Chikuma II Tone Class Heavy Japanese Cruisers IJN CA World of Warships
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- čas přidán 23. 07. 2024
- Chikuma II Tone Class Heavy Japanese Cruiser ww2 IJN CA World of Warships Wows Preview Guide
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0:00 Chikuma Intro & History
1:10 Armor, Consumables & Captain Build
4:04 Chikuma Airgroup Torpedo Bombers
5:02 Chikuma Main Battery 203mm & Secondaries
7:10 Chikuma Torpedo, ASW & Anti Aircraft Armaments
9:49 Chikuma Maneuverability & Concealment stats
Chikuma II is A heavy cruiser of the Tone class-a series of ships distinguished by their unique layout and presence of their own air group on board. The warship played an active role in the Pacific War, with encounters ranging from the attack on Pearl Harbor to the Battle of Leyte Gulf, where she ultimately sank. She bears the name of a river on Honshu island that had previously been assigned to a light cruiser that served in the Japanese Navy from 1912 through 1931.
Joining her sister ship Tone, Chikuma II will be an excellent fit for captains who enjoy stealthy Japanese heavy cruisers and hybrid gameplay.
Her main battery is represented by eight 203mm guns in four twin turrets with slow traverse speed and limited firing angles, resulting in rather low damage per minute. In comparison to her sister ship, Chikuma II's torpedo bombers will reload more quickly, have more damage potential, and can be stored as up to two charges. Additionally, her ship-mounted torpedoes will have long range, high damage, and improved launch angles due to the torpedoes' ability to turn after hitting the water. Excellent concealment and access to the Smoke Generator consumable will be valuable tools, but her small HP pool and weak AA means captains should take care when detected. Chikuma II also has access to Hydroacoustic Search and Defensive AA Fire in the same slot.
Chikuma II heavily relies on her squadrons and will be most effectively played by using her stealth to take advantageous fights. Enemy targets may be softened up by using her torpedo bombers and high-damage torpedoes, then followed up with main battery salvos from the cover of smoke. In direct confrontations, Chikuma II will fare poorly against her peers, so captains will want to avoid engagements in open water against enemy cruisers and battleships.
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#carbinecarlito - Hry
Hello and welcome everyone, today's video features a preview guide of the Tone Class heavy Japanese cruiser Chikuma at tier 9 that has entered testing. Let me know what you think in the comments and until the next time keep sailing it like you stole it o7
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Good info CC, ty
You are most welcome and thank u👍
Tone with smoke and Hakuryu torps. I might keep my eyes peeled for when this gets released
It could be spicy indeed
I would like to see Chitose in both configurations.
What do you mean exactly? A full torpedo build?
@@CarbineCarlito Seaplane tender which the Japanese at times used her more as a cruiser and her final carrier configuration.
You should be running the 3 points torpedo skill since it applies to your torpedoes and your aerial torpedoes.
Oh yes I simply put in my Yamamoto captain to get the base stats. I even stated that it was early testing and I had not yet optimised the build. When the gameplay review is ready I'm sure I will have incorporated all of the good ones 👍
Its stats are identical to the Tone, except for the aircraft and torpedoes, and the fact it can mount reload mod
Don't forget the very powerful smoke screens and low smoke firing penalty👍
I wonder if that's going to be enough to make it competitive at t9. All I know is that already at t8 Tone can't really take hits without taking massive damage, so Chikuma being up against super ships is gonna be interesting
@@Denryuu0 I guess only time will tell :D
This Wexford-Scammer is working hard i think
Maybe I'm just a poor misunderstood artist trying to paint the town with my own unique shade of mischief!😂
That armour does Not look suitable for anything closer than long range at tier 9 lol. Unfortunately that'll make it a backline half carrier that will hide in cover. Similar issue with the Tone already.
Chikuma currently has excellent concealment and smoke screens with a very low smoke firing penalty allowing it to potentially operate way closer to the action
@@CarbineCarlito Hm.. I'm forgetting to consider the aircraft spotting changes coming. My concern is that it'll be too big of a risk leaving your ship on auto pilot to launch planes while you're close to the enemy. But I'm interested to see how it works.
Interesting. Could one Poke a Bear with this? :)
Oh definitely I'm already imagining creative ways to use the aircraft to push/force turn targets into my ship base torpedo spreads😂
LOL Tone in lvl 9, need more copies of ships in game
So, Ship based on design that is meant to kite , has no guns in the back for kiting? and front turrets that are facing back appears to have limited angles. I do see this one getting nuked a lot. Don't care about 1 plane gimmick, it's useless on the other ships like that.
We will have to wait and see of course it's in early testing so time will tell👍
Let’s see what comes out in the final version. But if they don’t modify the firing angles, it will be hard and risky to kite in this.