For real this guy is smart. His random comments on the future of this or that trend, this or that company, his insights into the industry as you say, and the lessons he has clearly learned from his experiences... Yet no one praises him xd
Man this was one of the most meaningful and smart videos i have ever watched. Beautifully timed too as i'm trying to build my first game as one i would actually buy and play. Subscribed and liked instantly. Thank you.
Dude, I know its a couple years late but this was so freaking motivational. I put months into my game and was about to give up on development because I just thought no one would want to play it. but your words hit deep especially at the end. I decided to keep it up and finish it. Thank you man!
11:16 That's what happened with the Wii, and Wii Sports more specifically! It's extremely intuitive to use (you just swing your controller), and a design that kind of appeals to everyone, its cheap price and focus on multiplayer with friends (which means that non-gamers can easily pick it up), is part of what made the Wii's success!
"Not sure what the moral of the story is" >Makes a pretty clear moral of the story ending. Enjoyed the video, great look into the inner workings of these little "play once and forget about it" games.
he said something like "i don't make this video soon enough because i don't get what the moral of the story is, and now i did so i make this video" equivalent
Hey man make more videos on this style of topic! This was a really interesting and refreshing video. Oh and regarding the comments people are making about your eye contact, I didn't mind too much but only advice Id give is to maybe occasionally look down or away from the camera for a bit. Don't stop your CZcams grind, you're on the right path.
"playing these games is an extremely unfulfilling experience" - I just realized, I think this is somehow true. As a game dev, I also want to make some hypercasual games because it is easy and fast. But as a player, I don't really wanna play them for a long time. I always end up buying games with a good story and look for a good ending.
i think his camera was quickly re focusing. so he had to sit very still to keep the focus on him i know its very disturbing but can't help it, i was watching him on a fucking 4k display...
not only holding still, but that camera has lights on it, my eyes would go blind after a video recording session ... dedication i guess... or just absence of soul.
6:10 Whatever you think you did, know one thing... my random stumble on youtube late at night lead me to hear this from you, and I needed it... Thank you.
I'm four years late with my comment, but this is a really interesting video. Your words contain a lot of wisdom. I'm working on my own mobile game, and my main motivation is to create something that I like to play myself. Like you, I've also downloaded a ton of simple games for motivation. Most of the games I've downloaded could be better. I play them once or twice, or sometimes only for a few seconds, and then delete them. In the meantime I've probably watched a couple of video ads, which is annoying as hell. I much prefer to play my own game because I like it, and I am addicted to trying to beat my previous high score. I'm not sure if that is a good sign or not, because I've no clue if anyone else will like it as much as I do. I guess I'll eventually find out if/when my game gets published.
It's called RBF. And it gets me into a lot of trouble. People who are awful at non verbal communication and don't know me. Assume that I am angry at them. They usually hate me because my face rested into the 'slightly angry' state when I was growing up.
Comments: OMG THAT STARE RIGHT THROUGH MY SOUL SCARES ME! Me (after having finished watching the video) : Oh, yeah, he actually did look somewhat unusual, now I know why.
I've been working professionally for game dev studios for over 6 years, and everything he said in this video is 100% true, it's very rare to find a straight forward youtuber about this subject, so thank you
I’ve been getting into mobile dev work and wanted to branch into something more creative like making my own game, and a lot of my concerns about this space were looked at in this video such as the gaming market being saturated with these large companies like VooDoo and the sorts... I was pretty demotivated having a lot of this reinforced within the vid, however the experience you gained made for an invaluable story to hear and is something to be mindful of - with that said, the line you gave at the end gave me some real hope for sure when trying to spread my own creativity... I’d rather be the guy in the room who made one killer app for sure ;)
Really great video! It makes me kinda sad that these hypercasual games dominate the charts these days. It's so hard to find actually good mobile games, I rarely play them anymore
The first game you think was your original idea is actually a remake of the linux command line game 'robots'. It's very hard to come up with new things.
I think these companies are hoping to get their hands on the next Tetris: a casual game, easy to pick up, but with serious depth. It became one of the best selling games of all time. So they are playing the numbers: hundreds of games per month with the hopes of increasing their chances to grab a Tetris.
It's an irrational hope though, in the contrary, the high output makes it impossible to develop a single decent game. They're only living off venture capital money and as long as some rich idiots are dumb enough to give them more, they won't change anything about their system. This is happening in all areas of the startup world, highly unsustainable business models with no direction being kept alive by rich idiots, who can afford losing a lot of money.
UltimatePiccolo nah, you can’t sue someone for using your idea. That’s what Apple is built on. Perfecting someone else’s ideas. I don’t think he could have gotten that idea patented.
@@CoastalKite Idk, but someone coming to you with their idea in order to go into business with you, then you saying no and that it's not good enough, only to steal their idea and use it for yourself does sound lawsuit worthy.
if you are in the field yo would know its not really, so much people experienced the same thing, making clones of existing games is not illegal, so copying the main mechanic from a non published game, and by such a big company for sure won't harm them
if you don't want them to steal your idea you can make a contract specially for that, if you don't do that they are free to do whatever they want with your idea.
Dude, you scared the s**t out of me when I clicked on this video, but I've listened to what you say and I agree with you. People build low quality games and expect to get rich, fast. It is like a plague that spreads and spreads... I just hope it ends someday. P.S. Your mobile game looks better than most of the casual stuff I see on the Play Store.
LOL, the guy is trying to teach you something while you are busy writing a comment about the way he looks at the camera. i think he looks normal, but smarter than the rest of us
holy shit I know, I'm trying to find comments relating to the topic of the video and all these speds are like "he is staring into my soul xd lol!!11!!"
Thank you for telling your experience. Publishers have such a bad reputation in the mobile app industry and for many if them it is well deserved. Developers like yourself need to either learn social media/digital marketing basics or collab/hire someone who does. Pretty much all the tools you need to publish and promote your own stuff are easily available to indie devs now.
@@captainnoyaux youtube is your friend. You can find plenty of recorded seminars from publishers of indie games on here. I can perhaps send you an invite link to a discord Im in at the moment where you can getsome insight into a game being built right now. Due for publishing early 2023.
Thank you for this video. Greatly appreciating the way you organize and structure information. I wasn't going to comment, but I started checking out your other vids. You have consistent quality; The labor you put into this shows. I genuinely enjoy seeing that. Liked and subscribed, looking forward to more awesome insight.
If you want to make that building game better: You can make there be floors, and each block up is a floor, after you get to 50 floors, you get 2 blocks, so will make 2 floors at once, and the number can go up by 1 for every 50 until you are making 5 floors at once. After that, you could make it so every 100 floors is a story, so your players have a goal... to make as many stories as possible. And by time you start making stories every minute, every 2 stories can make you make 5 more floors, until you are at 15 floors. For unlocks, you can start with rocks,wood, then go up through ever metal material, until you unlock building peices, then go through different types of buildings until you get hotel peices. This will give a lot of unlock possibilities. The game can be named Scrape the Sky
Whether someone says you did it for money or not, they can't take away that you picked an opportunity they didn't. Besides that, this was a great view into an industry I've absolutely no idea of. Keen to see what else you upload man!
11:07 It all depends on how you package your game. I'm currently working on a casual game, and on its own its "fine". However, the important aspect of it is the leaderboards. More specifically, competing with friends. Sure, the game is acceptable enough for someone to play on their own for a few mins before stopping, but when you introduce a competitive aspect to even the most simplest casual game, you'll get people invested in it. (this of course assumes the user has friends that also have other. global leaderboards can also work, but it isn't really that hard to submit fake scores.)
Sensor Tower only shows In App Purchases Revenue. That's less than 1% of what hyper casual games make. Voodoo is not loosing money. They earn. A lot :)
well my young children tend to play exclusively hypercasual games. if voodoo is losing money it tells me there is some social engineer behind all of this capturing the young minds and that is the sum value of all this
I’m not watching the video, the video is watching me
lol
only in Russia
dude that was crazy funny.
Ahahahaha! 😂
I'm crying. LMAO
He stares at us like he stares at his code, trying to find that missing ";".
best comment i read here
This comment made me laugh out loud! 😂😂😂😂
Lives. That's what moust of us are missing.
PLEASE, obviously the editor catches that for you these days ;-)
;-;
You don't see him blink because you blink at the same time as him.
OK that's weird!!
If i blink one eye each time i want to blink, i can't miss anything, right?
for some reason this cracked me up! XDDD
Oh god u r so true
1:03, 1:20,2:08,
"I made the game so that i could make this video 7 years later and make money" 😂
instant like
*several years later. He programmed the game in 2015 and it got published in 2016.
i instantly subscribe hahaha
Weeeeeeaakkk😂😂
Lmfao savage
just had a man stare into my soul for 13 minutes
XDXD
ahahaaaaa XD XDXDXD
Hahahaha
lmao
Hahahahahahahahahahahahahahahahahahahahahahaha
"I make the game, so that I can make this youtube video and make money from that " LMAO!!!!
*BIG BRAINN*
XDDDDDDDD
title found
pin this comment XD
Lmao imagine his social life
"Maybe I see an ad for a more hard-core game, - like Angry Birds."
I mean, he's not wrong. There's more to a single Angry Birds game than at least 10 of the shovelware games combined.
I want a girlfriend who can look at me like he does
I just want one in general tbh
lol
lol
You sure bro? that would be kinda creepy XD
WHY
7 years later: "How my dumb CZcams video got 400'000 views"
stonks
Already passed 400k views!
400,000*
Manuel Weibel 500+
518k
Dude stop staring at my soul.
Lmfao. I feel you man.
i fell
I fell too
it's because your soul it's interesting
Don't stop, dude. Never stop staring into souls.
You're intense. i like you
no homer
isn't it ironic, that people hate when their jobs are mindless and repetitive, but love when the games that they play are?
They don't, that's why users' attention span is so low.
It's just a quick time consumer.
From my experience, my coworkers complain more about change than about things being mindless and repetitive.
People secretly love repetitive and mindless stuff. All they really want is press a button and have money, tits, and cocaine been thrown at them.
That's why you gotta love your job too.
Blink man,, just blink.
Moustache Pikachu he took 10 mins to blink once
TheGamerX he used 0.0001% of his power to do a half blink
He blinks a lot actually
IBUFFALO r/WOOOOOOOOOOOOSH
6:23 .... ;)
Video: interesting insight into the gaming industry.
Comments: his eyes are staring into my soul!
he's probably on like 80 mgs of adderall constantly coding with no outstanding emotions. I pity the guy.
😂😂😂😂
I swear, man!
more like interesting insights into my soul
For real this guy is smart. His random comments on the future of this or that trend, this or that company, his insights into the industry as you say, and the lessons he has clearly learned from his experiences... Yet no one praises him xd
“I made the game so that I could make this CZcams video and make money seven years later” 😂😂😂😂 I love the logic there bro
Man this was one of the most meaningful and smart videos i have ever watched. Beautifully timed too as i'm trying to build my first game as one i would actually buy and play. Subscribed and liked instantly. Thank you.
For me as a coding beginner hyper casual games are a good way to at least finish something, while improving my skills.
I made Sexy birds ONLINE, generated 56 euros in first 7 days.
That's fair
Now u're professional games dev 😂🥶
HC games are _Awesome_ for gaming development practice, prototyping concepts, and improving your skills. Too many people just want to get rich quick.
you are scaring me.
:S
the stare, sees into your soul
😂🤷🏻♂️
500th liker
666 likes ):
13:12 he just can't stop staring! Staring as he fades away 🤣
Dude, I know its a couple years late but this was so freaking motivational. I put months into my game and was about to give up on development because I just thought no one would want to play it. but your words hit deep especially at the end. I decided to keep it up and finish it. Thank you man!
just curious, how did your game turnout?
YeA how'd it go? You finished it?
How it's going?
This guy looks like he could be google techleads shorter cousin.
Underrated comment.
Also, update yo shiet. It's Ex Google and Ex Facebook Tech Lead now.
@@DravicPL of course how could i be so foolish
LOLOL
@@Will-zt9xz I think ex married needs to go in there somewhere as well
he looks like chubbyemu's younger brother
someone give that man his money, he is angry and we can tell
Saad Lulu 😂😭 playstore and appstores are pretty damn fked for programmers these days
@@caliapster8720 explain please?
eLm1r programmers have to contact big companies because if they would publish the game their selves it would barely have any downloads.
@@caliapster8720 ok thanks, I thought it's also bad for non-game apps
@@caliapster8720 But only if your game is good enough you don't need them to promote I think.
11:16 That's what happened with the Wii, and Wii Sports more specifically! It's extremely intuitive to use (you just swing your controller), and a design that kind of appeals to everyone, its cheap price and focus on multiplayer with friends (which means that non-gamers can easily pick it up), is part of what made the Wii's success!
6:18 "watch my ad and make me money" comedy gold right there, instant sub for saying like it is.
How the hell did you hypnotize me during this video? Damn you!!!!
True he made me subscribe to his channel🥺🥺
Thats GEH.
hello twin
Same I got subscribed to him XD
Don't
.
.
.
Don't look into his eyes
😂
Suraj Kumar Mundra Lmao
😂
Suraj Kumar Mundra TOO LATE HELP ME IM GETTING SUCKED INTO THE VOID
@@maybeafish6884 there is no way outttttt......
6:11 your metaphor for life + staring at the camera gave me the motivation to stand up and download your game.
i never thought that i will be alive when angry birds considered a hardcore game
There are these things called jokes. You should look them up.
@@adygombos4469 WOW those are amazing thank you, here this is for you try searching "sarcasm"
"Not sure what the moral of the story is"
>Makes a pretty clear moral of the story ending.
Enjoyed the video, great look into the inner workings of these little "play once and forget about it" games.
he said something like "i don't make this video soon enough because i don't get what the moral of the story is, and now i did so i make this video" equivalent
"The more you dig, the less you will have IQ"
-voodoo 2019
And less game QC
czcams.com/video/TyqjMvbSa8U/video.html
czcams.com/video/TyqjMvbSa8U/video.html
"How to assert dominance by staring 101" there fixed the title for u
lol
Part 1: What happened?
Part 2: Why it happened?
Part 3: Where is the body?
Be honest, you are trying to tells us you killed someone...
idk man kinda sus how you're blaming him really quickly
This guy predicted among us
Yusuf Kerem hey question are you making a joke
@@davidthecommenter No he really did :D
Yusuf Kerem among us was released two years ago
3 mysteries in this world that hasnt been solved -
• CZcams Algorithms
• People making memes
• This dude staring at my soul
when you relise ur scools told flash player to stop running flash games oof 100
You forgot apps
@@watermelonplayz9600 lets forget that and say i did not forget ok....
Hey man make more videos on this style of topic!
This was a really interesting and refreshing video.
Oh and regarding the comments people are making about your eye contact, I didn't mind too much but only advice Id give is to maybe occasionally look down or away from the camera for a bit.
Don't stop your CZcams grind, you're on the right path.
Didn't expect to see you here lol
Pretty sure the penance stare is intentionally supposed to make people uncomfortable
Nicolai LOL, good advice
"playing these games is an extremely unfulfilling experience" - I just realized, I think this is somehow true. As a game dev, I also want to make some hypercasual games because it is easy and fast. But as a player, I don't really wanna play them for a long time. I always end up buying games with a good story and look for a good ending.
9:05 is probably the only moment where he doesn't stare into our soul
how are you physically able to hold still like that for that long?
I'm subscribing in the hopes that one of your videos answers this question
Maybe he will smile one day...
he alien
From years of coding staring at a screen.
i think his camera was quickly re focusing. so he had to sit very still to keep the focus on him
i know its very disturbing but can't help it, i was watching him on a fucking 4k display...
not only holding still, but that camera has lights on it, my eyes would go blind after a video recording session ... dedication i guess... or just absence of soul.
Is no one gonna talk about how beautiful his eyes are?
@Gemein Hardd u
@Gemein Hardd he is way cooler than you ever will be. Realize that
@Gemein Hardd Only a loser can say something like that.
Man he hypnotised you be careful
6:10 Whatever you think you did, know one thing... my random stumble on youtube late at night lead me to hear this from you, and I needed it... Thank you.
I'm four years late with my comment, but this is a really interesting video. Your words contain a lot of wisdom. I'm working on my own mobile game, and my main motivation is to create something that I like to play myself. Like you, I've also downloaded a ton of simple games for motivation. Most of the games I've downloaded could be better. I play them once or twice, or sometimes only for a few seconds, and then delete them. In the meantime I've probably watched a couple of video ads, which is annoying as hell. I much prefer to play my own game because I like it, and I am addicted to trying to beat my previous high score. I'm not sure if that is a good sign or not, because I've no clue if anyone else will like it as much as I do. I guess I'll eventually find out if/when my game gets published.
same here! im also working on a game to play for myself and for fun!
Sometimes your straight face looks like you're angry when you're not talking.
It's called RBF. And it gets me into a lot of trouble. People who are awful at non verbal communication and don't know me. Assume that I am angry at them. They usually hate me because my face rested into the 'slightly angry' state when I was growing up.
Comments: omg, that stare scares me.
Me: so, that's how people feel when talking with me.
Comments: OMG THAT STARE RIGHT THROUGH MY SOUL SCARES ME!
Me (after having finished watching the video) : Oh, yeah, he actually did look somewhat unusual, now I know why.
U Chinese ?
I'm not the only one then... I've been told I maintain eye contact waaaaaaaaaaaaaaaaaaaaaaaaaaay too long.
I think a lot of coders are like that because they stare at a screen for hours on end
3:19 I hate that ad style so much that me getting published by Voodoo would be me selling out
"the more you dig , the less you will have IQ" how to have a lot of IQ: don't dig and close the game.
The main theme of the video:
"B*tch better have my money."
I've been working professionally for game dev studios for over 6 years, and everything he said in this video is 100% true, it's very rare to find a straight forward youtuber about this subject, so thank you
I’ve been getting into mobile dev work and wanted to branch into something more creative like making my own game, and a lot of my concerns about this space were looked at in this video such as the gaming market being saturated with these large companies like VooDoo and the sorts... I was pretty demotivated having a lot of this reinforced within the vid, however the experience you gained made for an invaluable story to hear and is something to be mindful of - with that said, the line you gave at the end gave me some real hope for sure when trying to spread my own creativity... I’d rather be the guy in the room who made one killer app for sure ;)
This was actually a great video man, I like the way you explained things. Great insight. You seem like a really smart dude.
He definitively made extensive research before releasing this video. Great work! Sub and like from me.
"... a more hardcore game, like Angry Birds."
my mans sharingan trapping me in his genjutsu
I didn't realize he was staring at me till I read your comments...
Just watched the video for the first time! Love the story and great honesty with the app publisher. good work!
"I made this game so i can make money off the youtube video "-somebody give this man a nobel prize
This guys channel is gonna grow insanely after this video.
2019: How My Dumb Mobile Game Got 400k Downloads
2025: How My Dumb Mobile Game Got Me 400k Views On CZcams
600k already
he is shine gold egg chicken.. must work with him :)
@@wengexu9177 Oh, would you look at that, 800K now. . .
Now 990k
You are all late 1.3M
It’s like you’re staring into my soul trying to drag out my like without asking
Not gonna lie, part of me actually died while watching this....
Not gonna lie, part of me actually died while watching your profile pic...
Not gonna lie, part of me actually died while watching this thead...
Not gonna lie, part of me died after Googling my name
Really great video! It makes me kinda sad that these hypercasual games dominate the charts these days. It's so hard to find actually good mobile games, I rarely play them anymore
bruh how is your comment unoticed lol
This is more valuable than a random GDC video.
The first game you think was your original idea is actually a remake of the linux command line game 'robots'. It's very hard to come up with new things.
I didn't think it was going to be this insightful at the end
Good ol youtube algorithm suggested this and I watched the whole thing.. Nice job!
its like he is looking straight into your soul.
I can't believe I can stare at your emotionless face for so long and not get bored!
I genuinely liked this video, i subscribed to encourage you to keep up
Oh I'm definitely making more vids!
6:27 for the first time he actually looks away from your soul
Golden time
Im 52 seconds in and you're already one of my favorite CZcamsrs. Sarcasm is the way to my heart.
Dude, badass overview of the field. Respect.
I think these companies are hoping to get their hands on the next Tetris: a casual game, easy to pick up, but with serious depth. It became one of the best selling games of all time. So they are playing the numbers: hundreds of games per month with the hopes of increasing their chances to grab a Tetris.
truth
It's an irrational hope though, in the contrary, the high output makes it impossible to develop a single decent game. They're only living off venture capital money and as long as some rich idiots are dumb enough to give them more, they won't change anything about their system. This is happening in all areas of the startup world, highly unsustainable business models with no direction being kept alive by rich idiots, who can afford losing a lot of money.
@@olli2591 fr
2:33 I’m dying laughing how he stares at me
Very helpful insight,I'd never thought of simple games in this way.
i have heard about dead pan comedy, today i saw a dead pan talk about games...but seriously your channel is awesome and love you alot.
4:44 That's probably lawsuit worthy.
UltimatePiccolo nah, you can’t sue someone for using your idea. That’s what Apple is built on. Perfecting someone else’s ideas. I don’t think he could have gotten that idea patented.
@@CoastalKite Idk, but someone coming to you with their idea in order to go into business with you, then you saying no and that it's not good enough, only to steal their idea and use it for yourself does sound lawsuit worthy.
if you are in the field yo would know its not really, so much people experienced the same thing, making clones of existing games is not illegal, so copying the main mechanic from a non published game, and by such a big company for sure won't harm them
Yeah it hurts me!!
if you don't want them to steal your idea you can make a contract specially for that, if you don't do that they are free to do whatever they want with your idea.
Dude, you scared the s**t out of me when I clicked on this video, but I've listened to what you say and I agree with you. People build low quality games and expect to get rich, fast. It is like a plague that spreads and spreads... I just hope it ends someday.
P.S. Your mobile game looks better than most of the casual stuff I see on the Play Store.
His eyes are flattering, hypnotic and extremely moist. Wow.
I had to watch lie 3 ads in order to get through the whole 13-minute video. Ad Revenue people, freakin Ad Revenue.
4:42 lmao he saw that as a compliment. This dude's a pro
remember the Asian kid from Scary Movie 4 this is him now
took me 10 second to remember the kid lmao
Lmao wtf 😂 😂 😂
feeling old yet?
This is such a great and honest video. TY. You did totally stare into mu soul.
11:16 among us easily fits that description of a casual game that captured tons of nongamers
I think I won the staring contest.
😂😂😂
i win the staring contest, he wins the staring into your soul contest.
LOL, the guy is trying to teach you something while you are busy writing a comment about the way he looks at the camera.
i think he looks normal, but smarter than the rest of us
Most of them are kids I think, they like to comment like that. If they are adults God bless them.
@@boomgamer4522 or else, racist.
i agree with both of you
Thanks!
Happy to see some intellectuals here
holy shit I know, I'm trying to find comments relating to the topic of the video and all these speds are like "he is staring into my soul xd lol!!11!!"
"It took me 6 months to finish the game I prototyped in one day" - yeah, that's every software project, LOL. Thanks for sharing this story.
6:10 did not know I was getting a devlog and a motivational speech
10/10
Thank you for telling your experience. Publishers have such a bad reputation in the mobile app industry and for many if them it is well deserved. Developers like yourself need to either learn social media/digital marketing basics or collab/hire someone who does. Pretty much all the tools you need to publish and promote your own stuff are easily available to indie devs now.
two years later, do you have some good resources on this topic ? Asking for me :D
@@captainnoyaux youtube is your friend. You can find plenty of recorded seminars from publishers of indie games on here.
I can perhaps send you an invite link to a discord Im in at the moment where you can getsome insight into a game being built right now. Due for publishing early 2023.
@@alw1915 Yeah that's what I do currently, I'm learning a lot so I'm taking any good information :D. Yes for the discord that'd be cool !
Thank you for this video. Greatly appreciating the way you organize and structure information.
I wasn't going to comment, but I started checking out your other vids. You have consistent quality; The labor you put into this shows. I genuinely enjoy seeing that.
Liked and subscribed, looking forward to more awesome insight.
Thanks for the kind words :3
subbed because of the lower text around 9:21 so good
If you want to make that building game better: You can make there be floors, and each block up is a floor, after you get to 50 floors, you get 2 blocks, so will make 2 floors at once, and the number can go up by 1 for every 50 until you are making 5 floors at once. After that, you could make it so every 100 floors is a story, so your players have a goal... to make as many stories as possible. And by time you start making stories every minute, every 2 stories can make you make 5 more floors, until you are at 15 floors. For unlocks, you can start with rocks,wood, then go up through ever metal material, until you unlock building peices, then go through different types of buildings until you get hotel peices. This will give a lot of unlock possibilities. The game can be named Scrape the Sky
Whether someone says you did it for money or not, they can't take away that you picked an opportunity they didn't. Besides that, this was a great view into an industry I've absolutely no idea of.
Keen to see what else you upload man!
The intro to part one sounds like the song "Quisiera" by Canserbero. Dope
11:07
It all depends on how you package your game. I'm currently working on a casual game, and on its own its "fine". However, the important aspect of it is the leaderboards. More specifically, competing with friends. Sure, the game is acceptable enough for someone to play on their own for a few mins before stopping, but when you introduce a competitive aspect to even the most simplest casual game, you'll get people invested in it.
(this of course assumes the user has friends that also have other. global leaderboards can also work, but it isn't really that hard to submit fake scores.)
I remember there was the game like yours but with swinging blocks of bulidings. It was actually pretty fun for some time. Colors were nice.
Great video, dude! I don't think I want to develop games anymore lol
The correct thing to say is that you should keep doing it if you love it. But tbh I came to the same conclusion as you lol
Sensor Tower only shows In App Purchases Revenue. That's less than 1% of what hyper casual games make. Voodoo is not loosing money. They earn. A lot :)
plus they probabaly outsource their staff in a different country.
Was just about to say this. Voodoo is making A LOT of money.
well my young children tend to play exclusively hypercasual games. if voodoo is losing money it tells me there is some social engineer behind all of this capturing the young minds and that is the sum value of all this
3:54 ghost caught on camera
Props to you, excellent and honest video. Well done.
more Hardcore GAME!!!!!
like angry birds...
i mean, it's more hardcore by comparison
"When you gaze long into the video, the video also gazes into you"
Bruh this guy hella funny 😂 "I didn't know the moral of the story." Had me 💀