Firearms Expert Reacts To Cyberpunk 2077 Guns PART 3
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- čas přidán 15. 06. 2024
- Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down more of the weaponry of Cyberpunk 2077, including the ridiculous Slaught-O-Matic, the VST-37 Pozhar shotgun and the Senkoh LX submachine gun.
00:00 - Opening
00:30 - Overture Revolver
01:40 - L-69 ZHUO Shotgun
03:35 - SOR-22 Precision Rifle
05:39 - VST-37 Pozhar Shotgun
07:15 - Kolac Precision Rifle
09:05 - MA70 HB Light Machine Gun
10:40 - Slaught-O-Matic
13:54 - Senkoh LX Submachine Gun
17:12 - Kyubi Assault Rifle
In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down more of the guns from Cyberpunk 20772 and compares them to their potential real-life counterparts.
Firearms Expert Reacts playlist - • Firearms Expert Reacts...
If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/ - Hry
The Senkoh LX was created by Arasaka in collaboration with the luxury clothing brand Jinguji, that's why it has leather with letters on it
so it very literally is the in game equal to a Gucci gun.
The fire modes seem to be designed for ease of use, just what one would expect for a luxury PDW aimed at convenience with a ton of complex features
Now that I see it from the side, that looks hazardous to use. Front "grip" is flush with the muzzle and there is no thumb hole. I guess the potential purchasers of this gun wouldn't care if they have to buy a new finger or two
@@miikhei i see it as a battery, since it is a tech weapon in-game, meaning that it can be charged to fire more powerful shots
@@miikhei also I suspect in setting this is the kind of gun a person has but rarely uses, Because they can afford some hired muscle to shoot problems for them. If they are pulling out the bang bang bling it means someone fracked up.
Given that the first rule of cyberpunk is “style over substance”, I can’t think of anything more cyberpunk than a revolver that sacrifices safety to look cool
It's probably intentional for the people who have huge hands
the first rule of cyberpunk is high tech low life, style over substance is more reminiscent of kitsch/neokitsch which are two of the four prominent styles in night city
@@PROJEKT_R3DNot big hands but mechanical hands, like gorilla arms. Weapons manufactured by Malorian in-game regularly have ridiculously high calibers, normal nonaugmented people aren't Malorian's target audience.
@@INeedToSeeYourBalls1945 that, was my point. Anyone who played the game woulda got my point. I'm simply saying big hands for the people who aren't as "invested" as you
@@MexxProtectno like the rule of living in night city is style of substance like it's the first rule when rolling up an edgerunner
I love the idea of a disposable machine pistol that you buy from a vending machine.
In the grand scheme of weapons, it's pretty much useless, but I'm glad it exists in the game that you can use
Yup, is interesting, someone here on CZcams did a playthrough with only disposable guns. It got painful to watch, partially.
But realistically, even in the game, nobody uses those guns. At least not the NPCs.
It's useless to *you* because it's not marketed to people who actually use weapons on a regular basis. They're meant to be bought by kids/teenagers, or someone who needs a functional firearm on short notice but not so urgently that they don't have time to buy one from a vending machine.
@@sim.frischh9781 I mean, lore wise I can almost guarantee some one bought one to shoot their dealer or boss or something, but game play wise I agree.
@@AGrumpyPanda Yep, sounds like a Hi-Point
Basically the Cyberpunk parallel to Tediore-brand guns in Borderlands.
For the volley gun I'm assuming the devs were at least partially referencing the MetalStorm weapon concept, which is fairly recent.
It's a lot like the typhoon from Crysis 3 which they did a little while back, which has a similar "shotgun" mode.
It's actually a smart gun. They fire rocket propelled missiles.
@@John.F_Kennedyyes, but in the MetalStorm way.
its a metal storm system for each barrel AND the projectiles are GUIDED.
there was an under barrel shotgun system that was proposed for the US Military as well that would have used stacked rounds like that.
Would’ve be worthwhile having Johnathan see that the “volley gun” was actually a smart shotgun, so all the projectiles seek their targets behind cover n such.
I really don't like that the guys showing Jonathan the gameplay
often aren't terribly competent in the game.
Leading to a lot of missed opportunities and oversight
Also double barrel shotguns that can fire both barrels at the same time are "volley guns". Isn't this guy supposed to be an expert not a dunce?
@@thomgizzizWhat? Double barrel shotguns are not volley guns at all
@@bruhtholemew Why aren't they? If they can fire both rounds at the same time that makes it a volley... I know it feels like it shouldn't be but by definition it is.
@@thomgizziz-- Volley guns can *only* fire all barrels. Double barrel shotguns are more like two guns which can be fired together. Or a double trigger gun with an awkward volley fire mode.
The funny thing is that the Slaught-O-Matic would be something in the original tabletop game. Within that context, you might end up in a situation where you need a disposable weapon. Edgerunners will spring for more expensive and reliable guns under ideal circumstances. It's wacky, largely impractical, but thematically appropriate for the setting.
Isn't there also a possibility of the Slaught-O-Matic exploding in the RPG?
@@HATECELL Maybe it is, I don't have a copy of Cyberpunk Red and I don't recall seeing anything about disposable guns in my 2020 core rulebook. If anyone can confirm whether the rules for those guns exist, please do so.
It also helps control loot inflation. You can give mooks a firearm sufficient for an encounter without giving your heroes a huge arsenal for use or sale later down the track.
iirc in one of Gibson's short stories, the protag rents a cheap pistol from a back alley stand. A disposable gun is probably something you'd see after that business model failed because runners would die before being able to pay the overage fees if they had the gun for more than 20 minutes. Yes, bullets cost extra.
I imagine the Slaught-O-Magic was really just meant for situations where you’re caught without a piece and need something to defend yourself. Afterall, even smth like a 22. Would help in a mugging situation. A full auto (assumedly) 9mm in a world where getting caught in shootouts is common is probably extremely useful. Even if it has a tendency to explode.
3:30 The l-69 ZHUO shotgun fires homing gyrojet (if you install interface plugin into your hand), actuated by electric trigger, so them being stacked in the chamber makes sense since the trigering charge can be delivered to each gyrojet separately.
10:40 not the first time the concept is executed in a videogame - Borderlands 2 Tediore guns are so cheap, you don't "buy the gun", you buy "life time subscription to a supply of guns", and they have no detachable magazine, so when you press reload, the gun is tossed away with the leftover ammunition exploding in the enemy's faces (or some more exotic function in case of the legendaries, like flying around you and shoting enemies), and a new gun is digistructed (reconstituted from surrounding material) right into your hands.
Feel like micro missiles fit better than gyrojets. To be fair the info on it is all over the place and the game claims they are bullets which they are not, but just about every other smart gun fires micro missiles. Besides they have a fair amount of kick and they definitely don't fly straight which defeats the point of gyro jet rounds.
For Jonathan's reference there are indeed a few guns with magazines that feed at angle. A popular example would be the Nikonov AN-94, but another interesting example would be the FAD (Fusil Automatico Doble, I think it stands for), a bullpup assault rifle made in Peru that briefly made appearance in Call of Duty MW3. It uses a STANAG magazine that feeds from the left side at an angle, not unlike the SOR-22 Precision Rifle.
Doesn't the M249 have some bolt on parts to allow for STANAG mag feed as well? They mount at an angle, but it's also not a reliable system so Jonathon's point about feed angles stands
@@stephen9894M249 SAW
Yeah the Abakan mag is canted just a few degrees to the right to accomodate the feed system. Not entirely sure how this works though. All I know is that a rotating bolt and "recoil shifted pulse" are involved.
@@nomad_boreal the canted magazine's point in AN-94 is rather straightforward, it is to leave space for a pull. It would be either that or concocting an S-shaped pull like Garand.
In the MCU (Civil War, Infinity War, and Engame), the Winter Soldier had an M249 Paratrooper with a 100-rd quad stack casket mag instead of a standard box mag.
For the record, I just had to look all of that up. I think I remember reading that it originally belonged to Black Widow, which just raises further questions.
Given what I've seen of the Cyberpunk world, I can only guess that the Triggerguard in the overture revolver being cut might have something to do with cyberarms. since some people tend to straight up turn themselves into giants with cybernetics it might be to also allow their fingers to fit in and pull the trigger.
and don't the animals gang typically use these
Yeah. The different-colored part at the bottom even looks like it could be removed or pivoted out of the way, to make it even more open.
Or, perhaps replaced with a fully enclosed piece, if you've got normal hands.
Yeah like Adam Smasher or the Animals
literally called "gorilla arms"
@@scottdevnull5778You're absolutely right! There's a lot more Overtures being carried by animals than by any other gang... at least in my experience.
3:00 It's even more than that. It's a smart gun that fires guided micro rockets, on top of everything else.
Yeah, I don't get why they didn't show that.
5:23 - The 1917 Burton Light Machine Rifle is an example of a diagonal located magazine! TWO in fact! and the FN Minimi's alternate feed system takes magazines on an angle as well.
I could have sworn there was a modern assault rifle that takes it's magazine from underneath but at a slight angle. Can't remember what it is tho
@@rubberwoody AN-94
@@MacCoalieCoalsonyes there we go took the words out of my mouth
@@rubberwoodyI think the Aug is canted mag
@@rubberwoodyyou thinking of the an-94 ?
Watching Jonathan review videogame firearms is the closest thing I've got to Saturday morning cartoons as a 32 year-old child
6:40 The sight is actually a screen attached to the carrying handle! If you look closer it's not just a hollow tube in the handle, that'd make it super fragile tbh.
Can’t wait for the phantom city expansion for night liberty!
It's gonna be incredible!
I think a somewhat valid reason for using a revolver in The future is different load types, similar to the reason pump shotguns are still used in some capacity. There is a good scene in Ghost in the Shell where a character with a mateba fires off his rounds then reloads with two tracking rounds so that he can follow a car. In a future setting it’s cool to see different loads with special functionality.
Man Can't believe Jonathan didn't mention the disappearing speed loader in the revolver section or the spent case staying in the chamber in the Kolac bit.
I'm a little surprised they didn't go with an _en bloc_ loading system like the revolvers in _Destiny,_ where the "cylinder" is really just a housing to hold one giant cartridge with six rounds in it. That would be silly and wasteful in the real world, but it would make sense in the setting and simplify the reload animation a bunch (which I assume is why they did it that way in _Destiny_ in the first place).
The Overture (the revolver) has a partial trigger guard because it's made by Malorian Arms, who have a long history of designing guns specifically for people with Cyberarms.
The little back and forths between Dave and Jonathan really add something. Started becoming more common a couple of months ago and i approve.
In honour of Phantom City, trying to make Johnathan into a phantom.
Even though I can’t confirm this, I think the open trigger guard on the revolver is so you can slide your finger into firing position rapidly for something like a quick draw, and the fact that it happens to also be extremely unsafe is just very cyberpunk in general
With the new dlc releasing soon, I'd love to see some more Cyberpunk guns covered.
They'll almost certainly cover the new guns when it comes out.
YES
How about the guns of Cruelty Squad? Yes, the game itself is an assault on the senses, but the guns are pretty cool.
I would pay money to watch Jonathan have to delve into the murky muck of Cruelty Squad.
most guns in cruelty Squad are actually prototypes of already existing guns.
would love to hear his thoughts on them
I think it's a good idea to have Dave there to give some context on certain things or explain stuff about how something works in game. Keep up the good stuff.
I'm honestly surprised he didn't bring up the projected sights on the Kyubi, considering how often he mentioned it in the past, unless it wasn't mentioned that was the default, or he didn't notice, admittedly, there wasn't much aiming down the sights in the clip.
If you could put legit sights on the Kyubi (and if I could ever find a Legendary one) it would be my No. 1 rifle.
@scottwatrous 2.0 agrees with you, since it seems to be the case
@@cdnxman1326Oh man I know! It's such a cool rifle now. That said I'm not using it very much on my new playthrough just cuz I'm going hard netrunner/knives combo.
@scottwatrous and now there is an iconic version, that seems powerful
7:15 The Kolac Precision Rifle seems to be based on GM6 Lynx Hungarian.50 Cal, long recoil operated bullpup
thats what im sayin bro, reciprocating barrel and everything
I haven’t watched in awhile but I’m very happy to see this series and Johnathan are still going strong.
I like this new two-person format with the guy providing more context. It's fun seeing Jonathan appear to chat with the other guy, and I think that's a great addition to the format, it for sure elevates the whole thing.
I love the idea of that disposable pistol. I guess the designers were thinking of the disposable Kodak camera. Even with the camera, it was well known that the last few shots on the roll are more likely to turn out bad or not come out at all.
When discussing the second gun (8-barrel volley gun) it's a shame you didn't mention Metal Storm, as they did something very similar with the changing of the barrels in order to reload. Powder and shot loaded in sequence, electronically fired, both personal armerments and vehicle mounted weaponry. It's an insanely cool developement that sadly went nowhere when the company bit the big one back in 2012.
RE: Jonathan's point of firearms design increasingly adopting handguards with space for stuff on them.
Consider that Cyberpunk has you use your own body for a lot of that stuff. Why bother with a laser designator on your rifle when you have one in your eye? Why bother with a flashlight when you have built-in nightvision capabilities? etc, etc. This frees up space and weight off of your gun, so why wouldn't design move more towards comfort and ease-of-use?
"I went with this because it's rare and I like to show off cool stuff we have" this is why he's the best.
Idk how you guys went over the Smart Shot Gun and not go over the Smart Functionality. The "Volley Gun" is pretty dope and would have loved to see Johnathan talk about how viable that certian section of Smart guns are viable/realistic
Back to the volley gun, there are concepts from about ten years ago that had multiple rounds in two barrels or more that fired caseless cartridges in sequence (three or four stacked, front first obviously). Nifty gun but chunky in every respect.
There are so many cool firearms in Cyberpunk, can’t wait to see what they’ll add in the DLC.
1:42 that shotgun is like the metal storm system built into a hand held firearm. multiple barrels with electronically ignited, superimposed projectiles
The cut trigger guard is a throwback to the early days of concealed carry when they would cut out the trigger guard for draw and concealability reasons, they also thought it made you quicker onto trigger. There are some Forgotten Weapon videos that showcase this.
The first thing that came to mind when Johnathan mentioned that there aren't many rifle-caliber firearms that feed at an angle was the M249, which can use a standard M4 magazine in emergencies. I'm aware that wasn't how the weapon was intended to be used all of the time, but that was what came to mind.
I'm surprised that he didn't mention that the indentation on the bolt of an AR-15 is also part of the dust cover system. There as a part on the back of the dust cover that when it is closed sits in the indentation of the bolt carrier and when the gun is fired pushes the dust cover open to eject the spent casing.
I hope you pay this man well for being your sole content provider
I was hoping he'd get to see the Carnage shotgun, (unless I completely forgot he did in a previous video.)
A 4-gauge, world-ending tube of hatred that is almost useless in the early hours until you buff up your Annihilation skill for quicker reloads.
Then, when you want to lay waste to all which stands before you, go get "Guts," and be sure to save a round for Adam Smasher.
It's a good day when we get more Jonathan
On the ZHUO Shotgun, I always thought its magazine worked similarly to how the Metal Storm MAUL shotgun from Australia worked (this shotgun was seen in COD Ghosts as the "Bulldog") , which used pre loaded chambers/barrels with multiple shots, that were electronically ignited.
The point about accessories towards the end made me think that in a setting such as this, attachment accomodations might actually recede in some cases.
For one, most of those tend to compensate in some way for human flaws and a weapon marketed towards a niche like corporate security where high degrees of body modification are expected to be commonplace might consider such "crutches" irrelevant, the consumer having no need for them.
Additionally, in this corporate hellscape and with the futuristic mass-manufacture technologies there could have simply been a pivot away from allowing aftermarket customization in favor of just selling a pre-configured product every time someone needs something different. The manufacturers can probably afford to crank out fully built guns by the millions and would be happy to repeatedly sell people things that are 90% something they already have.
Always love to see the few polish designs we had in history, glad PM64 looks so fancy and it found some following. Never really thought about it but it really looks futuristic.
PLEASE REVIEW THE GUNS FROM PERFECT DARK!! ESPECIALLY THE LAPTOP GUN AND OTHER WEIRD ALIEN ONES.
Seconded, thirded even!
@@jimbomcbrostein9230 Yeah, fourthed? (is that even a word?) :D
I love the extra context you give about the guns
The revolver shroud looks like it's taking after your average PPC revolver which uses massive bull barrels and barrel weights to allow for fast competition shooting with .38/.357 loads, etc. I have one, and it's a similarly beefy design. Quite common in that sport.
At the last gun, I expected Jonathan to mention the Mk47 Mutant.
Towards the end there, Jonathan mentions the Devs having artistic license b/c this is an alternate universe. For those curious, notable historical divergence(apart from the births of some important VIPs) start around 1990/91.
I said it the last time they showed the Overture revolver, but I dont know if they ever saw the comment: The character is pressing a button on what would be the hammer when they reload it, implying its either not a hammer or serves dual purpose. Also the sheet metal rifle is canonically a Serbian AMR design and that just tickles me
The shots on the smart shotgun are self guided self propelled mini rockets, think stacked gyro jet rounds.
4 rounds per cell, per chamber, video doesn't show it but the spinny thing on the front is actually a tracking system, and if you use the smart link hand augmentation, you can make the gun target and very accurately track body parts of various enemies in the reticle.
They are super cool.
That's a massive amount of welding on the Kolac, and as both a shooter and a welder, that means that the metal is probably really thick. That gun must weigh quite a lot considering it's all metal, and has a seemingly massive amount of recoil anyway.
As for the way the guns look, specifically that HMG, it’s literally just personalisation since everything in CP77 universe is heavily focused on personal customisation. But on a note i kinda see that HMG as being like CP77’s version of Beverly Hills Cop 3’s Annihilator 2000 that Serge sells
Great job GameSpot for using the game's photo mode to show give Jonathan a better look of the firearms. I must say, CDPR should be commended for creating great gun designs that even Jonathan appreciates, and the actual gunplay in the game is really good considering that it's the first time CDPR made a shooting game, and this is coming from a long-time R6 Siege player.
I'd like to point out though, GameSpot, that the expansion is called Phantom Liberty, not Phantom City.
Love that he could tell that that the Senkoh was from the in universe equivalent of Gucci.
17:13 whoever was playing did a complete disservice to the Kyubi, getting a high tier silencer and short scope with headshot mods, plus a Sandevistan build was absolutely nuts in my play through, could take out an entire room instantly without moving or alerting anyone
Smart weapons in Cyberpunk, like the "Volley gun" shotgun, are actually super smart Gyrojet bullets, which is certainly an interesting idea for a volley gun!
So, it's a Volley Gun, Mittrelieuse (I think that's the spelling), Metal Storm, Gyrojet mashup.
Wow, they certainly didn't hold back 😅
I do kinda wish they made the revolver shoot at 6 o’clock like a Rhino or Mateba, that’s… _so_ eighties.
One thing not shown with the L-69 is that it's a smart gun. When you have the right cyberware it will lock onto a target, and you can even do indirect fire similar to a top-attack missile.
Its mildly infuriating that the people recording the gameplay footage didn't even seem to realise that the l-69 zhuo is also a smart gun. Its actually one or the most interesting of all the smart guns in my opinion due to the slow travel time of the self guided bullets it shoots. PLEASE get a proper understanding of the weapons you're demonstrating this isnt the first time.
It's a freaking video game get over yourself
Yes bobby very good. It IS a video game how very astute of you. Your one brain cell must be working overtime.
Modern volley gun? That metal storm 1 million RPM thingy from a few years ago might count but I've got no idea if they made those barrels fire simultaneously or not.
Those fired sequentially in rows or columns, high ROF, but not simultaneous in "one shot" sense, IIRC?
Dave, yes @irregulardave, It's not Phantom "City", it's Phantom Liberty and the Slaught-O-Matic holds 36, not 32 rounds!
Love this series, Jonathan is the UK's Ian McCollum, our very own British "Gun Jesus", just shorter beard and hair!
Have you done anything on the guns of Bulletstorm or Syndicate (2012)?
Personally, I love Cyberpunk 2077, awesome game. Phantom Liberty looks like it's going to breathe completely new life into the game, DLC actually worth getting these days as it changes and adds so much to the game, at a reasonable price, respect to CDPR!
I don't mind paying for Phantom Liberty. But is "respect to CDPR" really warranted? If I remember right, they said they'd do two expansions - both free.
And they ended up just doing one - and charging for it.
I can understand if people were a bit pissy at them.
@@SabiJDwe had no idea what form those announced DLCs would take though, phantom liberty is a colossal expansion in terms of how it overhauls the existing game as well as adding new content.
I assume post investor meeting they just consolidated all of the stuff they worked on into Phantom Liberty.
They delivered on the "free DLC" anyway, plenty of stuff added in the updates. CDPR referred to that stuff as "dlc" because it is in a literal sense. They never said they wouldn't add in larger paid content packs
I noticed the front sight of the gucci gun (Senkoh LX SMG) reciprocates when it fires, that's a cool detail with the sling loop.
The thing I picked up on with the first revolver is the accurate portrayal of combustion gasses escaping between the barrel and the cylinder which is actually very dangerous!
The shotgun reeminded me a bit of the Metal Storm system wit multiple, electronicly ignited, rounds in one barrel.
My favourite warning label is "will fire if spun manually" on a plane mounted gatling gun
For the SQR-22, there are a couple of light machine guns like the FN Minimi / M249 SAW that have an optional [canted] magazine well that serves as backup for the ammo belt and feed tray system. It's probably a more direct source of inspiration than the FG-42.
For the MA-70 HB, the side grip is probably inspired by the Neopup PAW-20.
First thing I thought of with the SOR-22's angled mag was the FAD assault rifle, a rare gem.
That Senkoh real counterpart looks legitimately like it could belong in Cyberpunk’s earlier books. “Fires burst or automatic 45 ACP rounds”
Has that 1980’s vibe.
8:00 i like the fact that you can see that the barrel is visible held on by a barrel nut. Its very on brand for a sheet metal gun
11:37 lets not forget about the quality products at high point, making the best pistols money can afford
One thing I was expecting him to mention but didn't: on the gun at 17:40, he mentions the AR15 charging handle but the player actually charges it from a charging handle on the left of the gun so the charging handle appears to possibly just be cosmetic.
Pushing as always for you guys to have Johnathan cover Ghost Recon Advanced Warfighter and to cover the M8 and MRI Caseless specifically as well.
I'll be looking forward to Johnathan doing a video on the stg54, for the RA in the future.
hearing jon say "titanium nitride" made me react the way jeremy clarkson did when saying "silicon carbide" during his impression of a Porsche engineer.
First thing that came to mind with the SOR-22 was the Johnson LMG with how the magazine is more diagonal, but that seems like the sort of thing even the Royal Armouries might not have
Good choice of date to upload a cyberpunk video. Rock on 🤘
Interesting that the Kyubi assault rifle has an AR-15 charging handle that then does not get used. The character grabs a folding charging handle on the left side of the gun.
That last battle rifle looks pretty beastly. Makes me wanna play this game again, especially after Phantom Liberty drops.
The Kyubi is based. Put a can on it, and it's the perfect precision covert head-popper. And yet it's the the power to handle being used in a real fight if things go hot.
AN94 has a canted magazine feed too account for the pulley system. Not nearly as much of an angle tho
"Phantom City DLC" glad GameSport knows what's up.
Just to point it out: The Kyubi may have an AR15 charging handle, but in the animation the more SCAR-ish type of folding charging handle further forward is being used.
Also regarding volleyguns, the closest thing in modern military use are MLRS systems, which are usually mounted on huge trucks, though those only fire in rapid sequence, not in parallel. I dont think there even is a modern equivalent in the handheld realm except maybe a double-barrel shotgun.
The idea of Cyberpunk is definitely more like a stylized future they would have imagined in the 80s and 90s instead of a realistic future.
The Peruvian FAD also has a diagonally inserted magazine, Very cool and unique looking gun, was a total surprise when I first saw it in CoD MW3
The look of slaugh-o-matic always reminds me of a cheap power tool that you can sometimes find in the middle aisle of your local Lidl
Feel like the "superposed" shotgun is likely a nod to the Metal Storm weapons.
It even looks like it makes use of electricity to activate the bullets, and the bullet velocity also seems a little slower, kind of like the 3 shot-single-barreled grenade launcher Metal Storm produced.
There is a Baikal manufactured, full-auto, BB gun, that has an electronic trigger with micro controller. People mod them to have various burst-limiter and rate of fire settings. They're pretty neat
I love it when Jonathan approves of gun designs.
Jonathan Ferguson is just awesome and is so fun to learn from.
The heavy rifle [SDR-22] may have also taken some inspiration from one of the prototypes of the Kel-tec RFB though the actopm is a proper bullpup and magazine is angled to the other side in that rifle
5:29
My only thought was the M249 when using AR-15 magazines to feed it instead of belts.
5:25 The AN-94 actually has a slightly angled magazine! it is needed in order to make the super high RPM two round burst possible iirc!
L-69 ZHUO: A modern example of a volley gun would be 'beehive shells' which are one 37/40mm shell with multiple barrels to fire a volley of .22lR. Its more suited for entertainment than practicality.
SOR-22: The FN Minimi (M249) has a diagonal mag well because it is primarily a belt-fed weapon. Other angles are already used for indexing a belt box or ejection clearance.
VST-37: One recent example of a successful double-stack shotgun magazine is for the Mossberg 590M, Saigas are still single stack.
Kolac Precision Rifle: A lot of cues from its bullpup configuration and an open action with a complex bolt design remind me of the GM6 Lynx. The crudeness of the aesthetic designs reminds me of the Pauza P-50 which is straight out of the 80's and was featured in Robocop 2.
MA70 HB: According to The World of Cyberpunk 2077 art book, LMGs were made with their strange ergonomics to be more compact, almost like how the M60 moved its firing mechanism as rearward as possible to be lightweight and compact. This 'heavier' variant of LMG may take inspiration from the PKP Pecheneg with its integrated carry handle design (there was also a bullpup conversion to make the weapon even more compact).
Slaught-O-Matic: Crudely made shotguns and machine pistols have been made for the sole purpose of single use, but not at scale like the iconic Liberator pistol.
Senkoh LX: Progressive triggers like the Steyr AUG and P90 are examples of adjusting fire modes without a selector switch. Combine that with the adjustable fire rate of the AN-94 and you have something that is complex but intended to be controllable and easy to use as a luxury PDW.
Kyubi Assault Rifle: Dual charging handles have been a recent development with weapons like the Sig Spear NGSW, and the FN IWS prototype. Despite being manufactured by Tsunami Systems (a tech weapon manufacturer), it takes a lot of similarities from the Militech Ajax with the magazine and stock. Perhaps it is a joint development to give Militech a designated marksman's rifle?
I'm actually somewhat surprised nothing was said about the MA70 and the odd placement of it's trigger group, which is quite similar to the Inkunzi PAW 20mm grenade launcher. I'm assuming that specific weapon was taken as inspiration for the trigger being as it is, it's incredibly uncommon, to the point that I legitimately don't recall ever seeing it anywhere but that one specific grenade launcher..
The cut out trigger guard on the revolver might be for quickdraw purposes, like with the "Fitz Special". Additionally, I know that the early FN Minimi's had an angled magazine well for emergency use so if the gunner ran out of belted ammo they could feasibly use the magazines from one of their squad mates. Subsequent iterations have dumped this feature though, as the scenario didn't come up often and when it did the magazines tended to jam horribly.
So many variants of the M-249 SAW have a diagonally fixed magazine well below the traditional belt-feed mechanism allowing them to utilize STANAG- pattern magazines in addition to their linked belts. It does exist in modern firearms
Daystate air rifles have high tech electronics in them the trigger is an electric switch but they also have an integrated chronograph you can quickly adjust how much ft/lb muzzle energy you need
Something to note about the Overture Revolver is despite being a future gun, it appears to use the same tech that went into that old Russian revolver (whos name escapes me) in that it can be suppressed despite it having a rotating cylinder.
You're thinking of the 1895 Nagant.
Referring to the canted magazine, i can think of one, albeit it's way less canted than the CP2077 gun, and it's the AN94 with its glorious Hyperburst mechanism. The magazine is slightly canted to the side to allow chambering of the first round and semi-chambering of the second one when it's on semi-automatic setting
Looking at that angled magazine on the SOR-22 reminds me of the M249 when is magazine fed. Looks to be nearly the same angle but it shares none of the other design queues and the only reason it has that angle is because the belt goes in perpendicular.