Fun Fact: this game is the reason COD Zombies exist. This isn't a joke, some of the devs at Activision at the time loved this game so much they wanted to see what putting it in 3D would looked like.
I remember reading this in magazine interviews with the COD devs back when WaW came out. Of course this flash game wasn't the first thing to feature zombies and wave defense, but it's definitely a great example of the genre. I still love the "choose which buildings to search" mechanic from TLS2. Each building has different chances of goodies, bigger buildings take longer to search, and you've got limited hours in a day. It adds a nice touch of time management tension to the "overwhelming horses" tension.
Union City was actually really good. I haven't played it in some time, but I do remember a few problems. Like, for instance, that dlc. DLC. For a FLASH GAME.
It was more or less like a "Pay what you want for a bit of bonus content" I think of it more of a Donation thing. Kinda like how Patreon works now. *sort-of*
Gunner193 The face morph is a LONG story. It tells me things. Things no theripist can explain or rid me of. I have nightmares that have nightmares now. But no, this didn't stress me out, it's just a game.
***** I never thought of that. And that would have be fine had I not seen how greedy the company actually can be with the giant idle farm cash in that was Dead Zone. Puts in odd light on games that used to keep me busy when my computer had the strength of a half-built microwave.
*Stretch* Aaah. I just woke up from an 18 year old coma! I think I'm going to play this "Resident Evil" game that people have been talking about. But first, I'll watch this cool Ross's game dungeon.... DAMNIT!
There is now The Last Stand Legacy Collection on steam, it’s the first three games ported out of flash and other than it having subpar performance at times, I hope one day we get a follow up to this video and get the Union City review. I’m sure Ross would like it.
Man I replayed The Last Stand and I accidentally did a glitch where, if you click and hold down for a rapid fire weapon (Uzi, AK, M4, or UMP....maybe the Chainsaw, didn't try it with that), and then swap weapons to the Barrett, you now have a fully-automatic Barrett .50 cal so long as you hold it down. I don't know about physics, but I'm pretty sure firing 10 anti-tank rounds in under half a second should blow his arm out of its socket and halfway down into the woods.
The semi auto barrets are rather soft shooting. Compared to the recoil of a .243 bolt gun. What isn't feasible is holding a 20+ pound rifle for that long.
reminds me of a similar cheat you could do in the pc port of the original worms: select the uzi/minigun, and fire while pressing the bazooka hotkey… congratulations, you now have a full-auto rocket launcher
Or you'd look like that billboard for the Masterbation Network on the movie Idiocracy. Sweet bangtube. Edit: this is for context. My comment is for the OP and the part when they said you couldnt hold a Barret shooting 20+ rounds a second.
The funny thing about taxes, Ross, is that in the US citizens are legally required by law to still pay their taxes even after a nuclear apocalypse. Yes, the entire country is irradiated and everything is dead, but US citizens are still supposed to somehow send in their taxes or face prosecution (no I don't know who the hell came up with this).
"or face prosecution" I'd like to meet the guy who would prosecute you for not paying your taxes during the apocalypse. Then I'd like to kill him. Then I'd like to meet the person who'd prosecute me for killing that man. Then I'd like to kill him.
Also I don't know if you care but they named it Final Fantasy because the company was about to go under so they put everything they had into it, thinking it would be the last game they made.
+BaronPraxis8492 Well, the man is a fan of interesting game lore, so I doubt he'd dismiss the idea of a single game/franchise saving a company from certain death. There's only like a handful of games that exceptional that have cropped up in the last few decades, so it's not like that's nothing. Just know that that wasn't really the point of what he was talking about, though - he had 4 games to discuss in a half-hour video, so it's not like he wanted to out-stay his welcome. He just wanted to get it out there that using the word 'final' or 'last' makes your game seem poorly thought out since that clearly wasn't the final entry in the series. Personally, I hate how games have to have the word 'Rising' or 'Rises', etc in their title. Rise of the Triad started that back in the day, and it was cool cause it was an idea that was virtually untouched. Now the word has lost every atom of edge and coolness it used to have. Seriously people, stop making your stuff 'rise', it just sounds like you're trying to make home ec class sound cool.
+BaronPraxis8492 You probably know this by now, but they actually wanted to name the game "Fighting Fantasy." When they could not, they named it "Final Fantasy" instead. ;~P
1. Right Click on the page 2. 'View Page Source' 3. CTRL + F | .swf 4. Copy Pasta 5. F11 6. ??? 7. PROFIT It loads the flash file in the browser by itself so you don't have to have the contrast of their stupid website blinding you. Also useful for manually downloading the flash files yourself, but you obviously have that under control. Didn't expect this game to be picked for the Dungeon, and am pleasantly surprised. The first three are fantastic, the fourth was a cash-in. I really don't think that ConArtist was intentionally building up to that as the first game was his first actual flash game. But who knows? The first three are very good titles despite Union City changing basically everything. Looking forwards to the next Game Dungeon, really enjoyable series.
depending on the devs, usually after downloading the src file (.flv or .swf) if you make a folder, name it whatever the website it's asking about, place the src file in that, then finally placing that in temp files it tricks it...
I think I might be starting to like Game Dungeon even more than Freeman's Mind. This series is excellent - perfect balance of humor and information, and the game choices are varied and interesting.
Union City is pretty good, but the problems you pointed out are a real deal. But if the white border is a bother, you can always play on Newgrounds! It's where I played.
Thats where I played all the Last Stand games. Plus NG has the dim lights button to make it even better. Plus chrome does flash so much better than Firefox. And all the extensions for full screen flash work....at least for me.
Ross has the unique ability to take any game, no matter how confusing or boring it may seem (ex: Quadralien, Quarantine), and make a 40 minute video that makes you want to buy the game by the end of the video.
I remember the bug where you could reload your shotgun in the pause screen or give your hunting rifle the clip capacity of the chainsaw, good times , good times.
So the lag doesn't both me that much. I'll sum up Union City for you. You go through the city looking for your wife, everywhere she's supposed to be she isn't. Then you find her at the park but she's been bitten. You find the main character of the first two games and he helps you get off the main land. The game ends with you getting stranded in the Ocean and to make matters worse, your wife is now a zombie. The game is fun though buggy and only at about 2 hours of gameplay for the main story.
Oh yea all i want from a ONLINE ONLY GAME is 2 hours of gameplay I hate online only games but really if you are going to make one you need to put some bones into it to be worth
when i first saw this video 2 years ago, it inspired me to actually play dead zone, because i was in kind of a phase where i really liked those delay games where you set up your stuff and then just wait until the next day. my thinking was that if i played like, 10 of these games simultaneously, then i can still game constantly every day. anyways, dead zone has a critical flaw where the more you progress, the more it lags, both at home base and on missions. it becomes unbearable by the time you're really set up. and then they expect you to pay money for that.
It's a damn shame said free flash game has more depth to it than the horde of 10-50$ zombie-crafting clones and Z asset flippers. It's sad, because I love zombies. I'd be happy to throw my money at the screen for a game with the same strategic depth. But it just never happens.
+Dat Bastard Oni A _Really_ cool idea would be a stealth game where you would try to sneak around the streets, _avoiding_ The zombies, instead of killing. But no, Chainsaws and shotguns, that's it.
My biggest issue with widespread zombie canons is so very well exemplified in this game. If you, one guy probably not military trained, can hold off just about the entire apocalypse on your own with a light machine gun... Why can't the millitary, that has a lot more of said machine guns? Absolutely love zombie stuff, but I prefer them more localized. Early resident evil style, contained to the mansion, or just one city, you know?
Another big problem with zombie apocalypse scenarios is that zombies are really only threatening when there's a lot of them - so how on Earth was the first zombie successful at killing people to make more? Even if zombies were real, it's super unlikely that things would get out of control. We'd probably never have more than ten at once. And there are other problems too. Why don't zombies eat each other? Why don't they decompose to uselessness? Why do they eat people *just enough* to kill them, but still leave an intact corpse, rather than a stripped skeleton?
@@fireflocs it easy at first people thought that zombie was some crazy guy bitting another person soo they try to stop em and get bitten and the cop arrive and beat the living smuck out of that zombie and the person that got bitten went into hospital and yeah get that bandage up and go back home leter on turn into zombie and bite his family or friends and Rios chow of bitten and random homicide continue in the city until chain if event lead to the city falling into chaos and the media label it something about random murder and half mutilated body across the country and before you know it the number of zombie and panicked people rise so fast that is even the government can no longer control it.......some time the soldier were given order not to shoot civilian but it already to late since the civilians had some of them bitten with the chaos going around they can't check em.......well what sort of gibberish I am talking about...........well after that the government police,military and other are completely overrun with chaos and lots of lots of panicked people running around........guess living in the cites and hospital during this chaos sound like a bad idea huh?
you have three advantages: a rickety barricade, infinite ammo, and the ability to survive death. no really, try going out scavenging without any other survivors: you'll still occasionally get that whole "one survivor lost during scavenging" thing. and since you're the only survivor you have...
It's a shame that what could have been a really great game ended up as a F2P model flash game. Imagine if they'd gone the way of something like Project Zomboid? I imagine it would be something similar, just with much more detailed construction and base building, with less focus on survival. Zomboid was a one off charge that I was happy to pay and the fact they're constantly updating and improving the game keeps me coming back.
Nathan Perez Zomboid is fucking bullshit. The game was in a nice point with a great art style and gameplay (albeit stale because once you had a base in the woods, the game was over) and they changed everything and refucked it. They're only working on it now because they completely broke what they had before and it looks so dogshit
I know it was a joke, but just in case not everyone knew, Final Fantasy was named that for a very good reason. Back before the game came out, Square Soft was sort of shitting the bed sells wise. None of their games did that well, and their best releases were mediocre by the industry standards of the time. They figured that the next game they made, was probably their last ever game, so they wanted to tell a good story. Then Final Fantasy came to be, because they figured it was going to BE their last game. Of course the game went on to actually sell SO well, it saved the company.
Considering what Squenix influence looks like now, I wish it didn't sell well. A lot of games wouldn't suddenly change art direction from european to japanese for no good reason.
Seriously? Even if it's just a Hail Mary attempt, "Final Fantasy" is a terrible name for the first sequel, they should have changed it after the first game landet a hit. But I guess they still were too insecure and din't "dare" change the name of fear, nobody knew what the fuck the next game was (even though they simply could have written "A Final Fantasy Sequel" beneath the new title, but what do I know).
Apparently that story's mostly just a rumor. The actual reason is because they wanted to call it _'Fighting_ Fantasy' but couldn't for some reason (probably copyrights) and had to change the name. The rumor sounds so much more interesting and heartwarming, though.
It's a shame, really. Union City was a good game - completely different to what the first two were, but it was a decent game in it's own right. Dead Zone, on the other hand, doesn't really deserve to be a part of the series, in my opinion. It's a shame what Con Artist and so many others did to their series, turning them into what we see now. :L
I hate hate hate the concept of using chainsaws on zombies. Those things can get clogged/hungup on a fucking tree branch, let alone gooey flesh/bone. Try to hit a zombie with one, and it with either stop because the blade can't cycle through, or kick back into your face when it hits their clavicle. It's such a fucking stupid concept.
Not to mention, the infected blood and gore might get on you if you go Texas Chainsaw Massacre on them, or worse you get the infected blood and gore IN you, like it seeps through your skin or splashes upon your orifices. You'd probably have more luck with some sort of lightsaber that just burns through that shit and cauterizes the zambies in an instant.
frankly Adobe are just being spiteful fucks, there weren't even that many big security issues with Flash that weren't already being handled by competent AV software like MBAM or AVG
The Con Artists of Armour Games are FANTASTIC. They did the animations for Crush the Castle II, which is a FANTASTIC game that was the inspiration/knock off point for Angry Birds.
I don't think that is the appropriate reaction. That is like saying if I say 'daeta' instead of 'data' I have Alzheimers, which is like saying if I say 'daeta' instead of 'data' I have Alzheimers!
So for the flash issue, the game CAN be designed better to reduce lag. Trust me, I'm a long time developer with many flash projects under my belt. They got much better since this and the developers have moved on to much smoother stuff. Another issue is that GPU accelerated flash was still very early as a technology then. As proof that they can do it better, they took the easy approach of unloading zombie bodies as the level goes on. This only does so much though. The approach that I take is to basically screen cap the bodies in layers so as to keep the layering effect of zombies walking above and behind others. Having a single large art asset on the screen is much more efficient than having a dozen small art assets. They also used many vectorized art assets. You can reduce the overall size of the game and improve performance by replacing typical flash assets with more normalized art assets like simple image formats. As proof, I took a vector art game I did with a size of approximately 11mb and lagging incredibly to a
Flash performs far worse than other engines without any effort from the developers, and with the level of effort you are talking about, someone could optimize far more a better engine. I'm not an engine purist. I love python and godot which are both incredibly slow to script in. But compared to flash they are both lightyears ahead and can run games with this much complexity at 144+fps without even an ounce of memory management or optimization.
Wow, the nostalgia. This game was one of my favorite flash games ever--I was so happy when the second one came out. Seems like it's been a century since Flash games were a popular thing, before we had CZcams and Steam. Good choice for a Game Dungeon.
The Con Artists of Armour Games are some of the best artists for games I've ever seen. They have a small budget, yet come out with stuff like the Crush the Castle series.
16:44 "I'll have to check back in 10 years" I'm holding you to that, I'll email you for a reminder in October 2024 (assuming the google calendar reminder works).
At 16:44 .. Note from the future Ross ( @Accursed Farms ) .. is 2021 now....... and Adobe Flash is dead.... Zombies are more or less gone... like 3D TV crap .. but heeeyyy... you have a virus now !! ... a virus that kills weak people .. you know .. people in poor health condition and/or poor physical condition .. elderly people off course .. and well........ the problems that society throws at you are there still there...... actually they have multiplied exponentially.... and guess what..?? .. IS FOR REAL MEN!! ..
In 2016 I sent Ross a tweet with a game reccomendation and just a general message to say his content is great. I also mentioned that I know he is slow to respond and hopefully i would hear from him. In 2019, Ross replied with 'Yeah I dont use twitter much, as you can tell'
SO funny thing about the Last Stand management game. It used to be pretty good, sure you had to wait for stuff but it was a neat thing when you were waiting for things in the main game you were playing. Like if your friends went afk for a drink or something like that. What killed the game for a lot of people I knew who played it was when they made ammunition limited. So all of your ranged characters just became liabilities. Sure you could min-max everyone to be a pretty competent melee character, but the problem with melee is choke points, over crowding from not just the zombies but your own characters, and being swarmed. At least gun characters could cut through the fat from out of harm's way, and kill stuff pretty quickly without being too overpowered. While it does make sense that ammunition is limited, having to balance that with everything else, unlike melee; can suddenly turn a lot of characters into useless flesh pinatas who just eat waste your food. Not to mention, I remember the game having invasion PvP so if you went up against someone who was paying for their ammo, unlike you. Well. Good luck with that. A shame because I kind of like the concept of building a base, having to defend it from raids of zombies, and going out to find supplies, weapons & blueprints for new constructs, weapons and upgrades for your existing constructs & weapons when you have a breather. The only modern game I can think of that does that is Metal Gear Survive, and that wasn't as bad of a game as people made it out to be, but nerfs to the rewards in the game that made a lot of things not soloable anymore in a game where matchmaking was unsurprisingly, non-existent? Yeah have fun playing hard mode solo, when hard mode has the gear you need to be able to solo hard mode, in a game that nobody plays. Thanks Konami. And don't even get me started with what happened to the Zombie Defence game that Fortnite was going to be. You just can't trust this genre of video games in the modern age, apparently. Everyone just goes out of their way to screw it up.
I'm so glad someone finally acknowledged this series. Though I only played the first two (which seems to have been a smart decision), it was a HUGE part of my early gaming life. So much love for the first two games.
I've spent hours playing Union City, try it on hackedfreegames.com and you can go on full screen, while playing the new version that runs *much* better and you can use fullscreen. While Dead Zone is a disappointment, although creative in some aspects, Union City is 11/10.
They are making ANOTHER Last Stand game, you know. It's called "Aftermath" now, not clear if it's EA-sque microtransaction bonanza too, but I couldn't be bothered to check
Union City is, in my opinion, the best game of the Last Stand series. So many weapons and armors and things. It's pretty awesome. You missed out on a lot.
Union City is miles better than both, definitely one of best flash games I've played. If Ross had bothered to play it in Kongregate's cinematic mode(or using Maxthon browser since you can pop out flash windows and view them in fullscreen), I'm sure he would have had a great opinion on it
@@Accursed_Farms At 16:44 .. Note from the future Ross.. is 2021 now... and Adobe Flash is dead.... Zombies are more or less gone... like 3D TV crap .. but heeeyyy... you have a virus now !! ... a virus that kills weak people .. you know .. people in poor health condition and/or poor physical condition .. elderly people off course .. and well........ the problems that society throws at you are there still there...... actually they have multiplied exponentially.... and guess what..?? .. IS FOR REAL MEN!! ..
They have DRM because their evil corporate monsters sucking for peoples money with their giant evil mouths of corrupt unfair business tactics. They put the Rat in corporate.
The reason flash games like this run slow on modern hardware is that they don't use sprites, the graphics are entirely comprised of vectors, the lines get subdivided as the resolution increases as a way of smoothing out things like curves (why flash games look so sharp when run at higher resolutions, where rasterised graphics would become blocky or artifacted), if you look at how many shapes a single character in this game is made out of, you can see how quickly the geometry calculations would add up, sure, this was fine at resolutions like 640x480, but at 1920x1080 it's extremely strenuous on the CPU, especially when you add post-processing effects like blur. I never checked but I'm guessing that Adobe Flash was single-threaded, and considering per-core performance hasn't improved much since the 2000's, or in some cases has worsened as multi-core performance remains the priority, we're going to see the frame-rates drop lower as 4K becomes more ubiquitous, hopefully projects like Ruffle can overcome this by optimising rendering code and offloading it to a separate thread from the game logic.
Jiminy, the REAL scary thing isn't the zombies, it's the idiotic creators. Kind of appropriate though. Think how many movie series had a good #1, a great #2, a disappointing #3, and a totally unnecessary #4
You know, since Ross has mentioned it twice now (once in the Revenant episode and again in this one), we need a Game Dungeon episode devoted entirely to the twin masterpieces that are Fallout and Fallout 2. Fallout 3 and New Vegas were great and all, but the first two had a certain something that made them so much better than the newer titles. Maybe it was the old school graphics, the stategic turn-based combat, or the ability to kick people in the groin so hard that their heads explode, but those games were (and still are) amazingly good for their time. I'm sure I'm not the only one who thinks so. :)
I remember playing union city and somehow the intro qas actually running at proper speed. The smoothness and abruptness of that crash actually made me drop my laptop. It's a shame ross still hasn't covered it, it's a genuinely good game from what I remember.
6:08 you know the starting pistol really save me in the church level since I give my gun to survivor........the key is.... *RAPID CLICK MODE ACTIVATED* !!!!!! And the dead zone? Hrmmm didn't play that like several year, wonder how many time did I get raided.
I have saves on two sites, armor games and I think Newgrounds. I haven't played them in literally years. Try-hards are probably having a field day raiding two dead bases.
Last Stand and Last Stand 2 have a lot of little touches I like, probably my favorite being that when reloading the shotgun, your character primarily looks at what he's doing, but frequently glances back up to keep an eye on the horde, or how just before getting tackled and eaten, his eyes turn white as the realization of imminent death hits him
Don't forget Road of the Dead's sequel. I think I liked it better than the first, though one was damn good on it's own merits. ...And I had the song from the first game on loop on a cd in my car. It was a guilty pleasure tearing down the highway blaring that shit.
God damn it, Ross, Alien beats the shit out of Aliens. I mean, it really comes down to a genre preference, but Alien has so much more going for it in the sci-fi sense. Plus! Scott directed that film so competently that there's no need for a mediocre child actor or a one dimensional bad guy to pull our tired and over used heart strings. Alien just had so much more depth, but I guess what's what happens when you take a claustrophobic horror film and turn it into an action movie for meat-heads. It's defiantly a fun ride, though.
Okay the first half of Alien is pretty awesome. The second half is wandering around the spaceship in 20 minutes chunks at a time with nothing happening.
Accursed Farms It is totally a slower moving film, which in Alien helps to build the atmosphere and tension. I can understand how someone might not prefer that, both films are pretty great. The nit picks people have with Aliens are gripes for me. I love your work, by the way. I hope that the sarcasm I intended for pieces of that post came across well enough, now that I'm re-reading it I feel like a youtube troll.
Accursed Farms I am with you, Ross I prefer the second film, though I love both. Alien is easily one of, if not the, best "hostile Extraterrestrial" films that perfectly captures the idea of encounter an alien lifeform which is not sentient, does not know how to communicate, and is little more than a vicious, carnivorous predator looking for prey and a means of procreation, and sees you as nothing more than a vessel and/or a meal. Aliens just had no many more iconic moments, though. The original Alien had the one scene where the infant alien bursts out of the guy's chest, and that's the only really big moment that I can think of. And I guess the scene where the guy actually gets attacked by the face-hugger sort of counts. Aliens had moments that played with your expectations, such as the "last stand" in the locked room where they realize the aliens are crawling through the ceiling and the android of this film turning out to be a good-guy, and everything about it just stood out more. Even down to the sounds the machine guns make or the sound of the motion trackers, It just seemed like a more memorable film to me. And I'll gladly be quoted saying that the Alien Queen in particular might be my all time favorite movie-monster design. She is powerful, scary, and in a disturbing sort of way, beautiful. The fact that she was a large, strong, and intimidating creature that was also not "massive" and bulky has, for some reason, always stood out to me as a very striking feature. It made it clear that this creature was no lumbering, clumsy giant; while not attached to her hatcher thing, she's nearly as agile as her children, and makes up for whatever she may lack in speed by taking much larger strides than them, and will not be easily encumbered by the terrain around her, in spite of her size.
Actually Aliens has a lot going for it, even more than you think. While horror-wise, nothing beats the first Alien, story wise Aliens trumps the original by far. It introduces new technologies, it presents concepts that would make sense in the future (Sulaco = giant friggin gun in space = best starship design ever), and it also introduced more about the biology of the Alien species. Even though Alien was amazing, Aliens is one of the many films that helped inspire me to really get into sci-fi and start writing for it. Short version; To-mae-to, To-mah-to. To each his own.
Ross I just wanna say that my life is pretty normal...ish even though I watched David Firth's cartoons when I was like 9 or 10 but thanks to you I've found him again and I am watching his lovely little cartoons!
Fun Fact: this game is the reason COD Zombies exist. This isn't a joke, some of the devs at Activision at the time loved this game so much they wanted to see what putting it in 3D would looked like.
cod zombies was also inspired by the killing floor mod for unreal tournament
Cool
Made up.
I'd argue it was more an inspiration from arcade classics like Smash TV.
I remember reading this in magazine interviews with the COD devs back when WaW came out.
Of course this flash game wasn't the first thing to feature zombies and wave defense, but it's definitely a great example of the genre.
I still love the "choose which buildings to search" mechanic from TLS2. Each building has different chances of goodies, bigger buildings take longer to search, and you've got limited hours in a day. It adds a nice touch of time management tension to the "overwhelming horses" tension.
He wasn't joking. We really did hear about essential servers again after this video.
Boy did we.
You are like a child. Watch this:
16:40 "I'll need to check back in 10 years [2024] and see if it still runs slowly"
>Adobe Flash shutting down 2021
I really hope there's an alternative to play flash games.
@@thanatosvorigan4986 There is, there's a community archiving all the flash games like Radical Aces, Autumn War, and a bunch of other stuff too
@@merten0083 Well, there you go.
@@merten0083 people power huya!
@Ethan Ansell Nice, I've also kept an .exe flash debugger downloaded and still grab .swf files of games I like so that they may never disappear.
Dead Zone logic,
>350 days after the outbreak started
>Use all of the remaining fuel on moving furniture instead of generators and cars
Giggle Bear Such is life in the Dead Zone.
(I'm so sorry)
I guess they're hoping that greenhouse gasses and global warming kill off the zombies before we do!
And well... Fuel lasts for about 30-60 days... And then expire
So that's how garlic Jr. Escaped the dead zone.
That's how Dead Zone works.
Union City was actually really good. I haven't played it in some time, but I do remember a few problems. Like, for instance, that dlc. DLC. For a FLASH GAME.
It sure is enough to make one morph into the face on your avatar.
It was more or less like a "Pay what you want for a bit of bonus content"
I think of it more of a Donation thing. Kinda like how Patreon works now. *sort-of*
Gunner193 The face morph is a LONG story. It tells me things. Things no theripist can explain or rid me of. I have nightmares that have nightmares now.
But no, this didn't stress me out, it's just a game.
***** I never thought of that. And that would have be fine had I not seen how greedy the company actually can be with the giant idle farm cash in that was Dead Zone. Puts in odd light on games that used to keep me busy when my computer had the strength of a half-built microwave.
Tony Gregory Yeah, the DLC thing was pre-Dead Zone though. And considering Union City is one of my favourite Flash games, I did donate like, a dollar.
*Stretch* Aaah. I just woke up from an 18 year old coma! I think I'm going to play this "Resident Evil" game that people have been talking about. But first, I'll watch this cool Ross's game dungeon....
DAMNIT!
Quality comment
Last time I played the games was in high school 2007-08
You are still alive, right?
@@alansmit9198 Halfway through another coma!
There is now The Last Stand Legacy Collection on steam, it’s the first three games ported out of flash and other than it having subpar performance at times, I hope one day we get a follow up to this video and get the Union City review. I’m sure Ross would like it.
Thanks for telling, I added it into my wishlist to check how it's going in that way
"Adobe flash, the hidden enemy" A timeless quote 8ish years later.
Man I replayed The Last Stand and I accidentally did a glitch where, if you click and hold down for a rapid fire weapon (Uzi, AK, M4, or UMP....maybe the Chainsaw, didn't try it with that), and then swap weapons to the Barrett, you now have a fully-automatic Barrett .50 cal so long as you hold it down. I don't know about physics, but I'm pretty sure firing 10 anti-tank rounds in under half a second should blow his arm out of its socket and halfway down into the woods.
The semi auto barrets are rather soft shooting. Compared to the recoil of a .243 bolt gun.
What isn't feasible is holding a 20+ pound rifle for that long.
reminds me of a similar cheat you could do in the pc port of the original worms: select the uzi/minigun, and fire while pressing the bazooka hotkey… congratulations, you now have a full-auto rocket launcher
Or you'd look like that billboard for the Masterbation Network on the movie Idiocracy. Sweet bangtube.
Edit: this is for context. My comment is for the OP and the part when they said you couldnt hold a Barret shooting 20+ rounds a second.
@@codyblea3638 Necked down .308 ain't that bad.
The funny thing about taxes, Ross, is that in the US citizens are legally required by law to still pay their taxes even after a nuclear apocalypse. Yes, the entire country is irradiated and everything is dead, but US citizens are still supposed to somehow send in their taxes or face prosecution (no I don't know who the hell came up with this).
I'm sure the U.S. Postal service will still be running, because nobody seems to mess with the post service.
Just do online taxes until the power runs out.
"or face prosecution"
I'd like to meet the guy who would prosecute you for not paying your taxes during the apocalypse. Then I'd like to kill him. Then I'd like to meet the person who'd prosecute me for killing that man. Then I'd like to kill him.
Takes the meaning of, "the country is run by laws, not by people", to a whole new level.
It's not like the goverment can enforce that law or anything, with the world being destroyed and all. If the goverment even still exists that is.
You either die a hero or live long enough to see yourself become the villain.
The Last Stand games.
Also I don't know if you care but they named it Final Fantasy because the company was about to go under so they put everything they had into it, thinking it would be the last game they made.
Yeah but he still makes a good point
+BaronPraxis8492 Well, the man is a fan of interesting game lore, so I doubt he'd dismiss the idea of a single game/franchise saving a company from certain death. There's only like a handful of games that exceptional that have cropped up in the last few decades, so it's not like that's nothing. Just know that that wasn't really the point of what he was talking about, though - he had 4 games to discuss in a half-hour video, so it's not like he wanted to out-stay his welcome. He just wanted to get it out there that using the word 'final' or 'last' makes your game seem poorly thought out since that clearly wasn't the final entry in the series. Personally, I hate how games have to have the word 'Rising' or 'Rises', etc in their title. Rise of the Triad started that back in the day, and it was cool cause it was an idea that was virtually untouched. Now the word has lost every atom of edge and coolness it used to have. Seriously people, stop making your stuff 'rise', it just sounds like you're trying to make home ec class sound cool.
+BaronPraxis8492 You probably know this by now, but they actually wanted to name the game "Fighting Fantasy." When they could not, they named it "Final Fantasy" instead. ;~P
No one cares
1. Right Click on the page
2. 'View Page Source'
3. CTRL + F | .swf
4. Copy Pasta
5. F11
6. ???
7. PROFIT
It loads the flash file in the browser by itself so you don't have to have the contrast of their stupid website blinding you. Also useful for manually downloading the flash files yourself, but you obviously have that under control.
Didn't expect this game to be picked for the Dungeon, and am pleasantly surprised. The first three are fantastic, the fourth was a cash-in. I really don't think that ConArtist was intentionally building up to that as the first game was his first actual flash game. But who knows? The first three are very good titles despite Union City changing basically everything.
Looking forwards to the next Game Dungeon, really enjoyable series.
But looking at the assets it seems like they put so much effort into the last one.
depending on the devs, usually after downloading the src file (.flv or .swf) if you make a folder, name it whatever the website it's asking about, place the src file in that, then finally placing that in temp files it tricks it...
I think I might be starting to like Game Dungeon even more than Freeman's Mind. This series is excellent - perfect balance of humor and information, and the game choices are varied and interesting.
Union City is pretty good, but the problems you pointed out are a real deal.
But if the white border is a bother, you can always play on Newgrounds! It's where I played.
yeah, i just play all of the stuff on NG, nice black background
Nice profile pic :3
Thats where I played all the Last Stand games. Plus NG has the dim lights button to make it even better. Plus chrome does flash so much better than Firefox. And all the extensions for full screen flash work....at least for me.
Newgrounds was, and still is, the shit!
David firth is a true Artist.
Later in Union City you can find the bearded guy from the first game. Hes a survivor guiding a pack of survivors
This game represents a perfect microcosm of the current game industry now: Bait, Switch, Endless Transactions for Lower Quality.
In due fairness, it looked like Dead Zone would have brought the quality in regard to the actual *gameplay* if it weren't buried in bullshit.
At least the game shutted down and we have aftermath for a comeback. And i played the demo, it's great
@@oanhienlong7264 Ross should feature it in a follow up episode.
Well.....I'll give them one thing. They're were up front about being con artists
Literally from the start lmao
And here we were, thinking it was just a meta-joke or something.
What happened?
@@robertsullivan4172 They made their last game a typical mobile style game which is just another re-skin of a cheap cash grabber
Ross has the unique ability to take any game, no matter how confusing or boring it may seem (ex: Quadralien, Quarantine), and make a 40 minute video that makes you want to buy the game by the end of the video.
I remember the bug where you could reload your shotgun in the pause screen or give your hunting rifle the clip capacity of the chainsaw, good times , good times.
If you hold the reload button with the chainsaw while using it, you can use it indefinitely
Fully automatic Composite Bow. Fuck yeah.
Oh...your Avatar just triggers me so bad...and i'm not a trigger generation.
@@DeepInsideZettaiRyouiki or you born between 1981 and 1996?
If you are....... MILLENNIAL
Yeah AND i figure that by myself
So the lag doesn't both me that much. I'll sum up Union City for you.
You go through the city looking for your wife, everywhere she's supposed to be she isn't. Then you find her at the park but she's been bitten. You find the main character of the first two games and he helps you get off the main land. The game ends with you getting stranded in the Ocean and to make matters worse, your wife is now a zombie. The game is fun though buggy and only at about 2 hours of gameplay for the main story.
Oh yea all i want from a ONLINE ONLY GAME is 2 hours of gameplay
I hate online only games but really if you are going to make one you need to put some bones into it to be worth
It's basically a 2D Dead Island.
When Ross said you needed fuel to build a bed in that last one, all I could think was "They want us... to light the bed on fire?"
when i first saw this video 2 years ago, it inspired me to actually play dead zone, because i was in kind of a phase where i really liked those delay games where you set up your stuff and then just wait until the next day. my thinking was that if i played like, 10 of these games simultaneously, then i can still game constantly every day. anyways, dead zone has a critical flaw where the more you progress, the more it lags, both at home base and on missions. it becomes unbearable by the time you're really set up. and then they expect you to pay money for that.
Dead Zone is clearly just the next step in immersion. It's actually trying to turn the player into a zombie. A goddamn consumer zombie!
Wait. So you don't live on an accursed farm?
No dummy, he lives on the moon
he lives in moss cave
stupid idiot he will eventually if the mold keeps following him
It's a damn shame said free flash game has more depth to it than the horde of 10-50$ zombie-crafting clones and Z asset flippers.
It's sad, because I love zombies. I'd be happy to throw my money at the screen for a game with the same strategic depth. But it just never happens.
+Dat Bastard Oni A _Really_ cool idea would be a stealth game where you would try to sneak around the streets, _avoiding_ The zombies, instead of killing.
But no, Chainsaws and shotguns, that's it.
+Rampant Mouse I think some games may have done that.
***** Yeah, Amnesia's sorta in that vein.
When you said that you love zombies, before I clicked read more, my mind thought. "You wanna fuck zombies? Damn."
store.steampowered.com/app/915490/Frontline_Zed/ Spiritual Successor
My biggest issue with widespread zombie canons is so very well exemplified in this game. If you, one guy probably not military trained, can hold off just about the entire apocalypse on your own with a light machine gun... Why can't the millitary, that has a lot more of said machine guns?
Absolutely love zombie stuff, but I prefer them more localized. Early resident evil style, contained to the mansion, or just one city, you know?
Another big problem with zombie apocalypse scenarios is that zombies are really only threatening when there's a lot of them - so how on Earth was the first zombie successful at killing people to make more? Even if zombies were real, it's super unlikely that things would get out of control. We'd probably never have more than ten at once.
And there are other problems too. Why don't zombies eat each other? Why don't they decompose to uselessness? Why do they eat people *just enough* to kill them, but still leave an intact corpse, rather than a stripped skeleton?
@@fireflocs plot
@@fireflocs it easy at first people thought that zombie was some crazy guy bitting another person soo they try to stop em and get bitten and the cop arrive and beat the living smuck out of that zombie and the person that got bitten went into hospital and yeah get that bandage up and go back home leter on turn into zombie and bite his family or friends and Rios chow of bitten and random homicide continue in the city until chain if event lead to the city falling into chaos and the media label it something about random murder and half mutilated body across the country and before you know it the number of zombie and panicked people rise so fast that is even the government can no longer control it.......some time the soldier were given order not to shoot civilian but it already to late since the civilians had some of them bitten with the chaos going around they can't check em.......well what sort of gibberish I am talking about...........well after that the government police,military and other are completely overrun with chaos and lots of lots of panicked people running around........guess living in the cites and hospital during this chaos sound like a bad idea huh?
The Crossed will fix that for you although they are not zombies.
you have three advantages: a rickety barricade, infinite ammo, and the ability to survive death. no really, try going out scavenging without any other survivors: you'll still occasionally get that whole "one survivor lost during scavenging" thing. and since you're the only survivor you have...
It's a shame that what could have been a really great game ended up as a F2P model flash game. Imagine if they'd gone the way of something like Project Zomboid? I imagine it would be something similar, just with much more detailed construction and base building, with less focus on survival. Zomboid was a one off charge that I was happy to pay and the fact they're constantly updating and improving the game keeps me coming back.
Nathan Perez Zomboid is fucking bullshit. The game was in a nice point with a great art style and gameplay (albeit stale because once you had a base in the woods, the game was over) and they changed everything and refucked it. They're only working on it now because they completely broke what they had before and it looks so dogshit
+KommissarBanx Umm.. how about no?
Oh wait I know! Fuck no, you're absolutely dead wrong. XD
Aw shit this aged well
I know it was a joke, but just in case not everyone knew, Final Fantasy was named that for a very good reason.
Back before the game came out, Square Soft was sort of shitting the bed sells wise. None of their games did that well, and their best releases were mediocre by the industry standards of the time. They figured that the next game they made, was probably their last ever game, so they wanted to tell a good story. Then Final Fantasy came to be, because they figured it was going to BE their last game. Of course the game went on to actually sell SO well, it saved the company.
I heard about that
Considering what Squenix influence looks like now, I wish it didn't sell well. A lot of games wouldn't suddenly change art direction from european to japanese for no good reason.
Seriously? Even if it's just a Hail Mary attempt, "Final Fantasy" is a terrible name for the first sequel, they should have changed it after the first game landet a hit. But I guess they still were too insecure and din't "dare" change the name of fear, nobody knew what the fuck the next game was (even though they simply could have written "A Final Fantasy Sequel" beneath the new title, but what do I know).
Apparently that story's mostly just a rumor.
The actual reason is because they wanted to call it _'Fighting_ Fantasy' but couldn't for some reason (probably copyrights) and had to change the name. The rumor sounds so much more interesting and heartwarming, though.
The military base is called "Fort Tran." Did they write this game in Fortran? It looks like a flash game.
The Flash game looks like a Flash game?
I used to play this game all the time on the school's computers =)
It's a shame, really. Union City was a good game - completely different to what the first two were, but it was a decent game in it's own right. Dead Zone, on the other hand, doesn't really deserve to be a part of the series, in my opinion. It's a shame what Con Artist and so many others did to their series, turning them into what we see now. :L
I hate hate hate the concept of using chainsaws on zombies. Those things can get clogged/hungup on a fucking tree branch, let alone gooey flesh/bone. Try to hit a zombie with one, and it with either stop because the blade can't cycle through, or kick back into your face when it hits their clavicle. It's such a fucking stupid concept.
BUt it's so satisfying to slice things up with a chainsaw
Chainsaws are less of a slicing motion and more "localized grinding"
You get the idea. It's strangely satisfying.
Not to mention, the infected blood and gore might get on you if you go Texas Chainsaw Massacre on them, or worse you get the infected blood and gore IN you, like it seeps through your skin or splashes upon your orifices. You'd probably have more luck with some sort of lightsaber that just burns through that shit and cauterizes the zambies in an instant.
GmodPlusWoW Or you could wear gloves a poncho w/ a ski mask and goggles. All the visceral satisfaction with none of the mess
Year 2019. This appeared in my recommendation. No idea why. But hey I am here might as well watch.
Because it's amazing content.
well, now it looks like they're releasing yet ANOTHER Last Stand game, "The Last Stand Aftermath"
I'll add this to my short list of positive things said about Duke Nukem Forever.
You can add this one:«The game is actually decent if you consider it not as a successor of DukeNukem3D, but a stand-alone caricature game»
@@Fireok73 same with Max Payne 3 btw
@@9100eric nah, MP3 is classy’ish. Never understood some hatred towards it
Everyone said he was crazy back when he made this video. Turns out he was right. Flash is going to die soon, and so many games will die with it.
frankly Adobe are just being spiteful fucks, there weren't even that many big security issues with Flash that weren't already being handled by competent AV software like MBAM or AVG
@@CassandraFortuna Just fuck Adobe in general
Cut a black cardboard so it would have a hole in middle for your game and glue it on your monitor.
Translation: Cut out some black cardboard the size of the game on the website and put it on the monitor.
Helios8170 Thank you.
Cut a game into your monitor so you can cardboard website
The Con Artists of Armour Games are FANTASTIC. They did the animations for Crush the Castle II, which is a FANTASTIC game that was the inspiration/knock off point for Angry Birds.
Also Ross, I just loaded up Union City and experienced no slowdown whatsoever. It runs absolutely fine for me.
In fullscreen 1080?
***** fussy aint a swear word a REAL offensive word is n**ga
Seanathon James nigga street word
+Sirrusachenar g
I don't think that is the appropriate reaction. That is like saying if I say 'daeta' instead of 'data' I have Alzheimers, which is like saying if I say 'daeta' instead of 'data' I have Alzheimers!
So for the flash issue, the game CAN be designed better to reduce lag. Trust me, I'm a long time developer with many flash projects under my belt. They got much better since this and the developers have moved on to much smoother stuff. Another issue is that GPU accelerated flash was still very early as a technology then.
As proof that they can do it better, they took the easy approach of unloading zombie bodies as the level goes on. This only does so much though.
The approach that I take is to basically screen cap the bodies in layers so as to keep the layering effect of zombies walking above and behind others. Having a single large art asset on the screen is much more efficient than having a dozen small art assets.
They also used many vectorized art assets. You can reduce the overall size of the game and improve performance by replacing typical flash assets with more normalized art assets like simple image formats. As proof, I took a vector art game I did with a size of approximately 11mb and lagging incredibly to a
Flash performs far worse than other engines without any effort from the developers, and with the level of effort you are talking about, someone could optimize far more a better engine. I'm not an engine purist. I love python and godot which are both incredibly slow to script in. But compared to flash they are both lightyears ahead and can run games with this much complexity at 144+fps without even an ounce of memory management or optimization.
Every last stand game has recently been added to steam as the last stand legacy collection, as well as a new last stand game being developed.
This video is like my comfort food, I always come back to this video for some reason. The game and Ross' commentary just puts me at peace.
"This game is very hard" Bitch please! I have arcadeprehacks!
Omg, WELCOME FELLOW APH PLAYER!
Yeh nigga
+Maxim Jovchev This guy.. This guy knows what's up
+Maxim Jovchev yep, play creeper world arbraxis, people using hacks get the level time to a fraction of a second or a few seconds
press ok to ok Damn right
Wow, the nostalgia. This game was one of my favorite flash games ever--I was so happy when the second one came out. Seems like it's been a century since Flash games were a popular thing, before we had CZcams and Steam. Good choice for a Game Dungeon.
"This will NOT be the last time I talk about this." Talk about foreshadowing.
The Con Artists of Armour Games are some of the best artists for games I've ever seen. They have a small budget, yet come out with stuff like the Crush the Castle series.
I like their warfare series.
Just refreshed my subscription feed and found a new video from Ross. This made my day. You're awesome, man. Happy Halloween!
16:44 "I'll have to check back in 10 years" I'm holding you to that, I'll email you for a reminder in October 2024 (assuming the google calendar reminder works).
At 16:44 .. Note from the future Ross ( @Accursed Farms ) .. is 2021 now....... and Adobe Flash is dead....
Zombies are more or less gone... like 3D TV crap .. but heeeyyy... you have a virus now !! ...
a virus that kills weak people .. you know .. people in poor health condition and/or poor physical condition .. elderly people off course
.. and well........ the problems that society throws at you are there still there...... actually they have multiplied exponentially.... and guess what..?? .. IS FOR REAL MEN!! ..
In 2016 I sent Ross a tweet with a game reccomendation and just a general message to say his content is great. I also mentioned that I know he is slow to respond and hopefully i would hear from him.
In 2019, Ross replied with 'Yeah I dont use twitter much, as you can tell'
this episode was a rollercoaster of emotion
SO funny thing about the Last Stand management game.
It used to be pretty good, sure you had to wait for stuff but it was a neat thing when you were waiting for things in the main game you were playing. Like if your friends went afk for a drink or something like that.
What killed the game for a lot of people I knew who played it was when they made ammunition limited. So all of your ranged characters just became liabilities.
Sure you could min-max everyone to be a pretty competent melee character, but the problem with melee is choke points, over crowding from not just the zombies but your own characters, and being swarmed. At least gun characters could cut through the fat from out of harm's way, and kill stuff pretty quickly without being too overpowered. While it does make sense that ammunition is limited, having to balance that with everything else, unlike melee; can suddenly turn a lot of characters into useless flesh pinatas who just eat waste your food. Not to mention, I remember the game having invasion PvP so if you went up against someone who was paying for their ammo, unlike you. Well. Good luck with that. A shame because I kind of like the concept of building a base, having to defend it from raids of zombies, and going out to find supplies, weapons & blueprints for new constructs, weapons and upgrades for your existing constructs & weapons when you have a breather.
The only modern game I can think of that does that is Metal Gear Survive, and that wasn't as bad of a game as people made it out to be, but nerfs to the rewards in the game that made a lot of things not soloable anymore in a game where matchmaking was unsurprisingly, non-existent? Yeah have fun playing hard mode solo, when hard mode has the gear you need to be able to solo hard mode, in a game that nobody plays. Thanks Konami.
And don't even get me started with what happened to the Zombie Defence game that Fortnite was going to be. You just can't trust this genre of video games in the modern age, apparently. Everyone just goes out of their way to screw it up.
"You COULD go to prison for that!"
So you're saying there's a chance I won't? I like those odds!
I'm so glad someone finally acknowledged this series. Though I only played the first two (which seems to have been a smart decision), it was a HUGE part of my early gaming life. So much love for the first two games.
Im really glad that someone has finally given this game series some credit and recognition. Thanks Ross!
remember, you promised to come back to it in 4 years... (16:00)
7 years later and there's a new one on steam; The Last Last Last Last Last Stand
honestly it looks pretty nice and non scummy
@@marley7868 I played the demo and really enjoyed it!
Oh man! I loved all 3 of these! They're amazing.
LOVED this episode. From the excellent rants, to the comparison of real life. Ross, you are king of the zombies.
"Stranger In Need" gives me the chills.
I've spent hours playing Union City, try it on hackedfreegames.com and you can go on full screen, while playing the new version that runs *much* better and you can use fullscreen. While Dead Zone is a disappointment, although creative in some aspects, Union City is 11/10.
There's something just very Ross Scott about the idea of just staying in zombie land because you're just that badass.
So basically father grigori from half life 2.
Apparently the original last stand game was used as inspiration for Call Of Duty: Nazi Zombies mode
Man, I remember playing this all the time back in high school.
They are making ANOTHER Last Stand game, you know. It's called "Aftermath" now, not clear if it's EA-sque microtransaction bonanza too, but I couldn't be bothered to check
Some years late but nice touch with the dedication to Sgt. Nelson, Ross. He's from my hometown of Chicago and will be missed as a CPD officer.
"Oh, I know I haven't contributed!" Cracks me up man.
Union City is, in my opinion, the best game of the Last Stand series. So many weapons and armors and things. It's pretty awesome. You missed out on a lot.
Man I used to love playing the first two Last Stand games, so this made me super happy :D. Real shame to see they tanked it though.
Union City is miles better than both, definitely one of best flash games I've played. If Ross had bothered to play it in Kongregate's cinematic mode(or using Maxthon browser since you can pop out flash windows and view them in fullscreen), I'm sure he would have had a great opinion on it
MiauFrito Kongregate's cinematic mode is better, but still not full screen. I hadn't heard of Maxthon, I can look into it later.
@@Accursed_Farms At 16:44 .. Note from the future Ross.. is 2021 now... and Adobe Flash is dead....
Zombies are more or less gone... like 3D TV crap .. but heeeyyy... you have a virus now !! ...
a virus that kills weak people .. you know .. people in poor health condition and/or poor physical condition .. elderly people off course
.. and well........ the problems that society throws at you are there still there...... actually they have multiplied exponentially.... and guess what..?? .. IS FOR REAL MEN!! ..
Great videos! They are so good that i have watched every game dungeon multiple times. Keep up the good work!
So much for coming back in 10 years. RIP flash
Fun fact: some flash games have that drm to stop other flash game sights from stealing their games, not to stop players.
They have DRM because their evil corporate monsters sucking for peoples money with their giant evil mouths of corrupt unfair business tactics. They put the Rat in corporate.
Apparently it stops their own sites from using the game as well. /golfclap
dan7564 amazing, I love it when stuff like that backfiring
The reason flash games like this run slow on modern hardware is that they don't use sprites, the graphics are entirely comprised of vectors, the lines get subdivided as the resolution increases as a way of smoothing out things like curves (why flash games look so sharp when run at higher resolutions, where rasterised graphics would become blocky or artifacted), if you look at how many shapes a single character in this game is made out of, you can see how quickly the geometry calculations would add up, sure, this was fine at resolutions like 640x480, but at 1920x1080 it's extremely strenuous on the CPU, especially when you add post-processing effects like blur. I never checked but I'm guessing that Adobe Flash was single-threaded, and considering per-core performance hasn't improved much since the 2000's, or in some cases has worsened as multi-core performance remains the priority, we're going to see the frame-rates drop lower as 4K becomes more ubiquitous, hopefully projects like Ruffle can overcome this by optimising rendering code and offloading it to a separate thread from the game logic.
Man I just found this channel and I'm really loving these videos. This guy is hilarious!
This is the best game review of all time. You covered everything I wanted to know about last stand. Didn't know about the last,last,last,last stand.
Jiminy, the REAL scary thing isn't the zombies, it's the idiotic creators.
Kind of appropriate though. Think how many movie series had a good #1, a great #2, a disappointing #3, and a totally unnecessary #4
*cough* the Alien series *cough*
You know, since Ross has mentioned it twice now (once in the Revenant episode and again in this one), we need a Game Dungeon episode devoted entirely to the twin masterpieces that are Fallout and Fallout 2.
Fallout 3 and New Vegas were great and all, but the first two had a certain something that made them so much better than the newer titles. Maybe it was the old school graphics, the stategic turn-based combat, or the ability to kick people in the groin so hard that their heads explode, but those games were (and still are) amazingly good for their time.
I'm sure I'm not the only one who thinks so. :)
This was cathartic to watch.
All three of the first last stand games have been released on steam together highly recommend
def subbed, love your style, had me laughing the whole time.
0.5 speed=drunk ross
2 speed=ross on speed
Wut
Many,many after school hours were spent with this game glad to see it get some love
I remember playing union city and somehow the intro qas actually running at proper speed. The smoothness and abruptness of that crash actually made me drop my laptop. It's a shame ross still hasn't covered it, it's a genuinely good game from what I remember.
Holy shit I remember this game, the nostalgia! Good times.
6:08 you know the starting pistol really save me in the church level since I give my gun to survivor........the key is.... *RAPID CLICK MODE ACTIVATED* !!!!!! And the dead zone? Hrmmm didn't play that like several year, wonder how many time did I get raided.
I have saves on two sites, armor games and I think Newgrounds. I haven't played them in literally years. Try-hards are probably having a field day raiding two dead bases.
Rewatching this for Halloween.
Last Stand and Last Stand 2 have a lot of little touches I like, probably my favorite being that when reloading the shotgun, your character primarily looks at what he's doing, but frequently glances back up to keep an eye on the horde, or how just before getting tackled and eaten, his eyes turn white as the realization of imminent death hits him
Theres a new Last Stand game coming out on Steam.
If you want more good zombie games, then you should try Road Of the Dead and Rebuild 1&2. They're pretty fun.
Don't forget Road of the Dead's sequel. I think I liked it better than the first, though one was damn good on it's own merits.
...And I had the song from the first game on loop on a cd in my car. It was a guilty pleasure tearing down the highway blaring that shit.
I really wish he gave both Road of the Dead games their own episode
I waited so much for this episode...
Stranger in Need was a really fun video. I almost forgot about it, thanks Ross.
Union City is the best one though...
It reminds me of EAs business strategy
God I remember playing this at school during computer class, a classic
How has it been 7 years since this video came out?!
they could easily make these games with extra stuff and throw on steam for 5 bucks with the whole story and upgraded gameplay from last stand 2.
God damn it, Ross, Alien beats the shit out of Aliens. I mean, it really comes down to a genre preference, but Alien has so much more going for it in the sci-fi sense. Plus! Scott directed that film so competently that there's no need for a mediocre child actor or a one dimensional bad guy to pull our tired and over used heart strings. Alien just had so much more depth, but I guess what's what happens when you take a claustrophobic horror film and turn it into an action movie for meat-heads. It's defiantly a fun ride, though.
Okay the first half of Alien is pretty awesome. The second half is wandering around the spaceship in 20 minutes chunks at a time with nothing happening.
Accursed Farms It is totally a slower moving film, which in Alien helps to build the atmosphere and tension. I can understand how someone might not prefer that, both films are pretty great. The nit picks people have with Aliens are gripes for me. I love your work, by the way. I hope that the sarcasm I intended for pieces of that post came across well enough, now that I'm re-reading it I feel like a youtube troll.
Accursed Farms I am with you, Ross I prefer the second film, though I love both. Alien is easily one of, if not the, best "hostile Extraterrestrial" films that perfectly captures the idea of encounter an alien lifeform which is not sentient, does not know how to communicate, and is little more than a vicious, carnivorous predator looking for prey and a means of procreation, and sees you as nothing more than a vessel and/or a meal.
Aliens just had no many more iconic moments, though. The original Alien had the one scene where the infant alien bursts out of the guy's chest, and that's the only really big moment that I can think of. And I guess the scene where the guy actually gets attacked by the face-hugger sort of counts. Aliens had moments that played with your expectations, such as the "last stand" in the locked room where they realize the aliens are crawling through the ceiling and the android of this film turning out to be a good-guy, and everything about it just stood out more. Even down to the sounds the machine guns make or the sound of the motion trackers, It just seemed like a more memorable film to me.
And I'll gladly be quoted saying that the Alien Queen in particular might be my all time favorite movie-monster design. She is powerful, scary, and in a disturbing sort of way, beautiful. The fact that she was a large, strong, and intimidating creature that was also not "massive" and bulky has, for some reason, always stood out to me as a very striking feature. It made it clear that this creature was no lumbering, clumsy giant; while not attached to her hatcher thing, she's nearly as agile as her children, and makes up for whatever she may lack in speed by taking much larger strides than them, and will not be easily encumbered by the terrain around her, in spite of her size.
Actually Aliens has a lot going for it, even more than you think. While horror-wise, nothing beats the first Alien, story wise Aliens trumps the original by far. It introduces new technologies, it presents concepts that would make sense in the future (Sulaco = giant friggin gun in space = best starship design ever), and it also introduced more about the biology of the Alien species. Even though Alien was amazing, Aliens is one of the many films that helped inspire me to really get into sci-fi and start writing for it.
Short version; To-mae-to, To-mah-to. To each his own.
Fair points, I just really despise characters in James Cameron films. Flatter than card-board cut outs.
Ross I just wanna say that my life is pretty normal...ish even though I watched David Firth's cartoons when I was like 9 or 10 but thanks to you I've found him again and I am watching his lovely little cartoons!
You rock Ross. Great as always!