Interestingly enough, historically that was correct. Anatolia was some of the richest territory in that area of the world, by a LARGE margin, to the point that Roman generals would jockey for the ability to wage war there, since much of your spoils depended on where you were looting. Keeping your troops happy was easier if the spoils were greater. Gaul, for instance, of Caesar's conquering fame, was considered an utter backwater compared to the developed riches of modern day Turkey. Granted, that was biased, but still.
@@lugotorix6173, the map doesn’t even have the other half of the Parthian empire. Parthian empire was historically the richest and most powerful adversary the Romans ever faced except the Sassanians. Also, some important cities in Mesopotamia weren’t even in the game, like Ctesiphon
All of his are, I like to think that he’s been playing the long game on his videos. Like sure, RTW is the best game ever, but its old enough that it’s weird for someone to make guides and stuff well over a decade later
I personally have never played a total war game, but love Roman history. I preordered Rome Remastered and am watching videos like this to help understand the gameplay a little before I jump into it.
@@Blaze-te5ql if your PC isn't to bad i would recommend getting Rome 2 and playing it with the DEI mod. There are many submods that flesh out the Roman Roster to a ridiculous extend
It's funny how the Parthian intro clip talks about how much gold and wealth flows through their desert. Seems like none of that wealth stops in Parthia.
Seleucids had a glitch exploit where their extra long pikes poked through gates which meant they could attack incoming rams causing that unit to drop the ram. Never lost a siege thanks to this :-D
@@lugotorix6173 thank U for this show I been playing this game over 15 yrs on and off it's my favourite game in the world I love games like that but there's only some thinks I didn't like is that we couldn't choose all the countries and ur right it's hard to get on country to other but this game helps me relax
Nice video but where is SPQR 😂😂😂... Na just kidding, man my favourite faction is the Julii can't beat them. I won on easy and medium difficulty levels now I'm trying hard 👍👍
Yeah true i just played through like 15 different campaigns and they always stomp on them xD I think also cuz Germania tries to conquer the Amazoness settlement and they waste a lot of troups there instead of fighting the Britannia and charriots are op in automatic resolve so thats why. If u ever attack a settlment with like 3 charriots units in it and u have like a whole good army and even good win ratio like 10:1 you still lose xD
Britons definitely have a much better starting position than either Germans or Gauls. Your lands are mostly safe and you have only two natural enemies - both of whom are overspread and can easily be taken on at the same time.
@@julianlipsky2323 they're pretty killable by archers though, especially gallic archers, so if you survive long enough against them you'll get a perfect anti~german weapon in the late game
I love doing custom battles as Germania cause the only units I have seen that can beat berserkers are basically super heavy pikeman and elephants. Unfortunately when I tried to play Germania (I was like 12 so I was still not good at the game), I went bankrupt trying to get the berserkers.
There is one faction, supposedly off limits, one can consider: The Rebels. Maybe only available in a cracked version (and you still need to hack one of the game's folders to make them available). Once I tried them and they were both pretty powerful but also a massive challenge. You start with a lot of settlements and a huge army, albeit spread-out across the map. Basically your first two/three turns you have almost a battle per settlement against the odds. It is definitely a lot of fun!
Rebels are piss easy (and very buggy), that's the problem. You can ignore public order and economy since you get free armies anyway. Quite a lot of factions can be strangled in their cradles by starting rebel forces (like Pontus or Dacia or Numidia).
@@TovKafur Duh, they weren't meant to be played. They're there to occupy land and cause devestation to settlements, which lowers your income so you have to hunt them down. That's the whole idea behind them.
In my opinion seleucid is the best faction to play with. It could be challenging at first because everyone will try to get you, but that means more fun. If you manage to survive it you will end up with the strongest army and easily win the game
Well sir, good for u, after years i decided i try to go back to play and do qhat i consider to be cheese, scythia, fck me mate literally every pitch battle is like 3000 kills 100 deaths. Fcking absurd
surviving the initial challenge is too easy...you can never lose a settlement as Seleucids (or any Hellenistic faction for that matter) because your enemies have no way to fight pikes / hoplites in siege defenses. A full doomstack will literally go hear first and die against a single unit of phalanx
A strategy I adopted as an experiment was to abandon the starting position. Leave my eastern cities for the enemies and just keep Antioch (and maybe turn Babylon into a lone fortress). I push west as fast as possible and secure rebel anatolia and quickly conquer Greece. This puts me in a position to begin conquering Rome early, without having to deal with Egypt, the Parthians, or Pontus attacking from 3 sides. Athens starts out as a rebel city and should be the first target.
Generally agree. Major factor: the early game units you have to work with. A rtw vet myself, I would switch Carthage with Thrace; play with Carthage on vh and start a war on each front (iberia, africa, sicily) - you will still roll everyone with a combination of light inf+cav. Try do the same with Thrace, you get rolled by everyone.
Thank you thats very interesting, I spent a long time deliberating between Carthage, Thrace, and Dacia; and I originally put Carthage ahead but I didn't in the end because you are forced to engage with the Scipii from turn 1. Very interesting take though and I appreciate the feedback ! :)
@@lugotorix6173 Now for me one of the big problems with Carthage is their early level infantry. Town Militia, Iberian Infantry & Libyan Spearmen are 3 of the weakest options in the game at each level. You have to reach Large City tier 4 before you can recruit the more decent Poeni Infantry. Thrace and Dacia's infantry options win at each of the first 3 levels comparitively.
I haven't played as Thracia or Dacia but I would agree, especially if one focuses on cavalry. Cavalry in general is strong in most Total War games and Carthage has pretty good cavalry, especially early on (later on they are more likely to contend with other factions catching up or getting near other cavalry-focused factions, still good units, though). It is also a marked weak point of the Romans. Later on you can roll in the infantry for more diverse armies.
I was surprised you ranked Spain as the worst faction, They are my favorite barbarian faction to play. No real threats in the beginning , so easy to build up military buildings fast. The iberians infantry are cheap and good fodder for drawing range fire and breaking as a first wave on enemy troops while the scutari and naked fanatics hit second and break formations while thier adequate cavalry flank and rout the remaining troops . It is easy to get them economically viable if you take out the Carthaginians first. If you hit fast and hard early game with the spanish , they are deadly.
As someone who has played dozens of campaigns Carthage is definitely my favorite. But from the point of view of a beginner/average player Carthage has possibly THE worst starting position. Especially if you play on VH or even H difficulty as you have to outnumber Roman ships.
IMHO Germania should be place one. Step 1: Select entire army Step 2: Press Berserkerbutton Step 3: Go get a coffee and come back to the victory screen Repeat until Rome has been civilized
@@beautifulaffliction1742 bigotry. the number one reason why everyone is better then everyone else. also i can see that major powers do play a bit in the middle east.
@@hammer3721 true, AI Gaul gets destroyed by the Romans and hides out in Spain for half the game. What I am saying is that Gaul when controlled by the player has a lot of potential to expand very quickly and in a lot of locations due to their strong military beginning.
I mean, seleucid always got slapped by 4-5 factions at the same time, while Gaul will spent their time fighting mostly romans, since brits usually go after germans, and spain prefer to turtling themselves
@@wearing_a_golden_facemask_9432 that is true, Gauls early game is faster paced and has more potential. But their late game is the opposite with the Seleucids being much stronger
In the hands of an experienced player the Seleucids are amazing. Once you get actual pikemen, archers, and cavalry, you are effectively unstoppable. I loved my Seleucid campaign that I did not too long ago. Smashing Cataphracts into Urban Cohorts and routing them like they are nothing is the best thing in the world
Love the Seleucids, early campaign you have to make some hard decisions but the army is amazing late game. You have the some of the best combinations of units
The key in the beginning is abandoning Seleucia (it is in, by far, the worst position) and move those units and generals to the interior settlements. Once you can recruit Phalanx Pikemen, you're set to circle around Egypt and take the Nile. After that, it's easy peasy.
They are rly easy, you can win campaign in one hour, all you need is to build blacksmith in all settlements and only spam scythed chariots, chariots are op on autoresolve, so ony problem with seleucid chariots is that they have small numbers compared to egyptian ones, so you should focus on Egypt first, it may be hard to get to Alexandria, but once you break the egyptians and take Alexandria, campaign is basically over and you can do what ever you want, but best would be to secure middle east and then shipp all your armies to Sicily and destroy romans before they get Marian reforms...
@@tjharris8672 In my Seleucid Campaign I rushed Susa from Parthia and Halicarnassus in the West, managed to ally with Egypt for a while to secure the southern frontier. I pushed northwards and took out those powers. And then, by the time the northern wars were finished, my armies were good enough to go to war with Egypt, which I did and beat them nicely. Then it was onto Greece and Italy. I don't think I ever lost any of my starting settlements
One thing that I think is an important factor to consider (for non-roman factions) is the distance from Italy in their starting position. For example playing as the Greeks, the Romans aren’t really too much of a worry as they haven’t had time to build up yet, and if you rush them, they can be dealt with quite easily. But for someone like Egypt, by the time you get over to the Romans, they’ve built up an empire, many armies, and may have even reached Marian Reforms, so can be quite a difficult foe. Keep up the great work bro, always excited to see you in my sub-box 👍
Its very ironic considering Egypt is one faction that doesnt benefit from Marian reforms being triggered, all other factions could use having better bodyguards but Egypt gets a downgrade
19 - I never use the Bull Warriors - too expensive and by that time I've usually got the game won. 18 - They can't build Paved Roads, irks me to no end considering how advanced they are otherwise. 17 - Early Archer recruitment is pretty great and once you get ahold of Carthage, you start snowballing pretty quick. 16 - Damn fine late game units, but starting infantry is quite lacking - Militia Hoplites are basically Pink Pyjama Bois that can form a Phalanx. 15 - I like to block-off the Scythians with forts in the mountains - less I have to deal with them, the better. Parthia and Pontus provide relatively soft early targets as long as you're not reckless. 14 - No cav spam, no archer or phalanx spam. You can't start any further away from the Wonders. With no main strength, you'll have to rely on morale damage to get things done on the battlefield while keeping your squishy generals out of harm's way. This is NOT a noob friendly faction. 13 - This might be a harder start than the Seleucids since you start bordering Rome, but knocking them out early is preferable to dealing with them mid to late game. 12 - ELEPHANTS! WOOOOOO! You essentially have fast-moving siege equipment, one of the best starting settlements, a foothold on Sicily and Numidia is essentially a punching-bag. 11 - The only Barbarian faction that can build siege equipment, making them fairly unique and interesting. Thrace, Scythia and Macedon are fairly weak starting opposition as well. 10 - My fav faction to be honest - decent start on the Black Sea, decent unit roster and I love the color :) 9 - They're my most hated faction and I've never had a start with them that I've found anything other than annoying. I know they have upsides but I've never enjoyed playing as Pontus. 8 - You START with the best Wonder in the game and can quickly take #2 and a couple others very early. You can recruit the best mercenary units in the game right away. You can recruit SPARTAN HOPLITES. Your central location also means you can cripple the Romans and Egypt fairly early before they can really get rolling. Love these guys. 7 - Who doesn't love roleplaying as Alexander? 6 - Perfect campaign for when you're sick and just want to coast through the game. 5 - BERZERKER BOIS! WOOOOOOO! They have my fav unit in the game and I love the way their army evolves as it techs-up - it's more defensive in the beginning and more offensive once you're fully upgraded. It's also the only faction where I use ALL of the different religious buildings instead of just spamming the same one everywhere. 4 - Another evolving faction like Germany, the way you play the army changes as you tech-up. You start with two Wonders and can quickly access the rest. You also start with some of the best settlements in the game. 3 - I'd honestly put them at #2 - Patavium is one of the 10 best settlements in the game and the opposition makes them pretty noob friendly. You can roleplay as Caesar if you want, too. 2 - I'd put them at #3 due to their fragmented starting position, not to mention the 1st settlement the Senate wants you to take is Syracuse - a city with Hoplite bois and proper stone walls. They're the hardest start of the 3 Roman factions. 1- The Senate will tell you to conquer the best region in the game and PAY you to do it, and they come with Juno - the best religion in the game. No question that they're #1.
You missed Germania's most unique and important asset: Fear causing units that can rout a roman legion with one fearsome charge. First line: Night raiders-Chosen Swordsmenx2-Berserkersx2- Chosen swordsmen x2 Night raiders Second line : Schreeching women-x2-2-4 Chosen Archer warband-Screeching women x2 2 Barbarian cavalry/noble cav on each flank. Warcry charge first line, night raiders go and flank, when the charge ends, turn on screeching women ability .
Q and A question: I have a theory that RTW's simplicity in looks and in mechanisms is why one can easily let his imagination go while playing, much like while playing with legos, the player creates the "story" of the game while doing a campaign. What's your opinion on that?
That's funny I've been having the same thoughts. The clear, simple nature of the unit design makes it really easy and clear to role-play, along with the map being straightforward looking. I was thinking about this when playing med 2 and rome. Med 2 has much more detailed models that look great but the simple nature of the rome models makes them stand out in my head more. If that makes sense. They're more iconic I think is what I'm trying to say. And the remaster fixed the clone problem. Med 2 has some amazing looking stuff too though don't get me wrong.
Nice video- great to see people are still putting a lot of effort and thought into this classic game! The strengths of the factions really depends on the unit size. Rome is always going to be strong on any size, however the skirmish factions eg Egypt/Britannia/Parthia etc become very powerful on normal settings. With the campaign included, I'd definitely rank the Rome factions as the strongest in terms of playability. Julii probably as the overall most powerful, just on the basis of the weak factions Gaul/Germania/Spain to the North. Keep up the great work looking forward to your future videos!
Great vid! I played a long campaign (10 years or so ago) where the Ai Scythia actually killed Armenia and then took on the Seleucid Empire and then conquered Egypt. Probably one in a thousand chance
Please comment your QnA questions below!! I will try and answer as many as possible in the video (which I will record in the next few days), If I can’t for whatever reason I will definitely reply to your comment with an answer 😊 Notes on this video (spoilers!!): I put the Seleucids above a few other factions mainly because they do have some well developed settlements at the start, whereas Parthia, Numidia, and Spain do not. I put Germania above Scythia only because they have a more diverse army suitable for any situation. Although Scythia is better in the open field, Germania is better at taking/defending settlements which makes them marginally better in my opinion.
@@randomname2159 Thank you, I've never played those games before. For now I'm focusing on the older games but maybe I'll expand my content in the future!
I found Romans to be powerful in terms of versatility and tough basic infantry. Hastati with their shield can deal with early game cav or infantry charges very well. Deadlocking enemy with them makes for brutally efficient tactics without too much micro. Other factions are so specialized, that someone is bound to counter them easily.
Lugotorix I love your content so so much I was just wondering if you would ever do a Seleucid empire campaign on the channel anyway keep up the good work bye.
What makes me so happy about this video is the fact that there is still a very strong following RTW, and that so many continue to play the game today considering how far graphics and other rts games have come out. I really do hope they do another revamp of RTW by keeping most of it the same with the exception of updated graphics and maybe an even larger map.
great vid, would recommend you show some examples about what you are actually talking about, like maybe a map of spain on the campaign showing how far the cities are etc
I would definitely place Britannia much higher up. I think one of, if not the, most significant factors contributing to an easy campaign is having as few early-game fronts to deal with as possible, especially for the average player. Also important is for one's early-game enemies to have other enemies to worry about. In these respects, Britannia is perhaps the best faction in the game. In a sense, they have no fronts at all at the start (except for defending Samarobriva) due to the fact that the AI really doesn't understand how to use fleets. On account of this, you can just chill on your island for as long as you want, until you feel ready to attack Gaul or Germania. And then, even when you do this, you've only got 2 fronts to worry about, although the front you share with Gaul isn't much to worry about, because Gaul just gets absolutely obliterated by the Julii. For this reason, you've really only got to worry about Germania at this point. As you're fighting Germania, you will tend to have the advantage, in pitched battles especially, owing to your chariots. In the video you mentioned that you prefer regular cavalry to chariots, but in my opinion chariots, although perhaps not as versatile as cavalry, are ridiculously strong for two reasons: first, they absolutely shred enemy cavalry, rendering that element of your enemy's army completely useless (especially when fighting the AI, as they will stupidly charge into your chariots), and second, because they scare infantry, meaning that a well-timed chariot charge against your enemy's infantry line will completely break them. Then, the enemy's missile troops can be easily mopped up. This means that in every battle you have a very easy path to victory, due to the inability of the AI to think creatively: charge the enemy's infantry line with your infantry and charge the enemy's cavalry with your chariots, defeating them; then, hammer-and-anvil your enemy's infantry line with your chariots, likely routing them instantly; then, mop up whatever enemy units remain with your entire army. This strategy works especially well against Germania due to their generally poor morale. So, your path to the mid-game as Britannia is really quite easy, as you can conquer Germania and whatever parts of Gaul are up for grabs, setting yourself up perfectly for taking on the Romans. As such, I really think Britannia is one of the easiest factions in the game.
Ah, finally, the best RTW youtuber returned! As for the question: would you like to try some mods? Not necessary the big and scary one but something like Mundus Magnus that only changes the map by adding tons of rebel settlements and moving some starting positions a bit (Parthia finally makes sense!). Also some versions of it add new small units making weak factions stronger.
Dacia seems to me broken that they can recruit Archer units in the main settlement from beginning its so OP on early battle againts other barbaric tribes
Archers and cavalry are so busted in this game. So many units in this game have low amour, range fire mow down troops like no other. Even light Cav charge knock over bodies, so easy to use any Cav to zerg swarm one side wing and cause chain route, anything other than phalanx and good spear have nightmare agasint Cav, and cav have low upkeep
They should've made it a mercenary unit that you can recruit from time to time instead of them having them early game. I don't know how good archers are for the auto reslove but Dacia out of all the barbarian factions is the one that conquers the most and usually survives for a long time.
Great video! Very informative and interesting as I just bought Rome 2 the other day (and a few DLC campaigns) and was feeling rather overwhelmed by all the factions you can elect to play. As a complete noob to the game, may I presume that to get a real "feel for the game" and max out the campaign enjoyment (and success), it is best to start playing the game as a Roman faction? Anxious to check out more of your videos to help me learn the ropes. Just subscribed so keep up the great work, sir!
I've played this version since it was released back in 04/05 Lugotorix is pretty spot on here. Brutti have the best position by far. The only folks they need to worry about is Macedon as Julii have to deal with Gaul but I prefer Scipii. I like their position of being on Sicily. You get a naval boost too. You can rule Med seas very quickly with Scippi. I'm quite brazen I will send an army to Kathos straight off the bat and get it settled Kydonia. At that point you have a foothold in Greece without having to initiate a war. Gets some elegancies. I will usually side with Macedon over Greece because you have to take their settlement on Sicily. Love this game I am so surprised but happy its get getting remastered .
Hi! The maintenance of the egyptian units is rather high. I also hated the fact that early game the generals are part of chariot units and had a tendency to die because of it. Other than that it's a really nice faction to plan for both beginners as well as more experienced players. Great units and lots of temples to pick from and also the academy to create good governors. Back in the day I mostly liked playing the gauls and carthage. Gauls are fun because early game you have to play barbarian cavalry a lot but you have to switch to foresters later on. Not easy and really cool! And carthage because you have to focus on economy early on with units that are not the greatest. Later on there are far better units but they are expensive in maintenance. It's really difficult to pick a favorite faction and in my opinion that's what makes this game great. The units from different factions are really quite different and force you into playing the factions differently. Later total war games had more different units but those units all to often were mainly different in name. Without a doubt the most hilarious and fun unit to play were the germanian beserkers. It's difficult to play with them but if you do it right these guys are ultimate killers. Nostalgia. TY!
Hey Lugotorix, thank you so much for your content - great quality and effort ! Also you are quite the most accurate researcher and presenter of the RTW on this platform for me - without passionate work like you do, it would be hard to make people understand our commitment to the good old times of RTW and CA! Keep it up and all the best wishes from an bavarian Barbarian who whishes to spreed the great culture of RTW and hellenic values onto the normies ! IN GLORIE DIVINITAS ! ;_)
For an expert player, Parthia, The Seleucids and Armenia move up significantly. Expert Rankings by campaign difficulty/late game potential: 1. Roman Julii (I pity the Barbarians against them...yeah, easiest opponents and best quick expansion opportunity of the three Roman factions) 2. Egypt (Easiest starting position in the game + have a better roster than Greece in a lot of ways with better chariots and better cavalry- their phalanxes are a bit weaker but they have a good roster) 3. Macedon (most centralized starting position in the game and has a great roster from early to late game- your a bit surrounded but that's not the end of the world for you because your army can deal with that better than the Seleucids could) 4. Roman Brutii (Less easy than the three above, but still rather easy and you are pointed towards all 7 wonders early on, but your enemies are definitely tougher) 5. The Greeks (They go this high because their infantry is so good to the point they almost don't need cavalry. But they are the only faction that can boast that, plus of the "split" factions, they have the most manageable situation) 6. Carthage (this is the first moderate difficulty campaign because your situation is not nearly as good as Greece to start with units that can't stand up to anything but Numidia and Spain, and they are the least of your concerns. Although Elephants are your great equalizer) 7. Seleucids (They go all the way up here because they are not dogged by Armenia's economic woes at the beginning, and they arguably have the most diverse unit roster in the game of good solid troops) 8. Roman Scipii (Unfortunately the Scipii are the most likely to struggle the most in the Roman Civil War, and aren't pointed towards the most chance to expand, so winning as the Greeks, Carthage, and even the Seleucids is easier for an expert player) 9. Britannia (Safest starting location in the game, but their unwieldy unit roster can trip up expert players and chariots are overrated) 10. Armenia (I put them this high because they have the best late game of any faction in the game, but getting out of the blocks could even trip up the most experienced players for this faction) 11. Pontus (I put Pontus lower than Armenia because their late game is just not quite as good, and expert players know to get there) 12. Germania (Unfortunately the barbarian factions really suffer in this one, regardless of player skill. Britannia was placed higher because of their unique starting position, that's it) 13. Scythia (Struggle with Infantry but the best players can thrive with this faction given they have one of the best Cavalry rosters in the game, plus for one unit, Axemen aren't bad as an infantry unit) 14. Parthia (Quite an improvement from an average player's ranking, but their infantry woes still count against them, and because their infantry is worse than Scythia, they go here. However once they can get a few level 3-5 settlements, they become quite a bit easier for an expert.) 15. Gaul (You are in a worse position than the Seleucids to start and you lack the same late game army the Seleucids and Armenians have and are held back by a Barbarian faction limitations. Cavalry gets unevenly balanced in these ratings, and Gaul just doesn't have the same stuff) 16. Thrace (Weak early game, less than impressive late game+ they can only reach a tier 4 settlement, or tier 4 improvements in most huge cities (I forget exactly. Early borders are a problem. Dacia is kinda weak but you have no answer for Horse Archers of Scythia to start) 17. Spain (Terrible split up empire with no infrastructure, terrible early game, although their unit roster is quite interesting and has some good in the late game, especially with Infantry. Also your generals bodyguards are Carthaginian, I believe. The only advantage is that you don't have any powerful neighbors) 18. Numidia (Worst Starting economy, but that can change early on because you have a profitable neighbor in Carthage. Also a rather weak unit roster. Not much that most players can do with it, besides Legend) 19. Dacia (Worst starting position in the game and not good economically. They have some good techs early on that help to a degree, but their cavalry are outclassed by Scythia, Infantry by Thrace and Macedon, and those are your neighbors. Too many powerful neighbors and a rather limited roster make them the hardest for an expert)
Fully disagree with Dacia being the hardest. Their roster is one of the simplest but it is extremely effective. Chosen swordsmen +chosen archers has to be one of the most cost effective combos in the game and it stands its ground all the way up to the most elite units. Even on VH/VH, it takes a while for AI to get to the elite units doom stacks and by that time, your empire should be large enough to simply steamroll everything. On lower difficulties you can play as you want but on VH/VH, the early game is indeed tricky. As long as you don't fall into the trap of expanding to the very poor regions in the west or worse, turtle; you are fine. Scythians will never attack you unless you leave settlements undefended and Thrace will be friendly towards you early game (like any faction, they will not resist the temptation of a free settlement so always have some garrison). Germany and Macedon will be very aggressive towards you from the start. You can abandon the crap settlement in the top right and delay the fight with Germans for a bit, but Macedon, despite being surrounded by Romans and Greeks, will make their life mission to take you out first in every single campaign. The way to play Dacia correctly is pretty straight forward. Use the stupidly immense advantage you have early on: ARCHERS from turn 1. Literally all your neighbors have units that are extremely vulnerable to archers; and your warbands are more than enough to counter cavalry heavy comps of Macedon. You literally queue a bunch of archers and a few buildings with starting money (you will go negative anyway), take everything you have turn 1 and go straight for Macedon, reinforcing with the archers. Play the battles smart, abuse the extreme levels of damage archers do early on, and protect them with your warbands. After you take the first 2 Macedonian cities, they will not be able to throw those full stacks at you every couple turns. At this point, you consolidate your economy (the 2 settlements will get your economy rolling) and get some garrisons everywhere, in order to avoid surprise attacks. Next, you either finish off Macedon or go murder Thrace real quick (Thrace is even more vulnerable to arrow fire than Macedon). Afterwards, you take the whole Greece before Romans get strong and at this point the game is over, nothing stands in your way, as you start spamming chosen/chosen full stacks and you can easily invade Italy.
That's a good counter argument. Knowing that Numidians need to take Rome to win the game and most of their troops suffer outside of the desert- I think there can be a case that Dacia is actually easier than Numidia overall. Maybe the early game is tougher, but overall you might be right. Good argument!@@jonsnow7092
Plus chosen swordsmen are probably second or third or fourth best on walls (depending on your playstyle) behind Roman Cohorts and maybe Spartan Hoplites and maybe Sacred Band. They might be better than Hoplites. @@jonsnow7092
In fact you can make a case that anyone of my bottom 5 is the toughest. I can see the argument for Gaul (no early archers). I can see the argument for Spain (no great troops until you get level 3 settlements). Thrace has units that are vulnerable to archers and cavalry, and your neighbors have a mix of that or both. Numidia just has IMO the weakest unit roster in the game but not the worst starting position. Dacia competes with Armenia for worst starting position, and doesn't have the same late game as Armenia for a player. There's really a case for all 5 of those. The ones above the bottom 5 have something that clearly stands out about them- Parthia has excellent cavalry, for instance, and doesn't have the strongest or most aggressive neighbors, at least initially.@@jonsnow7092
Your playstyle seems very similar to mine with Armenia. I bum rush the Seleucids, spam Horse Archers, and try to take Antioch in the first ten turns. At most points the Seleucids will have built a cavalry stable and you can start spamming the beautifully magnificent Cat Archers. Amass 10-15 in each stack and even the best Roman armies will melt because they are broken in melee combat as well.@@jonsnow7092
In my most recent single player roman campaign Spain conquered all of Iberia and Gaul up to Denmark and was sending me multiple full stacks of bull warriors - for a while it was a total nightmare to deal with
My first campaign was as the Julii, then I tried as sparta and unlocked selucia. Boy, the combo of silver Legionaries and heavy cataphracts is a beautiful hammer and anvil which breaks enemy formations and then runs them down, basically ruining an army in a single engagement. While the phaylx and archer combo makes street to street fighting almost easy.
@@overboss9599 I agree the main problem I ran into was when I got around to the Romans occasionally I want it to be lazy and auto resolve but that’s just not an option with the Romans I could never trust auto resolve to go in my favor. I think part of the reason I like the Seleucids is because of the challenge though you can very easily end up fighting wars on all fronts and turning that around it’s just so satisfying.
Have played as Julii many times over the years. The Scipii can be hamstrung very early on by capturing Caralis from Carthage. That alone pretty much stops them in their tracks. The Julii can also build themselves an early economic foundation by quickly moving east after the initial moves north and seizing Segestica and Salona then quickly heading west and taking Narbo Martius then Massilia whenever possible. The mining income from Segestica, Salona and Narbo Martius will go a long way towards at least keeping something coming in when all goes into the red. Also note. When you take Narbo Martius you can expect nonstop battles around that area against both Spain and Gaul until you capture Osca and Lugdunum.
I recently started to watch your videos, now I subscribed with joy. Amazing content, and I do appreciate your oratory. I noticed how you always spend some minutes in all your faction guide videos saying how bad the peasants are 🤣. My question is: will the Armenia campaign continue? Blesses to you.
Issue with Dacia is you’re between a lot of bigger, stronger or richer factions and they hold the lands that’ll make you money. There’s also a chance Rome might bee line for you, it’s not worth planning around because it’s unlikely so it does hurt if they do
I've tried a Armenia campaign because of this video and i love them. There army works amazing and is diverse enough to work in almost all cases. Horse archer catas will win you the game.
Although I love playing as the Britains, as they are my favorite faction in the game, I would definitely have to say that the Egyptians have a much better roster. I remember when I was playing as the Britains in a campaign where I was trying to take over the entire map. I had crushed the Romans very early on so other factions had the ability to actually grow and set up infrastructure. I had taken over the entire map apart from modern day Russia and Asia. The Egyptians had taken over the entirety of Asia apart from some regions in modern day turkey, which still belong to the Greeks. By the time I had declared war on them they had several full stack armies that they threw at me every turn. Now, prior to facing the Egyptians I had a winning strategy that I never needed to change up until then. The strategy was simple, I would send my light chariots to harass their infantry and cavalry and get them to break off from their formation, where then my heavy chariots would completely route them and decimate them with ease. Anything that remained after my light chariots ran out of ammunition I would send my chosen swordsmen to instantly route. This worked against everyone except for the Egyptians. I very quickly found out that my winning strategy was very ineffective against them. The Egyptian chariots could very easily out shoot my British light chariots and chariot on chariot melees are very indecisive and wipe out both units, so I couldn’t simply rush my chariots against their Calvary and expect an easy win. Their bowmen are arguably the best in the game and without the ability to effectively match it in a skirmish due to a lack of foot bowmen means that I cannot play defensively and need to be on the offensive even if I am at a disadvantage in numbers or quality.
First video I see from you. I've played thousands of hours of this game back in the days. Overall, I agree with everthing you said. Will follow for other videos! Thanks!
Just now started total war Rome. And I'm in love with it. Been wanting to play total war games for years but never had a platform. Until they allowed it on Android. I play on a S10+ and it's smooth and super fun
Germania doesn’t have Druids, they have Screeching Women who aren’t as good. Doesn’t matter though because their phalanxes that shouldn’t even exist and their Berserkers make them ridiculous. As a British player I’ve found it is possible to beat German phalanx armies but it requires a lot of tactics and a specific army build (50/50 mix of Light Chariots and Head Hurlers). I find the Romans easier to fight than the Germans in the early game with either Britannia or Gaul, because you can train Swordsmen from your capital right from the start and Swordsmen are a direct counter to Hastati. Germans on the other hand get phalanxes right from the start which can only be beaten with Light Chariots/Head Hurlers for the Britons (who are mid-game units) and Foresters for the Gauls (who are late-game)
Yeah ennit, why do the germanic spear warbands have the ability of highly trained disciplined troops. Considering how in RTW they portrayed the barbarians as just savages, more or less.
When did you start playing RTW? and do you think you will ever do videos on Empire? and dont forget to keep up the killer work I absolutely love your channel and I hope you keep it up
Great video as always Lugotorix! I have actually started playing RTW again all these years later because of your videos. Some questions for the Q&A: What setting/period of history would you most like to see in a new total war game? Also, where does the name Lugotorix come from? Congrats on the subscriber milestone - keep the videos coming!
Hearing you say that Egypt is the most powerful non-roman faction makes me feel useless because my Egypt campaign was a failure jajaja Congratulations on the 10k suscribers Lugotorix, here's a question for the Q&A: When was the first time you played rtw and which faction did you played first?
I love your videos that deal with the factions of vanilla RTW in such a detailed manner.Will you be doing a ranking for Barbarian Invasion as well at some point? As for the Q&A, my questions would be: 1) How did you first find out about the Total War franchise? and 2) If you could have talked the developers of Rome Total War out of one single design decision that you think was a mistake, which one would it be?
Pontus is my favourite civ and arguably the most underrated. I just really like how the start off the early game with jav cav and basic infantry but if you get the western antanolian Coast you can rake in trade money and shift you're strategy in mid game with powerful cataraphct cav, phalanxs, chariots and powerful mercs.
They're not my favourite faction, but their starting position is definitely a big bonus. I would disagree on the strength of their early armies though. It's not like with (say) the Greeks. The Greeks have a tougher time at the start but they also have better early game units.. so I guess it could be considered a toss-up between those two. If you prosper as either I do think the Greeks are probably better, it's just a bit more difficult to get there (that and I may be biased as I do like the Greeks, it's by no means a clear call).
What’s weird is that while I recognize that Roman units can steamroll Briton and other barbarian factions, the only time I’ve beaten the grand campaign on harder difficulties is with the Britons.
interesting overview, and one I mostly agree with. I think that if the senate didn't exist and they got a cavalry general, one could argue egypt to be the strongest faction. As it stands, when playing them I will often cheat to trigger the marian reforms at turn 2 or 3, resulting in a tougher late game but immediately getting rid of the chariot bodyguards. Also, agree on Dacia. They may be the only faction without a unique unit, but once you get to know them they're quite fun.
In barbarian invasion, and also in medieval 2 game files, there is the Marián reform and it is off by default, do you know what will happen if it is enabled?
I wish the remastered would add more units to every faction. Just imagine, the flavor that would bring to an already awesome game. Each faction has at least 2-3 of one of the following. Light, medium and heavy sword, spear, pike, axe, cavalry, archer, chariot, horse archer and elephant. I guy can dream, can't he?
I think it is only remastered version not a remake. But it will support modding tools and workshop on steam, so what You wish for will happen, later than sooner, but still.
Congrats on 10k! First video I watch of you but it's always cool seeing new youtube channels grow I think this video could have been better with previously recorded footage of each faction, on the campaign map or battle map. Just more pleasant to watch overall
U LEGEND BRO IM GLAD THERES PEOPLE OUT THERE WHO STILL LIKE AND PLAY THIS GAME ATILL AND MEDIEVAL.. OLD SCHOOL CAMERA AND CONTROLS. PERFECT AND SUPER EASY..
well, Carthage is a very fun faction. But to be fair, it's also the only one I tried in the last few years. They have several minor problems at the beginning, but if you can conquer Sicily maybe without declaring war on the greeks and then conquer Numida you become nearly invincible. But I guess you have to decide how you want to play them in the early game, holding on to every settlement is quite difficult, you have to decide how you want to expand. In my experience, Sicily is really the most crucial area. The Scipii and the Brutii are the most dangerous opponents, to defeat them quickly makes it easy.
Who needs urban cohorts when you can have pink pajamas
Urban Cohorts in purple pajamas. Just think about it.
@@canadian__ninjaWe know what they wear in battle but nobody knows what they wear in bed, after all.
Hahaha at least they look fabulous
@@lugotorix6173 yeah, but they look something like LGBTs
@@MinimalistMGTOW the rainbow warriors
Parthia/Scythia/ Armenia guide:
1. Build stables
2. Recruit stack of horse archers
3. Profit
I see you too are a man of culture !
You still need some pajamas boys to push rams
@@stygian8049 I prefer to hire mercenaries for that task.
@@ramonalejandrosuare ah yes, mercenary pajamas boys
@@stygian8049 This comment is so gucci it made my day xD
"But then, wealth flows through this land." - Eastern intro guy showing Parthian army
Me: "Lies."
hahahha yeah i think he's a bit biased lol, the Mediterranean is where the cash it at lol
Interestingly enough, historically that was correct. Anatolia was some of the richest territory in that area of the world, by a LARGE margin, to the point that Roman generals would jockey for the ability to wage war there, since much of your spoils depended on where you were looting. Keeping your troops happy was easier if the spoils were greater. Gaul, for instance, of Caesar's conquering fame, was considered an utter backwater compared to the developed riches of modern day Turkey. Granted, that was biased, but still.
@@lugotorix6173, the map doesn’t even have the other half of the Parthian empire. Parthian empire was historically the richest and most powerful adversary the Romans ever faced except the Sassanians. Also, some important cities in Mesopotamia weren’t even in the game, like Ctesiphon
@@hishamseddiqee9528 yea
26:16 ☝️🤔 Germans have druids?! really?!
@@JB-xl2jc Anatolia is rich in RTW, but Parthia isn’t in Anatolia. It’s three factions away from Anatolia
This video is gonna blow up now that Rome Remastered has been announced
All of his are, I like to think that he’s been playing the long game on his videos. Like sure, RTW is the best game ever, but its old enough that it’s weird for someone to make guides and stuff well over a decade later
I personally have never played a total war game, but love Roman history. I preordered Rome Remastered and am watching videos like this to help understand the gameplay a little before I jump into it.
@@Blaze-te5ql It's a fantsstic game but not super historically accurate sp be prepared for that haha
@@Blaze-te5ql if your PC isn't to bad i would recommend getting Rome 2 and playing it with the DEI mod. There are many submods that flesh out the Roman Roster to a ridiculous extend
@@meisterproper8304 absolutely not Rome 2 sucks
It's funny how the Parthian intro clip talks about how much gold and wealth flows through their desert. Seems like none of that wealth stops in Parthia.
Hahahaha I know right! They really did Parthia dirty on this game lol
Hahahaha I know right! They really did Parthia dirty on this game lol
@@lugotorix6173 Hahahaha I know right! They really did Parthia dirty on this game lol
@@lugotorix6173 Hahahaha I know right! They really did Parthia dirty on this game lol
@@kozakabbc5188 Hahahaha I know right! They really did Parthia dirty on this game lol
Seleucids had a glitch exploit where their extra long pikes poked through gates which meant they could attack incoming rams causing that unit to drop the ram. Never lost a siege thanks to this :-D
There's a spearman unit in Age of Empires 2 that does the same thing.
Every phalanx could that
I prefer the gates being broken, lets the enemy fall onto a wall of pikes while hot oil is poured on them.
@@Edax_RoyeauxHot oil was in Med 2 not Rome 1 iirc
@@LordVader1094 I've not played Med 2, but Rome 1 definitely had hot oil. It's the only Total War game I played that had that gate oil mechanic.
Both the video we wanted and the one we needed, cheers.
haha I'm glad you like it!!
@@lugotorix6173 thank U for this show I been playing this game over 15 yrs on and off it's my favourite game in the world I love games like that but there's only some thinks I didn't like is that we couldn't choose all the countries and ur right it's hard to get on country to other but this game helps me relax
Second these sentiments
Nice video but where is SPQR 😂😂😂... Na just kidding, man my favourite faction is the Julii can't beat them. I won on easy and medium difficulty levels now I'm trying hard 👍👍
Lugotorix releases a new RTW video
Me : "My satisfaction is immeasurable and my day is saved"
hahaha love this meme, glad you enjoy!
I am playing as Brutii, and I bribed a Germanic faction general to join my faction based on his name alone - Carolaus the Lewd. Haha
@@mredmond8393 I would sell my whole economy for that guy ;-;. I would make him the faction heir even.
2021 and we are still playing this game
Best comiunity ever
It's getting remastered
2022 :)
2024❤
Since 2007
“Britannia are weak compared to Germania”
-Ai Britannia takes over all of Germania in 10 turns of my campaign.
Everytime in mine, too!
Oh every time.
Yeah true i just played through like 15 different campaigns and they always stomp on them xD I think also cuz Germania tries to conquer the Amazoness settlement and they waste a lot of troups there instead of fighting the Britannia and charriots are op in automatic resolve so thats why. If u ever attack a settlment with like 3 charriots units in it and u have like a whole good army and even good win ratio like 10:1 you still lose xD
It's not a comparison oft AI xD Was für n Lalli xD
Britons definitely have a much better starting position than either Germans or Gauls. Your lands are mostly safe and you have only two natural enemies - both of whom are overspread and can easily be taken on at the same time.
Germania is also the only barbarian faction with a phalanx unit.
I hate to fight vs them cuz phalanx op and they even have like kinda good morale so often not easy to break on very hard difficulty at least.
you can defend your cities so easily with the spears
@@julianlipsky2323 they're pretty killable by archers though, especially gallic archers, so if you survive long enough against them you'll get a perfect anti~german weapon in the late game
I love doing custom battles as Germania cause the only units I have seen that can beat berserkers are basically super heavy pikeman and elephants. Unfortunately when I tried to play Germania (I was like 12 so I was still not good at the game), I went bankrupt trying to get the berserkers.
@@Agent_Ste Bridges too
There is one faction, supposedly off limits, one can consider: The Rebels. Maybe only available in a cracked version (and you still need to hack one of the game's folders to make them available). Once I tried them and they were both pretty powerful but also a massive challenge. You start with a lot of settlements and a huge army, albeit spread-out across the map. Basically your first two/three turns you have almost a battle per settlement against the odds. It is definitely a lot of fun!
Rebels and the Roman Senate just need file editing regardless if your version is legit or cracked
@@BronzetheGolden I never managed to play with them and I edited the file a lot of times to unlock all the factions.
Rebels are piss easy (and very buggy), that's the problem. You can ignore public order and economy since you get free armies anyway. Quite a lot of factions can be strangled in their cradles by starting rebel forces (like Pontus or Dacia or Numidia).
@@TovKafur Duh, they weren't meant to be played. They're there to occupy land and cause devestation to settlements, which lowers your income so you have to hunt them down. That's the whole idea behind them.
In my opinion seleucid is the best faction to play with. It could be challenging at first because everyone will try to get you, but that means more fun. If you manage to survive it you will end up with the strongest army and easily win the game
Well sir, good for u, after years i decided i try to go back to play and do qhat i consider to be cheese, scythia, fck me mate literally every pitch battle is like 3000 kills 100 deaths. Fcking absurd
no challege, you should attack first
surviving the initial challenge is too easy...you can never lose a settlement as Seleucids (or any Hellenistic faction for that matter) because your enemies have no way to fight pikes / hoplites in siege defenses. A full doomstack will literally go hear first and die against a single unit of phalanx
@@tonymaloney7096until cavalry archers. They hit hard at very hard difficulty
A strategy I adopted as an experiment was to abandon the starting position. Leave my eastern cities for the enemies and just keep Antioch (and maybe turn Babylon into a lone fortress). I push west as fast as possible and secure rebel anatolia and quickly conquer Greece. This puts me in a position to begin conquering Rome early, without having to deal with Egypt, the Parthians, or Pontus attacking from 3 sides. Athens starts out as a rebel city and should be the first target.
Generally agree. Major factor: the early game units you have to work with. A rtw vet myself, I would switch Carthage with Thrace; play with Carthage on vh and start a war on each front (iberia, africa, sicily) - you will still roll everyone with a combination of light inf+cav. Try do the same with Thrace, you get rolled by everyone.
Thank you thats very interesting, I spent a long time deliberating between Carthage, Thrace, and Dacia; and I originally put Carthage ahead but I didn't in the end because you are forced to engage with the Scipii from turn 1. Very interesting take though and I appreciate the feedback ! :)
@@lugotorix6173 Now for me one of the big problems with Carthage is their early level infantry. Town Militia, Iberian Infantry & Libyan Spearmen are 3 of the weakest options in the game at each level. You have to reach Large City tier 4 before you can recruit the more decent Poeni Infantry. Thrace and Dacia's infantry options win at each of the first 3 levels comparitively.
I haven't played as Thracia or Dacia but I would agree, especially if one focuses on cavalry. Cavalry in general is strong in most Total War games and Carthage has pretty good cavalry, especially early on (later on they are more likely to contend with other factions catching up or getting near other cavalry-focused factions, still good units, though). It is also a marked weak point of the Romans.
Later on you can roll in the infantry for more diverse armies.
I was surprised you ranked Spain as the worst faction, They are my favorite barbarian faction to play. No real threats in the beginning , so easy to build up military buildings fast. The iberians infantry are cheap and good fodder for drawing range fire and breaking as a first wave on enemy troops while the scutari and naked fanatics hit second and break formations while thier adequate cavalry flank and rout the remaining troops . It is easy to get them economically viable if you take out the Carthaginians first. If you hit fast and hard early game with the spanish , they are deadly.
As someone who has played dozens of campaigns Carthage is definitely my favorite. But from the point of view of a beginner/average player Carthage has possibly THE worst starting position. Especially if you play on VH or even H difficulty as you have to outnumber Roman ships.
IMHO Germania should be place one.
Step 1: Select entire army
Step 2: Press Berserkerbutton
Step 3: Go get a coffee and come back to the victory screen
Repeat until Rome has been civilized
you cant hire berserkers in early game if i dont remember wrong
Rome civilized by savages? Wtf???
*Bikers growls intensifies*
"The middle east is a mess in Rome Total War"
Man just like in real life
Because of your filthy colonialist countries. Middle East is the best region in the world since we are so superior
@@beautifulaffliction1742 bigotry. the number one reason why everyone is better then everyone else. also i can see that major powers do play a bit in the middle east.
the desert is just such a bad place to live, in every way lmao. it’s just dumb
I would place Gaul lower, they have a similar start to the Seleucids without the benefit of large cities.
true, but they do have the largest starting military to make up for it.
@@wearing_a_golden_facemask_9432 And their military is crap, and the Julii shit really hard on it.
@@hammer3721 true, AI Gaul gets destroyed by the Romans and hides out in Spain for half the game.
What I am saying is that Gaul when controlled by the player has a lot of potential to expand very quickly and in a lot of locations due to their strong military beginning.
I mean, seleucid always got slapped by 4-5 factions at the same time, while Gaul will spent their time fighting mostly romans, since brits usually go after germans, and spain prefer to turtling themselves
@@wearing_a_golden_facemask_9432 that is true, Gauls early game is faster paced and has more potential. But their late game is the opposite with the Seleucids being much stronger
Everyone gangsta till the Seleucids literally destroy an entire faction with a few hoplites
Seleucid Empire deserves a much more higher rank in my humble opinion
In the hands of an experienced player the Seleucids are amazing. Once you get actual pikemen, archers, and cavalry, you are effectively unstoppable. I loved my Seleucid campaign that I did not too long ago. Smashing Cataphracts into Urban Cohorts and routing them like they are nothing is the best thing in the world
Love the Seleucids, early campaign you have to make some hard decisions but the army is amazing late game. You have the some of the best combinations of units
The key in the beginning is abandoning Seleucia (it is in, by far, the worst position) and move those units and generals to the interior settlements. Once you can recruit Phalanx Pikemen, you're set to circle around Egypt and take the Nile. After that, it's easy peasy.
They are rly easy, you can win campaign in one hour, all you need is to build blacksmith in all settlements and only spam scythed chariots, chariots are op on autoresolve, so ony problem with seleucid chariots is that they have small numbers compared to egyptian ones, so you should focus on Egypt first, it may be hard to get to Alexandria, but once you break the egyptians and take Alexandria, campaign is basically over and you can do what ever you want, but best would be to secure middle east and then shipp all your armies to Sicily and destroy romans before they get Marian reforms...
@@tjharris8672 In my Seleucid Campaign I rushed Susa from Parthia and Halicarnassus in the West, managed to ally with Egypt for a while to secure the southern frontier. I pushed northwards and took out those powers. And then, by the time the northern wars were finished, my armies were good enough to go to war with Egypt, which I did and beat them nicely. Then it was onto Greece and Italy. I don't think I ever lost any of my starting settlements
One thing that I think is an important factor to consider (for non-roman factions) is the distance from Italy in their starting position. For example playing as the Greeks, the Romans aren’t really too much of a worry as they haven’t had time to build up yet, and if you rush them, they can be dealt with quite easily. But for someone like Egypt, by the time you get over to the Romans, they’ve built up an empire, many armies, and may have even reached Marian Reforms, so can be quite a difficult foe.
Keep up the great work bro, always excited to see you in my sub-box 👍
Its very ironic considering Egypt is one faction that doesnt benefit from Marian reforms being triggered, all other factions could use having better bodyguards but Egypt gets a downgrade
Thats why I invade Alexandria quite early and I dont let Egypt to develop.
19 - I never use the Bull Warriors - too expensive and by that time I've usually got the game won.
18 - They can't build Paved Roads, irks me to no end considering how advanced they are otherwise.
17 - Early Archer recruitment is pretty great and once you get ahold of Carthage, you start snowballing pretty quick.
16 - Damn fine late game units, but starting infantry is quite lacking - Militia Hoplites are basically Pink Pyjama Bois that can form a Phalanx.
15 - I like to block-off the Scythians with forts in the mountains - less I have to deal with them, the better. Parthia and Pontus provide relatively soft early targets as long as you're not reckless.
14 - No cav spam, no archer or phalanx spam. You can't start any further away from the Wonders. With no main strength, you'll have to rely on morale damage to get things done on the battlefield while keeping your squishy generals out of harm's way. This is NOT a noob friendly faction.
13 - This might be a harder start than the Seleucids since you start bordering Rome, but knocking them out early is preferable to dealing with them mid to late game.
12 - ELEPHANTS! WOOOOOO! You essentially have fast-moving siege equipment, one of the best starting settlements, a foothold on Sicily and Numidia is essentially a punching-bag.
11 - The only Barbarian faction that can build siege equipment, making them fairly unique and interesting. Thrace, Scythia and Macedon are fairly weak starting opposition as well.
10 - My fav faction to be honest - decent start on the Black Sea, decent unit roster and I love the color :)
9 - They're my most hated faction and I've never had a start with them that I've found anything other than annoying. I know they have upsides but I've never enjoyed playing as Pontus.
8 - You START with the best Wonder in the game and can quickly take #2 and a couple others very early. You can recruit the best mercenary units in the game right away. You can recruit SPARTAN HOPLITES. Your central location also means you can cripple the Romans and Egypt fairly early before they can really get rolling. Love these guys.
7 - Who doesn't love roleplaying as Alexander?
6 - Perfect campaign for when you're sick and just want to coast through the game.
5 - BERZERKER BOIS! WOOOOOOO! They have my fav unit in the game and I love the way their army evolves as it techs-up - it's more defensive in the beginning and more offensive once you're fully upgraded. It's also the only faction where I use ALL of the different religious buildings instead of just spamming the same one everywhere.
4 - Another evolving faction like Germany, the way you play the army changes as you tech-up. You start with two Wonders and can quickly access the rest. You also start with some of the best settlements in the game.
3 - I'd honestly put them at #2 - Patavium is one of the 10 best settlements in the game and the opposition makes them pretty noob friendly. You can roleplay as Caesar if you want, too.
2 - I'd put them at #3 due to their fragmented starting position, not to mention the 1st settlement the Senate wants you to take is Syracuse - a city with Hoplite bois and proper stone walls. They're the hardest start of the 3 Roman factions.
1- The Senate will tell you to conquer the best region in the game and PAY you to do it, and they come with Juno - the best religion in the game. No question that they're #1.
I would say it is subjective on what the best factions are, but I'm pretty sure we can all agree on the worst ones.
hahaa thats true but I also think that any faction can be made powerful if you know what you're doing :)
@@lugotorix6173 Exactly man, I won the game with Parthia, you can crush anyone if you know how to use the cavalry
@Tanner Austin Armenia played by a human is unstoppable after cataphract archers.
@@johnirby8847 Armenia played by an Armenian is hilarious but awesome
congrats on 10k man you deserve it. It's a shame RTW youtubers don't get as enough attention as they should.
Keep at it!
Thank you for the support!
Great stuff as always, really enjoy these videos. Nice to get content for RTW even now
Thank you! Glad you enjoy the videos, I love making videos on this game I view it as a classic
would love to see a ranking of all the medieval 2 factions in this format
The geography of Spain, making it difficult for communities to travel to others has been a weakness in creating unity throughout history until now.
Not now, now we can travel to other autonomies perfectly lol
It is also an advantage if you are on the defensive.
You missed Germania's most unique and important asset: Fear causing units that can rout a roman legion with one fearsome charge.
First line: Night raiders-Chosen Swordsmenx2-Berserkersx2- Chosen swordsmen x2 Night raiders
Second line : Schreeching women-x2-2-4 Chosen Archer warband-Screeching women x2
2 Barbarian cavalry/noble cav on each flank.
Warcry charge first line, night raiders go and flank, when the charge ends, turn on screeching women ability .
They’re a good faction but you can go broke quick with them
Q and A question:
I have a theory that RTW's simplicity in looks and in mechanisms is why one can easily let his imagination go while playing, much like while playing with legos, the player creates the "story" of the game while doing a campaign. What's your opinion on that?
That’s a very interesting question thank you :)
That's funny I've been having the same thoughts.
The clear, simple nature of the unit design makes it really easy and clear to role-play, along with the map being straightforward looking.
I was thinking about this when playing med 2 and rome. Med 2 has much more detailed models that look great but the simple nature of the rome models makes them stand out in my head more. If that makes sense.
They're more iconic I think is what I'm trying to say. And the remaster fixed the clone problem.
Med 2 has some amazing looking stuff too though don't get me wrong.
Nice video- great to see people are still putting a lot of effort and thought into this classic game!
The strengths of the factions really depends on the unit size. Rome is always going to be strong on any size, however the skirmish factions eg Egypt/Britannia/Parthia etc become very powerful on normal settings.
With the campaign included, I'd definitely rank the Rome factions as the strongest in terms of playability. Julii probably as the overall most powerful, just on the basis of the weak factions Gaul/Germania/Spain to the North. Keep up the great work looking forward to your future videos!
Great vid! I played a long campaign (10 years or so ago) where the Ai Scythia actually killed Armenia and then took on the Seleucid Empire and then conquered Egypt. Probably one in a thousand chance
Thank you! Wow that must be super rare. For me they always just hang out in the north east corner until eventually the Brutii come and take them out
Thank you for your effort mate, especially for a game that's 17 years old. We appreciate it sir, RTW still has an amazing fanbase.
Stellar work pal, keep it up!
I love the Seleucids, if you can manage a decent start you can kick ass.
Nice to see upcoming videos on the game released in 2004. Thanks Lugo, appreciate your work!
Thank you man, this game is a timeless classic so I think it's important to still be making videos on it!
@@lugotorix6173 Indeed!
Im started at iPhone
Omg I was waiting for this!
Thank you!:D
Glad you enjoyed!
Please comment your QnA questions below!!
I will try and answer as many as possible in the video (which I will record in the next few days), If I can’t for whatever reason I will definitely reply to your comment with an answer 😊
Notes on this video (spoilers!!):
I put the Seleucids above a few other factions mainly because they do have some well developed settlements at the start, whereas Parthia, Numidia, and Spain do not.
I put Germania above Scythia only because they have a more diverse army suitable for any situation. Although Scythia is better in the open field, Germania is better at taking/defending settlements which makes them marginally better in my opinion.
any plans for rome 2, or attila? good content, keep it up!
Keep up the good work👍👍👍👍
@@randomname2159 Thank you, I've never played those games before. For now I'm focusing on the older games but maybe I'll expand my content in the future!
@@welwelwel5212 Thank you, will do!
@@lugotorix6173 not atall. This is the only channel on whick totol var.
I found Romans to be powerful in terms of versatility and tough basic infantry. Hastati with their shield can deal with early game cav or infantry charges very well. Deadlocking enemy with them makes for brutally efficient tactics without too much micro. Other factions are so specialized, that someone is bound to counter them easily.
Lugotorix I love your content so so much I was just wondering if you would ever do a Seleucid empire campaign on the channel anyway keep up the good work bye.
Thank you so much! If I was going to do another campaign the Seleucids would be high up my list because its a very interesting faction
Please.
What makes me so happy about this video is the fact that there is still a very strong following RTW, and that so many continue to play the game today considering how far graphics and other rts games have come out. I really do hope they do another revamp of RTW by keeping most of it the same with the exception of updated graphics and maybe an even larger map.
great vid, would recommend you show some examples about what you are actually talking about, like maybe a map of spain on the campaign showing how far the cities are etc
Lugotorix.... the ‘Son of Vercingetorix’😤🔥Keep up the good content you magnificent bastard❤️
Haha thank you so much man, plenty more to come!
I would definitely place Britannia much higher up. I think one of, if not the, most significant factors contributing to an easy campaign is having as few early-game fronts to deal with as possible, especially for the average player. Also important is for one's early-game enemies to have other enemies to worry about. In these respects, Britannia is perhaps the best faction in the game. In a sense, they have no fronts at all at the start (except for defending Samarobriva) due to the fact that the AI really doesn't understand how to use fleets. On account of this, you can just chill on your island for as long as you want, until you feel ready to attack Gaul or Germania. And then, even when you do this, you've only got 2 fronts to worry about, although the front you share with Gaul isn't much to worry about, because Gaul just gets absolutely obliterated by the Julii. For this reason, you've really only got to worry about Germania at this point.
As you're fighting Germania, you will tend to have the advantage, in pitched battles especially, owing to your chariots. In the video you mentioned that you prefer regular cavalry to chariots, but in my opinion chariots, although perhaps not as versatile as cavalry, are ridiculously strong for two reasons: first, they absolutely shred enemy cavalry, rendering that element of your enemy's army completely useless (especially when fighting the AI, as they will stupidly charge into your chariots), and second, because they scare infantry, meaning that a well-timed chariot charge against your enemy's infantry line will completely break them. Then, the enemy's missile troops can be easily mopped up. This means that in every battle you have a very easy path to victory, due to the inability of the AI to think creatively: charge the enemy's infantry line with your infantry and charge the enemy's cavalry with your chariots, defeating them; then, hammer-and-anvil your enemy's infantry line with your chariots, likely routing them instantly; then, mop up whatever enemy units remain with your entire army. This strategy works especially well against Germania due to their generally poor morale. So, your path to the mid-game as Britannia is really quite easy, as you can conquer Germania and whatever parts of Gaul are up for grabs, setting yourself up perfectly for taking on the Romans. As such, I really think Britannia is one of the easiest factions in the game.
I needed to see this before I played the remaster. It's been a looong time since I've played Rome, thanks the memory jog! Subbed 👍
Excellent takes on the Factions honestly. Can't wait to see what the list for expert players looks like.
Thank you, I hope to make it soon
Ah, finally, the best RTW youtuber returned!
As for the question: would you like to try some mods? Not necessary the big and scary one but something like Mundus Magnus that only changes the map by adding tons of rebel settlements and moving some starting positions a bit (Parthia finally makes sense!). Also some versions of it add new small units making weak factions stronger.
Thank you for the question!
Dacia seems to me broken that they can recruit Archer units in the main settlement from beginning its so OP on early battle againts other barbaric tribes
Numidia has this luxury as well. Tier 1 archery range archers are awesome. Archers, passable footmen + good cav/ranged cav is a setup for success.
Archers and cavalry are so busted in this game. So many units in this game have low amour, range fire mow down troops like no other. Even light Cav charge knock over bodies, so easy to use any Cav to zerg swarm one side wing and cause chain route, anything other than phalanx and good spear have nightmare agasint Cav, and cav have low upkeep
@@boshengjones1778 indeed
They should've made it a mercenary unit that you can recruit from time to time instead of them having them early game. I don't know how good archers are for the auto reslove but Dacia out of all the barbarian factions is the one that conquers the most and usually survives for a long time.
Love these rankings! Would love to see you do the same thing for Medieval 2!
Thank you! I would like to do for Medieval 2 as well
Great video! Very informative and interesting as I just bought Rome 2 the other day (and a few DLC campaigns) and was feeling rather overwhelmed by all the factions you can elect to play. As a complete noob to the game, may I presume that to get a real "feel for the game" and max out the campaign enjoyment (and success), it is best to start playing the game as a Roman faction? Anxious to check out more of your videos to help me learn the ropes. Just subscribed so keep up the great work, sir!
I've played this version since it was released back in 04/05 Lugotorix is pretty spot on here. Brutti have the best position by far. The only folks they need to worry about is Macedon as Julii have to deal with Gaul but I prefer Scipii. I like their position of being on Sicily. You get a naval boost too. You can rule Med seas very quickly with Scippi. I'm quite brazen I will send an army to Kathos straight off the bat and get it settled Kydonia. At that point you have a foothold in Greece without having to initiate a war. Gets some elegancies. I will usually side with Macedon over Greece because you have to take their settlement on Sicily. Love this game I am so surprised but happy its get getting remastered .
one province one settlement is so very outdated now, it sucks big time.
Hi!
The maintenance of the egyptian units is rather high. I also hated the fact that early game the generals are part of chariot units and had a tendency to die because of it. Other than that it's a really nice faction to plan for both beginners as well as more experienced players. Great units and lots of temples to pick from and also the academy to create good governors.
Back in the day I mostly liked playing the gauls and carthage. Gauls are fun because early game you have to play barbarian cavalry a lot but you have to switch to foresters later on. Not easy and really cool! And carthage because you have to focus on economy early on with units that are not the greatest. Later on there are far better units but they are expensive in maintenance.
It's really difficult to pick a favorite faction and in my opinion that's what makes this game great. The units from different factions are really quite different and force you into playing the factions differently. Later total war games had more different units but those units all to often were mainly different in name.
Without a doubt the most hilarious and fun unit to play were the germanian beserkers. It's difficult to play with them but if you do it right these guys are ultimate killers.
Nostalgia. TY!
I play this game to this day. Thank you so much for this video ❤️
Hey Lugotorix, thank you so much for your content - great quality and effort ! Also you are quite the most accurate researcher and presenter of the RTW on this platform for me - without passionate work like you do, it would be hard to make people understand our commitment to the good old times of RTW and CA! Keep it up and all the best wishes from an bavarian Barbarian who whishes to spreed the great culture of RTW and hellenic values onto the normies ! IN GLORIE DIVINITAS ! ;_)
Thank you for this kind comment, i look forward to making more content soon!
I do love this kind of videos
Glad you enjoy, more will be coming soon!
For an expert player, Parthia, The Seleucids and Armenia move up significantly.
Expert Rankings by campaign difficulty/late game potential:
1. Roman Julii (I pity the Barbarians against them...yeah, easiest opponents and best quick expansion opportunity of the three Roman factions)
2. Egypt (Easiest starting position in the game + have a better roster than Greece in a lot of ways with better chariots and better cavalry- their phalanxes are a bit weaker but they have a good roster)
3. Macedon (most centralized starting position in the game and has a great roster from early to late game- your a bit surrounded but that's not the end of the world for you because your army can deal with that better than the Seleucids could)
4. Roman Brutii (Less easy than the three above, but still rather easy and you are pointed towards all 7 wonders early on, but your enemies are definitely tougher)
5. The Greeks (They go this high because their infantry is so good to the point they almost don't need cavalry. But they are the only faction that can boast that, plus of the "split" factions, they have the most manageable situation)
6. Carthage (this is the first moderate difficulty campaign because your situation is not nearly as good as Greece to start with units that can't stand up to anything but Numidia and Spain, and they are the least of your concerns. Although Elephants are your great equalizer)
7. Seleucids (They go all the way up here because they are not dogged by Armenia's economic woes at the beginning, and they arguably have the most diverse unit roster in the game of good solid troops)
8. Roman Scipii (Unfortunately the Scipii are the most likely to struggle the most in the Roman Civil War, and aren't pointed towards the most chance to expand, so winning as the Greeks, Carthage, and even the Seleucids is easier for an expert player)
9. Britannia (Safest starting location in the game, but their unwieldy unit roster can trip up expert players and chariots are overrated)
10. Armenia (I put them this high because they have the best late game of any faction in the game, but getting out of the blocks could even trip up the most experienced players for this faction)
11. Pontus (I put Pontus lower than Armenia because their late game is just not quite as good, and expert players know to get there)
12. Germania (Unfortunately the barbarian factions really suffer in this one, regardless of player skill. Britannia was placed higher because of their unique starting position, that's it)
13. Scythia (Struggle with Infantry but the best players can thrive with this faction given they have one of the best Cavalry rosters in the game, plus for one unit, Axemen aren't bad as an infantry unit)
14. Parthia (Quite an improvement from an average player's ranking, but their infantry woes still count against them, and because their infantry is worse than Scythia, they go here. However once they can get a few level 3-5 settlements, they become quite a bit easier for an expert.)
15. Gaul (You are in a worse position than the Seleucids to start and you lack the same late game army the Seleucids and Armenians have and are held back by a Barbarian faction limitations. Cavalry gets unevenly balanced in these ratings, and Gaul just doesn't have the same stuff)
16. Thrace (Weak early game, less than impressive late game+ they can only reach a tier 4 settlement, or tier 4 improvements in most huge cities (I forget exactly. Early borders are a problem. Dacia is kinda weak but you have no answer for Horse Archers of Scythia to start)
17. Spain (Terrible split up empire with no infrastructure, terrible early game, although their unit roster is quite interesting and has some good in the late game, especially with Infantry. Also your generals bodyguards are Carthaginian, I believe. The only advantage is that you don't have any powerful neighbors)
18. Numidia (Worst Starting economy, but that can change early on because you have a profitable neighbor in Carthage. Also a rather weak unit roster. Not much that most players can do with it, besides Legend)
19. Dacia (Worst starting position in the game and not good economically. They have some good techs early on that help to a degree, but their cavalry are outclassed by Scythia, Infantry by Thrace and Macedon, and those are your neighbors. Too many powerful neighbors and a rather limited roster make them the hardest for an expert)
Fully disagree with Dacia being the hardest. Their roster is one of the simplest but it is extremely effective. Chosen swordsmen +chosen archers has to be one of the most cost effective combos in the game and it stands its ground all the way up to the most elite units. Even on VH/VH, it takes a while for AI to get to the elite units doom stacks and by that time, your empire should be large enough to simply steamroll everything.
On lower difficulties you can play as you want but on VH/VH, the early game is indeed tricky. As long as you don't fall into the trap of expanding to the very poor regions in the west or worse, turtle; you are fine. Scythians will never attack you unless you leave settlements undefended and Thrace will be friendly towards you early game (like any faction, they will not resist the temptation of a free settlement so always have some garrison).
Germany and Macedon will be very aggressive towards you from the start. You can abandon the crap settlement in the top right and delay the fight with Germans for a bit, but Macedon, despite being surrounded by Romans and Greeks, will make their life mission to take you out first in every single campaign.
The way to play Dacia correctly is pretty straight forward. Use the stupidly immense advantage you have early on: ARCHERS from turn 1. Literally all your neighbors have units that are extremely vulnerable to archers; and your warbands are more than enough to counter cavalry heavy comps of Macedon. You literally queue a bunch of archers and a few buildings with starting money (you will go negative anyway), take everything you have turn 1 and go straight for Macedon, reinforcing with the archers. Play the battles smart, abuse the extreme levels of damage archers do early on, and protect them with your warbands. After you take the first 2 Macedonian cities, they will not be able to throw those full stacks at you every couple turns. At this point, you consolidate your economy (the 2 settlements will get your economy rolling) and get some garrisons everywhere, in order to avoid surprise attacks.
Next, you either finish off Macedon or go murder Thrace real quick (Thrace is even more vulnerable to arrow fire than Macedon). Afterwards, you take the whole Greece before Romans get strong and at this point the game is over, nothing stands in your way, as you start spamming chosen/chosen full stacks and you can easily invade Italy.
That's a good counter argument. Knowing that Numidians need to take Rome to win the game and most of their troops suffer outside of the desert- I think there can be a case that Dacia is actually easier than Numidia overall. Maybe the early game is tougher, but overall you might be right. Good argument!@@jonsnow7092
Plus chosen swordsmen are probably second or third or fourth best on walls (depending on your playstyle) behind Roman Cohorts and maybe Spartan Hoplites and maybe Sacred Band. They might be better than Hoplites. @@jonsnow7092
In fact you can make a case that anyone of my bottom 5 is the toughest. I can see the argument for Gaul (no early archers). I can see the argument for Spain (no great troops until you get level 3 settlements). Thrace has units that are vulnerable to archers and cavalry, and your neighbors have a mix of that or both. Numidia just has IMO the weakest unit roster in the game but not the worst starting position. Dacia competes with Armenia for worst starting position, and doesn't have the same late game as Armenia for a player. There's really a case for all 5 of those. The ones above the bottom 5 have something that clearly stands out about them- Parthia has excellent cavalry, for instance, and doesn't have the strongest or most aggressive neighbors, at least initially.@@jonsnow7092
Your playstyle seems very similar to mine with Armenia. I bum rush the Seleucids, spam Horse Archers, and try to take Antioch in the first ten turns. At most points the Seleucids will have built a cavalry stable and you can start spamming the beautifully magnificent Cat Archers. Amass 10-15 in each stack and even the best Roman armies will melt because they are broken in melee combat as well.@@jonsnow7092
In my most recent single player roman campaign Spain conquered all of Iberia and Gaul up to Denmark and was sending me multiple full stacks of bull warriors - for a while it was a total nightmare to deal with
The video we have all been waiting for!
Glad you enjoyed!
The Brurii I were the first ones I ever played as but the Seleucids are my favorite.
My first campaign was as the Julii, then I tried as sparta and unlocked selucia. Boy, the combo of silver Legionaries and heavy cataphracts is a beautiful hammer and anvil which breaks enemy formations and then runs them down, basically ruining an army in a single engagement. While the phaylx and archer combo makes street to street fighting almost easy.
@@overboss9599 I agree the main problem I ran into was when I got around to the Romans occasionally I want it to be lazy and auto resolve but that’s just not an option with the Romans I could never trust auto resolve to go in my favor. I think part of the reason I like the Seleucids is because of the challenge though you can very easily end up fighting wars on all fronts and turning that around it’s just so satisfying.
This ranking will blow up with views when the remastered version is released!
Have played as Julii many times over the years. The Scipii can be hamstrung very early on by capturing Caralis from Carthage. That alone pretty much stops them in their tracks. The Julii can also build themselves an early economic foundation by quickly moving east after the initial moves north and seizing Segestica and Salona then quickly heading west and taking Narbo Martius then Massilia whenever possible. The mining income from Segestica, Salona and Narbo Martius will go a long way towards at least keeping something coming in when all goes into the red. Also note. When you take Narbo Martius you can expect nonstop battles around that area against both Spain and Gaul until you capture Osca and Lugdunum.
Honestly one of the most accurate Ranking i see :)
This game just need a easy way ingame to switch between faction.
*furiously takes notes before the remaster releases*
I recently started to watch your videos, now I subscribed with joy. Amazing content, and I do appreciate your oratory. I noticed how you always spend some minutes in all your faction guide videos saying how bad the peasants are 🤣.
My question is: will the Armenia campaign continue? Blesses to you.
Peasants have one use. Population migration
Issue with Dacia is you’re between a lot of bigger, stronger or richer factions and they hold the lands that’ll make you money. There’s also a chance Rome might bee line for you, it’s not worth planning around because it’s unlikely so it does hurt if they do
Great stuff.
I was expecting Spain to be last but it still broke my heart.
I've tried a Armenia campaign because of this video and i love them. There army works amazing and is diverse enough to work in almost all cases. Horse archer catas will win you the game.
Лучший канал по RTW, спасибо за твои труды
Great vid! liked and subbed. Would have loved to have seen shots from the campaign map and maybe some battles mixed in for each faction.
Thank you, yeah next time i will do that!
2:19 Spain, The Weakest Faction
4:03 Parthia
6:25 Numidia
7:36 Selucid
9:27 Armenia
10:28 Britannia
12:32 Gaul
14:54 Carthage
16:44 Dacia
18:46 Thrace
20:17 Pontus
21:47 Greek Cities
23:23 Macedon
24:20 Scythia
26:12 Germania
27:32 Egypt
29:11 Julii, Scipii, Bruti
31:50 Overall
Although I love playing as the Britains, as they are my favorite faction in the game, I would definitely have to say that the Egyptians have a much better roster.
I remember when I was playing as the Britains in a campaign where I was trying to take over the entire map. I had crushed the Romans very early on so other factions had the ability to actually grow and set up infrastructure. I had taken over the entire map apart from modern day Russia and Asia. The Egyptians had taken over the entirety of Asia apart from some regions in modern day turkey, which still belong to the Greeks. By the time I had declared war on them they had several full stack armies that they threw at me every turn.
Now, prior to facing the Egyptians I had a winning strategy that I never needed to change up until then. The strategy was simple, I would send my light chariots to harass their infantry and cavalry and get them to break off from their formation, where then my heavy chariots would completely route them and decimate them with ease. Anything that remained after my light chariots ran out of ammunition I would send my chosen swordsmen to instantly route. This worked against everyone except for the Egyptians.
I very quickly found out that my winning strategy was very ineffective against them. The Egyptian chariots could very easily out shoot my British light chariots and chariot on chariot melees are very indecisive and wipe out both units, so I couldn’t simply rush my chariots against their Calvary and expect an easy win. Their bowmen are arguably the best in the game and without the ability to effectively match it in a skirmish due to a lack of foot bowmen means that I cannot play defensively and need to be on the offensive even if I am at a disadvantage in numbers or quality.
The brittons were my first faction where I took the whole map with. Phalanx civs are a tough nut to crack with them.
First video I see from you. I've played thousands of hours of this game back in the days. Overall, I agree with everthing you said. Will follow for other videos! Thanks!
Thank you for subscribing!
Just now started total war Rome. And I'm in love with it. Been wanting to play total war games for years but never had a platform. Until they allowed it on Android. I play on a S10+ and it's smooth and super fun
Germania doesn’t have Druids, they have Screeching Women who aren’t as good.
Doesn’t matter though because their phalanxes that shouldn’t even exist and their Berserkers make them ridiculous. As a British player I’ve found it is possible to beat German phalanx armies but it requires a lot of tactics and a specific army build (50/50 mix of Light Chariots and Head Hurlers).
I find the Romans easier to fight than the Germans in the early game with either Britannia or Gaul, because you can train Swordsmen from your capital right from the start and Swordsmen are a direct counter to Hastati. Germans on the other hand get phalanxes right from the start which can only be beaten with Light Chariots/Head Hurlers for the Britons (who are mid-game units) and Foresters for the Gauls (who are late-game)
Yeah ennit, why do the germanic spear warbands have the ability of highly trained disciplined troops. Considering how in RTW they portrayed the barbarians as just savages, more or less.
When did you start playing RTW? and do you think you will ever do videos on Empire? and dont forget to keep up the killer work I absolutely love your channel and I hope you keep it up
Thank you!! More content to come :)
Great video as always Lugotorix! I have actually started playing RTW again all these years later because of your videos.
Some questions for the Q&A: What setting/period of history would you most like to see in a new total war game? Also, where does the name Lugotorix come from?
Congrats on the subscriber milestone - keep the videos coming!
Thank you so much, glad you enjoy the videos! Thank you for the questions too :)
I really enjoyed your Greek campaign bro it was so fun to watch... If possible could you do a Roman campaign like the Julii that would be dope
Thank you, glad you enjoyed the Greek campaign! I’ve always wanted to do a Roman campaign on the channel, so maybe watch out for it in the future :)
Seleucid Empire: "Very difficult starting position"
Me: *laughs and points to my Seleucid Empire campaign*
Let's have one for Barbarian Invasion too!
Thank you for your work. I would be interested in having your opinion concerning Medieval 2 ttw
Love the content. Keep it up please!!!
Thanks! Will do!
Hearing you say that Egypt is the most powerful non-roman faction makes me feel useless because my Egypt campaign was a failure jajaja
Congratulations on the 10k suscribers Lugotorix, here's a question for the Q&A: When was the first time you played rtw and which faction did you played first?
Hahaha it’s okay, any campaign can go wrong sometimes it’s just down to bad luck. Thank you for the question and the support!
Hello, nice video, I would really apricciate the same Medieval 2 list.
Still waiting for Rome remastered content Lugotorix!
You are the best! 😁
I love the Scipii. Controlling the Med is just beautiful. You can starve any threats after a while.
Carthage 12? Seriously! They are awesome. I love their infantry, cavalry and their elephants. And they have great buildings to evolve in the game.
Wow, never been so early as to get first like, love your content.
Thank you glad you enjoy!!
I love your videos that deal with the factions of vanilla RTW in such a detailed manner.Will you be doing a ranking for Barbarian Invasion as well at some point?
As for the Q&A, my questions would be: 1) How did you first find out about the Total War franchise? and 2) If you could have talked the developers of Rome Total War out of one single design decision that you think was a mistake, which one would it be?
Pontus is my favourite civ and arguably the most underrated. I just really like how the start off the early game with jav cav and basic infantry but if you get the western antanolian Coast you can rake in trade money and shift you're strategy in mid game with powerful cataraphct cav, phalanxs, chariots and powerful mercs.
They're not my favourite faction, but their starting position is definitely a big bonus. I would disagree on the strength of their early armies though. It's not like with (say) the Greeks. The Greeks have a tougher time at the start but they also have better early game units.. so I guess it could be considered a toss-up between those two. If you prosper as either I do think the Greeks are probably better, it's just a bit more difficult to get there (that and I may be biased as I do like the Greeks, it's by no means a clear call).
What’s weird is that while I recognize that Roman units can steamroll Briton and other barbarian factions, the only time I’ve beaten the grand campaign on harder difficulties is with the Britons.
Chariots?
Seleucid Empire once stabilized they are Virtually Unstoppable
interesting overview, and one I mostly agree with. I think that if the senate didn't exist and they got a cavalry general, one could argue egypt to be the strongest faction. As it stands, when playing them I will often cheat to trigger the marian reforms at turn 2 or 3, resulting in a tougher late game but immediately getting rid of the chariot bodyguards.
Also, agree on Dacia. They may be the only faction without a unique unit, but once you get to know them they're quite fun.
Excelente video, gracias!
Thank you!!
In barbarian invasion, and also in medieval 2 game files, there is the Marián reform and it is off by default, do you know what will happen if it is enabled?
I didn't know that to be honest, but I would be very intrigued to investigate it
Rome Returns
I wish the remastered would add more units to every faction. Just imagine, the flavor that would bring to an already awesome game. Each faction has at least 2-3 of one of the following. Light, medium and heavy sword, spear, pike, axe, cavalry, archer, chariot, horse archer and elephant. I guy can dream, can't he?
I think it is only remastered version not a remake. But it will support modding tools and workshop on steam, so what You wish for will happen, later than sooner, but still.
great review, i only miss the general units. and their bonus atributes and retainers.
Congrats on 10k! First video I watch of you but it's always cool seeing new youtube channels grow
I think this video could have been better with previously recorded footage of each faction, on the campaign map or battle map. Just more pleasant to watch overall
Thank you! Yeahh I definitely agree, will work on that next time :)
well, looks like we all will have a lot of fun on april 29th! ;-)
How are my elephant boys losing out on falksmen
U LEGEND BRO
IM GLAD THERES PEOPLE OUT THERE WHO STILL LIKE AND PLAY THIS GAME ATILL AND MEDIEVAL..
OLD SCHOOL CAMERA AND CONTROLS. PERFECT AND SUPER EASY..
well, Carthage is a very fun faction. But to be fair, it's also the only one I tried in the last few years. They have several minor problems at the beginning, but if you can conquer Sicily maybe without declaring war on the greeks and then conquer Numida you become nearly invincible. But I guess you have to decide how you want to play them in the early game, holding on to every settlement is quite difficult, you have to decide how you want to expand. In my experience, Sicily is really the most crucial area. The Scipii and the Brutii are the most dangerous opponents, to defeat them quickly makes it easy.