. Never got past the sewers (level 9 or so?)...
Rich hit the nail on the head here. Some games have that initial wall that can be so frustrating and time consuming to pass it puts me off a game. Dark Souls and Cities Skyline are both like that for me, Rust was the same, there was so much to learn right off the bat I was just like "ugh, no thanks"
Nice with a hardest game list without Sekiro, Dark Souls or Bloodbourne
Sekiro is on iz tho
Those games are pussy bruh.
At first I was going to say Space Quest, but then I thought of the really hard games. Space Quest wasn't made for you to fail, they were made that someday you would win. Arcade games were made for you to fail, more fails means more quarters. You win, no more quarters.
Spelunky is my bane.
Especially since there's no save, and you can take 4 hits before dying and starting from the first level.
Darkest Dungeon and Binding of Isaac are two of my favourite games of the last few years!
Have y'all ever played a difficult game where you were almost done with something and something broke your concentration you died and you had to restart from either fighting a boss or restart a level
Interruptions, argh
I’d say saving everyone in odd world or trying to fully complete those platformers. The early Megamans were so damn difficult. First you lose all your health getting to the boss then the boss takes all ur lives. Then you try taking another bosses path then die again. So hard
Original Rayman is one of my favorite games (awesome music and visuals). Very proud to have beaten it, especially considering you can only beat it by getting every single cage in every level.
The Lion King SegaMegadrive is the champ of this
I still have nightmares of "Green Beret" on the C64. Jesus! Nothing compared to that level of toughness before or since.
I played HItchhikers Guide and cracked the Babel Fish - it was the Cup of Tea vending machine that broke me. I bought Starship Titanic later on which was just as difficult but with graphics lol
Josh? Rayman one - I got to gong heights and as much as the music is great. The level made me raaaaaage. Someone I know got to Pencil Pentathlon but couldn't get further. So tough.
yes, i've read about that Hitchhikers game.
that Bablefish puzzle is really absurd, but there's even worse later!
Darkest Dungeon...oh, i heard a bout a REALLY dirty trick that game does later: one particular boss is CERTAIN to kill off two of your characters. NO WAY TO AVOID IT! you can only CHOOSE WHICH ONES TO LOSE FOREVER!
i heard about that in a video called "hardest choices in games".
Where can I get Rich’s shirt? It’s so clever!
The Trapdoor on the Spectrum. Loved the cartoon and got absolutely stumped by that bugger.
Also the original X-Com: Enemy Unknown. I put it on recently. 12 dead soldiers on the first mission. Man I had a lot of patience as a kid!
Thanks Rach for the roguelike mentions! The hardest game I’ve beaten was DCSS.
Can we get a compilation of Scott saying 'well' from every chatty faces ?
I like the red headed ghost in the dog collar
I forgot about Pryzm,that game is cursed.
Ash being frustrated is the best thing ever! That should be a weekly segment in of it self.
She looked straight up haunted. I think that Unicorn has the better half of her soul.
Two games that still haunt me from my childhood, both from the PS1 - YUGIOH Forbidden memories, and Digimon World. They don't make them as ruthless as they used too.
Every OG gamer has a game that continues to haunt them for decades. Mine is the original Ninja Gaiden.
FTL - Great game, one of my favorite rogue-like games, but ridiculously hard, even on easy mode.
Ahhh the witness!! The love and hate i felt for Jonathan Blow playing through that game! Making me wait like an hour for a moon to line up on a video...the bloody puzzle in the shipwreck...but then, the hotel in the sky, the first time i went to the mountain and looked down at the river!
Not sure ill ever have as intense a relationship with a game as i did with that bad boy for the month i played it. Headrotting joy.
I believed that the hardest game for me, was a game I remembered buying from Steam.. and I can't remember what it was.. but you were saving these refugees, building a village, gathering resources and a lot of other things, but for some reason, no matter what I was doing, they died before winter. I had no idea on what to do and I can't get them to live beyond a year. I basically gave up on it entirely.
I've played the text version of Hitchhiker's Guide to the Galaxy also, Jules.
And you're right, it does make you wanna stab a fool.
Noone ever mentions R/C Stunt Copter for Playstation. There is literally a level where all you have to do is fly the Helicopter into the Broadside of a barn and it took dozens of tries to hit that damn thing. The whole game is difficult because of the very sensitive controls. Respond if you've played this.
Etrian Odyssey 1, ATLUS loves grinding, and boy, were they merciless with EO1. It's the kind of game where you need to grind to get more health and money, but you're almost guaranteed to die doing that, meaning that only the remaining handful of your team gets the exp, and you have to waste money to revive the others
I found DEFCON Everybody dies to be a really hard game. Loved it! Try that out
I once had Ecco for PS2 man was that game hard I gave up on it on like the 1st level or something like that.
100% could not possibly agree more with what Josh Brown said about Rayman. The part about me & dad both being stuck on bongo hills & everything. The only difference is I had it on sega saturn. I got the game on mobile recently & finally beat it. Not Rayman, I just finally got past bongo hills
Xcom 2 ripped my arse apart lol🤦♂️💀👾
Tell me about it. It took me a good 40 tries to get through the second mission
Super Ghouls and Ghosts. Couldn't beat it until I got the SNES mini and abused the save feature. And even then I had to redo the whole game because I didn't know you needed a particular item - which is a random drop - to beat one of the bosses.
The best real life video game place you've visited.
I remember playing that text hitchhiker’s guide to the galaxy game. A friend and I even took to entering swear words as ‘responses’.
Ghouls and Ghosts. I got about three quarters of the way through but by then I was tired of it and it was borrowed so I needed to return it.
Darkest Dungeon isn't too bad once you get the mechanics. Just try to avoid The Weald as much as possible.
And run like hell if you encounter the keeper.
@@Revenent666 Keeper? Do you mean the Collector? The Collector isn't bad unless you get him right before a boss, which is a pain.
Robocop 3 (super nintendo) always comes to mind.. I remember phoning the cheat hotlines on the bag of magazines on more than one occasion looking for chest codes.. Eventually after about 5 yrs got and action replay for Xmas and got it done.
DARKEST DUNGEON!
"BACK TO THE PIT..."
"Wealth beyond measure, awarded to the brave and foolhardy alike..."
Ghosts n Goblins. Ive played that game for 20 years and still cant pass the first level.
I have a question. What is the motivation or reason behind Jules mini pep talks I hear at the end of some videos? At first I thought it was weird or he was being sarcastic but I enjoy the sentiment.
Swamp Thing for NES, its just not even fair
Factorio! That's a game you don't here about too often! It's nice to hear someone else enjoys the same types of games as me
9:25 best eva Ash lol
Hardest time i've had in a game was the Hard difficulty in Fall Of Cybertron and the last 2 missions in the Musha campaign of Dynasty Warriors Gundam: Reborn which were 8 stars rating that forces hard difficulty, where you can get insta-killed by named enemies, and couldn't be reduced until the level was beaten.
Ended up using the Buster Gundam and spamming my SqSqSqTr combo to charge my aerial special which i also spammed.
Hitchhikers Guide to The Galaxy by Infocom was the introduction I had to the whole series..brutal game play..the kids don't know how good they have it
Cook serve delicious, Factorio, and kerbal space program. KSP where you have to learn rocket science and rely on mods to get anywhere, I can’t even get to the moon. 1001 spikes sounds insane
Robot Odyssey from my youth. Salt and Sanctuary these days. Died too many times to the gravity boss because I missed a ledge by inches.
There was a Spongebob Squarepants Plug and Play. As a child, I had no idea what to even do. Then there was Spiderman for the PS2, not the second one, the first one that was janky, Those were some of my first games as a child at like 4 or 5 and I couldn't work them out, and those are My most difficult games!
Babelfish is credited with the creation of the rage gamer
Chakan: The Forever Man for the Sega Genesis/megadrive. I got stuck in the same place every time.
I just brought this game up! I didn't know anyone else remembered it!
The musical genres in their hardest difficulty. Guitar Hero, Rock Band, Beat Sabre. I've seen people master ridiculous songs but I don't possess the audio-visual acuity to excel at these games, my hat is off to those who do.
Rayman 3 Boss Fights are the closest I've gotten to being good at musical skill games, there's an odd synergy there between platformer and timing your actions along the level's track.
R S L yesss! Any of the music games are stupid hard on the highest difficulty. The best I’ve ever gotten at any of them was on guitar hero 3 I got to the point where I could play every song on hard but only a few on expert
DK64 the game its self wasn't hard if you were at least semi familiar with Rare games but it was so tedious, you had to collect golden banana's, on top of that you had to collect individual specific character colored bananas, some doors could only be open with this person, some bosses could only be fought with this character, on top of that the only way to get to the final boss is by collecting two separate coins which can only be found by playing the 1983 game jetpac and the original Donky Kong in game.
How dare you not bleep "cretin"!!
Also- Xenonauts. That's incredibly difficult after a certain point.
I'm Scottish and have never heard the word "scumped", it's a really good word
Everyone in the world has disappeared except you and 3 of your favourite video game characters choose for companionship and to figure out what happened?
From a perspective of being so awful it's impossible: Pocahontas for the Gameboy. Couldn't figure out how to get past the first level even with the instruction manual.
From a perspective of being amazing and difficult for the right reasons: Baba Is You. Fantastic game that requires a lot of thinking outside of the box. Still working on it myself!
Nightmare Creatures 2 on the dreamcast
Every enemy is a huge threat and theres no healing apart from pickups from boxes
And you get 5 lives before having to start from the beginning no matter how far in you are
Anytime anyone says "you can do it" I have to say "if you B&Q it"
stuntman is a phenomenally good, and hard game
I made it all the way to the final level and just couldn't after 100s of tries.
@@exodore2000 i think that happened to me and my friend....... and this was only last year.
@@mantistoboggan5171 I can't remember what year it was I'm sure I still have my old save somewhere.
If it hasn't been done before, rich made me think of doing a list of best/worst tutorials
Ash is one cool lady.... Yes the unicorn game bites
can you do a chattyfaces about "the scariest games you wanna play but too scared to even play it?"
joimarise Mine is Outlast. I wouldn’t be able to get through it 😂