The origins of FNAF sound effects, explained

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  • čas přidán 19. 01. 2023
  • The Five Nights at Freddy's series had very humble beginnings as many other popular games and franchises did. In this video, I talk about how you can make a lot with a little - as Scott Cawthon did, utilizing sound effects downloaded off the internet to design the widely revered soundscapes of Five Nights at Freddy's.
    note: yes, I know FNAF 2 (story-wise) is a prequel to FNAF 1. i'm only talking about the development and release of each game in this video. Now hush
    Thanks to Jet for helping with the script, and the (anonymous?) creator of the FreddyExplorer program, your nearly decade-old program helped out a lot with this
    Here's another cool(er) video discussing the sounds in FNAF: • How Audio Enhances the...
    Intro song (made by me ofc): / s-tzwrloqchbd
    Outro song by me & tda ⭐
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Komentáře • 1,1K

  • @buzzcutdaisy
    @buzzcutdaisy Před rokem +6230

    AAAH!!!

  • @SwaggyG_2102
    @SwaggyG_2102 Před rokem +12338

    Considering how FNAF was going to be Scott's last attempt at game development before calling it quits, he really went all-in for this one game, and you can tell by how well he utilized these stock sound effects.

  • @Broglodyte
    @Broglodyte Před rokem +3640

    Imagine someone makes a fnaf 1 mod that takes the high quality versions of these sounds and puts them in the game

    • @meibear4921
      @meibear4921 Před rokem +198

      it would be the scariest thing ever man

    • @jeremiahsmith7741
      @jeremiahsmith7741 Před rokem +211

      FNAF 1 remastered

    • @Drastic644
      @Drastic644 Před rokem +22

      Yea

    • @sonicphoenix7
      @sonicphoenix7 Před rokem +83

      @@jeremiahsmith7741 that reminds me of the really good fnaf 2 remaster that got cancelled

    • @GallantArc302
      @GallantArc302 Před rokem +128

      I was actually experimenting with this a while ago, it completely changes the atmosphere of the game

  • @Zory13
    @Zory13 Před rokem +2348

    The most surprising one I learned from sound effects wiki is that the night 5 phone call is a stock sound effect. Because people used to decode what it was saying and think it was talking about the animatronics. Even the official fan verse game "Joy of creation" is named after what the night 5 phone call sounds like decoded, but it's just a stock sound that's not important to the lore at all. That was surprising to me

    • @bluruckuscrx8124
      @bluruckuscrx8124 Před rokem +160

      Either way, it fits the game lore strangely.

    • @purpleemerald5299
      @purpleemerald5299 Před rokem +121

      You mean that book verse about living metal and knowing the joy of creation?
      You’re telling me that “remnant” and “agony” were entirely coincidental and not at all inspired by that?

    • @Zory13
      @Zory13 Před rokem +182

      @@purpleemerald5299 yep, scott just bought some stuff off of sounddogs because they sounded creepy. it's a quote from a book not related to fnaf if I remember.

    • @purpleemerald5299
      @purpleemerald5299 Před rokem +92

      @@Zory13 Alright, just looked it up, and it turns out the whole “living metal” part of the excerpt was a really weird interpretation people had that wasn’t remotely part of it. Weirder still is the last line is actually “joy of creative services”. So now I have no idea where this connection even came from…

    • @CaptainAwsome
      @CaptainAwsome Před rokem +90

      @@bluruckuscrx8124 FNAF is much like COD Zombies in its lore, as 90% of it was inspired by the fans.

  • @DeveloperifyRoblox
    @DeveloperifyRoblox Před rokem +6145

    I'm honestly just confused and impressed on Scott making the entire game a slideshow. First of all, WHY?! Second of all, I'm impressed he rendered thousands of frames just for one game.

    • @LukasATBK
      @LukasATBK Před rokem +996

      He didn't had experience with 3D game engines so his best option was making it in 2D with pre-rendered sprites I guess

    • @WhimsicalLittledawg
      @WhimsicalLittledawg Před rokem +172

      Presentation

    • @randomannoyance
      @randomannoyance Před rokem +866

      fnaf wouldnt have been fnaf if it was another 3d unity game. being a slideshow made fnaf the most unique indie horror of its time

    • @esprero
      @esprero Před rokem +181

      nah, that made it unique

    • @bigboiinanut9967
      @bigboiinanut9967 Před rokem +142

      What these people said is pretty true, and also clickteam (I think) doesnt have 3d capabilities

  • @its1enki
    @its1enki Před rokem +2365

    1. Making most of the games out of royalty free sound effects isn't cheap, IT IS GENIUS... I mean, he lost about 30-40$ and gained much more and all I can say to that is BIG respect
    2. Slide shows.. really... having that much dedication for a game that is made as a revenge for people mocking his previous games is just insane. This man is a definition of grind
    Btw, great video! Can't wait for part 2!

    • @ItHamBoi
      @ItHamBoi Před rokem +103

      in an interview he said that the game's budget was around 8 bucks. idk how he got those sounds, but definetely not by buying them

    • @its1enki
      @its1enki Před rokem +57

      @@ItHamBoi Well played Scotty ;)

    • @ItHamBoi
      @ItHamBoi Před rokem +6

      @@its1enki true

    • @nidgithm
      @nidgithm Před rokem +114

      @@ItHamBoi its possible he already had some sounds lying around from his previous games. or that they were cheaper back when fnaf was made. or yeah maybe he got them through "alternative methods" lol

    • @ItHamBoi
      @ItHamBoi Před rokem +6

      @@nidgithm yeah that's an option too

  • @tommygun3586
    @tommygun3586 Před rokem +793

    It’s really crazy how a lot of these sounds are such low hertz even though they sound so high quality.

    • @LalitoTV
      @LalitoTV Před rokem +100

      It's almost like the low hertz make them sound more eerie but not lower quality somehow

    • @ReddwarfIV
      @ReddwarfIV Před rokem +101

      It's probably because low quality sound fits perfectly with the intentional low-quality camera feeds and computer systems. You expect to hear interference, which lower quality gives while higher quality wouldn't.

    • @DaisyHead666
      @DaisyHead666 Před 11 měsíci +26

      I honestly think the super low fidelity of the sounds makes the game seem even eerier. It fits perfectly with how grimy the rest of the game feels.

  • @ayoraster2970
    @ayoraster2970 Před rokem +517

    wow i remember the fnaf 1 night 5 phone call being analysed a lot as it was a backwards excerpt from some book. now i know it was just from the original composer and had nothing to do with fnaf lol

    • @gustav5473
      @gustav5473 Před rokem +15

      Wait really? LOL

    • @sp4rklyypuk3
      @sp4rklyypuk3 Před rokem +24

      ohhh yeah auto biography of a yogi or something

    • @RonaldMcreepy
      @RonaldMcreepy Před rokem +7

      lol someone made a game with the same name

    • @covid-192
      @covid-192 Před rokem +1

      Yeah it was a video by scruffy if I remember correctly

  • @nightrunner823mcpro2
    @nightrunner823mcpro2 Před rokem +269

    I will always love how bare bones fnaf is and has been, always using the crustiest stock sounds and seeing the game distort due to it literally being all prerendered flat images/gifs, it's incredible what he was able to utilize and turn into a game. Despite being so simple Scott was able to absolutely kill with the games itself, making every stock sound so iconic. I'll miss the feel his games had and the memories of their teasers and releases, trailers and more. What a wonderful franchise :')

  • @Hawker_Plays
    @Hawker_Plays Před rokem +36

    **lady giving birth to alien**
    scott: Noted.

  • @Apple-vk3fi
    @Apple-vk3fi Před rokem +38

    6:03 so THAT'S why the scream sounds like a kid. Man, we were all wrong about that lore, weren't we XD

  • @ms.raposa2855
    @ms.raposa2855 Před rokem +1432

    I don't think anybody here in the comments mentioned this, but the origins of the chicken sounds when Chica is in the kitchen where actually recorded by Scott. There's probably an interview with Scott that talks about that, and i thought you'd mention it.
    Also, what's FNaF 2's jumpscare origin?

    • @esprero
      @esprero Před rokem +11

      they literally said

    • @jager9022
      @jager9022 Před rokem +123

      Considering how incredibly distorted it is, it’s probably very difficult to find, unless the origin sound effect had that much distortion on it, in which case it just hasn’t been found yet, or Scott made it himself
      Edit: Nevermind, it is just two clips from Sounddogs combined

    • @alol_31
      @alol_31 Před rokem +87

      The Jumpscare Sound are 2 Soundeffects from Sounddogs combined into one

    • @colorbar.s
      @colorbar.s Před rokem +13

      @@esprero what

    • @janielrin4471
      @janielrin4471 Před rokem +16

      the scream jumpscare is from saw

  • @gamergirlblu5278
    @gamergirlblu5278 Před rokem +880

    Had no idea the animatronic scream was a woman finding out she’s pregnant with an alien, not really sure if it’s ruined it for me or not.
    I love how you can hear the disgust in her voice at first though, that’s pretty funny

    • @peytonblack9050
      @peytonblack9050 Před rokem +108

      I thought the sound was her giving birth to the alien?

    • @sulphurous2656
      @sulphurous2656 Před rokem +117

      I kind of wish I never learned that to be honest, films with that trope viscerally disgust me. Definitely won't be able to look at it the same way again.
      Ignorance is bliss as they say when it comes to this stuff, if you dive in to the technical stuff of a game too much to the point where you know the source of that wall texture, prop, or sound effect the illusion is just lost forever unless you can somehow forget it.

    • @luis-sophus-8227
      @luis-sophus-8227 Před rokem

      nice

    • @lilymorgo3412
      @lilymorgo3412 Před rokem +9

      I actually didn't see that one coming

    • @enbybeanie666
      @enbybeanie666 Před rokem +2

      ​@@peytonblack9050it is

  • @josephkeen7224
    @josephkeen7224 Před rokem +261

    It’s cool how stock sounds can be used to make something sound unique. Another good example is the sound effects from the original Doom games, which were also taken from a sound effects Library (I believe it was also sound ideas). Theres a video on CZcams that I can’t remember the exact name of that talks about this.

    • @lambda-m1676
      @lambda-m1676 Před rokem +16

      It's decino.

    • @GigaChadAlucard
      @GigaChadAlucard Před rokem +10

      yup decino was the one who inspired me to come here especially after watching the original scream that the fnaf 1 scream is edited from

  • @gozzythebat
    @gozzythebat Před rokem +573

    I think Five Nights at Freddy’s 1 stands out on its own as one of the best indie horror games out there, everything was simple then, the gameplay, the characters, even the story was simple, animatronics haunted by murdered children try to kill you, and had sprinkled in lore to get you thinking about who might of done it and why.

    • @sylentnote
      @sylentnote Před rokem +54

      Exactly now there’s glitchtrap and security breach which screwed everything up. They shouldve stopped at UCN

    • @starfall179
      @starfall179 Před rokem +52

      @@sylentnote I agree with this
      Fnaf 6 felt like an end to the story
      And UCN is just an insight on Afton'ss eternal torture.
      I love it having both as an ending.
      They shouldn't have brought Afton back and trashed Vanny in Security Breach.

    • @Apple-vk3fi
      @Apple-vk3fi Před rokem +3

      @@sylentnote isn't UCN non-canon?

    • @nidgithm
      @nidgithm Před rokem +14

      @@sylentnote lol i remember when fnaf 4 was being teased and i was like .. he shouldve stopped at fnaf 3 smh. and well look at the franchise now

    • @sylentnote
      @sylentnote Před rokem +1

      @@nidgithm why fnaf 3? Just curious

  • @swisscheeese
    @swisscheeese Před rokem +117

    has anyone else ever thought that bonnie's silhouette when you shine the light on him behind the door to be weird looking? ive never been able to comprehend what the shadow is or what im meant to see it as

  • @Someone-wr4ms
    @Someone-wr4ms Před rokem +62

    I just want to point out that this low level of sound quality might be intentional, the overall aesthetics of fnaf tend to lean to a early 90's computer graphic aesthetic, fnaf whole shtick is the retro aesthetic, so this might also apply to sound

    • @unuseableb
      @unuseableb Před rokem +8

      I thought the same, sure it might be nostalgia but I prefer the in game ambient sounds. Downscaling makes them more mechanical, hollow, which really works for the overall aesthetic.
      Its decrepit, broken, flawed, the ambience sounds like an old aircon powering up way too loud, unnatural enough to be something else, keeping you on your toes at every new sound.

  • @LennyZesty
    @LennyZesty Před rokem +188

    if you happen to do a sequel of this video, here’s a little tidbit I can offer
    In FNAF 3, it’s alleged that you can hear Springtrap saying ‘help me’ at certain moments in the game when he moves. This of course led to a bunch of theories. However, apparently the sound used by Scott is actually the distorted sound of an alpaca.

    • @Simplvy
      @Simplvy Před rokem

      Source

    • @LennyZesty
      @LennyZesty Před rokem +12

      @@Simplvy speed up the audio and remove the echo, Scott pitched it down and gave it an echo to make the noises used

    • @vladimiraehben2308
      @vladimiraehben2308 Před 10 měsíci +2

      ​@@LennyZestythat is William speaking to his son Michael but Michael probably just like meh 😑

    • @capybara455
      @capybara455 Před 7 měsíci

      It's actually just the sound of a alpaca I'm not joking

  • @supergamer2.091
    @supergamer2.091 Před rokem +61

    5:53 Man, i've been wondering about this ! I never knew the origin of the scream ! Thank you for uncovering the truth bro ! Now we know !

  • @iwavrQwpX4uB39nilBlQ
    @iwavrQwpX4uB39nilBlQ Před rokem +36

    respect for using foxy to not actually jumpscare any of us at 5:28 🙏

    • @StarMan881Gaming
      @StarMan881Gaming Před rokem +10

      Yeah I’m glad that he didn’t scare us at all during the video. Especially somewhere where we would have our guard down like at the end of the video.

    • @manueljosejordan2356
      @manueljosejordan2356 Před rokem +3

      Have you sean the end of the video?

  • @Commander_Appo
    @Commander_Appo Před rokem +6

    Oh god the foxy at the end made me jump and hit my head on the metal bottom of my dorm’s top bunk

  • @Bones67
    @Bones67 Před rokem +184

    I’ve grown up with fnaf 1 and all the games that came after it just like so many people have, so it’s very cool to learn stuff like this about the franchise. Keep up the great work!

  • @adragol_cabaret
    @adragol_cabaret Před 11 měsíci +45

    I love how simple yet effective FNAF 1 & 2 are. Really are slideshows, just with sound.

  • @Sp3ctralI
    @Sp3ctralI Před rokem +46

    This is a prime example of simplicity sometimes being better than detailed

  • @PapitaPowers
    @PapitaPowers Před rokem +104

    the way you visualize the quality differences in this video are so cool, thanks for putting in the effort to make such quality videos

  • @j_aycry
    @j_aycry Před rokem +62

    I actually remember a portion of the FNaF 2 jumpscare sou being in one of the SAW movies. Pretty sure it was also in the 2017 'IT' trailer. Looks like it's a pretty commonly used sound affect in the horror world.

    • @minihalkoja590
      @minihalkoja590 Před rokem +11

      The FNAF 2 jumpscare sound is in Saw 2, right in the opening scene. More specifically, at the moment where it's revealed to the victim that the key to his trap is behind his eye.

    • @j_aycry
      @j_aycry Před rokem +2

      @@minihalkoja590 Yep, that was the scene I was thinking of.

  • @waterbears9874
    @waterbears9874 Před rokem +22

    Fnaf will be 10 years old next year
    Edit: it’s so interesting too that the distorted talk that spawned so many theories was just a royalty free alien sound all this time

    • @shubhuman
      @shubhuman Před rokem +1

      and then one day fnaf will be 100 years old, i'm not ready for that but it's not like i need to be because i will be dead

    • @waterbears9874
      @waterbears9874 Před rokem

      @@shubhuman there are federal agents in your walls

    • @itshanithehanman5663
      @itshanithehanman5663 Před rokem

      *9 years old bruh

    • @waterbears9874
      @waterbears9874 Před rokem

      @@itshanithehanman5663 next year it will be 10 lol fnaf released 2014

    • @itshanithehanman5663
      @itshanithehanman5663 Před rokem

      @@waterbears9874 The year it was created doesn’t count. It needs to exist for 12 months, and by the time the game turned 12 months old, we were already in 2015.

  • @IrisDK04
    @IrisDK04 Před rokem +35

    Learning that Bjorn Lynne has composed sounds that have been used in the early games and now FNAF+ is honestly pretty cool, makes it feel like it's going full circle

  • @internetduck1520
    @internetduck1520 Před rokem +32

    The disembodied carousel sound is hands down the scariest thing in the franchise for me, sounds so old and out of place whilst you have no idea where it's coming from and what's causing it, and on top of that it's major and meant to be happy to make this really uneasy contrast

  • @kfcbully9842
    @kfcbully9842 Před rokem +10

    who knew freddy wasnt actually scaring you but water was breaking

  • @Theinotsquad
    @Theinotsquad Před 11 měsíci +5

    Imagine giving birth to an alien in a movie and your scream gets used as the fnaf one jumpscare sound

  • @bh4vvy33t
    @bh4vvy33t Před 11 měsíci +26

    There's no way the low quality audio was so much scarier than the high quality version

  • @Kids_Scissors
    @Kids_Scissors Před rokem +9

    Scott looked at his hate comments and took them as inspiration. What a champ

  • @keotheghost
    @keotheghost Před rokem +12

    6:50 i cant take this seriously help im sobbing😭

  • @ArkusAutomaton
    @ArkusAutomaton Před rokem +4

    Scott's wife: "hey you wanna watch a scary movie me?"
    Scott: "Sure!"
    Scott, mid movie: "Wait. This scream would be perfect for my horror game"

    • @grzesio2008
      @grzesio2008 Před 7 hodinami

      It's only my theory, but if Scott used this scream, I'm sure, that he payed this company from that movie "Insemnoid" for using this sound. Am I right?

  • @VibeRBLX
    @VibeRBLX Před rokem +46

    quite surprising to me how no one really appreciates pacing and editing on this video, as it is one of the few fnaf videos that have kept me going through them without me actually being that interested in a theme of it, great job man!!1!

  • @bithops
    @bithops Před rokem +66

    I’m loving this branch of content on this channel, keep it up man! Very interesting history of the sound effects btw

  • @dummmonke4269
    @dummmonke4269 Před rokem +14

    this is truly a video of all time

  • @_mojo
    @_mojo Před rokem +55

    I LOVE FNAF

  • @maybeacoolguy3350
    @maybeacoolguy3350 Před rokem +97

    It’s nice to see him branching out to other games

  • @valver008
    @valver008 Před rokem +33

    the whole lot of effort put in fnaf games should be called a really good respect. thanks scott!

  • @LukeMaster12-ITA
    @LukeMaster12-ITA Před rokem +11

    5:01 my man straight up became a Half Life 1 scientist

  • @jimbostopmo4513
    @jimbostopmo4513 Před rokem +5

    Still waiting for part two after 4 months

  • @sweetenedpastrey
    @sweetenedpastrey Před rokem +10

    The audio quality being bad actually fits the vibe because its more of a old time game

  • @drxshock6957
    @drxshock6957 Před rokem +6

    It's funny to note that the Freddy Mask sound effect was actually used in the Venom movie in the scene where Venom fights the swat team

  • @BubbledDEV
    @BubbledDEV Před rokem +16

    Getting to hear the uncompressed danger ambient from FNaF 1 was an absolute trip.

  • @Longdistanceiscool
    @Longdistanceiscool Před rokem +8

    Almost 10 years…. I’ve been a fan of it for almost 10 years.. crazy

  • @alongcamezach
    @alongcamezach Před rokem +6

    Great video bro! Even though I thought there would be more more behind these sounds it’s good to know. Thanks again

  • @SoulexDev
    @SoulexDev Před rokem +15

    i think that the lower audio quality of the giant hollow tubes sector ambience actually makes it sound more terrifying

  • @scaleonkhan183
    @scaleonkhan183 Před 7 měsíci +2

    Awesome video, I learned a lot about sound design! Thank you!

  • @Snavels
    @Snavels Před rokem +12

    5:41 iirc, someone found that this scream does not originate from this movie and was itself a stock sound that the movie just used.

  • @janputz4157
    @janputz4157 Před rokem +5

    Kind of a funny thing. Got roasted for his animatronic like animations in his games but instead of getting too mad he's just like 'You know, when they right they right. Lemme whip up some fnaf real quick'. Some harsh criticism turned into a gigantic franchise, multiple follow up games, a fanverse and a game series that's been around for almost a decade.

  • @AIEchidna
    @AIEchidna Před rokem +6

    I didnt know half of these titles, this was absolutely incredible. Youve earned a new sub!

  • @kharmatic9394
    @kharmatic9394 Před 3 měsíci

    This is so cool, definitely do more of these sound breakdowns

  • @mhm9445
    @mhm9445 Před 5 měsíci

    Good video, very straight forward and gives alot of info about everything

  • @chadgorosaurus4898
    @chadgorosaurus4898 Před 10 měsíci +7

    Whoever made the woman screaming sound effect must have destroyed their voice.

  • @vidyarajesh6675
    @vidyarajesh6675 Před rokem +11

    Hey , as a person who has been in the fnaf coummunity since early 2017 this was really nice , fnaf 1 was one the first games i played , in 2017 the og fnaf 1-4 had run their course and sister location and future fnaf games like fnaf 6 , the fnaf1 sounds always intrigued me this shows how scott put so much effort into his game and the rest is history

  • @r2-d259
    @r2-d259 Před 11 měsíci

    I really appreciate breakdown videos like this, it has to take a lot of time and effort.

  • @bobhcr2872
    @bobhcr2872 Před 7 měsíci +1

    Your content remembers me of polygon donut, so i like it. it is a really good way to explain it.

  • @destruxandexploze2552
    @destruxandexploze2552 Před rokem +10

    Yo the original quality of that sound changed a LOT. It sounds really good.
    3:00 It is MUCH MUCH more ominous and scary.

  • @Gurtopolis
    @Gurtopolis Před rokem +8

    This is sick, cant wait for part 3, I actually never knew the origins of these sounds, and would like to know where the 3rd games sound effects came from.

  • @maginekris
    @maginekris Před rokem +2

    i know im 3 months late, but i really like the way you made your mic quality the same frequencies as the sound effects to show the examples

  • @riceboycruz1300
    @riceboycruz1300 Před 11 měsíci

    Thanks for breaking this all down. Crazy amount of work was in this

  • @StitchedProductions
    @StitchedProductions Před rokem +6

    The origin of the jumpscare is now engraved in my memory and i could not be more infuriated. Great vid!

  • @delusionalfreekkk293
    @delusionalfreekkk293 Před rokem +15

    2:54 idk how else to describe the feeling I got listening to this
    The best way I can put it in words? Feels like my childhood memories just became 3D. Yeah..

    • @kevinchen7185
      @kevinchen7185 Před rokem

      🤓

    • @delusionalfreekkk293
      @delusionalfreekkk293 Před rokem +4

      @@kevinchen7185 right back at ya buddy

    • @nathanielrainford888
      @nathanielrainford888 Před rokem

      If that’s how your childhood sound you need help💀

    • @delusionalfreekkk293
      @delusionalfreekkk293 Před rokem

      @@nathanielrainford888 oh nooo i grew up with fnaf what will we ever dooo this is tragiiccc ..😱😱!!

    • @roverclover3178
      @roverclover3178 Před rokem +4

      It’s like listening to headphones for the first time as a child my mind was blown and it was addicting af

  • @hadleyvlogs-1022
    @hadleyvlogs-1022 Před 10 měsíci +1

    i just found you channel today and have been binge watching your vids!! keep up the good work :)

  • @vix273
    @vix273 Před rokem +4

    I can’t unhear the jumpscare now 💀💀

  • @_Panzerkampfwagen_VIII
    @_Panzerkampfwagen_VIII Před rokem +3

    i cant get enough of these fnaf information / scott cawthon lore videos

  • @jonasgamercool1874
    @jonasgamercool1874 Před rokem +13

    9:50 jumpscare warning

  • @gengu467
    @gengu467 Před rokem +2

    this is actually a really interesting video and i would love to see more of the games covered on a part 2 of some sort

  • @A-G-F-
    @A-G-F- Před 6 měsíci

    I love your outro song dude!

  • @thespecificdev
    @thespecificdev Před rokem +10

    6:32 "scar coffin"

  • @justafriendlycryptid
    @justafriendlycryptid Před rokem +5

    Honestly I'm fascinated by all of this especially learning very little details of quality differences. It feels like... The lower quality gives off a very specific feel.
    Oh- Oh that's a very weird horror movie concert.

  • @TheRealKylazzz
    @TheRealKylazzz Před 7 měsíci

    A great video that you can watch a hundred times cause its so good!

  • @barrettson1028
    @barrettson1028 Před rokem +82

    For a budget, this game really blew up on its release, especially when Markiplier played it. Scott went from this, to being able to afford to make a free roam fnaf game with a collab of companies. A successful man indeed!

  • @NGrass222
    @NGrass222 Před 11 měsíci +8

    Its also worth mentioning that Mangles static is also a Sounddogs sound. Debunking every single video made about what the static is saying.

  • @raiacad0564
    @raiacad0564 Před rokem +15

    Wow, very interesting. Really amazing what Scott did with the sound design of FNAF though and you're right, it is pretty incredible so much was done with so little.
    9:00 Also, this is literally the bandwidth of my phone calls as someone who's on a carrier with no VoLTE and has to use 3G and 2G for calls. I'm pretty sure they all run at 8000hz and around 12.2Kb/s. But I will also say if intentional, it is quite smart to do just the vent sounds with 8000hz as they are definitely the kind of sounds you wouldn't notice are actually so low quality.

  • @sg1657
    @sg1657 Před rokem +4

    bro imagine being an actor for a horror movie. Then just getting made into the most iconic scream in horror game history

  • @Squicx
    @Squicx Před rokem +6

    Imagine back when these sounds where open source, someone before the game listened to it unintentionally not knowing it would be included in memes, and apart of one of the biggest indie games in HISTORY

  • @storyflo
    @storyflo Před 9 měsíci +3

    5:54 I never thought a human being would be able to scream like that... holy shit...

  • @shadaneanimates
    @shadaneanimates Před 9 měsíci +7

    7:10 Um... FNAF 1 is not a prequel to FNAF 2, it's actually the other way around.

  • @everythinggirly916
    @everythinggirly916 Před 11 měsíci

    This is so interesting! Great job on this video!

  • @E_manroblox
    @E_manroblox Před rokem +1

    This is amazing! Can’t wait for part two!

  • @toastedbreadmanjr.1656
    @toastedbreadmanjr.1656 Před rokem +8

    2:18 best part

  • @drwolfgangchannel
    @drwolfgangchannel Před rokem +41

    There is a virtual instrument included in the software LMMS called "SFXR". The sounds it generates sound extremely similar to sound effects found in FNaF minigames, FNaF 4 cutscenes, and FNaF World. I believe there is also a standalone version of the instrument. The sounds this plugin generates are so close to the FNaF games that I believe there's a good chance that Scott Cawthon actually used SFXR.

  • @thex2thaz
    @thex2thaz Před 11 měsíci

    Thanks for breaking this down. Was always wondering where the sounds came from and how they were used.

  • @yotetoob
    @yotetoob Před rokem +1

    Pretty inspiring, good video man 👍

  • @biggbeefo
    @biggbeefo Před rokem +3

    Huh so the supposed "Autobiography of a yogi" audio and connections were probably unintentional? Interesting

  • @reeb3687
    @reeb3687 Před rokem +15

    To be honest, Scott's older games, especially The Desolate Hope, had a lot of quality and charm, and were overall very good games.

  • @SpartanBrix
    @SpartanBrix Před 11 měsíci

    This is a very well-made video, nice job!

  • @rosethehat2073
    @rosethehat2073 Před rokem +1

    Great video! I wish more of the actual sounds were played though so we can compare them.

  • @schollym
    @schollym Před rokem +13

    2:29 it would be cool if the sound was stronger on the side which you see the animatronic. for example: when bonnie appears on the left door the sound is louder on the left side, and vice versa for chika when she appears on the right

  • @SirRandolphII
    @SirRandolphII Před rokem +9

    I respect Scott's work in making this amazing video game series.

  • @pentex_sux
    @pentex_sux Před rokem

    after watching this and going back to your old videos out of curiosity your voice changed fuckin crazy style

  • @LegitTomatoes
    @LegitTomatoes Před rokem +2

    Honestly though i feel like the lower quality of the sound effects helps the atmosphere rather than hurt it.

  • @Memescave.
    @Memescave. Před rokem +9

    8:07 actually, most of the minigame sounds are probably generated by a software called Sfxr.

  • @feckernever8flakes
    @feckernever8flakes Před rokem +11

    It's interesting to me that the sound file for an animatronic in the vents is labeled as "ventwalk1". Maybe Scott was planning to add additional sounds, similar to the walking sound effects in the first game, but couldn't find a good audio sample for it and decided to make do with only one

  • @schminkleminkle
    @schminkleminkle Před rokem +2

    you should continue this series, i'm not too much of a fan of fnaf but i like good old sound effect origin videos

  • @eclipseissad
    @eclipseissad Před 10 měsíci +1

    Wow- the origin of the iconic scream really caught me off guard lol

  • @mmm-hmm
    @mmm-hmm Před rokem +3

    it’s crazy how scott has made so many games, (has had some that people weren’t satisfied with) But after so many years people aren’t discouraged for the next game and are at the edge of their seats waiting for the next game. It’s really capturing what he will make next and the fans have not died down.