Before FNAF: The Strange Beauty of Scott Cawthon's Other Games
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- čas přidán 15. 02. 2024
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This...is the bad guy. He took Beak's bread!
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Music in Order of Appearance:
Mega Man (NES) Music - Bomb Man Stage
Bjorn Lynne - Mystery Forest
Density and Time - Venetian
Kevin MacLeod - Newer Wave
Weatherscan Music - Track 10
Green yuo
Super Mario 64 - Water Theme - Dire Dire Docks
Monkey Shot Expert Stage Super Monkey Ball 2 Extended
bl00dwave - simulations
Monkey Shot Expert Stage Super Monkey Ball 2 Extended
Flying Hands - Falling Star
Caustic Window - Squidge in the Fridge
Kevin MacLeod - Canon in D for Two Harps
White Out - 1080 Degree Snowboarding
Sable Soundtrack - Exploration (Ruins)
Familiarize Loop - Forever Quester
Flying Hands - Domination
Iffermoon Soundtrack - Battle Theme
Joey Pecoraro - Jazz Apricot
Metroid Prime - Record of Samus
Kevin MacLeod - Canon in D for Two Harps
Cut the Rope Theme
Bjorn Lynne - Mystery Forest
Flying Hands - Falling Star
Desolate hope Night theme !!!
Silent Hill 2 OST - Heaven’s Night
Audionautix - Night Rave
There is No Pause Button Music Extended
Dmitriy Lukyanov - Aqua
Kevin MacLeod - Townie Loop
Gavin Courtie Liz Radford - Pad Warm
Yume 2kki OST - Cog Maze
Chris Zabriskie - Is That You or Are You You
Haircuts for Men - Nothing Special Nothing Wonderful
Flying Hands - Falling Star
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as a homeschooled Christian I'm surprised how much scott cawthon media I consumed as a kid before FNAF even came out lol
It's very flattering, humbling, and a little embarrassing too, to have everything laid out like this; the good, the not-so-good, the kinda bad, the bad, and the desperate too. Sometimes I wish I could go back and tweak this history a little, but it is what it is, and you're very correct in saying that I'm no genius. I appreciate the care you took in presenting all of this. It's very well done!
After seeing Scotts earlier games, I've realized that fnaf world Isn't a fnaf game, It's a Scott Cawthon game.
"All library graphics. Except for the blob. I drew the blob."
The way he views machinery in general is almost fantastical. It’s so..unique. Genuinely, no other style matches it. He looks at a machine in a way I cannot process, like it is something incomprehensible and ancient.
Time traveler: Kicks rock. The timeline: Scott Cawthon, creator of the well known video game franchise, Fart Hotel.
"...if I were forced to sing those stupid songs for 20 years and never got a bow? I'd probably be a bit irritable at night too. So remember, these characters hold a special place in the hearts of children, so treat them with respect." - Phone Guy (Scott) in Night 1 of FNAF 1.
47:16
I cannot overstate enough jow grateful I am to hear someone acknowledging that Fnaf's "oversaturation" or "rushed output" wasn't just Scott milking a cow for all it was worth, but rather that was just how he's made games. Man's got speed.
I love how simple the design of his short films are until the incredibly detailed robot eventually joins the plot
Idk if it’s just me but I love the aesthetic of desolate hope. Just so ominous yet beautiful. Mechanical yet organic. You can tell just by looking at it that there’s a story behind that world. A story we may never discover due to its apparent depth and detail. The run down machinery and overgrown foliage just draws my attention in such an inexplicable way. And I love it.
The depression Scott Cawthon had that caused him to make fnaf makes so much more sense now
The “say hello to the trap door” bit was genuinely hilarious in my opinion
i kinda love how scott went from making hyper-detailed robots, to getting criticized to making things that look too much like robots, then turning back to making robots
25:30
i have said it and i repeat it: scott was made to make robots. they are so unique and amazing, full of deteails and just incredible looking. i would love to see a new gwme of scott starring all of his robots designes, it would be amazing.
You can tell how after The Desolate Hope, Scott was close to giving up. After his magmum opus flopped he resigned himself to cheap mobile games--a few okay, many terrible. It was clear he was very sensitive to criticism at the time, probably frustrated with his lack of success.
After seeing Desolate Hope’s art direction, I want Scott to do a similar game with a full team of programmers and animators
Wait, wait, wait, you mean to tell me that those weird Magic School Bus knock-off videos that my science teacher forced us to watch in 5th grade were animated by SCOTT CAWTHON?!?!