The Minecraft Community is Harming the Game

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  • čas přidán 5. 07. 2024
  • What once seemed a small issue has grown into a much larger one. Many people have started to see building as superior to all other aspects of Minecraft, even using it as an excuse to not improve the game's progression or adventure. This is a problem. This all stems from people not understanding the point of Minecraft, and in this video, I debunk the false claims of superiority.
    What brought this issue to my attention en masse was two videos by a CZcamsr, the HayZe and the comment sections of those videos.
    Stay positive, even in times like these.
    This video was edited using Microsoft Clipchamp.
    #minecraftcommunity #minecraftcontent #minecraftgaming #newminecraftupdate #gaming #minecraftgameplay #minecraft #fyp #videoessay #minecraftjava #minecraftjavaedition #minecraftbedrock #minecraftbedrockediton #saveminecraft #youtubedrama
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Komentáře • 104

  • @TheTrueCubicLlama
    @TheTrueCubicLlama  Před 11 dny +24

    A few things I’d like to note-
    1. I don’t support Jet locking the mod behind a paywall, but his entire video essay being an ad for the mod seems unlikely.
    2. As for the HayZe’s video, I forgot to mention that they do repeatedly lie or state their opinions as facts, that and the fact that they clearly went into things with a bias is why I said the video was pretty bad.

    • @dylhansime9582
      @dylhansime9582 Před 10 dny +3

      Are you jet meatrider?

    • @Cosmxnautic
      @Cosmxnautic Před 10 dny +7

      @@dylhansime9582do you have eyes or can you just not read

    • @dylhansime9582
      @dylhansime9582 Před 10 dny

      @@Cosmxnautic i did

    • @getignored
      @getignored Před 10 dny +5

      1. All the improvements he suggests in his essay are features he has in his mod. He is showing off the parts of his mod as an alternative to the "problems" in modern Minecraft throughout to persuade the viewer to purchase it. Also, if you actually looked at the end of the video, the mod isn't just a purchase, but an $8/month subscription service. This means that in just one year you'd be spending $96 on a Minecraft mod. That is absolutely ridiculous and no one should be paying that price.
      2. I'm assuming you're talking about the response to Jet HayZe released 3 days ago. He repeatedly cited the Minecraft wiki and patchnotes as a source, and did so to call out the times that Jet lied about what features Mojang added in Minecraft updates. If you paid attention to even the first two minutes of the video, you would have seen that Jet claimed that 1.11 only added woodland mansions, while HayZe (correctly) pointed out that shulker boxes and observers were also added, again actually citing sources instead of making generalized claims without substance to back it up. He is not lying in the video lol
      I don't mean to put your arguments down or anything like that, by the way. Word of advice: If you want to build a successful platform upon your takes on something, make sure that they're well researched. I'm sure you'll go far, since your topics are interesting and you're consistent with video making, but when you start dealing with a larger audience you'll face more criticism, and you'll get torn apart if you don't know your stuff. Anyways, good luck with your future endeavors!

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +4

      @@getignoredwell yes, the features of the mod are meant to fix Minecraft’s exploration, because the mod was made to go along with the video. Also small correction - you don’t need to stay subscribed to keep the mod, you can just pay the eight dollars, download the mod, and cancel the subscription.
      As for the hayze, I would do a lie counter for their video but that would be kinda petty. Most of the time they lie about jet lying, like at the end when jet says the mod doesn’t force the player to do anything, this is true, yet hayze lies and says making ancient cities a bit rarer is forcing the player to do something. That and saying 90% of the community only cares about building and redstone, there’s no way they actually had access to that statistic. Yes jet left some things out that he should have included, but hayze was actively trying to villainize jet with not much actual evidence.

  • @FluffyAngelUwU
    @FluffyAngelUwU Před 9 dny +24

    I cant wait for a video called:

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +9

      This video isn’t really a review or response to either jet’s or hayze’s videos, they just well represent this issue that the community is going through.

    • @FluffyAngelUwU
      @FluffyAngelUwU Před 9 dny +9

      @@TheTrueCubicLlama It was a joke.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +5

      @@FluffyAngelUwU Ik lol, was just saying

  • @hhff8534
    @hhff8534 Před 10 dny +16

    You can't have too much linear progression in a sandbox game. That is literally against "do what you want".
    A game can't truly be for everyone.
    Saying that something that isn't for you objectively sucks is just wrong. A game can be for "everyone" but a feature usually can't. Saying cherry groves suck because they don't help you in redstone is just wrong. Suggestions to make it happen are good but saying it's objectively useless without them is not right.
    Combat players shouldn't say things meant for building are terrible, and builders shouldn't say something meant for combat is terrible either.
    Features should be judged based on how good they are for the playstyle(s) they aim to improve.
    1.21 is the perfect example of features for all playstyles

    • @jakubgolecki9031
      @jakubgolecki9031 Před 9 dny +5

      Very well put, JetStarfish's changes to the game mostly just fenced in features to serve a specific purpose when originally the features were more open.

    • @limon5k
      @limon5k Před 8 dny +3

      Yea, I feel like JetStarfish was only thinking about the progression aspect of the game while Hayze was thinking only about building. I feel like both of them got some good points but I feel like the solution is probably somewhere in the middle

  • @user-px3ub8kl6n
    @user-px3ub8kl6n Před 10 dny +23

    having watched both videos, I feel HayZe wasn't saying exploration didn't needed an update, in fact he mentions some features should be added. but it was more the fact that the features were being told to jetstars audience as if they were new Ideas not already implemented into the game (eg. the section talking about biome specific/increase ores) to make it seem unique and NEW when really it was just expanding upon features. I feel this video is kinda vague, at least hayze gave many example...
    still got a like on the video though

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +2

      To be fair, jet did mention that gold already spawns more frequently in badlands biomes, as for with the dripstone caves it looks like he was talking about surface biomes only, but I wouldn’t blame him if he forgot, because I did too honestly lol. That aside I do think he might have left some information out to exaggerate things a bit, but tbh the hayze’s video just reads like a conspiracy theory trying to villainizing him. Though with people not wanting exploration to be updated, I was mostly referring to people in the comments there, sorry if I wasn’t clear enough about that. (Though they did also sort of argue that Minecraft’s progression shouldn’t be updated before)

  • @tynoniewiem222
    @tynoniewiem222 Před 6 dny +4

    THANK YOU.
    Gatekeep and call out those redditors or else they will gatekeep everyone else.
    Also consider the fact that the nether update was by far the most liked recent update and it almost entirely focused on extending progression. Let that sink in.

  • @nugget4885
    @nugget4885 Před 10 dny +7

    Now can someone make a video talking about this video and put all 3 of them in the thumbnail

  • @burgersfrompigs
    @burgersfrompigs Před 10 dny +13

    this a criticism of a criticism of a criticism about minecraft, you could just keep going,

  • @LongSockss
    @LongSockss Před 9 dny +5

    I love this video. Thank you.
    Jetstarfish had some good ideas (Except for deep dark) but he was super trendy and in your face.
    Hayze had good points but he was quite rude to Jet sometimes.
    This is the video I needed.
    I want the game to grow in all aspects and idc which one gets updated first I just enjoy the updates we get. I am well versed in ALL aspects of Minecraft and pretty much play for all of them so that helps my thinking.
    I hope Jet and Hayze see this. Thank you for being so positive as well.

  • @pyrotf2630
    @pyrotf2630 Před 10 dny +10

    I don't know if this is a hot take, but as someone who plays for the building aspect primarily, I actually don't like the overwhelming slew of decorative blocks and rarely use them, with the long trek looking for a specific biome not being what kills them- to me a big part of the fun of building in Minecraft was working with the limited resources available to me, hence why I still mostly use stone and wood
    also, from the very beginning Minecraft was a sandbox with RPG elements, the combination of building and fighting mobs was like playing an Etch-A-Sketch where space invaders come down every so often, it was very unique and THE big appeal of the game, people missing that about it and getting upset when they expand on the concept is a real shame

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +3

      Exactly, it saddened me to see people wanting to ignore things that make Minecraft different from every other sandbox building game.

    • @matthewbarabas3052
      @matthewbarabas3052 Před 9 dny +1

      i think of minecraft as a strictly RPG game with sandbox elements.

    • @pyrotf2630
      @pyrotf2630 Před 8 dny +2

      ​@@matthewbarabas3052I 100% see that, and simply put it the way I did because it's how Notch described his vision iirc

    • @matthewbarabas3052
      @matthewbarabas3052 Před 8 dny

      @@TheTrueCubicLlama there is no other sandbox building game as i recall.

  • @DefenDefault4
    @DefenDefault4 Před 8 dny +3

    Woah I just watched HayZe's video yesterday. Glad you're talking about it.

  • @lucamayhem
    @lucamayhem Před 10 dny +16

    TBH i didn't get the impression that The Hayze was saying Minecraft should "Just for builders"

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +3

      I was more talking about people in the comment sections, sorry for not being clearer. Though hayze did say that decorative building blocks should be enough motivation for everyone to explore, and that building and redstone are 90% of the game and are the only Minecraft videos that get popular, which is just not true.

    • @AdamantWind2071
      @AdamantWind2071 Před 6 dny +1

      Me either and I don't really think that's what he was going for. My impression on the video is that was her response to most of the things jet star fish critiqued imo. It was a little like "Oh but there are so many blocks," or "Swift sneak is a life changer when it comes to *Building.* "

    • @AdamantWind2071
      @AdamantWind2071 Před 6 dny +1

      I get what you mean and I agree. It felt like that was all she was considering in some situations though in her responses.

  • @NotMikel
    @NotMikel Před 9 dny +3

    I completely agree. Many members of the Minecraft comununity are simply un informed about the game and just belive whatever videos are criticizing Minecraft and whenever anyone has anything positive about the game, they try to dismiss it. But they ARE trying to address all Minecraft playstyles, like in 1.21, they add a structure to EXPLORE, a copper bulb that works as a compact t-flipflop and the wind charges activate REDSTONE, the mace is a COMBAT feature, a bunch of new copper and tuff blocks to BUILD, the vaults help fix the issue on multiplayer where if someone has already looted a structure, all the loot is gone.

  • @Rav3nDoctor
    @Rav3nDoctor Před 10 dny +6

    There are a lot of things in a lot of videos that I have watched that are very disheartening, especially when bashing other creators and or being very nit picky about a certain topic or set of ideas. It’s nice to see someone with more reasoning and like mindedness on the topic without just bashing other creators for having a different opinion or ideas from them. Thank you for making this, I feel like more people need to properly sit down and try and articulate their own thoughts and opinions before going on a full “rage mode” when they don’t like something. I hope you have a good day today. You deserve to get this more out there!

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +3

      Thanks, that’s what I really don’t like about hayze’s video, it doesn’t seem very well thought out and is also completely negative.

  • @Cosmxnautic
    @Cosmxnautic Před 10 dny +13

    I liked Jet’s video, agreed with a lot of changes but 100% he left out and straight up lied abt a lot of things. Also isn’t it against Minecraft’s TOS to paywall mods on Java??
    But I also couldn’t finish the other dude’s critique video because of how nitpicky and not very thought out it felt. I think at this point most people just do these kinds of videos for views without actually thinking about it sadly
    Good video on your end tho 👍 sorry you’ve got some weirdo commenters

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +2

      Thanks, as for locking the mod behind a patreon, it’s a bit of a legal gray area. Other CZcamsrs have been doing it without any problems, but Mojang did take some action against the creator of the physics mods. Still, if locking mods behind a paywall is as unfair as the hayze is saying, idk why they haven’t made a video on the Minecraft marketplace yet lol.

    • @lupusprimus2424
      @lupusprimus2424 Před 10 dny +2

      Yeah, i couldn't finish Hayze's video either, is just so strange to watch

  • @robbyjohnson9684
    @robbyjohnson9684 Před 9 dny +2

    Yo this guy gets it. Glad you actually know what the heart of the game is about.

  • @Korra228
    @Korra228 Před 6 dny +2

    NGL the exploration video was mostly L changes. That being said, you're right that builder supremacism is trash. Why not just play creative mode at that point?

  • @ryan_exe8017
    @ryan_exe8017 Před 7 dny +1

    Me who just want to fish: mojang please revamp fishing🙏

  • @popov9651
    @popov9651 Před 10 dny +2

    Yeah honestly agreed. I am not much of a builder myself, so i tend to only play progression based modpacks (Rn on my Minecraft break, loving terraria in the meantime). Also The Haze prazed swift sneak so much omg, i mean it's neat, but a primary motivation to exolore ancient cities? Hell no. Personally i explore ancient cities in the end game to kill the warden for the sake of completion.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +1

      Ikr, they spent so much time on swiftnsneak and hating on jet for not including it. It’s a nice enchantment, but even as someone who spends a lot of time building I wouldn’t call it a game-changer like hayze was making it out to be.

  • @ExpertRam
    @ExpertRam Před 2 dny

    Me when I’m in a straw man competition and my opponent is a Minecraft commentary channel 😱

  • @Dejf4299
    @Dejf4299 Před 10 dny +2

    When all the other aspects suck or are lackluster except for building, no wonder people like these so called "build supremacists" want the game to still mostly focus on building since it's minecraft's biggest appeal. The latest updates haven't focused on building and polishing colour pallets at all, instead Mojang is focusing on their dull adventure aspects, which tbh they aren't improving very well, it still seems like a bad terraria parody. Let's add passive mobs that serve 0 purpose! Let's add hard to find dungeons that house nothing important! Let's not improve biomes in any significant way to make people want to explore! Maybe if Mojang upgraded the already established core survival experience instead of adding new meaningless stuff, "build supremacists" would be interested in rpg side of minecraft too. There is a reason mods like Hexxit are very popular despite people not wanting minecraft to continue in this direction. It's not "RPG bad" but "Current vanilla minecraft RPG bad"

  • @3N-85
    @3N-85 Před 10 dny +1

    very unrelated but i literally cannot get over the fact that you sound exactly like my friend's brother

  • @hassanorisit
    @hassanorisit Před 10 dny +3

    I 100% agree, sure Minecraft is a Sandbox at heart, but I never understand why people hate the idea of it expanding it's RPG elements. If you don't like that part of the game, just don't interact with it. This is why a lot of people never even go to the End, that's just not their thing. So what's the problem with adding more features of that sort? I mean 1.21 is mainly combat focused yet I see tons of people praise it and say it's the best update since 1.18(myself included), but those same people will attack any idea that isn't building related? Seems hypocritical if you ask me. Great video though u got a new sub :D

    • @hassanorisit
      @hassanorisit Před 10 dny +2

      also more progression would be really cool! It gives you something to strive for other than building after the end game and gives people purpose to interact with mechanics(aka the End) so they can further progress and get stuff to help with either building, or making redstone contraptions stuff like that. sure maybe locking ancient cities isn't the right thing to do, the only thing relating to that is maybe a method of lighting the portal that you can do after visiting the end, other than that I think they should remain as is (though a city map would be really helpful, I struggle to find them naturally)

    • @rowanstree8499
      @rowanstree8499 Před 9 dny +2

      Yes! I mainly build stuff, but i also like rpg elements! Stuff like more dungeons, hostile monsters, and possibly more equipment(stuff like rings, charms, etc) would be cool to add. (im one of those people who thinks 1.21 is an awesome update, even though its more combat focused, but thats because it adds more copper and tuff blocks)

  • @aadhavanbalachandran7164
    @aadhavanbalachandran7164 Před 10 dny +2

    Sure, anyone can play the game however they like, but that doesn’t mean the game caters to all playstyles equally, or that it should. Minecraft is at its core a sandbox with some RPG elements, but those elements are not the point, they are merely a means to unlock more of the sandbox aspect. The vast majority of Minecraft players could not care less about challenge or progression, it’s only a vocal minority of players online that do. A significant number don’t even reach the Nether for heaven’s sake. I think if updates are all that keeps you playing the game, Minecraft really isn’t the game for you. It’s a game motivated by intrinsic, and not extrinsic goals.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +1

      That’s debatable, but Minecraft can have both intrinsic and extrinsic motivation, and it does. It already has adventure and progression and combat, and if they already exist there’s no harm that comes from improving them. It’s the balance of aspects that’s always set Minecraft apart from other sandbox games. For people who just want to build, that’s what creative mode or peaceful mode are for. But survival mode is for challenge (which can include building) and satisfaction, which is required by much of the player base to breathe life into the game and has been a major part of the game since the mode was first added. More rpg elements are a means to enhance that challenge and satisfaction, but at the end of the day, all aspects of Minecraft are good and I love them all just about equally. I only really wish the community did too, rather than arguing for supremacy.

    • @aadhavanbalachandran7164
      @aadhavanbalachandran7164 Před 9 dny +2

      @@TheTrueCubicLlama Survival mode is not for challenge in the sense of progression, the focus remains on the sandbox aspect, just making that more challenging. It is not an equal distribution and never has been, so arguing that it is is just silly. Again, most players don't fight any of the bosses, they just mess around casually. The percentage of people who actually feel that the game is too easy is a very vocal, online minority. All aspects of the game have never been equally developed, that isn't what Minecraft ever was. Pushing for the development of aspects that don't fit in with the soul of the game wastes development time and actively harms the experience for others. Making progression harder doesn't make the game more fun, just more tedious for the majority of the playerbase. Progression in Minecraft is a means to and end - the enriching of the sandbox experience. Can Mojang make better updates? Yes. Should they focus on the elements that were never the main aspect of the game? I don't think so.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +1

      @@aadhavanbalachandran7164 that’s not really true, progression is part of the sandbox. Without progression or challenge or adventure the entire game would literally just be digital legos and nothing more. And as for the distribution, Minecraft used to be much more balanced in its aspects, with constant new things for all aspects, not just building. The point is that the player can do what they want, and progression (keep in mind I don’t only mean in the vertical sense) as well as challenge and adventure detract from the sandbox in absolutely no way, rather they only expand it. If Minecraft was just about building and being a sandbox, it would essentially be a generic copy of every other building sandbox game in existence. That’s why Minecraft is more, because otherwise it wouldn’t be Minecraft, it would be an unnoteworthy game. There can be both extrinsic and intrinsic motivation in Minecraft, and there’s no reason for there not to be. And Mojang made the decision that it would a long time ago.

    • @aadhavanbalachandran7164
      @aadhavanbalachandran7164 Před 9 dny +1

      @@TheTrueCubicLlama I’m not against challenge or adventure, but things like combat and progression were never the focus of the game, so why would you expect them to devote equal attention to that and to something as core as building? It has always occupied and should occupy an auxiliary role. Progression doesn’t need to be made harder because it was never the point of the game. If you only play the game to max out your gear and kill bosses then Minecraft was never the game for you. You can’t expect the game to become something it never was just to cater to your niche playstyle.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +1

      @@aadhavanbalachandran7164 oh I think there’s a bit of a misunderstanding here. I don’t want Minecraft to get harder, I want the progression to be less linear and give the player more choices to what they want when they want, sort of like Zelda Breath of the Wild. The game isn’t about maxing your gear, it’s about possibility, but since it already has a progression system, why not improve it by allowing the player more freedom? That’s the idea behind Minecraft and making the progression a clear-cut path to end everything feels a bit out of place.

  • @KoalaOnYT_
    @KoalaOnYT_ Před 9 dny

    im so glad youve brought this up, i saw the jet video and then hayze's video too. it seemed like hayze was just upset that the mod was behind a paywall. jet made an amazing video and an amazing mod (from what i can tell, i havent joined the patreon to get the mod for myself). also for the paywall, the mod had alot of work put into it, wanting money for your work(also i dont think it was just jet making the mod so wanting money to pay them isnt a bad thing either) isnt that bad, yes mods being payed isnt the best but its not the end of the world. this whole situation is stupid to me

  • @weirdochristoffel5285
    @weirdochristoffel5285 Před 10 dny +1

    i only dont like jetstarfish's mod because it is locked behind a paywall

    • @weirdochristoffel5285
      @weirdochristoffel5285 Před 10 dny +1

      it blatently breaks tos

    • @Thunderbolt18367
      @Thunderbolt18367 Před 8 dny

      Not to mention there’s hardly anything in the mod. It literally comprises of features that have been done *far* better in other mods. Theres really no reason to get the mod

  • @user-tp8pf5ke8o
    @user-tp8pf5ke8o Před 10 dny +6

    3:54 : nice whataboutism

  • @rogoznicafc9672
    @rogoznicafc9672 Před 9 dny +3

    Just a thought... These builders are actually the ones that are actually playing the, others just have these 2 week MC phases or are playing older versions for multiplayer.
    Another one... As for, if MC should get more of stuff for other playstyles it wouldn't really help, it would be just for stuff for added sake so these 2 week phases would turn into 3 week ones until players see new things and then left again

    • @limon5k
      @limon5k Před 8 dny +3

      You've got a point but this doesn't necessarily mean that the progression/pvp system should stay the same, some changes will always come in handy

  • @cringecande_9352
    @cringecande_9352 Před 10 dny +17

    Bro what..? Haze said building is one of the central ideas and modivations for playing minecraft not the only... you act like there are only a small portion of people who like building being a vocal minority as if the game wasn't built off of creative building more than any of its "rpg elements" the end was to help the game feel more complete and the withers drop is a nether star, used to create a beacon which can help you mine faster. And that can help with... building. He doesnt hate jets video becase of the promo (exclusively) he doesnt like the video because it fundamentally changes mc to have more linear progression which hurts the freedom of the game. Like i love 1.21 but you act like they made a full on rougelike in mc... if the game is so rpg coded then wouldnt it make it so you couldn't break the chambers? Or even add a boss that gives you an item that aides in beating the ender dragon? No it doesn't because mc values player freedom more than rpg linearity. I like rpg games but all im saying is that most of jets video is fixin "problems" that aren't there. I don't think adding more progression is wrong I just think that structures that he mentioned already have good incentive to explore them (like aincent cities) and he just completely discounts and ignores many things for the sake of making his point like swift sneak

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +8

      I was mostly talking about people in the comments with the building supremacists, my apologies for not being clearer on that. However hayze does literally say that building and redstone are 90% of the game which is just not true. If that was the case survival mode would not exist. They also claim that decorative blocks are enough motivation to travel 1000’s of blocks to a biome or structure, which isn’t true for most people. Minecraft does have some linear progression but jet was just talking about improving exploration, and keep in mind that not all progression in Minecraft is vertical, much of it is horizontal. I agree Mojang shouldn’t add much more vertical progression, but adding more progression still never impedes upon the players’ freedom to do what they want or build what they want. Not to mention not all rpg aspects have to be linear, the trial chambers is an example of this, a massive dungeon that you can go to at any point and even has an optional more challenging mode.
      My main issues with hayze are that they are entirely negative throughout their video, creating only more negativity in the community. They completely fail to acknowledge the extrinsic side of Minecraft and that part of the community, they say build and redstone videos are always the popular ones, which is also not true. Survival challenges, 100 days modded videos, and critiques are all also very popular. Minecraft has many key aspects, that’s what makes it so unique, and the challenge and rpg aspect cannot be written off as unimportant otherwise it would detract from what makes Minecraft unique compared every other building sandbox game. For more on this watch “what is Minecraft actually about”

    • @dylhansime9582
      @dylhansime9582 Před 10 dny +2

      @@TheTrueCubicLlama keyboard warrior

    • @cringecande_9352
      @cringecande_9352 Před 9 dny +3

      ​@TheTrueCubicLlama to be fair jet is also extremely negative towards minecraft like he literally outright mocks the devs for the two cave biomes they added saying that "there's no reason to go there" even though there are more abundant resources in both those biomes. Haze explains that.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +2

      @@cringecande_9352yeah, he shouldn’t do that. As for him not mentioning that copper spawns more in dripstone caves I think he was referring to surface biomes only given context, but I can’t say for certain, although hayze fails to acknowledge even the possibility.

  • @osmosis_8692
    @osmosis_8692 Před 10 dny

    Very well said.
    We all struggle with how much we love Minecraft. In our own ways. It must be very hard for the devs to include everyone's favorite aspect of the game into one.
    Some enjoy creative mode. Some enjoy survival. Some enjoy competitive mode. Some just like building. Or parkour.
    While I enjoy the new aspects, I can see why some players argue that playing "vanilla" Minecraft can be a challenge. They allow the playing of older versions. But then you're on your own.
    If anything, I think this is an opportunity for the Minecraft community. We really need their help in making their experiences sharable.
    I don't think this is a problem for Mojang as much as it is for players. In fact, I think Mojang wants the players to stand up for "their version" of the game. This is what makes the sandbox of Minecraft so unique.
    2b2t is a very good example of updates and resistance to change. Is it really a bad thing? Can they even exist in the new updated versions? Should they?
    And don't mind the comments. Posting your opinion and your view of Minecraft is actually contributing to its expansive range of how everyone can find their own version of Minecraft.
    Keep up the good work! 👍

  • @MyWatt301
    @MyWatt301 Před 7 dny

    I have watched both videos, and I personally agree with a lot of HayZe’s points, however, I felt they were so overly hostile about it. Now some of things in there were pretty bad (like the paid wall) but I feel as though that doesn’t require such a strong hate, unfair hate. Like I said before I do agree with a lot of HayZe’s points it definitely needs tweaking as well as I think a well thought out exploration update could use some things that jetstar said but certainly not all of it

  • @atelierlife-jo1sb
    @atelierlife-jo1sb Před 8 dny

    1:33 me too
    2:17 me too
    In that order too

  • @duckers3240
    @duckers3240 Před 9 dny

    Well said viedo. The Hayze's video did callout mistakes JetStarfish (because it had flaws) did but I personally hate it because a lot of his arguments could be under the label "As a builder I like this" and it like ridiculously rubbed me the wrong way, even more when he started explaining the circle diagram with that his 60% 20% 20%. That argument really came off as (at least for me) as we shouldn't care about that last 20% of others
    As for your video I have one thing to call out is in 3:54 because even if others do it it doesn't mean we shouldn't call out JetStarfish for putting a price on his mod. We (as a community) should agree if that behaviour is good or not. I personnally am of opinion that I like having the mods free but the whole EULA is bs when looking at marketplace and minecoins. Allowing paid mods would allow them to have better quality but it would also bring a whole bunch of bad actors there, so my opinion is spilt

  • @Philip-du9uc
    @Philip-du9uc Před 9 dny

    The Video is somewhat nice, but i got some problems.
    You mentioned a thing about builder supremecism, for which i got a counterpoint, isnt jet's video progression supremecist? he stated that there should be such a thing as a "abyss explorer map" which whom you can find ancient cities, which can only be traded for after the ender dragon has been killed, and he stated "and to stop people from just randomly finding it, we made it 2 times rarer" why? he said later that this is just a "bandage solution" implying he would like to improve it. this is an assumption, but after his takes, the best way is to only make them spawn in newly generated chunks after the enderdragon is defeated.
    Is it not progression supremecist to wish to lock everything beating the enderdragon? what about all the sculk blocks for building? the sensors for (redstone-) engineering? the structure itself for exploration? ive explored the ancient city with only iron armor and its a hell of alot of fun.
    to defend jet's video is to agree to his points, which means you think he is correct. (for refrence, im only talking about the exploration and structure part, the transportation part is a can of worms of its own.) you are implying that you want such changes introduced, which means youre automatically sorta atleast a progression centrist, even with your statements at the end of the video.
    does this mean that i am the evil builder centrist that you talk about trying to deflect the blame onto you and with that everyone else reading this comment with a similar opinion to your's and jet's? no. I love progression, i like going to the end, i like mining iron and diamonds, i fucking love progression, tell me that i hate progression with my 300+ hours in terraria. (granted alot were journey mode, just building, fishing or a little golfing [fishing for the cellphone tho])
    Do i think Minecraft has a progression problem? yes, it has, villages are to op, along with their inhabitants, please make diamond armor harder to get, buried treasures are sort of fine, but could be nerfed a little, more with shipwrecks, and fuck desert pyraminds, remove diamonds from the loot table of jungle temples, and mother of god nether fortresses could need a buff in loot and in danger, add the wildfire pls mojang. (almost forgot woodland mansions, they need a buff too) (and buff archeology)
    so what am i getting at? i do believe that this video was a somewhat unresonable responds to a somewhat to definetly resonable responds to whatever you call the *somewhat* (note that somewhat) ludicrous and overly progression minded video by jet.
    so what should minecraft actually be? can such a free and open ended exploration, building and engineering adventure be compatible with progresssion w/ rpg elements? maybe, its a maybe, trial chambers are a great example of minecraft progression could look like, the end may become a perfect example.
    In conclusion: respectfully disagreed on your terms. hope you dont get to many hate comments tho :D ya dont seem bad

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 9 dny +1

      I actually said the deep dark changes were the part I didn’t like (also what I was referring to by “concepts jet didn’t grasp”), the ancient city isn’t meant to be locked to a certain stage of the game, the point is that you can go there whenever you want. Also progression and rpg aspects don’t need to impede on creativity building, so long as the player isn’t forced to deal with anything that interrupts their building. Anyway, thank you for sharing your thoughts in a well thought out and respectful manner, I appreciate it.

    • @rowanstree8499
      @rowanstree8499 Před 9 dny +2

      if anything, making ancient cities only spawn in newly loaded chunks AFTER you beat the dragon only hurts exploration, because you will want to not load many chunks to make sure you get an ancient city closer to spawn. unless hes talking about ONLY ancient cities and not the deep dark biome, that wouldnt be great for builders, because they focus more on building and not on beating the ender dragon

    • @Philip-du9uc
      @Philip-du9uc Před 9 dny +1

      @@rowanstree8499 I have to be honest, his video is titled "Minecraft's Exploration Problem", with the Text on the thumbnail reading "Exploration and how to fix it", however, i do think its not about exploration, its about progression, people get this part mixed up, progression and exploration are not the same thing.
      I actually agree with you that it would hurt exploration, however, he doesnt really care about that, only progression, he does say that they shouldnt be stumbled upon randomly, he says that to fix that, it should spawn 2x less common, and then goes on to state that its just a "bandage solution".
      I used the example of only making them spawn in new chunks to try to imitate how mojang does it, when a new structure gets added (in an update ofcourse), its only spawns in new chunks, so that it doesnt delete already existing stuff, imagine if you build your base, a farm or a mob grinder in the underground, go to beat the enderdragon, and come back to see that your structure or landscape just became a massive cave with some random portal-lookalike in the middle.
      Alternatively, you could just imagine a sort of forcefield around the ancient city that prevents you from going into them before the enderdragon has been defeated, sort of how in terraria: in order to go into the so called "lihzard temple" (the structure in which you kill the next boss) you need to a key to open a door, the key for the door is obtained by killing the previous boss called plantera.
      (which is also preceded by 3 bosses, who is also preceded by 1 boss, all of whom are required) (you also need good gear to beat them, which is only really obtained by "optional" bosses[and mining, but mining is just dungeon crawling ima be honest])
      The player can only *explore* (note the explore) the *lihzard* *temple* (this is an afterthought but the lihzard temple isnt a good comparison, its somewhat barebones i can confirm that) after *beating* *plantera* (beating plantera is considered progression) (you can also glitch yourself into the lihzard temple, but if we use the forcefield example you would most likely just die or get teleported out, and if we use the no spawning in any chunks until the enderdragon is dead it would completely negate any attempt of glitching yourself in, only moddifying the game).
      that is not an issue in terraria, while alot of players like to build or make custom maps (some even to fish or to golf) almost all *also* like progression, if you (for example) like progression and building, terraria is definetly the game for you.
      getting back to minecraft ancient cities, imagine locking them behind the enderdragon?
      The player can only *explore* the *ancient* *city* after *beating* the *enderdragon*.
      Think about how many people play Minecraft for progression? not many, I would say even close to or a minority (its more prevelent under us "hardcore" minecraft players, in terms of that we talk to other people about minecraft on the internet and and are very watchful of what happens to minecraft, casuals and young children just, dont do that).
      people who dont play minecraft for progression or maybe even for its little progression would despise such a change.
      he says that such a change should be implemented.
      I love exploration, i love exploring and looting the ancient city and i also like progression, but i would dispise such a change. Minecraft isnt a game about locking things behind bosses and events, the only thing that should be locked behind such thing is the outer end and the dragon egg.
      And about the sculk biome/deep dark, the deep dark itself only spawns small amounts of sculk, unless you get lucky with cave generation, removing the ancient city and saying you should farm sculk in those patches in those cramped caves is like removing all forests and saying you should mine your trees in the plains biome (without the easy renewability) (wood is obviously more needed as sculk, a better comparison would maybe be removing lapis ore and only making it obtainable via structure generation or villagers until the enderdragon is defeated, the point still somewhat holds).
      In conclusion: your point just kinda... backs mine up? we are both just defending exploration if im honest.
      (i could've just said "im also against making them harder to find via exploration so your statements just kinda reafirms mine but lmao")
      (Edit: sorry for the wall of text btw, i just kinda like writing long texts)

    • @rowanstree8499
      @rowanstree8499 Před 9 dny +1

      @@Philip-du9uc yeah my point was trying to back yours up

    • @Philip-du9uc
      @Philip-du9uc Před 9 dny

      @@rowanstree8499 oh sorry for the wall of text then, i kinda misread it as defending the point that jet made, my mind is already kinda thinking this comment section would be more into defending jet, sry for the wall of text again

  • @favouredd
    @favouredd Před 10 dny +1

    dude i feel like you entirely missed the point of what all of these people are saying. First of all, if you want new stuff to build with, new biomes and structures usually have to be added to provide a renewable source of those blocks, which helps with adventure.
    Also, builders really havent gotten a significant update since 1.12, which was the world of color update, adding more colorful and vibrant blocks. Pvpers also havent gotten a major update since 1.9. You emphasise so much that "its a sandbox game" and "these people are narciccistic and only want updates they like" (which is crazy to say because they have a different take than you in a block game) and then you fail to realize that every update past 1.13 has been centered around adventure, which is the thing you're saying you want. 1.13 came out almost 5 years ago and since then theres been nether revamps, new caves, new cliffs, ancient cities, cherry groves, archeology sites, ext. these people who want them to do other stuff are right, minecraft needs to focus on something else for the time given lol
    Also i'd like to specify, i think building is the most boring thing in the game, and more adventure updates would be cool, but not as neccesarry as a new building or pvp update

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny

      It’s funny because I’ve actually been saying we need a combat update lol. True Mojang has added something for exploration in most major updates, but they’ve also been adding several new block sets every new update. Meanwhile the combat and progression aspects have gone pretty untouched for years now. I agree, an exploration update isn’t what we really need the most right now, but fixing some smaller things like railroads being underpowered don’t require their own major update.

  • @cool_kid19
    @cool_kid19 Před 8 dny

    My problem with Minecraft CZcams is that they are starten to hate ''that only person who has a different experience and way of playing the game'', I don't want to be rude to you but, Jetstarfish video about Minecraft being ''bad'' is wrong, For example jetstarfish try to Insulti People who just wanted to play the game normally, lie about some updates features like swift sneak being ''bad'' items as jetstarfish said, Jetstarfish ''mod'' is way to small it can't be worth 8 peso just for a paymal mod that add a few features, Like take a example, there a mod called ''alex mobs'' and ''alex cave'' which add new biomes and mobs it also free btw, Jetstarfish Try to say that building is bad, And last but not least, You Mostly try to talk about hayza but rarely talk about jetstarfish video about Minecraft exploration video he try to mention that woodland mansions are ''bad'' features for some reason, But yeah, That it, That all i have to say, I hope you understand.

  • @atelierlife-jo1sb
    @atelierlife-jo1sb Před 8 dny

    2:50 yes i agree with u
    3:19 hmm hazes vid wasn’t THAT bad but fine

  • @dylhansime9582
    @dylhansime9582 Před 10 dny +1

    And you’re are the problem

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +2

      Thank you for politely stating why you disagree, a fact to support your argument, and using a thread of reasoning to tie it all together. You’ve really got me convinced here!
      Also grammatical correction - “And you’re the problem”

    • @dylhansime9582
      @dylhansime9582 Před 10 dny +1

      @@TheTrueCubicLlama same with you stop with ‘’umm actually is you’re the problem not you’re the problem 🤓👆🏾’’ you’re video is even worse then him lmao.

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +2

      @@dylhansime9582correction it would be “than him”

    • @dylhansime9582
      @dylhansime9582 Před 10 dny +1

      @@TheTrueCubicLlama you prove my point, and I did that on purpose and both Jet and Haryze the problem about Modern Minecraft. Jet was dishonest and try not defend him, you’re are correct Haryze be nitpicking and hard to watch fair enough i did too. And I’m sorry to be insufferable. I dislike you’re video was bad and even worse than Haryze. I’m a yapper my bad

    • @TheTrueCubicLlama
      @TheTrueCubicLlama  Před 10 dny +2

      ⁠​⁠@@dylhansime9582I suggest watching my video “what is Minecraft actually about”, I explain the issue a lot better in that. Also the main reason I defend jet is because he’s being villainized even though in his video (although he misses some information) he makes many actual good improvements to the game like with railroads and adding new incentives to explore.

  • @jimmycarburator2012
    @jimmycarburator2012 Před 10 dny

    who?