Warframe - Caliban: Lasers, Robots & Beyblades (Oh My!)

Sdílet
Vložit
  • čas přidán 23. 02. 2022
  • Adapt this, Adapt that. Have you ever considered adapting a puppy before?
    I gots me a Twitter:
    / triburos
    Music:
    TrackTribe: Island Waves
    NoteBlock: Rush Hour - / noteblockremix
    Models:
    Drone - Renafox (via. Sketchfab)
    Coffin - Dobes (via. Sketchfab)
  • Hry

Komentáře • 563

  • @TriburosOnline
    @TriburosOnline  Před 2 lety +557

    'Ello again lads; took awhile but here's Calibornia's video. After a long stretch of writers block and extensive editing, it be here. As always, cheers for your patience folks; I love the lot of you

    • @iceygamingrulez
      @iceygamingrulez Před 2 lety +1

      Thanks for the video

    • @jyairsmith7059
      @jyairsmith7059 Před 2 lety

      Wooooo

    • @normanmerrick9493
      @normanmerrick9493 Před 2 lety +4

      Glad to hear that I’m not alone in trying to figure out how the hell you build Cailban. I feel like trying to figure him out is almost as much effort as trying to make a Chroma build NOT focused around vex armor.

    • @techion_777
      @techion_777 Před 2 lety

      Personally I enjoy him but I can't argue that you're right he needs a mini rework

    • @brokenafro1192
      @brokenafro1192 Před 2 lety +3

      Any possibility of you uploading elder ring vids? Your humor is honestly great and it sucks that your GG vid didn't do so well

  • @uhmyself11111
    @uhmyself11111 Před 2 lety +1330

    I still have no idea why Caliban has high shields and no health when the usual Sentients don't even have shields in the first place

    • @thomastakesatollforthedark2231
      @thomastakesatollforthedark2231 Před 2 lety +71

      Probably to represent the invincibility of Sentients

    • @Lotan_
      @Lotan_ Před 2 lety +245

      @@thomastakesatollforthedark2231 Or to mimic Eidolons, who have a lot of shields that they can buff with summons.

    • @theunhingedgamer3762
      @theunhingedgamer3762 Před 2 lety +41

      the same can be said about Hildryn but you don't need a load of health to be good because shield tanking is a thing
      take Mirage for example she has pretty low HP compared to a lot of the other frames but she has both damage buffing and damage reduction and with helminth you can open her up a lot more be it using Gloom to boost her survivability or using Energized Munitions to make her a better gunslinger
      in short Caliban falls in with frames like Volt and Mag which rely on their shields to tank instead of being like the lazy mummy (Inaros) which relies on nothing more than his health but loads of health doesn't make you a tank and many frames prove this

    • @Darthmufin
      @Darthmufin Před 2 lety +28

      Because if he didn't have shields the sentient friends would have to give him heavy health DR to compensate or make him yet another no shields high health warframe to slap arcanes on to make invincible without effort like inaros, grendel, or nidus.

    • @uhmyself11111
      @uhmyself11111 Před 2 lety +28

      @@Lotan_ We already have Revenant? If they want to do that, then they should improve him.

  • @privatepessleneck
    @privatepessleneck Před 2 lety +654

    12:34 remember how long Nekros' desecrate was something you had to press constantly whenever you wanted to farm fallen foes? I remember.

    • @Kicher1985
      @Kicher1985 Před 2 lety +22

      Now that you mention this, I recognice again, that Atlas 3rd got swapped to behave like this D:
      (although I haven't used him as much to farm for mods, though).

    • @Martin_Stingers
      @Martin_Stingers Před 2 lety +16

      I MEMBER! IT SUCKS TO BE THERE WITH YOUR FRIENDS, MAKING CONVERSATION AND JUST STAND THERE SPRINGLING SALT ON THE FLOOR AS I GET ONE CORPSE TO POP SOME CANDIES
      In all serious though, I was glad that change to affect a radius, so I don't have to seethe and mald when there is a frame that disintergrates enemies as they die, like nova, saryn and ember....

    • @Darthmufin
      @Darthmufin Před 2 lety +5

      Technically it was more efficient back in those days, and now it has a delay before it desecrates a corpse so while it works on hostile mechs in iso vaults their bodies vanish before desecrate can activate some of the time.

    • @MrThatguyandrew
      @MrThatguyandrew Před 2 lety +5

      Pepperidge farms remembers

    • @pg13snipez
      @pg13snipez Před 2 lety

      Just get a bunch of casting speed mods! Then you may desecrate the mechs. Your team will thank you.

  • @jayceking156
    @jayceking156 Před rokem +28

    Best quote ever: "Warframe AI have the aim of an E-Sports player injected with 500 grams of Red Bull mixed with fentanyl, so they dont feel their spine snapping when they twitch shot."

  • @roombacop5897
    @roombacop5897 Před 2 lety +309

    I already see his ability augment replaces the melee senients with laser sentients

    • @DragonKnightJin
      @DragonKnightJin Před 2 lety +48

      Great. A goddamn mod tax to make your kit semi-decent.

    • @lionheart4109
      @lionheart4109 Před 2 lety +15

      Or, similar to Wisp's three-in-one reservoir augment, a single press to summon all three allied sentients at once, maybe with a bonus passive.

    • @axain7784
      @axain7784 Před 2 lety +11

      Classic DE. This is why I RELIGIOUSLY hate DE and everything they do nowadays because they never listen to the playerbase until they're FORCED to listen.

    • @freytkf5984
      @freytkf5984 Před 2 lety +5

      Instead of 3 melee bois, here have one laser boi! Have fun+

    • @Sorain1
      @Sorain1 Před rokem +1

      @@freytkf5984 I love how that's an instant trade up in virtually all situations.

  • @lucasfraczek4320
    @lucasfraczek4320 Před 2 lety +642

    Caliban needs some fixes, but they're not huge and he already has a great foundation for these ideas.
    One thing I'd throw in is more variety to his Sentient summons, like throw in Brachiolysts, Battalysts, and Aerolysts. So he has a Melee spin shield heal unit, a long range unit, an attack AOE unit, and a team health regen unit.
    Oh and get rid of the enemy cap on Sentient Wrath because it's dumb.

    • @cerebralcloud92
      @cerebralcloud92 Před 2 lety +15

      Probablu augments for the extra Summons.

    • @YourIdeologyIsDelusional
      @YourIdeologyIsDelusional Před 2 lety +62

      They should have allowed him to select different types of sentients via a Minelayer/Quiver sort of menu.
      If he could summon any number of three or four different types of sentients, it actually would have made sense why you only summon one at a time.
      That could have also dictated what bonuses he gets from synergizing the summons with other abilities. I. E. he gets the vacuum effect Trib mentioned from melee sentients when he uses his 1, but enemies hit by sentient rage take adaptive damage from all sources if you're near, say, a support specialized sentient.

    • @sagivaleon7355
      @sagivaleon7355 Před 2 lety +5

      @@YourIdeologyIsDelusional very good suggestions actually

    • @AmelpsXett
      @AmelpsXett Před 2 lety

      sentient summons need to charge your teammate shields

    • @lucasfraczek4320
      @lucasfraczek4320 Před 2 lety +3

      @@AmelpsXett Well yeah, but it's still deligated to the Conculysts. They regen the shields and are the melee units.

  • @alansmith6310
    @alansmith6310 Před 2 lety +46

    i like how he has the funny amogus head, Erra must have been a sussy imposter.
    i physically recoiled while typing that.

  • @saigaane
    @saigaane Před 2 lety +72

    When the world needed him most, he returned.

  • @sslender07
    @sslender07 Před 2 lety +17

    Caliban is literally a spinjitzu master with a beyblade collection and a fondness for lasers and I love him for it.

  • @singletona082
    @singletona082 Před 2 lety +191

    Having played Oberon for... YEARS as my go to comfort frame? Caliban ... surprisingly? Has taken that spot.
    Flawed? Yes. His 1 is garbage and immediately gets replaced. His 2 is solid, though i would love it to be uncapped. His 3. I wish it was less clunky. His 4: 'everyone in that direction has no armor Ever.'

    • @eternalspecter4511
      @eternalspecter4511 Před 2 lety +8

      I LOVE his current state instead of his restrictive garbage BEBLADE, let's all hope DE would listen to any of trib's suggestions. He seriously need buffs tho

    • @hammerheadcorvette4
      @hammerheadcorvette4 Před 2 lety +5

      I have to agree with you on the Oberon comparison. A full Armor strip zone with his 4 and a damage invulnerability , CC zone with his 2 Caliban causes a lot of damage at all levels.

  • @takezokimura2571
    @takezokimura2571 Před 2 lety +50

    His passive could also reduce proc duration by 50%.

  • @ThePopeOfAwesomeness
    @ThePopeOfAwesomeness Před 2 lety +376

    I've missed you. I like our spinning boi he's alright but I don't like him as much as the MIGHTY SEER by any means. With all new frames he will find his footing in a couple months. His passive is a step in the right direction for the game but you're 100% right about it

    • @cactus5615
      @cactus5615 Před 2 lety +2

      Get a life m8

    • @theunhingedgamer3762
      @theunhingedgamer3762 Před 2 lety +19

      @@cactus5615 why don't you get one given you clearly have a lot of spare time on your hands to tell people how to live

    • @breadpriest
      @breadpriest Před 2 lety +1

      Its been a long time since i've seen you pope, and i dont know wether i should be amazed or concerned that you are still preaching about the seer

    • @Dovawhat
      @Dovawhat Před 2 lety +1

      @@theunhingedgamer3762 He only made one comment on that though.

    • @Domab.
      @Domab. Před 2 lety +3

      @@cactus5615 what was the purpose of saying that, you have done nothing but irrated others with your bad opinions that nobody asked for on their choices and what they enjoy, please, shut up and get a life

  • @maxgoldstein7202
    @maxgoldstein7202 Před 2 lety +77

    To make his 3 better, I have an idea ( your idea about the Crew buffing the Gyre is great as well). Hold cast to summon a Battalyst instead, to give the Crew some ranged potential. Even better might be to summon a single Summulyst (the nether portal lookin ass sentients) , so you have both ranged coverage and a flow of new minions, assuming the Summulyst stays alive. Great vid as usual

    • @lag00n54
      @lag00n54 Před 2 lety +2

      Or just spawn all 3 at once

    • @newfoundwisdom8532
      @newfoundwisdom8532 Před 2 lety +1

      I feel like there should be an augment to allow you to pop down a Summulyst

    • @fursda
      @fursda Před 3 měsíci

      now, how about a selective Sentient? that would be cool (i'm talking of something like, wisp seeds or, Ivara's arrows... something like that...)

  • @AzaratheDragon
    @AzaratheDragon Před 2 lety +19

    Your point on bringing "the crew" into your spin, alongside what another commenter (Lucas Fraczek) suggestion of different/more types of buddies to cycle through would be perfect. Each sentient has a bonus thing it adds when paired with the spin. You are encouraged to use all of them, and more abilities, therefore, more synergy within his kit.
    Players could still choose to spam out one type of sentient for one reason or another, maybe they each provide a different passive for what ones out. So as is, our melee buddies give shield regen+over shield. The other types could be a higher stack on "Great Value" Adaption, so you arent making players choose between shite off-brand adaption or the real deal. Maybe one gives a damage boost to weapons, or a minor health regen one, etc etc. Have them tie back into his passive, so they also give boosts to the allies within affinity range. It would make caliban a decent team support, being able to throw out a crew that could provide additional adaptation or shield/health regen for allies.
    Hes a second oberon basically, jack of all trades, master of none. Nothing he could put out would ever outshine the ACTUAL support frames, but hes a decent middle ground for a bunch of roles.

  • @edisonheller3063
    @edisonheller3063 Před 2 lety +34

    My largest complaint is the duration of the summon, personally I would prefer only summoning one with a longer duration.

    • @Lotan_
      @Lotan_ Před 2 lety +19

      Personally I'd prefer them to be permanent until health depleted.

    • @someone4650
      @someone4650 Před 2 lety +3

      @@Lotan_ Like Wukong

    • @Lotan_
      @Lotan_ Před 2 lety

      @@someone4650 Ye.

  • @-voiddemoni-9243
    @-voiddemoni-9243 Před 2 lety +50

    I think the lesson we can all learn here is that Sentients make kinda iffy Warframes and we should just stick to weaponry until the Archons end up being another lich type bosS-
    I always enjoy seeing you upload, always wonder what you have to say when another frame comes out

    • @MrRobot-0
      @MrRobot-0 Před 2 lety +3

      Nah my revnant can kick ass, like when you get the sweet spot that fucker is baruk level of kill bayblade, but this is the problem revenant kinda to the spinny killy thing already.

    • @Raikeran
      @Raikeran Před 2 lety +4

      @@MrRobot-0 seems Sentient Warframes also have the habit of spinning their to victory just like the Conculysts we face

  • @laneleach
    @laneleach Před 2 lety +125

    It's actually great that Caliban can heal himself, provide himself shields, strip armor, increase enemy damage, and can summon potential cannon fodder.

    • @biomechanicalcyber-jesus7573
      @biomechanicalcyber-jesus7573 Před 2 lety +7

      Healing is shit, because of all that trash that stuck in your face so you can’t damage anyone, nor provide healing because of that issue…

    • @laneleach
      @laneleach Před 2 lety +11

      @@biomechanicalcyber-jesus7573 I don't think you know how his healing works, he heals by hitting his enemies with Razor Gyre. The rate of healing depends on the enemy count and I believe power strength.

    • @coryhrycuna6707
      @coryhrycuna6707 Před 2 lety +6

      @@laneleach Correct, but if you are facing higher level enemies like even sortie level the enemies will damage you faster than your healing can heal you. You'll be an easy target because you're stuck moving very slowly or you'll lose all your stacked damage from Gyre. Even with the additional healing, using Razor Gyre is a fantastic way to kill yourself

    • @biomechanicalcyber-jesus7573
      @biomechanicalcyber-jesus7573 Před 2 lety +1

      @@laneleach
      you can’t heal if you can’t hit enemies, as I said with all that trash on your face you as good as dead meat!
      tested multiple times - garbage ability.

    • @uncoveredkhan09gaming38
      @uncoveredkhan09gaming38 Před rokem +2

      How can he increase enemy damage?

  • @ssmodk
    @ssmodk Před 2 lety +13

    Haven't played Warframe in two years now. I rely on you and Shy (mostly just you now) to keep me up to date on all the stuff that I'm glad I don't have to farm and level.

  • @lachicoblanco
    @lachicoblanco Před 2 lety

    Trib I love your videos and your upload schedule is absolutely fine to me. You do what you want. You’re in this because it’s fun and we can always feel your passion.

  • @smokeskull16
    @smokeskull16 Před 2 lety

    I’m just getting into Warframe and found your channel, and I think I found absolute gold. Keep it up my guy

  • @dogemcgreevy9017
    @dogemcgreevy9017 Před 2 lety

    I love the videos of you and Cherria. Always makes me laugh! You guys are amazing, thank you for the content!!

  • @berribloo4084
    @berribloo4084 Před 2 lety +2

    Im always happy to see another trib video! Also, always take as much time as you need between vids 👍 nothin bad ab it

  • @Dovawhat
    @Dovawhat Před 2 lety +5

    So they gave caliban a pegleg but not sevagoth?

  • @quantumblur_3145
    @quantumblur_3145 Před 2 lety +2

    Always good to hear a Wayne audio clip in my favorite warframe creators' videos.
    It's happened, like, twice.
    My test for warframes is taking them to saturn proxima, solo, NOT BUILDING FOR INSANE EFFICIENCY, arming them with basic, non-aoe weaponry, and trying to raid a single crewship.
    If the normal weaponry is regularly functioning better than most of the frames' abilities designed specifically to synergize into dealing damage without sucking the energy dry, then there's a problem.
    It's a basic test of "can you clear out this narrow, AI-pathfinding-bottlenecked area with a small number of tough and scary dudes flowing through it, using the tools your frame gives you to handle for dealing with this exact situation? And if not, which thing was causing issues?"
    In Caliban's case, his Razor Gyre and its stupid "hold click to power up, but it also chews through your energy at a growing rate, but ALSO if you use that same button while an enemy's toe was in your reticule, you teleport to them and lose all that damage, but ALSO the conceit of health regen to offset vulnerability is shattered by healing slower and even more costly than Oberon's 3 when Nekros is in town, but ALSO you can cast sentient wrath while spinning, but you aren't rewarded for this energy-draining maneuver during this vulnerable state by any extra Gyre damage output beyond Wrath's normal enemy debuff"
    is what takes him from an interesting concept to absolute garbage. He's way too energy hungry for too little payoff and, just like your verdict, I genuinely could not figure out what DE wanted him to be, despite there CLEARLY being a recipe for something decent.

  • @akexander5522
    @akexander5522 Před 2 lety

    I love the frame content and jokes u make in your warframe videos

  • @qweasdqwe2409
    @qweasdqwe2409 Před 2 lety +1

    I love the new outro that includes the drifter now

  • @DeclanRese
    @DeclanRese Před 2 lety +1

    Oh man seeing triv's video in my feed made me immediately smile... and also immediately crack my lips since it's been hours since my last lip movement

  • @Berserker-io3mp
    @Berserker-io3mp Před 2 lety

    I missed your memes so much Ty for posting it makes my day

  • @ion7180
    @ion7180 Před 2 lety

    Yo the editing is so cool the drone is so cute

  • @darrylferguson3622
    @darrylferguson3622 Před 2 lety +3

    It's nice hearing you enjoyed your vacation, and this editing is incredible
    Edit: This might be me being too cynical, but i have the feeling DE purposefully restricted the summoning number, so they could turn it into a future "band-aid" augment

  • @kujaku5469
    @kujaku5469 Před 2 lety +2

    "THE SQUAD" leading to "THE CREW" made my day

  • @princesscadance197
    @princesscadance197 Před rokem +1

    Caliban gives me the vibes of he saw Revenant use Danse Macabre, thought 'I can do that too!', but instead got himself into a situation where he's spinning leagues faster and can't slow down.

  • @MysteriousGir
    @MysteriousGir Před 2 lety +10

    My biggest gripe with Caliban is his 3. Having to cast it 3 times spending 75+ energy cause of course I’m running blind rage for that max strip is a pretty big problem. But it’s Caliban’s source of survivability too and half the time they don’t shield me and I can’t recast my 3 either to maybe pray to their Ai to actually shield me. I always die when my sentiments refuse to shield.

  • @MrTooTyO
    @MrTooTyO Před 2 lety +1

    I dont care how long it takes for you to make new videos, I will watch them all, few times. World at its current geopolitical state, needs you and your videos. Dont stay in the coffin too long.

  • @Seissmo
    @Seissmo Před 2 lety

    Good to see you again!

  • @thewarriorcat3271
    @thewarriorcat3271 Před 2 lety +1

    It's...
    It's perfect!!
    Also, love the return of "THE SQUAD!"

  • @azurehorizon6097
    @azurehorizon6097 Před 2 lety +49

    I remember thinking of a Sentient frame with an tau energy minigun/cannon hybrid arm as an exalted weapon and would be a pure dmg dealer
    Oh boy, if only we got that instead, Caliban is okay but I think the idea of going around, ripping hordes of infested to pieces with the minigun and demolishing squads of grinneer with the cannon would be absolutely badass

    • @Devilcakes
      @Devilcakes Před 2 lety +1

      Too much like Mesa with that uh. Sentient arm cannon. But I get the draw to it. Fuel the power fantasy.

    • @ghostfaceinyourbathroom2190
      @ghostfaceinyourbathroom2190 Před 2 lety +1

      Sounds a lot better than what we got

    • @clgr1323
      @clgr1323 Před 2 lety +1

      that sounds a lot like a Warhammer Tau commander, you could even add drones for Volt-like shielding and some snare traps as CC and WTH DE, get to it

    • @azurehorizon6097
      @azurehorizon6097 Před 2 lety +1

      @@clgr1323 I was thinking that the design would have his/her (never decided on the gender) exalted weapon which I've mentioned, an ability that gives dmg reistance up to 90% which can be given to allies, but it would be a dmg resistance across the board unlike something such as adaptation, an armour strip in a similar way that we got with Caliban and a reflective shield ability which reflects a certain amount of dmg back onto enemies

    • @clgr1323
      @clgr1323 Před 2 lety

      @@azurehorizon6097 Sorry dude, now i cant care about taliban anymore cuz of my Tau wet daydream

  • @thelakes_s
    @thelakes_s Před 2 lety +2

    WHOOO CALIBAN VID WAS WAITING FOR THISSS

  • @chewy8160
    @chewy8160 Před 2 lety +1

    When you looked at them grenade my phone cut to an ad I thought you screamed because of it.I started dying 💀

  • @casualworks-
    @casualworks- Před 2 lety +1

    I do like the added 3d stuff. Keep up the good work.

  • @I_DontKnowWhatToPutHere
    @I_DontKnowWhatToPutHere Před 2 lety +4

    16:32 they will turn that idea into an augment, they won't put that in the base frame. If they see this at least.

  • @knicklichtjedi
    @knicklichtjedi Před 2 lety +26

    His 2-3-4 rotation is quite nice! Only his Gyro feels very off.
    Debuff enemies with 2-4 and you can use his 3 as a shield gate button when your shields break.

  • @lordgoenutz1094
    @lordgoenutz1094 Před 2 lety

    OMG Dad finally uploaded! I thought you got lost in the Void for a minute there.

  • @draeganian
    @draeganian Před 2 lety

    " The crew! " Rlly made me laugh, and I have a rlly bad headache today, good job and thank you xD

  • @christianamezcua7470
    @christianamezcua7470 Před rokem

    I love that shot of caliban cutting your head! Very clean 👌

  • @yeoldpubman
    @yeoldpubman Před 2 lety +5

    I think of him as a tanky debuff-support like Garuda. His 2 and 4 make enemies die to the slightest touch, and his 3 is decent survivability via shields and distracting enemies. I like to subsume Shock/Smite/Nourish over his 1 and use it to buff up his summons and teammates for even more damage amplification, the progeny can actually kill stuff pretty well when all your buffs/debuffs are up.

  • @huh3132
    @huh3132 Před 2 lety

    The king is back

  • @sealnsa
    @sealnsa Před 2 lety +12

    HE'S ALIVE!

  • @eyywannn8601
    @eyywannn8601 Před 2 lety +4

    Definitely agree with your changes. Razor Gyre just really needs to be stronger. There is a use in not immediately casting the minions for shieldgating.
    I caught that Bad Apple outro.

  • @kadeskie2925
    @kadeskie2925 Před 2 lety

    Ive been waiting this video from you

  • @randydator4848
    @randydator4848 Před 2 lety

    only warframe content creator I still watch. Nice work

  • @jacobhunter7391
    @jacobhunter7391 Před 2 lety +1

    Calibans kit is based off of the archons , the stomp is from the wolf, the triple beam is the owl, and the spin also the owl huh well 2 out of 3 close enough. the crew is their ability to raise the dead when they get hurt enough.

  • @keetongu9511
    @keetongu9511 Před 2 lety +2

    Caliban is like a "greatest hits" album, but with sentient abilities. DE made a top 4 of their favorite sentient abilities and mashed them together in a sus package.

  • @lurddd
    @lurddd Před 2 lety

    Don’t even play warframe anymore but his commentary makes every video worth watching

  • @hoteltravago6073
    @hoteltravago6073 Před 2 lety

    wooooo keep up the good work trib

  • @snowfox1639
    @snowfox1639 Před 2 lety +13

    Hey Trib, THE SQUAD cameo almost made me piss myself, I love it.
    I'm also glad I'm not the only one having a difficult time with Caliban. That Kirkland brand adaptation is a rough decision no one should have to be making lol. Question is do the passives overlap? Can two Caliban gain 100% DR?

    • @Nepcsalibur
      @Nepcsalibur Před 2 lety

      They don't overlap, even with 4 calibans

    • @snowfox1639
      @snowfox1639 Před 2 lety

      Well that sucks 😔

    • @snowfox1639
      @snowfox1639 Před 2 lety

      @@Nepcsalibur that would make his passive really worth it and make sense as well.. oh well :(

  • @artiequick3583
    @artiequick3583 Před 2 lety

    "Next up is sentient" *reverb fart*
    damnit trib you made me choke on my drink XD

  • @ashnura8721
    @ashnura8721 Před 2 lety

    Thanks for the hard work! It was a great vid personally I haven’t played caliban yet but I think he’s good as long as you subsume his 1 out then xD

  • @coldcremator6206
    @coldcremator6206 Před 2 lety +3

    To add onto some of his issues, the tick rate of the summon's spin damage does not match its animation and it even whiffs its normal attacks at point blank range, somehow. The summons also end Sentient Wrath prematurely if they hit an affected enemy. Regarding Razor Gyre, as if it wasn't bad enough, its energy channeling gets worse both the more it is charged AND the longer it is active, just like Grendel's 1. It genuinely is awful to maintain.
    Great video as always, enjoy your hiatus, can't wait for Elden Ring shenanigans if you decide to record them.
    I've posted on the megathread for him regarding my own feedback, but to compound your own suggestions:
    Razor Gyre: Remove that godawful energy drain scaling increase. In addition to the dash not consuming charge, allow Cali to deactivate Razor Gyre w/o losing charge immediately. Make it decrease by a small percentage per second after a duration while out of Razor Gyre, but if you use his other abilities the decay stops and the duration resets. Fix the synergies not working and make the energy drain when boosting damage a small, flat value instead of getting more expensive with higher values. Lastly, either innately or via augment, allow kills to add enemy HP onto the damage charge. Ya know, make it like Splinter Storm/Maim. DE could even go as far as give Cali additional benefits to a higher Gyre charge, such as better efficiency and other abilities inheriting some or all of Gyre's charge for their damage, but I won't count on it.
    Sentient Wrath, personally I don't like the ragdolls going wherever they want. Just tether them to their current location on hit or make it exactly like Rhino's Stomp w/ a debuff attached, idc.
    Lethal Progeny, fix the attacks whiffing, increase the damage tick rate for its spin attack, and, if Sentient Wrath is unchanged, fix the Progeny ending Sentient Wrath prematurely on hit.

  • @sanguine5191
    @sanguine5191 Před 2 lety

    the changes u suggest sounds realy good !

  • @catboygrendelmemeenthusias9310

    Yay our favorite Florida man is back :D
    Also I wanted to congratulate you for getting to be VineSauce's editor. Managing that and managing your videos may seem tough, but you got this. If it becomes too much, do what you think is best for your mental health. Take everything slowly ok? Dont kill yourself from burnout please

  • @khonsenwright4986
    @khonsenwright4986 Před rokem

    Thanks CZcams recommendations for reminding be about this warframe. I honestly forgot about it

  • @lokipi1me982
    @lokipi1me982 Před 2 lety

    welcome back dad

  • @jacksinister2469
    @jacksinister2469 Před 2 lety +4

    What Trib would like: Please let him move more freely without losing his damage build up and summon the crew all at once.
    What DE will probably do: releases a bandaid mod that lets him move more freely and keep the damage build up for double the energy cost.

  • @hammerheadcorvette4
    @hammerheadcorvette4 Před 2 lety +3

    Caliban's 2 is a damage buff + lifted, CC zone (Saxum Mod set work as well). His 4 is a great Armor strip, pulls enemies in and c auses a large blast damage x3.

  • @justgreg4149
    @justgreg4149 Před 2 lety

    MISSED YOU trib U are SUPERB

  • @takezokimura2571
    @takezokimura2571 Před 2 lety +15

    10:00 I think the max enemy spawn number, even in Steel Path, is 20. So 16 is not a bad number.

    • @yeoldpubman
      @yeoldpubman Před 2 lety +5

      It's way higher than that, closer to 40-50

  • @blackheartedyt
    @blackheartedyt Před 2 lety

    Wait adaptation is a mod? These videos are slowly teaching me how few mods I actually have.

  • @vaarikxeloskur8201
    @vaarikxeloskur8201 Před 2 lety +1

    The sentients are what happens when an entire race's civilization is based around light shows and beyblades.

  • @alexbeardsley167
    @alexbeardsley167 Před 2 lety +4

    @triburos After watching your video I have a few more ideas that I think could work for buffing spin to win boi. I think the razor gyre damage should be changed to be more like saryn's spores, as you use the ability you build up damage, using the boost should take a percentage of damage that scales down with something like efficiency. This would also invoke a damage decay when you exit the ability, giving you time to recast fusion strike and the sentient bros. This would give razor gyre more use and synergy with the rest of his kit and make the ability more viable, provided DE lowers the energy drain as well. If DE is trying to make it that your focus is to use razor gyre to put high DPS into enemies who have had their armors stripped, making so the damage doesn't constantly disappear would make the ability MUCH more usable. And I agree that THE CREW should have all three sentients summoned at the same time. This would save you time in the downtime when you're not using razor gyre. Additionally, I think that the razor gyre dash is a good concept, it just needs to have less of a cost. Overall I think DE has the potential of making Caliban a very good frame, he just needs some tweaks that would synergize his kit better. THE CREW's shield buffing in combination with razor gyre's healing can make Caliban VERY difficult to kill. So I have no major gripes with that ability, just the fact that it takes so long to get the ability to its best state. I feel that DE intended to make razor gyre and fusion strike his bread and butter, with his other two abilities supplementing those abilities. Let me know what you think about my idea. I want to know if I have actually suggested a good change or I'm just being brainless.

  • @MasterHall117
    @MasterHall117 Před 2 lety

    He returns!

  • @tonylindsey4377
    @tonylindsey4377 Před 10 měsíci +1

    I honestly agree with you when it comes to Caliban's gyro move, and it should get faster as you use it, even though I couldn't really hear the speed up sound cue.

  • @therdfangva
    @therdfangva Před 2 lety +2

    Very Good Video!
    I have an idea to buff Lethal Progeny:
    Caliban can summon one of *3* Sentients, either a Conculyst, a Battalyst or a Mimic. The Conculyst is full Melee Unga Bunga, the Battalyst is in the middle and the Mimic is ranged thanks to his traffic director lasers. He can have *3* Sentients on the field at any given time in any given combination (ex. 2 Mimics and 1 Battalyst, 1 Battalyst, 1 Mimic and 1 Conculyst, etc.) and each of these types has a Synergy with one of his other abilities:
    1) The Conculyst has Synergy with Razor Gyre, joining the Spinning so as to give Caliban Adaptive Damage and increase his speed
    2) The Battalyst has Synergy with Sentient Wrath, using his Prism Laser to boost the damage of the attack and increase the Damage Weakness debuff
    3) The Mimic has Synergy with the S U C C Beam- I mean, Fusion Strike, Increasing both the laser's AND the Armor Stripping Field's maximum range

  • @protato8789
    @protato8789 Před 2 lety

    Yeah new video baby!!

  • @phoenixkarma204
    @phoenixkarma204 Před 2 lety +1

    12:23 There is the possibility that they have something planned for this ability regarding the Sentient type you summon so you can mix and match them, but thats just a theory. Also Lethal Progeny does have increased threat level as well as normal Sentient's damage adaptation and health gates, so you can worry less about enemies targeting players. But I agree, It is a little tedious until either this is changed, or an augment is added for this ability

  • @riptide8562
    @riptide8562 Před 2 lety +4

    OK hear me out and it might be heretical but I replaced his one with Revenant’s reave. It’s thematically accurate and provides more healing and survivability ability then his original one did

    • @MrRobot-0
      @MrRobot-0 Před 2 lety

      But in this case... Why don't you just use revnant? Better spinny thing, better survivability and mobility, CC fall behind when everything the light touches dies.

  • @dloaf52
    @dloaf52 Před 2 lety

    new upload pog

  • @NeroWolf42
    @NeroWolf42 Před 2 lety

    My thoughts exactly
    see you in 4 months!

  • @dascreeb5205
    @dascreeb5205 Před 2 lety

    THE BOI IS HERE!

  • @rob679
    @rob679 Před 2 lety +2

    12:29 funny enough, you can. Tagging enemies with Soul Punch and then killing them while the effect lasts, spawns a single shadow without touching 4.

  • @voidboi4566
    @voidboi4566 Před 2 lety

    WOOO NEW TRIB VID

  • @Arifault
    @Arifault Před 2 lety

    Yes, a new video! I'd get a cup of tea but I'm worried it'd end up on my screen at some point!

  • @Devilcakes
    @Devilcakes Před rokem

    That vortex idea with the progeny would make for a cool augment mod.

  • @ProjectXA3
    @ProjectXA3 Před 6 měsíci +1

    I feel like the reason his kit feels that way is that DE didn't have a plan for his abilities in terms of combat applications to begin with. I feel like they had a thematic setup of Shit What Sentients Doo and backfilled secondary attributes onto those abilities as the ideas came to them

  • @Emptylord
    @Emptylord Před 2 lety +2

    I kinda want his 1 to have melee/combo counter interactions. I also feel like his 3 was meant to have options and that's why it's 1 at a time (one of your favourite hold-to-swap-type abilities).

  • @remnantofthefirstworld2930

    Last I checked, adaptation DOES stack with his passive. I checked by using a monotype damage source (Hyekka Master fire bomb), and it completely negated the damage.

  • @56safety
    @56safety Před 2 lety

    Folks be adding their two cents about caliban, mean while I'm appreciating the edit to trib's outro

  • @Silverwolf0113
    @Silverwolf0113 Před 2 lety +2

    The one thing I want with both frames with the spin abilities (excluding dance macabra because Im fine with how it is) I wish it was just the bottom half of the frame that spun so the top half could use weapons, would be MUCH nicer and I wouldn't mind the slow movement then, like inaros can just turn his bottom half into the sand storm spinner and caliban is sentient no one would question if his bottom half spun independent of him (with a model change, don't break the chop sticks in half)

  • @Tm-do2fn
    @Tm-do2fn Před 2 lety

    Yay a new upload

  • @FrostiKing
    @FrostiKing Před 2 lety +2

    Yeah you could probably tweak Caliban's numbers and call it a day and most people would be happy with that. Personally I think some reworks would be nice, like for Razor Gyre just, throwing enemies out of it, or taking damage increases the damage of the gyre, or adds elemental effects to it would be real nice, feel in flavor and really soup him up. Two is fine, but the cap could go, summoning all three for three would be nice, I think unique models would also be pretty good, and maybe have each do a different thing? Have one be the spinning melee thing, one be the shield booster that hurls electricity and maybe a sniper one, I do like the idea that they all contribute to gyre. About the only thing I can think of for 4 is either add in a damage reduction or make it move faster.
    I do like adaptability but it overriding a passive is a bad idea. Maybe if you slot in adaptability or your team mates have it, a separate counter goes up so instead of adapting you deal more damage based on your 'over-adaptation'?

    • @FrostiKing
      @FrostiKing Před 2 lety

      Also another idea for Razor Gyre would be to nerf the damage (Not like it did alot anyway) and just have it as a passive thing, like, one of his arms could detach or grow another one to spin it and have it act like Equinox's Maim, where it's just a damaging field that builds up as long as you can sustain the energy?

  • @viperskiss6655
    @viperskiss6655 Před 2 lety

    I've been watching your vids recently lol they are great to watch when I'm doing "the busines" I loved the wisp one made me main her for a bit but I went back to being an equinox main , also can you make an equinox video plz 😂🥰

  • @thefunnyguyfromtheburgerki3334

    0:57 We're always in your walls, Trib ;)

  • @Saibonkai
    @Saibonkai Před 2 lety

    I love ur vids and when u revive from ur eternal non eternal sleep

  • @bobbyyee9806
    @bobbyyee9806 Před 2 lety +11

    I feel they had a huge miss for Razor Gyre, I mean his signature weapon is a melee weapon, it should have used his melee weapon, why? Because now his melee attack speed isn't tied to the weapon but the ability. Also attack range can also be affected by the ability so now you can take off attack speed mods and range mods and put two other mods in their place.

    • @mikael100100
      @mikael100100 Před 2 lety +2

      stat sticks ability are bad design, it's good that it doesn't use the weapon. it's sad that the ability itself is bad.

    • @bobbyyee9806
      @bobbyyee9806 Před 2 lety

      @@mikael100100 no I dont mean a stat stick I mean accually hitting with the weapon but using the ability to determine attack speed and range, meaning you will do the weapons damage, crit, and combo multiplier

    • @Devilcakes
      @Devilcakes Před 2 lety +1

      @@bobbyyee9806 No no, it's a stat stick in that regard. It buffs the damage of the ability like Gara' sword or Khora's whip.
      You even mentioned using the values of the weapon, regardless of which type or modification, like a stat stick.

    • @bobbyyee9806
      @bobbyyee9806 Před 2 lety

      Stat sticks dont build combo my idead would, its a similar idea but different

    • @bobbyyee9806
      @bobbyyee9806 Před 2 lety

      And also status effects, if Im not mistaken, stat sticks dont cause status efects

  • @halyoalex8942
    @halyoalex8942 Před rokem

    “I too gain life force when bled on”
    Ultrakill moment? 😂

  • @azathothsscarecrow3938

    Trib!!! Our lord has returned. Good to have you back pal, i keep warframe handy cause of you.
    Btw, his 2 and 4, excellent. 3, kinda meh besides the shield regen. And 1?.......completly useless unless you need health at which point you're probably gone anyways. Wholeheartedly agree with this video. Love the jokes as always.

  • @637dan
    @637dan Před 2 lety +1

    Caliban wasn’t bad, but I fell in love with Garudas ability set, first warframe where I can seamlessly dance through every ability, regenerating both my health and energy in the process. She’s perfecting designs, imo.

  • @MrAlloy-rc7rt
    @MrAlloy-rc7rt Před 2 lety

    I'm just happy we have a frame with a proper peg-leg

  • @twinarcher8123
    @twinarcher8123 Před 6 dny +2

    He's getting a rework lets fucking gooooooooooooooooooo

  • @venom8771
    @venom8771 Před 2 lety

    LETSS GOOOOO NEW VID