The Boiler Room :: Vintage Story 1.18.7 Drifter Grinder Build Guide
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- čas přidán 28. 08. 2024
- **UPDATE**
The changelogs for 1.18.8 state that hot water will now cool when taken away from hot springs (oh the timing). This will now likely have to be built on site, which is a bit more dangerous. I'll be doing further testing and provide an update soon!
Tired of your weapons wearing down trying to contend with wolves, bears, and temporal storms? Save your steel and wash your problems away with the power of hot water!
This is build is compatible with the current version 1.18.7 and will be updated if anything is affected in future updates.
:: Background Music ::
"To Dawn, from a Very Rainy Night", "Daylight", "Nostalgic"
Lo-Phi - Vintage Story OST
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Discord Server :: / discord - Hry
**UPDATE**
The change logs for 1.18.8 state that hot water will now cool when taken away from hot springs in a bucket (oh the timing). As of 1.18.8, this will likely have to be built on site, which is a bit more dangerous and a bit less convenient if you've already established a base elsewhere. As with all in-development games, things like this are to be expected.
I expect that if you build this design in 1.18.7 it should continue to work in 1.18.8 so long as you never remove the hot water source blocks. Once you've updated to 1.18.8, however, a new on-location design that does not require a bucket will be required. As of August 10, 2023 a Boiler Room V2 is in the works and a video for it will be out when testing is complete. I imagine as the development path for the game is looking to include more environmental challenges (including hot and cold), that there will be more changes in the future, and an ever-evolving design to accommodate for new challenges.
Niclas, developer of the BetterRuins mod, plans to add the Hot Water Bucket functionality back in a modpack to keep this version of the Boiler Room viable. I'll add a link to the mod when it becomes available!
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Thank you all so much for the community feedback, it really means a lot! Alongside updates to the Boiler Room, I currently have two scripted series in the works for Vintage Story. Given the amount of set design and pre-production required, these may take a little bit to get rolling into a steady upload schedule as I navigate around work and other obligations, but I hope you will all enjoy them when they're ready.
I have already uploaded a short that teases the first of the two series, titled 'Temporal Institute'! It aims to be one part introduction to the main aspects of the game, and one part internal narrative with secrets and its own lore baked in. The second series will be entirely story focused, with more details to come as it develops!
Adding to this, if you pick up the boiling water before the update, you can still place it, once.
The change only affects picking up the water, so you can make a stash of buckets before upgrading.
Or revert the change, with about the most basic mod or tweak you can make, as you only have to change "waterportion" to "boilingwaterportion" in line 45 of assets/survival/blocktypes/liquid/boilingwater.json
You're definitely a pioneer in this sort of content for vintage story! High quality entertaining tutorials like these are what keeps people engaged in the game, and if this video does well we'll definitely see more people put this much effort into their own tutorials.
Thank you! I had a lot of fun recording and editing this, and I've got ideas for a couple of other videos so far; some in the same edutainment vein as this one, and others more just for fun.
What kinds of Vintage Story videos would you like to see?
@@Solstin Well, I come from a very long background of building in Minecraft and have recently moved to this game because of the infinite possibilities brough on by the chiseling mechanic, so I learn more towards the build centric creative content. But frankly any sort of quality engaging VS content like this scratches that itch, you know?
I personally had no idea you could even use hot water for anything, so tutorials like these spreading the knowledge are worth their weight (or kilobytes?) in gold.
@@mxxstro Chiseling is definitely a game-changer. I got partway through building my first actual base before realizing I didn't have to stick to using stairs and trapdoors to round off a corner, and it's been a delightfully rapid decent into madness ever since.
I had gotten real deep into redstone and manipulating mechanics to be as optimized as possible back in Minecraft, so once I learned hot water was different from regular water the gears just started spinning!
One day I might make a Minecraft video for the nearly fully-automatic villager zombification and curing assembly line I designed, but for now I think Vintage Story is dominating a good chunk of my time.
Excellent guide, and excellent design! I haven't had a chance to tinker around with hot water yet, but I'll bet this design works really well. For the chiseling part, having the QPTech Chisel Tools mod would probably help a ton with planing down those blocks into thin slabs! ;)
We have the QPTech Chisel Tools mod installed on the server I typically play on, but I hadn't gotten around to installing it client-side yet. Definitely planning on doing so before making more videos, though!
@@Solstin I was a longtime holdout on that mod, but after using it a ton for Rusty Gears S2, I'm a total convert. There are still some things I used Workbench Expansion for but once you hit the iron age, QPTech's gotta make an appearance! :)
@@KurazarrhWe have to protect our aging wrists 😂
Anything to reduce RSI risk is a good thing in my book!
@@Solstin Aging? Come on, I'm only 500 years old! I've got a few more miles in my tank! I'm a spring chicken! From the year 1523!
Well when 900 years old you become, look this good you will not!
What a nice surprise, a well-made old-school tutorial like the ones I used to watch back when I was getting into that other block game.
I'm enjoying repeating this cycle with Vintage Story, slowly getting more familiar with the game and learning tricks like such a grinder.
It will suit my next base well, this design resembles an element of my old Minecraft base, which I am going to rebuild in VS, on my long-term server world.
That's exactly the type of feel I was going for :)
I'd love to see what kind of block palette and design you end up going with when you build it! I went a bit less intensive with chiseling the aesthetics of the build to keep the focus on the mechanics, but I hope to do more chiseling focused builds in the future.
Great video. My grinder is of similar design, but no water. The hot water is brilliant I never would’ve thought of it. Thanks.
Hot water is such a scarce thing to find that I'm sure most people don't think about it very often at all!
I have hot water near my Rainbow Rocks base. I am gonna give this a try on my series :) Thanks!
Awesome! Let me know when the episode comes out, I'd love to see what kind of aesthetic design you use!
@@Solstin Will do :)
Excellent! Hope you'll do more Vintage Story content.
I've got a whole bunch of ideas brewing, so there's definitely more on the way!
Love this video! So glad more people are making VS video's! Just got my husband and mom into playing it!
There's something about the rapid struggle to survive mixed with the slower pace of crafting and farming that had me hooked almost right away.
I hope the three of you have a great time and settle somewhere cozy!
You haven't made a video in 4 years, and this one is very well put together. Did you use an AI voice generator for the intro? It sounded almost like Patrick Stewart with a hangover. Very fun
I'm glad you liked it! After a good few years away from making videos I was worried I'd be rusty.
That intro voice-over is just me! I'm sure a lot of other character voices I tend to do will slip into future videos :)
This is seriously very good. VS needs more videos like this.
The nice thing about this game is that you'll run out of translocators to repair very fast so the drifter farm is not even excessive.
Depending on which mods you have installed, there can be an even higher demand for temporal gears for crafting recipes!
Would love to see more if this... AWOOOOOO 🌙
There's more to come! Some of the ideas I have will take a bit of setup time, so I'll have some less preproduction-heavy videos out before that!
You are both fun and informative, and you got a great voice! I did want to see the build in action though, but I can imagine it!
Thank you so much!
The Version 2 of this build to account for the changes in being able to relocate hot water has a demonstration in the video :)
make more of these!! this games need more people like you!!
Thanks! I've got more Vintage Story videos in the works!
@@Solstin good to hear!
i see that this video exploded compared to your others so i hope you stick with it!!
Hey I saw you at 999 and figured i'd put you over the top / congrats on 1k subs Brother !
I didn't realize I was that close! Thank you!
love this, been fiending for some new edited VS content! keep up the great work!
Thank you! There are going to be some pretty heavily edited videos coming in the future alongside some quicker content!
I've been working on set design today for one particular upcoming series, and I hope it will turn out as good as it sounds on paper :)
I like how someone didn't make a video for 4 years and then CZcams boosts their newest video
Yeah this has been an unexpected turn of events to be sure
Thank You for the video, I'm very new to VS but watch a LOT of videos to get ideas as to things that can be done. The only negative about this is that I would have liked to see it in action, O'well guess it doesn't matter. Keep up the good work.
I knew I left out something important! I actually filmed a test run of the build during a temporal storm as part of the same massive clip that was edited down. Accidentally cut that portion since it was filmed after the outro, and forgot to put it back in.
I could upload a separate short video of just the practical demonstration, and probably should. Thanks for pointing that out!
Homie came back from the hyperbolic time chamber to drop a cool mob grinder, look forward to more stuff. ^_^
Sometimes you just gotta train in 10x gravity! Glad you enjoyed the video!
@@Solstin Hopefully the prince of Saiyans makes a appearance, I'm pretty hype
Like the beginning game friendly take on the resources and advice on if you can skimp resources or not
Awesome concept to the drifter pits we all use. Lol Great video
It certainly saves on spear durability! Works great for wolves and bears, too, especially if you're like me and built your home in a forest where they spawn at your doorstep...
@Solstin Right. Might be upgrading my own pit. Not like yours tho, I didn't even think that we could bucket the hot springs, so I might use the hot gravel around it if we are able to collect them. I'll enjoy watching the drifters play the floor is lava. Thanks for the inspiration.
I will make sure to credit you in my video if that's okay.
@@Bat_Tech419 Go for it! I'm excited to see what kinds of builds people come up with.
@Solstin Thank you! Really great intro btw.
Nice one, though I didn't realize hot water kills you - there goes my play to build a cool hotspring bath.
Hopefully one day there'll be something like just warm water so your hot spring bath can be a reality!
i love drifter food
Good soup 🍲
Amazing video! Will for sure be making my own when I get there in my recent playthrough. o3o thx!
Thank you! Can't wait to see it!
@@Solstin I'm only looking at this from the CZcams notification so far, but I'd love to show you when it's all prettied up. Is there a way I can contact or mention you so you are able to see it?
@@bookerlebello5957 I'll add a link in the description to my discord after work tonight! It'll likely need a bit of sprucing up since I've been pretty inactive for the last few years 🙃
shouldve shown it working i guess.. but i found it very intertaining and informative :)
Not showing a working demonstration was a miss in the editing room on my part. I'll make sure to include that in either a gameplay video or maybe as a short.
Glad you liked it!
I happen to know where some hotspring water is! I"m totally gonna do that! I do hope i can still collect it and it stays hot though! since it's a few KM from home!
Aaaand just read the addendum about the updated hot water mechanics....and huffs. "yeaaah, I was thinking that was something I heard about...bugger. but maybe with chiseling, I can make it so there's a spear slit for stabby stabby at drifter feets. would be fun if there were pungi sticks!
You've got a couple different options! I made a secondary design for 1.18.8 that's built on site at a hot spring, but you can also downgrade to 1.18.7 long enough to collect a whole bunch of hot water before re-updating afterward.
The update only changed the pickup process, so any existing buckets or sources placed will remain hot.
@@Solstin well, I did only recently update, but it's on a server...so I dunno. also the hot water is like 3km away from my base...*hrrmmm.*
@@TizonaAmanthia I know that feeling, all of the hot springs I've found on my server have been at least 2-3k away from our bases...
Awooooooooooo straight at the moon!
Excelent tutorial :D
If I ever find some nice warm water I'll def be making this ;)
P.s.: I really dig your style, instant subscribe
Best of luck with the hunt! I had to travel roughly 3k blocks to find some in my survival world, but it's out there somewhere!
According to the changelog, boiling water is no longer transportable in the newest 1.18.8 version.
If you try to transport it with a bucket, it will just turn into normal water.
I figured something might change eventually, I just didn't expect it to be within a week and a half of uploading. I expect even more changes to everything related to temperature as the game develops, so there will always be redesigns in the works with each new challenge!
😑 Motion Sickness Much . Yo’ Professor Trembles , your build looks Efficient AF. can’t wait to try this after my Dramamine wears off 😜. ✌🏻❤️
Haha yeah I may have gone a bit heavy on the wobbly transition effects! Depending on what version you're on, moving hot water in a bucket may no longer be possible, but I made a 2nd version to accommodate for that.
@@Solstin out Freaking Standing, Scholar and a gentleman👍🏻
Changelog for Version 1.18.8
Fixed: Able to freely transport boiling water from hotsprings. Will now turn into normal water instead.
Rip this video..
I feel so targeted D:
I'd imagine it should still work if it's built into the hotspring itself, but this is going to require some testing...
I will add a bucket with hot water into my mods structures or lootpools 😉 let's revive the mob grinder
@@Niclass Definitely let me know when/if you do, I'll be sure to add a link to it in both the description of this video as well as the followup for a new vanilla design!
Is it possible to build it underground ? Maybe it can work with some spikes on ground ?
Good video bro
Thanks!
great design would have been good seeing it in operation tho
In the video for the second version of the boiler room I made sure to do a practical demonstration!
This first version is now unfortunately only able to be made on either a 1.18.7 or earlier world, or with the help of mods that restore the ability to carry hot water in buckets without it cooling into regular water.
I will have to make a version 3 to address the changes from 1.19.3 and 1.19.4 as now stones don't stop drifter spawning and creatures will try to avoid pathing into hot water.
Just like the other block game you can use inverted horizontal slabs to prevent spawning, drifters don't spawn on non-solid blocks.
Under normal conditions that's true, but during temporal storms there is a lot narrower of a range of things that can prevent spawning. Even when placing items on the floor, some don't prevent spawns during temporal storms. For example, lanterns, strangely enough, still allow drifters to spawn on top of them only during temporal storms!
Thanks, didn't know that.@@Solstin
Unfortunately you cannot transport hot water anymore
That update unfortunately came through just 10 days after uploading this video, but there is a version 2 up now that doesn't require moving the water!
Awesome.
Thank you!
Are you going to make an updated version of this for 1.19 with the spawn changes?
I absolutely am! The hotspring near the base in the Eisenholm series is going to become a little testing ground for the Boiler Room V3, and I'll put out an updated build tutorial video once I can confirm it's working :)
... Awoooooooooooooooooooooooooooooooooooooooooooooooooo 🌕
:o
Yoo is that choose goose
A goose, who me? Why it couldn't be.
I am just a man, but with voxals for hands!
If I wanted to use this in 1.17 with regular water and use it as a non-boiling grinder, would I just have to remove the fences? Or would I have to adjust the chiseling as well?
Just removing the fences so you can stab with spears through the chiselled holes would work out pretty well. You could theoretically add an additional slot on the upper chiselled block for easier stabbing, just be sure not to make it too large or drifters might be able to throw stones through the hole!
Thank you very much!!! Will probably put this into practice soon!
Awoooooooooo (imagine I'm doing this at the moon)
Consider it imagined!
General editing note. Try not to gesture or indicate things with the cursor when it controls the viewport. All of that swaying and jerking around of the camera first of all ruins the encoding on CZcams and secondly is just very distracting and rarely helpful.
I can see how that'd get a bit distracting, it's definitely a habit I'll need to be mindful of going forward.
Thanks for the feedback!
can you used chiseled blocks instead of rocks
Absolutely. Only the chiseled carving slots have specific dimensions, but pretty much everything else in this build can be made out of whatever you want, including custom chiseled blocks!
As long as the walls don't let the water flow in (which they only would if there's a big hole in them), then chisel away :)
@@Solstin i mean for the spawn proofing but thats still intresting
Ahh, you'll probably want to use rocks for spawnproofing. During temporal storms specifically, a lot of other methods of spawnproofing just don't work.
That being said, I've had a couple spawn from time to time even with rocks on the ground, so maybe the ceiling being more than 2 blocks tall can let them spawn midair occasionally.
Well.. looks like hot water is not an option anymore, but still would have liked to see this in action. Maybe next time show it working? Still VERY awesome design!
I made a 2nd version after the change to buckets, and as far as I'm aware that one still works. I'll have to revisit it for 1.19 to see what needs updating! I know the stone spawnproofing change in 1.19.3 will at least require some rethinking for sure.
@@Solstin also... I'm about 95% sure (so not totally!) That the same old Minecraft slab trick works for spawn-proofing. I hate the stoning method (cause ugly and messy!) But yeah. I've been using bottom half slabs. Still waiting for this to fail so I can back peddle like a swan boat after a failed marriage proposal!
@@TheIndigoRose I know if there's two open blocks above a slab a drifter can spawn midair during a temporal storm, but I think if the 3rd block up has a top slab to create an offset 2-tall area, that may be safe from all except crawlers.
@@Solstin ....and still deal with crawlers. Well pinfeathers...
@@TheIndigoRose no real way to stop crawlers easily since they only need a single block of height to spawn :(
id love to know how you do the voice
It's a bit of a blend of the voice I typically use for my D&D characters but with a dash of a Deckard Cain impression lol
It's mostly muscle memory at this point but the best I can describe it is to lower my pitch until it resonates in my chest, make it a bit gravelly with the back of my throat, and then just speak and adjust if I'm holding tension anywhere until it comes out sounding right!
The only time I'd tend to do any sort of voice editing would be if I need a robotic filter or something else that can't be done with my voice!
What is this?
It's a game called Vintage Story. If you're into survival games I'd definitely give it a look!
Wait is this a Minecraft mod
No.
It's Vintage Story, a voxal- based game with a good bit of realism (apart from visual lol) and a distinctly different set of mechanics and progression.
Definitely worth checking out if you want a more survival-heavy survival block game experience!
@@Solstin Interesting, I will definetly look into it
@@sapphireDragon7904 if you want a free copy of the game I bought a couple four packs a while back and have a code left over
It's based on one: TerrafirmaCraft, although more seamless and refined in it's design since it's a whole new game
Bruh,Here we go again with the minecraft BS of mob grinder.I hope the Devs make the drifters immune to hot waters.
Bruh, Here we go again with pointless internet aggression and "I don't like when people play a game in a way I don't like" comment guy. Criticism is one thing, but being the fun police is another.
29:07 sounding like master roshi here
I'm sure a lot of character voices will come out over the course of several videos!
Really enjoyed this build. Looking forward to more Vintage Story episodes from you. 😁
Thank you! What kinds of Vintage Story videos would you like to see? I've got a few different ideas in the works so far
@@SolstinEnjoy many different Vintage Story play styles...in no particular order: Punkhole, Ashantin 3, Kurazarrh, Tinuqin, AndyDaZe, MegaGran, TitaniumGamingMedia, Pyrrh Pianissimo, Jorrit Tyberghein, Kendi64, GGBeyond, Renovate Your Game, Rakoona (most unusual pixel sidekick). Also watch Minecraft channels--followed Hermitcraft server folk for years. Love horses, so the 2022 release of the Star Worm Equestrian Mod for Minecraft has made many people VERY happy! Everything Minecraft has refused to do and much more. Idea for Vintage Story: tame a corrupt sawblade locust for an endgame battle companion. Challenge accepted?
@@thominaduncanson7596 Tame a corrupt sawblade locust, you say? Sounds like I'll need the mod for that and to get a playthrough series going :)