2 Planes vs 1 OVERPOWERED BLIMP!

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  • čas přidán 16. 02. 2024
  • Welcome to another episode of Trailmakers! Today we are battling a huge overpowered blimp with 2 fighter planes! How long can the blimp last?
    Tons More Trailmakers: • Is the World Ready for...
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    About Trailmakers:
    In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
    Welcome to the Ultimate Expedition!
    Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
    Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
    Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
    Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
    Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
    Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers
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Komentáře • 373

  • @troyyates9308
    @troyyates9308 Před 5 měsíci +416

    Do a dog fight where you have to build a plane but spin a wheel for each person to decide which plane that person will participate with for the round

    • @xMugen6
      @xMugen6 Před 5 měsíci +8

      I really like this idea lol

    • @LoyaLPikmin
      @LoyaLPikmin Před 5 měsíci +6

      Now THIS is a good idea, but, to make it fair, you have to make it easily flyable without ANY dynamite for an easy kill.

    • @roguewolfproduction3819
      @roguewolfproduction3819 Před 5 měsíci +3

      Frankenstein it, and have to combine the front and back of two planes! Have to have a mid section that everyone builds from so all designs can share front and back sections with each other.

    • @LoganPace
      @LoganPace Před 5 měsíci +3

      So you could build an overpowered plane and get a trash plane that someone else built

    • @troyyates9308
      @troyyates9308 Před 5 měsíci +2

      @@LoganPace Yeah and there is always a chance for sabotage

  • @solidmoon8266
    @solidmoon8266 Před 5 měsíci +205

    Weird Idea. You can use anchor blocks to connect 2 vehicles together as part of a colossal ship, and have a 2v2 with those giant ships. The controls need to be seperated for all the weapons on both halves, as well as controls for movement.
    Supersized ship battles

    • @186scott
      @186scott Před 5 měsíci +11

      I was thinking how about a 2v2 but each person has to build part of the vehicle and the only information they have is where ignis going to connect

    • @crustybomb115
      @crustybomb115 Před 5 měsíci +3

      frankenvehicle fights lol

    • @softpaw6234
      @softpaw6234 Před 5 měsíci

      What if the front half can only control the roll, and the back can only do pitch?

    • @crustybomb115
      @crustybomb115 Před 5 měsíci +1

      @@softpaw6234 that would be kinda akward to try and work with... the whole point is one part does its intended purpose, same for the other half, you slap em together and you get frankenvehicle

    • @softpaw6234
      @softpaw6234 Před 5 měsíci

      @@crustybomb115 the awkwardness is kind of the point of my suggestion; they've done a similar concept with cars and boats in Scrap Mechanic, but to my knowledge never in this game, never in combat, and never with flying vehicles

  • @notthatbad42
    @notthatbad42 Před 5 měsíci +91

    Idea: a battle where you can only shoot when at supersonic speed.
    Should make for some challenging builds and entertaining battles, while also being easy to implement with speed sensors. Plus it can be done with a few different vehicles, so you can choose( or even make it a mini-series)
    Hope you like it!

    • @danielcastillo244
      @danielcastillo244 Před 5 měsíci +9

      Great Idea, supersonic speed can be really well implemented in the space map using the quantum hyperdrive glitch (where you spin the quantum rudders really , REALLY fast using servos). Yzui did a video on it. If you make a set of two quantum hyperdrive things on the TIPS of the your wings, and make a REAL long wingspan, you can go to light speed in like a second. That speed is multiplied by how much space is between the two modules, so big wingspan mean big fast, real fast. (Every 4 blocks adds about 100 MPH) So yeah, that would be awesome!

  • @JJIsShort
    @JJIsShort Před 5 měsíci +60

    Maybe for your next challenge you could tell everyone that they're just building a normal plane for a normal dogfight but actually you are going to dogfight using another persons design.

  • @admDanRyan
    @admDanRyan Před 5 měsíci +16

    Yzuei's blimp getting progressively smaller and smaller puts to mind Dr. Eggman's robots in the Sonic movie

  • @circuitgamer7759
    @circuitgamer7759 Před 5 měsíci +43

    I would really like to see a battle in the high seas map at some point, so maybe overpowered battleships?

    • @ChevyTech68
      @ChevyTech68 Před 5 měsíci +7

      I totally agree, that map hardly ever gets used.

    • @danielwhitmore6244
      @danielwhitmore6244 Před 5 měsíci +1

      Agree

    • @omega97hyper24
      @omega97hyper24 Před 3 měsíci

      ​@@ChevyTech68 yeah,the high seas map looks nice but the wind completely ruins it

  • @harleyhart1497
    @harleyhart1497 Před 5 měsíci +4

    Yzuei and Prof: Build prop planes
    Scrap: Nah man, modern fighter jet

  • @guts60
    @guts60 Před 5 měsíci +12

    Because many WWII bombers (namely the B-17) didn’t have any nose guns, Japanese fighters quickly learned that all they had to do was fly straight at a B-17 from the front to destroy them.
    Then the Eager Beavers created a B-17 with so many guns (all of which were .50 cal) that the Japanese fighters couldn’t even get close. Including a nose gun.

    • @BalroomBlitz715
      @BalroomBlitz715 Před 4 měsíci

      The Japanese were really good at flying right at things

  • @Anti-Smart
    @Anti-Smart Před 5 měsíci +34

    If melee was allowed I would've made a manned surface to air missile.

  • @Doc084
    @Doc084 Před 5 měsíci +4

    4:30 dear Scrapman, if you don't want that overcompensation effect, try putting on the nose of the plane, instead of the normal small fins, perhaps the small energetic fins that create more resistance.Or maybe you could put them on the back of the plane, I recommend trying both ways and seeing which works best

  • @theinfernollama8564
    @theinfernollama8564 Před 5 měsíci +24

    Dogfight but the planes can only get lift trough gimbals.

  • @rayshiotile9487
    @rayshiotile9487 Před 5 měsíci +8

    i'd love to see something like this where the over powered thing is trying to get to a goal or destroy something and the other team has to stop it

  • @DaTjarhead
    @DaTjarhead Před 5 měsíci +27

    Next time put a 5 sec repair or respawn cooldown because instant repair negates the overpoweredness of the blimp or other vehicle

    • @hypermind15
      @hypermind15 Před 5 měsíci +12

      Or only use the backspace respawn

    • @DaTjarhead
      @DaTjarhead Před 5 měsíci +2

      @@hypermind15 ok that also works

    • @lavarsch
      @lavarsch Před 5 měsíci +2

      @@hypermind15 yeah that would be the most "balanced" with the limitations they have.

  • @maxmachac9756
    @maxmachac9756 Před 5 měsíci +4

    A lil tip, generaly you want your Center of Mass, in front of your Center of Lift

  • @chalkopirate
    @chalkopirate Před 5 měsíci +42

    5:47 blimps were actually ww1 era but ok

  • @Novachronogaming
    @Novachronogaming Před 4 měsíci +3

    Blimps are ww1 era 😭

  • @ILikeBlackholes77
    @ILikeBlackholes77 Před 5 měsíci +4

    Idea: a deatachable cockpits emp second person emp submarine dogfight but the emp must be controlled by another person (someone drives the sub and someone else controls the emp) and also only the driver has a second person perspective (the person who controls the emp can help the driver)

  • @lad3523
    @lad3523 Před 5 měsíci +2

    Have you ever considered utilizing indestructible seats as a primary building block in these builds as a gag?

  • @CaveBacon222
    @CaveBacon222 Před 5 měsíci +5

    Tanks or hovercraft vs overpowered helicopter could be interesting

  • @terastrasza7421
    @terastrasza7421 Před 5 měsíci +3

    Idea: Melee air fight. Make flying crafts designed for melee combat, either through melee weapons or a craft designed for ramming, last one still flying wins.

  • @duukvisser7918
    @duukvisser7918 Před 5 měsíci +9

    idea for trailmakers: the creations where you put hoverblocks on servos so they can spin fast and you can stay still on the water, but with emps so the servos can get disabled, and the hoverblocks will stop spinning wich will make you fall in the water

    • @WillUlt1mate11
      @WillUlt1mate11 Před 5 měsíci +2

      I have built a lot of these, and I can say that the way it works isn’t quite like that. As long as you can move above ~20mph, the hover blocks work on water either way because you’re moving fast enough. It’s only if you’re not moving on the water that you need the spinning, as that means that the hover blocks are moving while you aren’t.

    • @garlicbreadstick404
      @garlicbreadstick404 Před 5 měsíci +2

      ​@@WillUlt1mate11 then i guess the craft would have to be moving

    • @WillUlt1mate11
      @WillUlt1mate11 Před 5 měsíci +2

      @@garlicbreadstick404 well exactly at that speed you wouldn’t even need auto-aim!

    • @duukvisser7918
      @duukvisser7918 Před 5 měsíci

      @@WillUlt1mate11 yes, but what if you limit the speed of the creation to

    • @WillUlt1mate11
      @WillUlt1mate11 Před 5 měsíci

      @@duukvisser7918 look at the other comments where I discussed rhis

  • @waveform9282
    @waveform9282 Před 5 měsíci +1

    "can we get a demonstration please." *get's disintegrated almost immediately*

  • @Keegerwocky
    @Keegerwocky Před 5 měsíci +1

    *_Fun Idea: Overpowered Spaceship vs Space Turrets_*
    As usual, it is a competition of who can survive the longest as the OP team.
    *Turret Rules:*
    The turrets have a generous (for a fighting chance) Block Limit , a Energy Limit (not a Weapon Type or Count Limit), & have to be anchored to the ground(so add an anchor pin the the build). As usual, this team can respawn & repair indefinitely. You do not have to place your turret in the same spot every time, you may move it if it gets destroyed, disabled, or is being glitchy & unstable.
    *Spaceship Rules:*
    Don't stop moving, No repairing or respawning (as usual), Don't leave the play area, & No Melee.
    *Area Rules*
    This is played on the space map. I think a good spot to play would be the Asteroid (you know the one), with the turrets being on the asteroid itself. Another being around Gallina 9 with the turrets on the 3/4 of a ring around the station. Around & on GC4020 also works I guess but it feels too easy.
    If playing at the Asteroid, the play area is everything within & including the asteroid belt. Otherwise, players decide I guess.
    _Please keep in mind that these rules are just my ideas, and a lot of them go without saying, but I decided I might as well say them anyways. I don't even own this game so definitely don't take any of it too seriously._

  • @adicsbtw
    @adicsbtw Před 5 měsíci

    I haven't seen anyone else's strategy, but I would personally have chosen to go with a biplane or maybe even triplane design, as having those extra wings lets you really slow down a lot without stalling. My theory is that, if you could get in front of or behind the blimp, you could then just slow down a ton and try to kinda hover in its blindspot. Also, and advantage of being able to be closer is that you don't need as high of a top speed to keep up with the turn rate, so you'd be able to stay in the blindspot more easily

  • @justadam358
    @justadam358 Před 5 měsíci +2

    You could do overpowered battle ship vs planes that drop torpedos

  • @event-keystrim213
    @event-keystrim213 Před 5 měsíci +1

    here is an idea for the next video: ScrapMan is teaching a noob (me) how to build good plains

  • @hunterbrenot9841
    @hunterbrenot9841 Před 5 měsíci

    I’ve been watching this channel for a while now and I’ve never noticed the background music and I just noticed it and I love it

  • @troser4515
    @troser4515 Před 5 měsíci +3

    Idea: non moving turret vs non moving armored base. Place 3 chairs in the base and if the turret destroys stop a timer. Base that survives the longest wins

  • @barefootalien
    @barefootalien Před 5 měsíci

    Hey Scrap... for a more maneuverable and stable (no under-damping) plane:
    ~ Try to have the center of lift and center of mass in the exact same spot. Try to have the center of _pressure_ (drag) as far behind the center of mass as reasonably possible. (In real life or a more detailed sim/game with static or dynamic stability analysis tools you'd actually want center of pressure to _also_ be as close to center of mass as possible for a highly-maneuverable military plane, but I don't think Trailmakers' aero model is even complicated enough for this to matter in play, let alone the tools to analyze it sufficiently in building it. Plus, y'know... without aerospace engineering training, those tools are pretty opaque for most people. xD )
    ~ Do not add weight to achieve this; move the wings forward or back, add lift to the tail (the elevators don't count as lift, but flap wings do), or move heavy functional blocks forward and back (guns, engines, cockpit). (I just about died when you were at 101 blocks, looking for one block to remove, and didn't even consider removing the weight block, which was like, 1/5 of the entire weight of your plane! D: )
    ~ Keep heavy items near the center of mass longitudinally for roll, and fore-aft for pitch maneuverability, to minimize rotational inertia in those two axes. Those two miniguns way out near your wingtips were devastating to your roll maneuverability, and why it was slow to roll... and the engines at the back and rockets at the front didn't help your under-damping (oscillation after pitch) problem either.
    ~ Always, always have pitch trim capability (and a good key binding for it that you can use instinctively and quickly in flight once you're used to it) so you can trim out to keep your reticles steady with no control inputs at typical combat speeds and attitudes. In a battle in which you'll be repairing a lot (thus resetting trim), I might have it default to a good combat trim, maybe at the expense of the keybind.
    Advanced options include considering vectored thrust, whole-moving tails, and logic for a toggle between a precision targeting mode (smaller control movements) and an emergency maneuvering mode (larger, faster movements). These all take a lot of parts, though, and/or have a much higher skill-ceiling to pilot, so ymmv.

  • @Endelin
    @Endelin Před 5 měsíci +1

    Idea: make a plane that can land onto a runway made of dynamite.

  • @pauls7154
    @pauls7154 Před 5 měsíci +1

    The flying tanks guy better be satisfied now

  • @falconmanjanik1574
    @falconmanjanik1574 Před 5 měsíci +1

    y'all should do a battle but with selections from the workshop. maybe do a different build each round? i'll leave some creativity up to you, but it sounds pretty rad!

  • @blakes6135
    @blakes6135 Před 2 měsíci

    I love the dogfights! keep up the good work ScrapMan :) love your videos

  • @StankSoock
    @StankSoock Před 5 měsíci +9

    Day 147 of asking ScrapMan to play crossout.

  • @Clemshki
    @Clemshki Před 5 měsíci

    Holy Scrap, that was an awsome battle !

  • @keekorsomthin
    @keekorsomthin Před 5 měsíci

    I have discovered a trick for untimate speed, but it uses many power cores.
    Take the space engines, the little circle ones, and put one on two 1x2s stacked horizontally on top of eachother, then copy that little build in a line. Then, take 1x3 flat connectors and place two on each side, it doesn't really matter if they are on top or bottom, just as long as there are connectors on each side. Now, the first two engines should be connected in a very small little package, congrats, you did it. Now, rotate the little package 90 degrees and connect it to the first set, now it is longer. You may need to use more 1x3 flat connectors. Some may have even seen a tiny little rocet/missile thing that goes really fast, has no wings, and is really ugly, I most likely did that.'
    How to build:
    TOP 1x3 flat connector.
    1x2. Circular >>> 1x2. Circular >>> 1x2. Circular >>>
    1x3 flat connectors x2
    1x2. Rocket. >>> 1x2. Rocket. >>> 1x2 Rocket. >>>
    BOTTOM 1x3 flat connector.

  • @brandonball5063
    @brandonball5063 Před 5 měsíci +1

    @1:23 Basically, build like Sans, not like Mettaton NEO. Got it!!! Lol

  • @Agostonhal
    @Agostonhal Před 5 měsíci +1

    I'm hyped cuz I know this is about to be a good vid.

  • @Mazapine
    @Mazapine Před 5 měsíci

    The blimp destruction was really satisfying to watch!

  • @guts60
    @guts60 Před 5 měsíci

    A Ukrainian pilot once had a midair collision with his F-15. The right wing was completely sheered off. The pilot managed to regain control of the jet and fly it 10 miles to land. With one wing.
    Scrapman, you gotta make it happen

  • @ashleewitteman9061
    @ashleewitteman9061 Před 3 měsíci

    Yzuei's ooooooooooh fighter jet is how I feel about every one of his plane builds

  • @TrixterTheFemboy
    @TrixterTheFemboy Před 5 měsíci

    Man, that blimp battle at the end makes me wanna see everyone using overpowered giant craft as a video

  • @theratwholivesinahome4181
    @theratwholivesinahome4181 Před 4 měsíci

    great video i liked how Yzuei's plane looked it really did the ww2 era good

  • @WynterLegend
    @WynterLegend Před 5 měsíci

    Ayy! I remember suggesting something like this. I wonder if you could get a crew for the blimp. One Pilot/Captain, one for each of the gunnery decks. Add more than just lasers.

  • @blacktownshadow1325
    @blacktownshadow1325 Před 5 měsíci +1

    TORPEDO SUBMARINES DAMN IT, i lost count what video this of me asking for it!

  • @Pigeon_loll
    @Pigeon_loll Před 2 měsíci

    You should do a tanky van versus some small go-karts, would be a fun watch imo

  • @giannicasazzacompton5995
    @giannicasazzacompton5995 Před 5 měsíci

    For an upcoming multiplayer Monday you should do a capture objective kind of game in the space map. For the game each player builds a ship capable of grabbing a parcel/crate and see who can hold it the longest in multiple few minute rounds.

  • @Jackthetech
    @Jackthetech Před 5 měsíci

    Would love to see more "OP" battles. Tanks, cars, boats, an op land/air/or sea race....there are so many wonderful options!

  • @fighterbaba5537
    @fighterbaba5537 Před 5 měsíci

    Love these kinds of videos!

  • @blueflame_sm
    @blueflame_sm Před 5 měsíci

    What you pointed out about the modern fighter jet design seeming unstable is true.
    Modern jets are designed to be unstable to increase maneuverability. The downside is that such a plane is hard to control by humans, which is solved by using fly-by-wire, aka just slap a computer in there to keep it stable. (Although I guess a computer doesn't necessarily need fly-by-wire)
    This would be the same reason as to why Max Verstappen prefers an unstable car. It's harder to drive, but you get a high top speed with amazing cornering (as long as you can keep it on the track).

  • @Gate_Of_Gluttony
    @Gate_Of_Gluttony Před 5 měsíci

    I like how scrap does biplanes like every time a plane challenge happens, but the one time it's historically accurate he goes for a jet

  • @steeljawX
    @steeljawX Před 5 měsíci

    Since these blimps are technically floating juggernauts, could they be called "Floggernauts"?

  • @rosebud3066
    @rosebud3066 Před 5 měsíci

    If you want more pitch, logic block it so your tail splits farther and tilts, but have it as a separate key

  • @xenogryph7169
    @xenogryph7169 Před 5 měsíci

    Breathe deep, surround yourself anything that is served in wedges, light some candles and meditate. The wedge will show you the way.

  • @stanstillplays8332
    @stanstillplays8332 Před 5 měsíci

    Ok now do this but as a community version, 4 Blimps even more OP vs 4 attackers, then do a battle version with No Limits.

  • @dadmitri4259
    @dadmitri4259 Před 5 měsíci

    I think an overpowered land ship vs small attack cars could be cool
    And the land ship has to drive as far as possible before it gets destroyed

  • @GreenAxolotI
    @GreenAxolotI Před 5 měsíci

    Kinda funny the fact that me and my friend did this in space when spacebound came out. One person was in a brick with like 200 lasers, and a plane with 1 laser kept repairing until the brick died

  • @j-train13
    @j-train13 Před 5 měsíci

    Man Cog has like the thickest American accent and I love it

  • @dandabossthesecond3599
    @dandabossthesecond3599 Před 5 měsíci

    (A Probably Interesring) idea: Mothership vs 2 planes
    Mothership: Has 2-5 guns(depending on the type) of choice, has automatic flying drones that automaticly attack enemies that get close. This might be hard to make but you can increase the time for the mothership or for everyone to make a single mothership for everyone to use
    Plane: same conditions as always

  • @fredrickbryanbelandres363
    @fredrickbryanbelandres363 Před 5 měsíci

    Oh please Scrapman, make a bouncing bomb in Trailmakers. Make it hit a destroyer or something. 😁

  • @ArcTrooper-Fives
    @ArcTrooper-Fives Před 5 měsíci

    hey scrap, if you save ur plane/helicopter to your quick select, then when ur falling, press and hold r and select 1,2,3,or 4, deending on which slot u saved ur build to and the quickly press f once ur build shows up. it will work

  • @Musicswagg86
    @Musicswagg86 Před 5 měsíci

    Overpowered emp weapon. In one episode you discovered with enough emps you can do damage. See who can make the most destructive Overpowered emp weapon.

  • @slipperyant7199
    @slipperyant7199 Před 5 měsíci

    No one can replace Kan, Kosmo, and Mombo

  • @grimmstudios4041
    @grimmstudios4041 Před 5 měsíci +1

    I miss the good old times where you would do this with kan and kosmo

  • @SkyEcho751
    @SkyEcho751 Před 5 měsíci

    Space _ship_ battles. But you have to build them like an old style ship, where you have to shoot using the 'broadside', you can't shoot forward or backwards.

  • @Bricks4Fun1
    @Bricks4Fun1 Před 5 měsíci

    You should do a battle with planes that only have 50kg weight blocks but some are attached by detachable blocks so if an EMP hits you your plane goes off balance.

  • @ProfNCognito
    @ProfNCognito Před 5 měsíci

    Always fun Scrapman!

  • @KingOfTheKindle
    @KingOfTheKindle Před 5 měsíci

    I think 2v2 first person dog fight would be amazing

  • @M-HACK
    @M-HACK Před 5 měsíci +1

    The best way to win as the attackers fast is kamikazing

  • @brutas_warman
    @brutas_warman Před 5 měsíci

    The reason why fighter jets of today are built with small distance from main wing to tail... is because it helps with maneuvers, to the point where flight correction computers make it so its not completely difficult to pilot

  • @mondaynugget6503
    @mondaynugget6503 Před 5 měsíci

    You guys should do one where you have to ram each other with the planes. No weapons on the planes and you have to try to take out the other planes and still survive

  • @user-hv5wc2tu6l
    @user-hv5wc2tu6l Před měsícem

    for these one everyones needs a practice round. cause the first person to survive has the advantage of the hunters not knowing what to do yet

  • @funny-ee9wx
    @funny-ee9wx Před 5 měsíci

    Interesting idea: do a mech battle where the only rules are:it has to walk and look somewhat like a mech and at most have 1 of all things in wepons catagory or 2 of 1 thing unless it is tiny or smart cannon than you can have 3 of it.

  • @chaoscontrol745
    @chaoscontrol745 Před 5 měsíci

    Ideas: Over powered boats and/or Over powered tanks

  • @thatoneultramarine208
    @thatoneultramarine208 Před 5 měsíci

    Shocker, the Brit doesn’t know his World War history, airships weren’t used past WW1 for pretty obvious reasons.

  • @AngelboyVR
    @AngelboyVR Před 5 měsíci

    OVERPOWERED EMP with LOTS of TNT :D

  • @OogityBoogity250
    @OogityBoogity250 Před 5 měsíci +1

    Thanks for using balloons

  • @user-xh6vf4zy1j
    @user-xh6vf4zy1j Před 5 měsíci

    It's kinda funny he says to make it maneuverable and then makes a plane that he says will be harder to control

  • @Endede
    @Endede Před 5 měsíci

    Do a 2 v 1 of any type, but only one one of the 2-team gets a gun and the other gets EMP. So the attacking team has to coordinate.

  • @X317_
    @X317_ Před 5 měsíci

    Love you Scrap!

  • @damienmitchell8953
    @damienmitchell8953 Před 5 měsíci

    Delayed dogfight, Control surfaces, weapons, and trust all on a half second delay

  • @Gerbil_eater
    @Gerbil_eater Před 3 měsíci

    You guys should do one where instead of having a max block limit or power core limit it should be a minimum limit of like 400 blocks or like 30 power cores

  • @johannaharris3988
    @johannaharris3988 Před 5 měsíci

    I wake up every morning check if you released a new video and I watch it

  • @DrGzhero
    @DrGzhero Před 5 měsíci

    I really feel like this episode was just an excuse for you to get into a heavily armed blimp and destroy stuff 🤣

  • @daniel_77.
    @daniel_77. Před 5 měsíci

    build or find a machine that pushes one building into another, creating a domino effect, in instruments of destruction; and play gearblocks

  • @nathanc6443
    @nathanc6443 Před 5 měsíci

    Overpowered Battleships then 2 players on the air dive bombing the ship while the ship shoots them with a lot of weapons

  • @user-oc8gx9ok4f
    @user-oc8gx9ok4f Před 5 měsíci

    Overpowered battleship great idea

  • @pathecat_
    @pathecat_ Před 4 měsíci

    Howxd you post such entertaining videos daily!?

  • @mystlcgreatness
    @mystlcgreatness Před 5 měsíci

    Space cargo ship with an escort vs two space fighters. Ship must travel from one planet to another without getting destroyed

  • @gobling8649
    @gobling8649 Před 5 měsíci

    Why was this so funny lol 19:00

  • @Hawinzi
    @Hawinzi Před 5 měsíci

    You always say that you can "feel" how the forces are applying to your creations, but that does not apply to the viewer, and that is a little sad. So could you try out for just one video to use a software which shows us what buttons you're pressing. I think that would greatly improve the "feeling" for the viewers as well. WASD and as well as Q and E would be enough to transfer the experience to the viewer.
    Love your TM videos! Keep up the good work.

  • @manimissnostolgia
    @manimissnostolgia Před 5 měsíci

    11:20 or smth yzuei: HAHHHA I HAVE PHASE TWO!!!!!!!

  • @user-zr2er4ue9n
    @user-zr2er4ue9n Před 5 měsíci

    You guys should do a overpowerd sub battle and have 2 little attack subs

  • @BoneKrusher
    @BoneKrusher Před 4 měsíci

    You should ask Yzuei for some tips and tricks to build modern fighter jets.

  • @kalebsimons-pf8xr
    @kalebsimons-pf8xr Před 5 měsíci

    do a invincable seat battle, you make cars out of indestructable seats and emp weapons

  • @BloxiteamYT
    @BloxiteamYT Před 5 měsíci

    No way scrap man just didn’t comment on flying by between things PERFECTLY AT 3:10

  • @britishyoda4135
    @britishyoda4135 Před 3 měsíci

    Ok idea for a plane idea
    Make a plane that’s very narrow with an explosive nose that’s only goal is to run into the over powered thing
    So you don’t have to dodge or aim just run into it

  • @victorianvalkyri
    @victorianvalkyri Před 5 měsíci

    battle idea, 2v2 old school battleship battle through the different eras, with 1 captain and 1 gunner on each vessel, in the water and/or in space.

  • @AstraOG
    @AstraOG Před 5 měsíci

    14:10 no way he pulled the hindenburg like that

  • @eklinmcroyc6056
    @eklinmcroyc6056 Před 5 měsíci +1

    idea: torpedo boats vs op battleship