A Planet which is ENTIRELY Ocean. (My worst nightmare)

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  • čas přidán 29. 05. 2024
  • Part 6: Fresh off the back of our adventures into Dark Bramble, we pay a visit to Giants Deep. An planet which is completely ocean and holds some secrets in its depths. This was as miserable as you might expect. In todays episode of our first time playthrough of the Outer Wilds we are pursuing the mess that the Nomai has left behind as we search for the missing Probe Canon Module
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    What is the Outer Wilds?
    Welcome to the Space Program!
    You're the newest recruit of Outer Wilds Ventures, a fledgling space program searching for answers in a strange, constantly evolving solar system.
    Mysteries of the Solar System...
    What lurks in the heart of the ominous Dark Bramble? Who built the alien ruins on the Moon? Can the endless time loop be stopped? Answers await you in the most dangerous reaches of space.
    A World That Changes Over Time
    The planets of Outer Wilds are packed with hidden locations that change with the passage of time. Visit an underground city before it's swallowed by sand, or explore the surface of a planet as it crumbles beneath your feet. Every secret is guarded by hazardous environments and natural catastrophes.
    Grab Your Intergalactic Hiking Gear!
    Strap on your hiking boots, check your oxygen levels, and get ready to venture into space. Use a variety of unique gadgets to probe your surroundings, track down mysterious signals, decipher ancient alien writing, and roast the perfect marshmallow.
    -------------------------------------------------------------------------------------------------------
    Outro Song: Click and Scroll • Cadmium - Click & Scro...
    Music: Epidemic Sounds (various) www.epidemicsound.com
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  • Hry

Komentáře • 98

  • @meridiasbeacon7669
    @meridiasbeacon7669 Před měsícem +22

    Ironically I think Giant's Deep is by FAR the calmest planet, it feels... gentle, despite its immense forces of nature

    • @CatOnACell
      @CatOnACell Před měsícem +7

      Apart form timber hearth it's certainly the "safest" for new flyers. They use the water as a giant mattress to catch any speeding ships. And the only things that can really kill you is gravity. There's plants everywhere for oxygen.

  • @TheOnlyOne516
    @TheOnlyOne516 Před měsícem +35

    Giant's deep was actually the very first planet I went to in Outer Wilds, and bro the cyclone's sending me into space absolutely ROCKED me

  • @richardbudge9416
    @richardbudge9416 Před měsícem +35

    But remember: Giant's Deep is not Dark Bramble. Then everything seems nicer

  • @ainadagurmawth6616
    @ainadagurmawth6616 Před měsícem +49

    The physics of space are actually quite simple. You don't get flung out because you are going just as fast as the cannon. In relation to each other you both aren't moving, everything else is whipping around. Think of it that way... you have a point you are anchored to, then everything else is zooming, so the cannon is still, but giant's deep is moving. Then when to anchor to a planet, the planet is still and the cannon is moving.

    • @CatOnACell
      @CatOnACell Před měsícem +6

      Relativity is weird once you get used to it. Woth enough self-esteem you will never move again. You move the universe around you until where you want to go comes to you.

    • @ainadagurmawth6616
      @ainadagurmawth6616 Před měsícem +11

      @@CatOnACell Actually funny you say that... fun fact about this game, the player doesn't move at all, it's the map that moves around you. They had to do this to get around floating point errors. Outer Wilds is a wonder, not just in it's story, but the design too.

    • @ThatJay283
      @ThatJay283 Před měsícem +1

      ​​​​​@@ainadagurmawth6616 this is also true for any game, if you get enough into graphics. like, rotating your camera actually just rotates the world around you, and walking forwards just moves the world backwards. graphics and sound works on a fixed co-ordinate system, while graphics is eventually based on the pixels of your screen: x is horizontal pixels, y is vertical pixels, and z is stored in the depth buffer to determine for other pixels of other objects whether to display them or not.
      so outer wilds doing this for its physics engine too just means that it doesn't have to be done later, leading to more accurate graphics and physics :)

    • @seekvapes9641
      @seekvapes9641 Před měsícem

      @@ThatJay283 I don't know any game other than Outer Wilds that keeps the player at the center of the universe. Other engines just move the player, and have a rendering camera attached to their head, which projects and renders the world from it's point of view every frame. Outer Wilds keep the player and his camera at (0,0,0) coords, and actually move the world's coords in the opposite direction of player's "movement". But in the end, isnce both techniques are identical except those rounding errors in the result you can't tell. You can get rounding errors in Outer Wilds by going far awway from the solar system, that place the system so far that IT beging to glitch via those errors, while the player is perfectly still. As for gravity - if you move sideways just fast enough outside ofd atmosphere that would slow you back down, you will remain in freefall in orbit, as the gravity will just keep bending your direction into a circle around the planet. Slow down and you fall into it, or speed up and get flung into space. As long as you keep close to the cannon (or anything else) that is in orbit, then you are in orbit as well. All masses get accelerated by gravity the same. Also the gravity is strongest at the surface, when you go below, it will drop until it zeroes out at the center (zero-g cave, dark bramble's entire interior, and a couple of other planet's cores) because the planet's mass is all around you pulling on you in all directions that cancel out.

    • @ThatJay283
      @ThatJay283 Před měsícem

      @@seekvapes9641 idk about game engines, but the graphics APIs themselves (OpenGL, Vulkan, DirectX, Metal, etc) all work on a fixed co-ordinate system where the players camera is at (0, 0, 0). all games either have to convert their coordinate systems to be more camera centric at some point down their graphics/audio pipeline, but it's nice knowing that outer wilds doesn't.

  • @kacpergryba2307
    @kacpergryba2307 Před měsícem +22

    You got stuck that one time, because your ship landed close to a piece of floor that has it’s own gravity

  • @EmOrganically
    @EmOrganically Před měsícem +14

    25:39 LOL, Gabro's just there still chillin playing his flute, not the LEAST bit bothered that he's been picked up, lifted into space, floated out of his hammock, dropped back down, and thrown into the ocean. All the while just toodlin' away :')

  • @jasonkeats931
    @jasonkeats931 Před měsícem +8

    "what's stopping me from getting flung out the second I leave"
    the only forces acting on you are the gravity from the sun (only strong enough to keep you in effectively the same orbit around as Giant's Deep), the gravity of Giant's Deep (which you are orbiting around along side the Orbital Probe Cannon (OPC)), and your jetpack. You're in a vacuum so you you don't have to worry about drag slowing you down. unless you burn really hard in one direction, there quite simply isn't any other force that could send you flying off. Just lock onto the Probe Cannon piece (or anything else you don't want to get too far away from while in space) and make sure the number showing you speed doesn't go too far into the negative, and you won't careen off into space.
    the thing to remember, the OPC is zooming around Giant's Deep in orbit, but to board it, you necessarily have to match it's velocity and orbit Giant's Deep at the same or a similar speed yourself, and that momentum doesn't randomly change when you get a couple feet away from it (unless you get hit by a rock or use your jetpack).

  • @rob-rendell
    @rob-rendell Před měsícem +5

    9:49 Excellent use of the Little Scout! Chert and Tektite would approve 😁
    17:17 "Am I not allowed you use my jetpack here?" The jetpack is part of your suit - you can't use it if you haven't put it on! It does make re-visiting places in the village much faster though.
    28:58 Gabbro's quantum poem was the thing you found in the Quantum Grove on Timber Hearth in episode 1, about 1 hour 11 minutes in.

  • @Nazzul
    @Nazzul Před měsícem +6

    An incredibly fun lets play. Your emotional reactions to fear and ignorance of newtonian physics causing you to crash spectacularly make watching this entertaining!

  • @sushicatmalika1657
    @sushicatmalika1657 Před měsícem +10

    wow you handled the ocean really well Butch. Proud of you

  • @ThatJay283
    @ThatJay283 Před měsícem +5

    gabbro feels like the kinda hearthian that would love the time loop because it gives them infinite weed

  • @onecosynaya
    @onecosynaya Před měsícem +2

    oh, the musical cue for the sun going supernova starting RIGHT as you got in the water is a whole other level of cosmic cruelty lol

  • @corydharma
    @corydharma Před měsícem +3

    That last "landing" was phenomenal.

  • @loganthrives
    @loganthrives Před měsícem +3

    lmao the ship crash at the end was in the middle of the village. Congratulations, you've added +1 to your personal Hearthian fires started count. Slate would be pleased. Mayor Rutile would be displeased.
    One of the best things about the Outer Wilds community is the collective sense of letting new players experience it for themselves without ANY spoilers. When I first played the game for myself I got confused about what I was actually supposed to do with it and felt a bit like being thrown into a sandbox, like I didn't understand the objective. So I Googled it to try and figure it out.
    I found a post I think was on the reddit for Outer Wilds that just said its a mystery game - you're trying to solve the mystery. If you've played any amount of the game then you know about the Nomai, the time loop, and the sun exploding, so they then went on to add that if you get stuck or confused about what to do then you should try answering the why of those things (why is the sun exploding, why is there a time loop, what were the Nomai doing, etc.) in order to progress. It was so helpful and didn't spoil a thing that I hadn't already figured out for myself within an hour of playtime.

    • @rostbot2885
      @rostbot2885 Před měsícem +1

      Well, at least he crashed into the river, right next to the water fall, so putting that fire out might have been a bit easier than usual. But Spinel probably had an awful time until the sun exploded.

  • @nnelg8139
    @nnelg8139 Před měsícem +7

    It's not 0G in the cyclone, it's 0G when you are in free fall - the two are equivalent under gallilean relativity.

  • @Felix-kd8tn
    @Felix-kd8tn Před měsícem +3

    45:34 basically, you're going the same speed and direction and being acted on by same forces. In space with no atmosphere you're just gonna keep doing the same thing.

    • @Felix-kd8tn
      @Felix-kd8tn Před měsícem +1

      You're both circling giants deep in the same way

  • @fedoralobstar102
    @fedoralobstar102 Před měsícem +4

    the reason you dont get flung out of the probe cannon when leaving it is because you and it are both in the same inertial reference frame, i.e. you and it are moving together at the same speed orbiting giants deep so it doesn't matter if you move outside of or away from the probe cannon because you are orbiting giants deep too with the cannon, basically from your point of view/reference frame the probe cannon is not moving. Its like how if you're in a plane and get out of your seat and stand in the aisle you dont immediately fly backwards into the back of the plane and die, the plane accelerated you up to its speed so even though it feels as if you're not moving(because relative to the plane you aren't), relative to the ground you are moving the same speed as the plane. Here you flew your ship into orbit around giants deep matching velocity with the probe cannon so unless you slow yourself down your not going to leave giants deeps orbit just by going outside of the probe cannon, like how astronauts dont fly away from the ISS at like 10000mph once they go outside

  • @ThatJay283
    @ThatJay283 Před měsícem

    one explanation that I really like about orbiting things, is something falling towards something but going so fast in one direction that it misses every time

  • @alansmithee419
    @alansmithee419 Před měsícem

    I love how he just had an existential crisis at the end there without even noticing.

  • @souperbird1774
    @souperbird1774 Před měsícem +1

    I love these videos man. Your voice is pleasant to listen to and I appreciate the vulnerability. I've been wanting you to play this because I knew you'd appreciate it lol, this playthrough is great so far

  • @rainbowsnek
    @rainbowsnek Před měsícem +1

    "but earth has atmosphere, which in my head protects me"
    its the opposite :P in space there is no wind to push you around

  • @anthonysmith6413
    @anthonysmith6413 Před měsícem

    I was so right in saying your Outer Wilds Playthrough will feel like the Subnautica one.
    So awesome. Having a lot of fun watching!

  • @0Dac
    @0Dac Před měsícem +13

    Maybe its good to have a list of things youve seen and told yourself youll check it later but forgot:
    Sun station
    Sounthern observatory on brittle
    Tower of quantuum knowledge
    Black hole forge and a floor of hanging city
    The interloper
    The vessel said theres more to explore here (you blew up before you could explore)
    Did i miss anything?

    • @Felix-kd8tn
      @Felix-kd8tn Před měsícem

      This is a great!
      The ships computer actually does it automatically too.

    • @codebracker
      @codebracker Před měsícem

      Also the quantum signals

  • @W.Heisenberg
    @W.Heisenberg Před měsícem +4

    Keep up with the great videos, bro. I'm loving this series.
    Just a tip, when reading in the game the time stops, unless the sun is just about to explode, so don't worry about reading things fast when the sun is not critical.

  • @MissBluu472
    @MissBluu472 Před měsícem

    Gabbro is my favorite. Giant’s deep was the first planet I visited. The awe I experienced while being tossed around the water/cyclones/islands made me realize this wasn’t a normal game.

  • @GlowingOnion
    @GlowingOnion Před měsícem +1

    This turned very philosophical and I love it!

  • @asgergotved1263
    @asgergotved1263 Před měsícem +3

    7:18 excuse me, I liked it as soon as I opened it. But yes, I am a sadist

  • @Atlessa
    @Atlessa Před měsícem

    To answer your question about space physics around 45:00
    In one word: Gravity.
    The reason you don't YEET off into space the second you leave (for example) the ISS is the gravity of Earth. The same force that keeps the ISS in a (more or less) stable orbit will keep your body in the same orbit. Because gravity affects all things equally, regardless of mass.
    If you are on the same Orbit as the Orbital Probe cannon, that is at the same altitude above Giant's Deep, and the same velocity (speed and direction), you will STAY on the same Orbit as the Orbital Probe cannon, because there's nothing there to change your velocity, except for your own Jetpack. Which you obviously have full control over. That's why it's "safe" to leave the Station through any of it's openings.
    The same gravity also keeps our Moon from flying off, by the way. And the Moon's gravity causes the tides on Earth. So much for "there is no gravity in Space" as most people think...
    On a related note: it's actually easier to fling something out to Jupiter than it is to have it fall into the sun. Because gravity and orbital mechanics are MUCH less intuitive than simply "there is no gravity in space" (GODS I hate that trope)

  • @LockeRobsta
    @LockeRobsta Před měsícem

    It took me an embarrassing amount of time to figure out you had to swim under the island. I kept trying to Zero G fly underneath it while it was in space. Many hard landings..
    Well done Butch.

  • @guri256
    @guri256 Před 5 dny

    Fun fact. The game doesn’t really start until the statue sees you. The volcano doesn’t erupt, brittle hollow doesn’t fall apart, the hourglass twins don’t do the sand thing, and the sun won’t explode.

  • @Phirework
    @Phirework Před měsícem

    Saving this video to watch on the weekend with a bag of popcorn, but liking and commenting today to appease to the algorithm gods. 🙏

  • @DiceandDualsenses
    @DiceandDualsenses Před měsícem +2

    Amazing as usual Butch!

  • @ThatJay283
    @ThatJay283 Před měsícem

    about skipping things, one thing i love about this game is when you accidentally skip lore, it will tell you :)

  • @jamesmonk2009
    @jamesmonk2009 Před měsícem

    Giants Deep was the first planet i went to, and when i entered the atmosphere and saw the cyclones and the water and the whole sight, my jaw hit the floor. There's something so majestic and terrible about it.

  • @ikegamesmith2778
    @ikegamesmith2778 Před měsícem +1

    The memory and time thing makes me think of "Steins;Gate", an anime/graphic novel where the protagonists figure out first how to send text messages into the past, then memories. Sending the texts would change the present(Only one person had the memory of before the changes happened), implying that you are effectively changing the past. However, when they figured out how to send memories, it was like time travel. I think that being on the sending side, aka not the one on the receiving side, is just the act of re-writing history. Being on the receiving side, the one to obtain the memories, would seem like time travel because you are receiving a signal from the future, and that signal is the memories that could happen. But then, on the receiving side, you are obtaining something that doesn't exists yet, a 'possible' future. An as of yet unobserved future. Starting to sound like quantum physics...
    Anyways, cool as it is to ponder, the end result is the same as the Nomai said, as the mere act of having sent/received the memories will alter the present/future. Best just to be like Gabro and don't think about it too hard, rather live in the moment.

  • @JosephStevensonTheStooge
    @JosephStevensonTheStooge Před měsícem

    I had a great time watching this. Giants deep is both scary and wonderful. This planet was super stressful, but worth the exploration. I'm glad to see you're still enjoying the journey!

  • @Raineri56
    @Raineri56 Před měsícem +2

    Was just about to hop on overwatch before i saw that you had posted, thank you butch for saving me from destroying my computer🙏

  • @R4bStraightFromItaly
    @R4bStraightFromItaly Před měsícem +1

    I've,been looking your videos since april 2023 with the subnautica serie,one of my favorites of all time,and a year later I'm watching you screaming in a only-ocean game once again,this might sound sadic but I couldn't be happier!

  • @nousername8162
    @nousername8162 Před měsícem

    bro im like actively excited for every new episode lol, this playthrough got me hooked

  • @AlexHuntercreativememory
    @AlexHuntercreativememory Před měsícem

    Absolutely love this series

  • @shakespeareaholic
    @shakespeareaholic Před měsícem

    Can only like once, never played this game and never will but ive followed the story well through Butch

  • @avsbes98
    @avsbes98 Před 25 dny

    31:03 I'm pretty sure you have managed to park your ship sideways on the "Gravity Plating" so the ship and you keep being pulled towards it.

  • @Vestele8
    @Vestele8 Před měsícem +1

    I was just thinking about your Outer Wild vids and there you are! : D ❤

  • @ElysianRame
    @ElysianRame Před měsícem

    I love this game to this day. I literally never found the vessel so I'm excited to see more of that!

  • @r.kiarni
    @r.kiarni Před 6 dny

    Giants deep was the first planet I ever landed on and I have never picked up this game since 😂 though now that I watch this, I would’ve NEVER been able to make it through dark bramble

  • @myth4020
    @myth4020 Před měsícem

    loving the series!

  • @selenawolf2466
    @selenawolf2466 Před měsícem

    Haha, sorry Butch. But I enjoy watching you deal with water as much as my friends and family look forward to me getting into spider areas 😅

  • @oldladyhater
    @oldladyhater Před měsícem

    Space physics is truly crazy stuff. It melted my brain a little to learn how "orbits" truly work. The ISS, for example, orbits Earth. But it's not like it's just happily floating along up there. The ISS is actually still extremely affected by Earth's gravity, it's just falling SIDEWAYS at 18,000 mph to counteract that. That momentum is pushing it away from Earth, just as much as Earth's gravity is pulling back on it, and this balance allows it to orbit the planet 250 miles up. Falling sideways at 18,000 mph. Ludicrous

    • @Glinkis
      @Glinkis Před 14 dny

      Well, that's how all orbits work.

    • @oldladyhater
      @oldladyhater Před 14 dny

      @@Glinkis Yeah, of course. I'm just saying the actual physics of it were surprising to me.

  • @sword4005
    @sword4005 Před měsícem +2

    there a option in the menu, it freeze time when you reading

  • @indiegamechris4759
    @indiegamechris4759 Před měsícem

    You can do it! I promise it's worth it!

  • @crimsonharvest
    @crimsonharvest Před měsícem

    You did good with the orbital rendezvous and spacewalk. If you want to learn about why orbits do what they do, Kerbal Space Program helped me immensely because its simulation lets you do the hands on maneuvering and see the consequences short and long term.

  • @alansmithee419
    @alansmithee419 Před měsícem

    5:30
    Hate to break it to you, but "take" is also a euphemism.

  • @MiaNova21
    @MiaNova21 Před měsícem

    Love your videos!

  • @vojtechstrnad1
    @vojtechstrnad1 Před měsícem

    There's really no such thing as "being sucked in by a planet" when you're orbiting it. You need to deliberately apply force to cancel the orbit to land. Even then, you're technically still in an orbit, just one that coincides with the planet's body.

  • @controler1046
    @controler1046 Před měsícem

    Butch forever 💟

  • @Pr0pheceye
    @Pr0pheceye Před měsícem

    Giant’s deep time!

  • @shakespeareaholic
    @shakespeareaholic Před měsícem

    Ahh shit here we go again

  • @blairhaffly1777
    @blairhaffly1777 Před měsícem

    Yes, what a nightmare. An ocean planet without a reef or shoreline to make rideable waves? It's a sick joke.

  • @thescatman420
    @thescatman420 Před měsícem

    Yo man what's good with you I am good and I am liking the series

  • @TheShadowscale
    @TheShadowscale Před měsícem

    Bruh has had "engage auto-pilot" on his screen for like 6 hours and still speeds directly into planets, or just hurtles past them. At least try it. You haven't once this whole run. It approaches your target, slows down, then matches velocity, putting you into a stationary orbit so you can manually land. Just be mindful that the auto-pilot does not account for the sun.

  • @theguys3722
    @theguys3722 Před měsícem +1

    Cool

  • @pietermuller3809
    @pietermuller3809 Před měsícem

    Hey butch there's an old game called prey you should try it

  • @elizawulf8180
    @elizawulf8180 Před měsícem

    After Subnautica, I knew this was the perfect game for you ^^
    (sorry)

  • @Boywhoisheadcrab
    @Boywhoisheadcrab Před měsícem

    Please try alien isolation!!

  • @theotherbird8381
    @theotherbird8381 Před měsícem

    Yo wait he finally understood the end times music? Real?

  • @sarahholdcroft5053
    @sarahholdcroft5053 Před měsícem

    tricked us..

  • @FLUX_101
    @FLUX_101 Před měsícem +1

    👇 if butch should play grounded next

  • @danielcluistra4484
    @danielcluistra4484 Před měsícem

    comment for the algorithm :)

  • @gigantomato
    @gigantomato Před měsícem

    Tomato pressed like.Tomato likes if Butch suffers. 🤣

  • @fedoralobstar102
    @fedoralobstar102 Před měsícem

    gaming(real)

  • @danielharrington5690
    @danielharrington5690 Před měsícem

    Subnautica 3

  • @pietermuller3809
    @pietermuller3809 Před měsícem

    Bro I love watching you get a good scare but the scream last episode was not in accordance with your name. I nearly wet myself laughing bro.

  • @jandestrukter
    @jandestrukter Před měsícem

    Day 6 of asking Butch to play alien isolation 🙏

  • @BlueArachnid48
    @BlueArachnid48 Před měsícem

    First

  • @ProjectMoff
    @ProjectMoff Před měsícem +1

    Bro, there’s stars when the cyclone goes over because you’re in space, the cyclone sucks you into space and then you come back down. I know you pretend to be a bit dumb dumb for entertainment but sometimes it’s a bit too much and you make me pick my 60inch TV up and shake it. Also the physics of inertia are simple to understand, you know there’s no reason to believe you’d get sucked out into space by going outside of the station while you’re in zero G, it’s the same conditions inside as outside, doesn’t matter how fast it’s moving you’re moving with it, but of course, you know this, just saying, the script is getting a bit unbelievable imo.

    • @fightingfaerie
      @fightingfaerie Před měsícem +1

      Did you watch the rest before making this stupid comment? He figures it out. No need to be rude. Not everyone knows space physics.

    • @brayerkh
      @brayerkh Před měsícem

      Dude, all you had to do was watch 5 more mins after this point to see he figures it out... I mean a planet with tornados that shoot islands into space is kind of wild, so I get why he didn't figure it out off the rip. If you get this upset just from someone's reaction to a game: you have a problem and you should seek mental help immediately.

  • @TheOnlyOne516
    @TheOnlyOne516 Před měsícem

    First