It's not very often that I leave a comment like this, but this was one of the most helpful tutorials I've ever watched! Thank you so much. This is exactly the solution I was looking for and I can't wait to watch more of your videos. You've earned a subscriber :)
So amazing, that was what I needed! PS: keep up the good work, I loved your Video, the Only problem was that you're sometimes a little hard to understand
Thank you! I'm trying my best to talk as clearly as I can (with more or less success). But that's why I include subtitles on all of my videos, because I know my accent sometimes can be hard to understand.
Thank you very much, It certainly helps me to create walls with 2 and 3 tiles height by drawing each level separately. Not the best scenario but far better than selecting tiles manually XD. Would be great with we could set more than one tile output and use just one rule tile for it xd
Rule icons don't work, and I still can't get two rule tiles to interact properly. edit: Figured out why my tiles wouldn't interact. I tried adding my other rule tile to tilestoconnect last night and couldnt, but I tried it this morning and I was able to add it, so I got that working, but the rule icons still don't work.
I put the scripts and assets on github, here's the link: github.com/Vinark117/Tutorials/tree/main/CustomRuleTiles (I also put the link to the desription for anyone else to use)
Hi this is a great video and the only one I've seen on this topic! For the check_nothing bool, is this supposed to return false when there is no tile in that neighbour space? I need this functionality and am not having any success in getting that set up.
Good Tutorial. I'm getting an error when trying replacing the rule tile script with the custom rule tile script. It's telling me that I need to fix compile errors (I have none in console) or to use a valid script. I'm using 2021.3.11f1
This is the most advanced tutorial about 2d extra i found for now. It is really helpfull. Thank you very much !
It's not very often that I leave a comment like this, but this was one of the most helpful tutorials I've ever watched! Thank you so much. This is exactly the solution I was looking for and I can't wait to watch more of your videos. You've earned a subscriber :)
That was really helpful! I paused and rewinded about a billion times, but that's fine
came from Caleb's video W video Vinark!
You don't understand how incredibly helpful this was hahahah, thank you!
Amazing video, really cleared a lot up. Keep up the good work
dude this is the best explanation of this feature. exactly what i needed. thank you!!
It's under Assets > Create > 2D > Tiles. if you don't see "2D" click on triangle arrow icon to reveal it, as there are many options under "Create"
Wow, Thanks man. Absolute life-saver!
4: Specified + the array is all I need. Big Thanks. +1sub
This tutorial late for two years! Has been proposed add this video link to 2d-extras repo. :)
This helped tremendously. Thank you so much.
I don't get how to match different sprite within the same tile base
Thank you very much ! :)
So amazing, that was what I needed!
PS: keep up the good work, I loved your Video, the Only problem was that you're sometimes a little hard to understand
Thank you!
I'm trying my best to talk as clearly as I can (with more or less success). But that's why I include subtitles on all of my videos, because I know my accent sometimes can be hard to understand.
@@VinarkDev 👍
This helped tremendously! thank you!!!!
Thank you very much, It certainly helps me to create walls with 2 and 3 tiles height by drawing each level separately. Not the best scenario but far better than selecting tiles manually XD. Would be great with we could set more than one tile output and use just one rule tile for it xd
Wow well done !
Very good tutorial, thanks !
Thanks so much for the tutorial
thank you
Rule icons don't work, and I still can't get two rule tiles to interact properly.
edit: Figured out why my tiles wouldn't interact. I tried adding my other rule tile to tilestoconnect last night and couldnt, but I tried it this morning and I was able to add it, so I got that working, but the rule icons still don't work.
Your video is very good. Thank you.
Thanks for this ! Could you provide us with a link to the textures you used to replace the numbers please? Thanks again
I put the scripts and assets on github, here's the link: github.com/Vinark117/Tutorials/tree/main/CustomRuleTiles
(I also put the link to the desription for anyone else to use)
Wow well done !
How come I don't see different brushes to add. just one called Brush
Hi this is a great video and the only one I've seen on this topic! For the check_nothing bool, is this supposed to return false when there is no tile in that neighbour space? I need this functionality and am not having any success in getting that set up.
I think it has been working but I had a default tile on so never mind lol
Good Tutorial. I'm getting an error when trying replacing the rule tile script with the custom rule tile script. It's telling me that I need to fix compile errors (I have none in console) or to use a valid script. I'm using 2021.3.11f1
I DONT UNDERSTAND ANYTHING WHAT ARE THE CONSTS, WHY, HOW ?
wow
Is this possible to find for Unity 2019 ? I really need the possibility to check for specific tiles for my game...
It should work with unity 2019 too
How do I get to that menu that has Tiles > Custom Rule Tile Script?
That's the path that I specified in the [CreateAssetMenu] attribute
Nice video but you didnt explain how to use this? just some numbers?
Like how do i use the specified tile to act? do i just enter the number 4 there and then link the tile as element 4 in the array?
for me i had to right click to cycle the options
any luck figruing it out? I'm in the same boat. the vide explained how to make it with 0 explanation on how to use it!
yeah it cant find The tiles anyway so :p sorry man thumbs down