Retopology in Cinema 4D 101

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  • čas přidán 3. 08. 2021
  • High poly STL File and Artist: www.thingiverse.com/thing:462...
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    Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Komentáře • 113

  • @Lyricals
    @Lyricals Před 3 lety

    Thank you! I love your tutorials, keep up the great work👏🏼🙏🏼

  • @neerajchandaver113
    @neerajchandaver113 Před 2 lety +3

    Thank you so much for this! Xray & backface culling tip was so helpful. The smoothing and shrink wrap deformer technique is better than using the iron/Smooth brush for relaxing topology.

  • @AndrewMozes
    @AndrewMozes Před 3 lety

    I review your lessons 3-4 times. I do not get tired to admire your work method. Keep creating. Thank you for your knowledge.

  • @gambys
    @gambys Před 3 lety +26

    in these 15 minutes video I learned more than in any other hour-long tutorial on this topic, keep up buddy.😎👍

    • @polygonpen
      @polygonpen  Před 3 lety +2

      That's great to hear :)

    • @eliprenten7066
      @eliprenten7066 Před 3 lety

      More useful than some rather expensive multi chapter courses for sure

  • @erickdias7728
    @erickdias7728 Před 3 lety

    love your tutorials, great work!

  • @sajjadabouei6721
    @sajjadabouei6721 Před 2 lety

    the last tip
    smoothing + Shrink Wrap
    was NICE

  • @jooaquin
    @jooaquin Před 2 lety +1

    You are a king!! Also been looking for this for a long time! I saw Maya people doing retopo very similar to this. And.. the doodle tool I didn’t know if it’s existence.

  • @momolovic3909
    @momolovic3909 Před 3 lety

    The best as usualy! 👍

  • @DaveysRoom
    @DaveysRoom Před 3 lety

    Lots of great tips man. You're awesome.

  • @fankooshaloosh6062
    @fankooshaloosh6062 Před 3 lety

    Amazing work!!

  • @TheDeeRTalker
    @TheDeeRTalker Před rokem

    Thank you for tutorial! Really clear and useful to know how to modeling!

  • @aftereffectstechdesk
    @aftereffectstechdesk Před 2 lety +1

    Thanks for this. Informative and clear, this is a really well done lesson. The content is great too. I've been so intimidated by retopo and this really helped me get an understanding of how to approach it

  • @ruihall
    @ruihall Před 3 lety

    Very very very nice! Tutoriais que ajudam demais!

  • @pabloborisov
    @pabloborisov Před 2 lety

    I'm glad I found your channel. Very useful material for me. Thank you for your tutorials

  • @kemaruproduction
    @kemaruproduction Před 10 měsíci +4

    Best modeling and c4d related channel in CZcams. You teach each and every bit of modeling techniques on the market by building product designs and others with clear explanations. Thank you very much for your efforts. I learned subd modeling by watching your videos. Now I feel like I can do anything I imagine. Perhaps you should also concentrate on some animation tutorials as well (if animation is the thing you also know, of course).

    • @polygonpen
      @polygonpen  Před 10 měsíci +1

      Thank you very much, great to hear these!

    • @helloworld638
      @helloworld638 Před 6 měsíci

      @@polygonpen You are incredible teacher I must say and GOD BLESS YOU AND LOTS OF LOVE FROM PAKISTAN

  • @antonezhkov1219
    @antonezhkov1219 Před rokem

    Thank you. Great tutorial

  • @bulba1561
    @bulba1561 Před 3 lety

    amazing teaching man

  • @mister13sud
    @mister13sud Před 3 lety

    merci pour les tutoriels

  • @thedude8730
    @thedude8730 Před 3 lety

    Thanks for tutorial!

  • @kelvinmartinez6729
    @kelvinmartinez6729 Před 2 lety

    Great work! Thank you so much for this

  • @ryanmassiah
    @ryanmassiah Před 2 lety

    Thank you for this!!!

  • @user-nk6ud1vv9q
    @user-nk6ud1vv9q Před 2 lety +1

    너무 감사합니다^^

  • @eriksabzinovs5222
    @eriksabzinovs5222 Před 3 lety

    Hi I am so glad for this tutorial as I asked about it a whiiiile back when you chanel was at like 5 K subs. Very very very awesome work only chanel I know is so dedicated to 4D and its workload and flow. I will sub to your patron to later this month.

  • @offizier_d_1480
    @offizier_d_1480 Před 3 lety

    Before watching i know that is great... ^.^
    Thank you Bro!!!

  • @riceblack4485
    @riceblack4485 Před 3 lety

    "Good Good Study,Day Day UP!" Thank you!

  • @amjadahdab
    @amjadahdab Před 3 lety

    Niceeee Work!!

  • @nurettincil2163
    @nurettincil2163 Před 3 lety +1

    I learned a lot that I never knew, thank you very much

  • @bloritz
    @bloritz Před 3 lety

    Thank you!

  • @visual_dimension
    @visual_dimension Před 2 lety

    great tutorial,
    4:44 enable backface culling

  • @user-gk6sf3dm1n
    @user-gk6sf3dm1n Před rokem

    大佬啊,特地过来学习

  • @wavee-ri4up
    @wavee-ri4up Před 5 měsíci

    thanks!!!

  • @pierridesign
    @pierridesign Před rokem

    thanks a lot

  • @EasirVfx
    @EasirVfx Před 3 lety +1

    best of best I've ever seen. Take love and continue if possible

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Thank you very much :)

    • @EasirVfx
      @EasirVfx Před 3 lety

      I politely request you to make a complete car using polygon pen tool

    • @polygonpen
      @polygonpen  Před 3 lety

      @@EasirVfx I wish that but that woul take probably 10+ hours

    • @EasirVfx
      @EasirVfx Před 3 lety +1

      @@polygonpen That's true and very tough also. It can be a paid course obviuously because time is money.
      I think pepole like your modeling style. I'm very excited to be honest.

    • @polygonpen
      @polygonpen  Před 3 lety

      @@EasirVfx I am thinking about that actually , after uploading this month's premium paid tutorial, I will make a car tutorial, probably only exterior though.

  • @chasingbonee5734
    @chasingbonee5734 Před 3 lety

    Was the high poly made in ZBrush (dynamesh?)? Would love to see you make a Zbrush to Cinema 4D workflow (rigging ready) video. Your videos are amazing. You describe things so clearly and beginner-friendly!

    • @polygonpen
      @polygonpen  Před 3 lety

      Thank you, original artist probably sculpt this in Zbush.

  • @hikimjess
    @hikimjess Před 3 lety

    Thank again for another amazing tutorial!
    How do you make sure your retop mesh lies on top of the high poly mesh? I can't seem to make the new mesh over the high poly

    • @polygonpen
      @polygonpen  Před 3 lety

      when you select polygon pen tool, enable ''reproject result''

    • @hikimjess
      @hikimjess Před 3 lety

      @@polygonpen That worked! You are truly the best :)

  • @talhazulqarnain2126
    @talhazulqarnain2126 Před 3 lety

    Best Best Best

  • @roobeerrrtt1633
    @roobeerrrtt1633 Před 2 lety

    i just found you and i love you bro

  • @user-mc2sw9lc6e
    @user-mc2sw9lc6e Před 3 lety

    Best channel ever 💯🙏

  • @helalsstudio1843
    @helalsstudio1843 Před 2 lety

    Nice tutorial. Can you please tell me your Poly Pen set up, mine sometimes works sometimes not working. Thank you

    • @polygonpen
      @polygonpen  Před 2 lety +1

      It might be buggy sometimes unfortunately, it is not just you.

  • @talhazulqarnain2126
    @talhazulqarnain2126 Před 3 lety

    It literally feels Like you are doing my demands :D

    • @polygonpen
      @polygonpen  Před 3 lety

      :D

    • @talhazulqarnain2126
      @talhazulqarnain2126 Před 3 lety

      Waiting for more octane stuff
      I just purchased octane

    • @polygonpen
      @polygonpen  Před 3 lety +1

      @@talhazulqarnain2126 awesome, I will try to make some Octane tuts, can`t promise but will try after I upload my Vip tutorial this week.

  • @ahmedmorsi5922
    @ahmedmorsi5922 Před 3 lety

    Thanks a lot.. PLEASE we need some episodes about xpresso and how to use

    • @polygonpen
      @polygonpen  Před 3 lety

      I don't have much experience in Xpresso but maybe in the future

  • @zackantell2278
    @zackantell2278 Před 2 lety

    is there no workflow where you could live mirror what you were doing to the other side with symmetry?

    • @polygonpen
      @polygonpen  Před 2 lety

      The objects is asymmetric, so you can not use symmetry.

  • @VillageVlogBD
    @VillageVlogBD Před 3 lety

    wonderful arts

  • @solid-work
    @solid-work Před rokem

    Would you use Remesh to retopo?

    • @polygonpen
      @polygonpen  Před rokem

      Yeah but but manuel retopo is always more accurate and more professional.

  • @azizakhmedov
    @azizakhmedov Před rokem

    It's better to use Symmetry Object to save time and avoid possible issues like in the video.

  • @Dogceto
    @Dogceto Před rokem

    Im begginer just 1 month ago, question! what dont use symetry to do polygons?

    • @polygonpen
      @polygonpen  Před rokem

      Object is not symmetrical, basically.

    • @Dogceto
      @Dogceto Před rokem

      @@polygonpen ok! thank you for fast response!!

  • @designjorge
    @designjorge Před 4 měsíci

    Thanks for the tutorial. I'm using a newer version of Cinema 4D and it doesn't work properly. For some reason, the polygon pen is selecting the polygons of the back of the geometry and it doesn't create a new layer .. it just sticks to the original geometry. Is there any other tutorial that uses the new version?

    • @polygonpen
      @polygonpen  Před 3 měsíci

      Thank you, I believe you problem is not about the version, the tool hasn't changed a bit for years so before creating a new object, click away in the object manager to deselect everything and then use the polygonpen tool, this is going to create a new object.

    • @designjorge
      @designjorge Před 3 měsíci

      @@polygonpen thanks! the issue is that I kept the object selected.

  • @romulocastilho6506
    @romulocastilho6506 Před 9 měsíci

    In my cinema 4d 2024, when I apply it, it stays below the polygon as if it was very stuck, I can't see it properly because it almost disappears

    • @polygonpen
      @polygonpen  Před 9 měsíci

      Did you enable project result and Xray?

  • @benburakk
    @benburakk Před 2 lety

    sence modelleme için cinema 4d kullanmak mantıklımı yoksa başka bir programmı tercih etmeliyiz tavsiyelerin nedir?

    • @polygonpen
      @polygonpen  Před 2 lety

      Farketmez,ne ile başladıysan devamet, ama ileride bir yerde çalışmak istiyorsan Maya daha çok kullanılır, Freelance taklıcam diyorsan Blender yada C4D daha mantıklı.

    • @benburakk
      @benburakk Před 2 lety

      @@polygonpen cinema 4dde çok zorlanıyorum blendera başlayacağım fakat modelleme yaparken zorluk çekiyorum birşeyi modellerken nerden nasıl başlayacağımı anlamıyorum bazıları diyo topoloji bilmen lazım o şu bu falan kafam çok karışık ne öğrenecegimi bilemedim.

    • @polygonpen
      @polygonpen  Před 2 lety

      @@benburakk Zamala gelişirsin, belli bir süre izlediğin tutorialları taklit et, birebir aynısını yap anlamasanda, zamanla oturur, bir bakmışsın kendin modellemeye başlamışssın, Cinema 4D blender'dan daha kolay bu arada arayüz ve toollar olarak.

    • @benburakk
      @benburakk Před 2 lety

      @@polygonpen cinema 4dnin arayüzü çok rahat evet ama blenderda modelleme ve sculpt yapmak daha rahat ve kolay dediklerini duydum

    • @benburakk
      @benburakk Před 2 lety

      @@polygonpen ek olarak konuyla alakaız ingilizceni nasıl geliştirdin acaba bende ingilizce çalışan bir insan olarak vermek istdgn tavsiye yöntem varsa çok sevinirim

  • @slackdave
    @slackdave Před 2 lety

    For some reason, when I use the polygon pen it does not create a new object in the object manager, but merges the polygon into the base object

    • @polygonpen
      @polygonpen  Před 2 lety

      Deselect any object in the object manager and use polygon pen one more time!

    • @slackdave
      @slackdave Před 2 lety

      @@polygonpen Ok, that helped -thanks! I think I heard you say that in the video, but I just had not "deselected the object enough"!! Hovering the cursor over the object manager and pressing CTRL+SHIFT+A deselected the obejct.

    • @polygonpen
      @polygonpen  Před 2 lety

      @@slackdave You just need to click on the object manager, no need to use shortcuts!

  • @orphydiancg7759
    @orphydiancg7759 Před 2 lety

    With MAX and Maya constantly improving their Auto retopo and non destructive solutions, they already made C4d archaic in terms of modeling. There are a couple of low level tools that feels better than Max ones (not Maya though) but that's it

    • @polygonpen
      @polygonpen  Před 2 lety

      You may be right but overall, in my opinion, you can do mostly everything in both softwares, some may be faster or slower.

    • @orphydiancg7759
      @orphydiancg7759 Před 2 lety

      @@polygonpen But if your bread and butter is modeling, then I will not put my hopes or invest too much time in C4d, no matter how pretty and user friendly it is. A very powerful and well integrated modifier based booleans and Arrays plus other modeling improvements are already in beta for MAX and they have an actual public roadmap where you can see the ficus is on modeling and asset creation. Blender and C4d seem to invest now in this strictly procedural node workflow while neglecting traditional modeling.

    • @polygonpen
      @polygonpen  Před 2 lety

      @@orphydiancg7759 Yeah, Cinema will probably focus on precedural modeling tools, actually it has lots of nodes waiting to be explored, but as you said they also should focus on traditional modeling tools.

  • @ReelGames2020
    @ReelGames2020 Před 2 lety

    Noob question here:
    Why not use Symmetry for the other half of the model?

    • @polygonpen
      @polygonpen  Před 2 lety

      Object is not symmetrical, left and right side are not identical, if so you can use symmetry of course!

  • @alfajorjorgito3740
    @alfajorjorgito3740 Před 11 měsíci

    That's the only way to relax de mesh???

    • @polygonpen
      @polygonpen  Před 11 měsíci

      Smoothing deformer, relax brush, smooth brush, these are relaxing tools.

  • @user-su4gy1bv1l
    @user-su4gy1bv1l Před 3 lety +1

    牛B的大神,我也是弄了10年,怎么和你的差距那么大呢,来自中国网友。

  • @romulocastilho6506
    @romulocastilho6506 Před 9 měsíci

    So the secret was the X-ray now I can model

    • @polygonpen
      @polygonpen  Před 9 měsíci

      Yeah, without it, it is not much possible to retopo.

  • @auff6493
    @auff6493 Před 3 lety

    if you people were interested in 3D modeling, you would be the most popular

  • @orphydiancg7759
    @orphydiancg7759 Před 2 lety

    Are you French or Turkish?

  • @dimdim1268
    @dimdim1268 Před měsícem

    Бульбазавр?)) Это что президент Белорусии ?

  • @chicok6267
    @chicok6267 Před 3 lety

    I am a C4D user, but honestly C4D's way to retopolgy is too bad.. I wish it gets better somehow

    • @polygonpen
      @polygonpen  Před 3 lety +1

      I don't know, it is not that bad, of course it is not that good compared to 3rd party programs and plugins but it gets the job done.

  • @aleksspb3770
    @aleksspb3770 Před 3 lety

    I love Cinema 4d, but their retopology is long and awful.

    • @polygonpen
      @polygonpen  Před 3 lety

      I don't know, it is almost the same with maya and maybe faster than it, I didn't use Blender for retopo but the concept is the same.

    • @aleksspb3770
      @aleksspb3770 Před 3 lety

      @@polygonpen the fastest and most convenient program for retopology is 3D Coat