Houdini is HIP - Part 12: Pyro II
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- čas přidán 12. 06. 2024
- 00:00 Intro
00:53 Setting Up Sources
10:11 Pyro Solver Setup
14:56 Temperature Settings and Shaping
17:18 Adding Velocity
19:58 Caching The Simulation
24:35 Pyro Bake and Rendering
33:30 Pyro Presets Explanations
41:40 Outro - Krátké a kreslené filmy
Hey! Just a note about the Pyro Shader. Since the release of Houdini 20.0. Karma has gone gold, this means that it is production ready. As such, some nodes have changed. The XPU Pyro Preview is now accessed within a Karma Subnet. Alternatively, you can use the new Karma Pyro Shader node. It has the same settings but is built on a MaterialX Framework.
Thank you so much for this tutorial! I do have a question and I was wondering if you could help. I was not able to find a pyro shader that would work like it does in your tutorial. I spent several hours trying to noodle out what I did wrong. I'm going to try to copy my work onto Houdini 19 and use the XPU Pyro Preview. But I should ask, what exact Karma set node did you use? I tried taking a Karma Pyro Shader subnode from within the other Karma node sets like Karma Pyro Material and such. It wasn't working like you showed.
Other people just rush to their explaination. Your explaination is beyond remarkable. Eagerly waiting for the next part 😃
Hi, thanks for this. Best explanation of pyro I've seen - I usually just do stuff because it's what I've seen in other tutorials, but now I understand more what various things do and why to do them.
Awesome! That was exactly my hopes for this series. When I was learning, I would do the same thing. I would make an effect from a tutorial, but I found that I didn't really understand why I was doing the things that I was doing. I'm really glad to hear that you're getting more value from this 😁✌️
I can't even explain how glad I am because of finding your tutorials. I realy need more, please continue posting
thank you so much, you're so generous with your knowledge and the production value/teaching quality is amazing.
Damn, I learned more in this video than in a 5-6 hours gnomon workshop pyro course. Just going through this series one lesson after the other, thx so much!
So well explained! Bless you guys for all you’re doing! 🙏😃
Another amazing tuturial as always
So easy to understand, especially with all those small settings that I can now confidently change. Thanks a lot!
Just woke up to this, I know this will be good !
Great work and explained, I'm happy to join . Thx for the great work keep it coming please 👍
Nice presentation, thanks!
waiting for long days for you tutorial thanks for making this keep making ! well explained 👍 again Thanks
My day is made
Another great video! Thank you.
thank you! Awesome tuto!!
Thanks truly
HI! Thanks for the tutorial! By the way, are there other Pyro tutorials available on your Patreon?
W video
thank you for yet another tutorial!!!
Check if the density attribute is present in the temperature noise attribute(middle click), if it is not there try just deleting and re-plugging the connector, this fixed it for me.
hey, if we add vel in volume source then does it consider buoyancy for particular direction or it rely on vel ?
hello! Will there be any more pyro tutorials?
sir I am Weighting from long days please upload new video on Houdini tutorial.
Please make rbd car destruction with animation. Please please 🙏