Do you have any tips for people? If you're looking for people to chat, game or just to make friends you're welcome in our discord!! - discord.gg/M7SsDMVMhv
Could you make a video on every build you builded in which you show which genes you used and where you can get those genes? This would help a lot, because i also want to use some same monsties as you do
A full list of genes would help a lot. Most of the problem is needing to chart all this stuff out ahead of time, which you can't do if you've never seen a gene before. I'm assuming that S and M genes end up never being used later in the game.
@PlaugeofGripes HUGE TIP PLEASE READ Nutrients can be used on your hunter to boost stats permanently and there is a counter for each which is Ten of each kind of nutrient use them as you get them on your hunter instead of monsties to boost yourself since you are in every fight 🖖
A very important tip because you did not covered that up as you spoke about the prayer pot. The prayer and the offerings do NOT stack if they are of the same type. So actually the finding offering and the finding prayer dont stack and you dont get the 30% chance. Your main goal should always be the offering and the prayer is always a secondary function.
Actually, while the offering is in effect the prayer has NO effect (has been both double-checked via testing and datamined). Use the same prayer as your offering charm so if your charm wears off when you weren't paying attention, the prayer is still there to fall back on.
Big ups for not revealing any of the monsters that weren't already shown in trailers! Glad I can watch this before I get home to play the game later today
great overview man, very insightful. i hope eventually we'll get some official info or datamine about changing monstie element because the color shift was one of my favorite features in the first game
It exists, but seems like it was scrapped partway through development because of how jank it is in its current state. It's better to play to the monster's strengths rather than being creative.
Here is why monsties aren't really able to change elements: at the beginning when you get your monstie (lvl1) it has all normal stats ofc, if you now would place alot of genes into your monstie to change that element type it of course will stay a while that element BUT! if you go to your monstiepedia and look at any monster and the 3 option (ZR twice) you are at element values, those show the element attack and resistances Now those also show you how much those stats are increasing with each level, which means that at some point those element stats will overlap with the element you increased with genes and right after that will increase even further which will make them their default element again
Then if you have one monstie with fire lvl4 and water lvl3, and the other types at lvl1 (for example), if you put on it all water genes... It probably works?
@@adriansanchez7451 I am not sure, Depends on how high the level gets, I think sooner or later it will get outscaled too, but hopefully they fix that, I want my Dragon Seregios
This game deserve more sales it’s hands down best switch game period I don’t care what anyone says it has everything no shortcuts good voice actors good animations monster hunter never disappoints plenty weapons armor no pay to win bs
This is very useful information. Regarding the prayer pot, though, prayers and charms DON'T stack. If you have a Finding Charm active, adding Finding Prayer doesn't raise your chances any further. Even using a completely different prayer (Lucky, Gathering, etc.) will have no effect until the charm wears off.
I've only just gotten Razewing Ratha, but I'm trying to study up on the new bingo system ahead of time so that I can have a general idea of what I'm going to be looking for when Boltreaver finally comes out. Obviously, there's a lot of unknown factors right now, but having a lot of this information ahead of time will help me out a ton in building it up properly! I've gotten six monsties with Rainbow genes saved up from the demo, just in case I ever needed them.
The reason why your lvl 1 monster attack type changes is that with that gene, its fire attack is now greater then its thunder attack. Being a gene that gives a fixed amount of fire attack, the natural growth of thunder attack will eventually cause your monster to go back to having more thunder attack then fire attack.
Love that you spoke to the yellow gene on your Nergigante - the fact that it’s beneficial for PVP. I’m really interested in PVP and there’s not really a huge amount of content dedicated to it and I’m trying to soak up every little bit at this point.
To make your monstie a different element is to first max the monstie's lol then do the right of channeling, if your monstie can't lol up anymore, it can't revert
1 slight correction: The prayer doesn't work while a charm is active. So stacking a similar prayer and charm does not work either. You can test this by setting a different visible prayer and charm. For example an XP charm (shows charm exp in battle rewards) and Healing prayer (heals you at the end of every turn in combat). You will see additional XP rewards for 30 minutes, but no healing. And after those 30 minutes the charm runs out and you start getting healed, but no longer getting additional XP. That doesn't mean stacking the charm and prayer with the same effect isn't useful. It's pretty nice to know that when the charm runs out you at least have the prayer to still give you a bit of that boost, allowing you to finish that run without losing out on the effect completely.
I feel this is the kind of mechanic that seems mind boggling right now but as soon as I finish the game and really start digging into it I expect it to be a lot easier than it looks
Thanks for going light as possible on spoilers! I'm trying to tread lightly but if course I understand I'll probably see things inherently if I'm not careful lol. I totally screwed myself with the demo because I used a Japanese account to download it and the final game won't recognize the save, so I'm really behind now 😂
I feel like that level 15 reversion back to the original element is a bug that they have yet to fix. I mean, it's not like it would happen in the old game, and it's cool to see what different variations of a kinship attacks there are.
I saw another video saying that if its natural element exceeds the strength of the genes used to change it, it'll revert as it levels. Which will happen really quick if you're using small genes. So that means it'll only be possible to change their color from finding the late-game L and XL genes.
@@AaaaNinja not even that is really possible because most monsties don't have their changed versions anymore. You'd have to have a monstie of which capcom forgot to remove the feature like Kut Ku and Aptonoth. However, seeing monsties use their ultimates with less of their element is also interesting.
@@kingofflames738 oh that's funny. I was wondering why my Yian kut-ku wasn't hitting as hard against Ludroth as it did before I maxed out the bingos. It had more gray technicals than red. The kinship looked like it had less fire as well
@@kingofflames738 That's not true because some newer monsties like Mizutsune have a palatte swap. I just assume they dropped it partway through development for some reason.
I missed the type/colour changing from the first Stories. Seems what remains of the feature is there, but either bugged or given up part-ways to release.
I have heard that with the Prayer Pot, if you Pray for Rarer Genes using the 10% buff AND the 20% buff, it will just choose the higher buff, making the overall benefit just 20% not 30%.
This is really helpful! I've no need to make my monsties super powerful as I don't intend to pvp. My main goal is to have a monstie made into each element though, I just like the idea of ice Rathian or fire Zamtrios lol. Great video and it's kind of you not to spoil anything (I've seen everything already but still! ;P )
Hey paradise, as far as i know the prayers and the charms doesn’t stack. Someone tested it with the battle point prayers and charms and there was no stack at the end of the fight.
I also tested it with the exp charm+prayer, recovery, or in general, i tested recovery prayer with charms and you never have any prayer effect on when you have a charm active, which makes the praying absolutely pointless sadly
@@r1pfake521 you need that element attack to be higher than the normal , for example if you have a zamtrios with 250 ice attack you need genes to make him have 251 of other element
Excellent as always, Paradise! Perhaps you said this and I missed it, but I just wanted to confirm that the 2-star is the highest level you can stack for a single gene (so 3 copies). Is that right?
Hello nice video ! I was wondering if you could make a video on how to build a monster that would be so nice ahahah love your content keep up the good work !
look at the basic info section under mostipedia, there is slow, fast, regular. the exact translation for slow is actually more like late bloomer (if you look at the other languages, how i translate it rather than the ones stated in English).
thank you for taking the time to censor unrevealed stuff. I've been flying blind as much as possible and staying off the internet when I can, but some youtubers have been throwing spoilers in their thumbnails in either text or image. I'm glad I'm able to get some good information without having spoilers!
Do you have a video of explaining PVE and PVP? I’m new to MH. MHS2 is my first MH game. I decided to randomly download the demo a few weeks ago and became addicted instantly. Purchased the game, now I want to get into everything! Usually I stick to The Legend of Zelda games, but this one has a hold on me
I’m glad your liking the game! PvE is basically all the content of the story and endgame, while PvP is like an arena mode against players for fun and even has 2v2!
Ohhh so the bingos have been changed since MH stories 1 I remember that non-elemental monster gave a speed boost which was always a a fun upgrade to get.
Okay, this brings up a hypothetical question that I'm sure someone, perhaps even yourself, Paradise, can test, is... If we put, say, Fire Boost on Zinogre, but we put S, M, L, and XL and have all of them with 2 stars... do you think that would change the element to fire?
Have you tested whether the Prayer gets overwritten by the Offering? Tested using luck offering and lucky prayer and it seems that the prayer gets overwritten by the offering
Pretty sure it was a elemental damage cap on mhst1 so anything more than one elemental bingo didn’t make a difference. It’s going to be a pain figuring out how this new system work
I think whats going on with the element changes is that as it unlocks new slots the game registers that it should be its natural element and reverts it back, I wonder if you could get it to work on a monstie that has already unlocked all of its gene slots
Seriously, amazing video… many others are just making vids about basic mechanics that everyone will understand if they have played demo or play for a couple of hours into the game. As this is my first mh stories game, I am quite unfamiliar with gene system.
In your 'Planning Ahead' section, when you slotted Ice Boost XL and Ice Launcher in a row, does Ice Boost XL ONLY boost Ice Launcher, Blizzard Breath and Diamond Wave (moves in the two bingos that it forms), or does it boost all ice moves in the grid? Since it's listed as a passive I would think the latter is true, but I'm just wondering.
why all your monstie's gene build have 1 gene that are not the strong element type for the monster? like velkhana all ice gene and there is 1 water. why dont make it all ice?
he already explained it, he wants to use different genese for certain bonuses so his monsters can be more flexible. His nergigante for example has anti paralysis because in PVP for example, not having that could end the match for you.
Thanks for showing the elemental change seem unviable in the long run. I was hoping to make my anjanoth water but if its going to be overided y its original element anyway i guess it a waste to pursue.
Is it possible to use the rite of channeling to transfer a rainbow gene, or do you have to natively get a monstie that has one, and ideally in the middle slot?
Question: If you have the same Monstie in low rank and you get another in high rank. Remove all their genes and they’re the same level. Will they have the same base stats? Just wondering if I will need to find all my favorite Monsties again or can I just add the better genes to my current one.
What about when it won't let you put the same gene twice? Like, if my monstie has a blue tech gene, and I try to put another tech blue gene on, it won't let me, saying that you can only have one of each type? Does it mean I just have to look for more rare genes to hatch, then try to mix and match?
Is there any point in building up monsters before endgame? Just wondering if I should minmax anything right now or will I just end up getting better versions of my monsters in high rank?
Wait so im confused when hatching eggs, is it better to use the one you hatched with the rainbow hatch effect as the monster u will start putting genes in?
Just got my Fiancé to grab the game this morning I started the demo last night only lvl7 Are there any early game upgrades or items to purchase anybody can suggest? Only beginner guides I see are about game mechanics
Pump nutrients into your hunter. Pukei gear is good at least for the demo. Also I like the arzuros armor for the extra health it gives. Either paradise or twosixnine have a video with more stuff if I'm remembering correctly. Also make sure you upgrade a weapon of each damage type.
@@Logan-ef8hq I saw the nutrient video, so the weapon type like bone doesn't really matter just make sure I have sword n shield, music hammer (or whatever u call it) and bow equipped?
@@JP91955 honestly you can use any combination of the weapon types but Sword and Shield/Hunting Horn/bow is looking to be your best bet. Just make sure to actively upgrade your gear and create new types of gear.
Hello, Just started playing and trying to build up my favorites. So how do you get XL gene's/farm them? Im trying to follow but I got last in the sauce...😅
Anyone knows if you level up the all-out Gene, the one that boost your monsties skill at the cost of more kinship, does it cost more kinship at higher upgrades?
So would you say it's worth taking attacks from other monsties to make their movepools diverse? I just dont have any idea if any monstie can technically use any gene, like say a rathalos with a water attack or putting a lagarios attack onto a zinogre for example
Any monstie can have any gene placed on them. For example, there are no speed dragon moves in the game, so something like Hell breaker is given to them.
Now my question...... can Paolumu be great in end game pvp or will i have to use high ranks and elders lol. Im hoping there's a decent size of viable fighting monsties
Do you have any tips for people?
If you're looking for people to chat, game or just to make friends you're welcome in our discord!! - discord.gg/M7SsDMVMhv
Is the max level for the prayer pot 20?
@@nicholasmarquez3399 yes!
My super pukei has carried me all the way to the lab so far
Could you make a video on every build you builded in which you show which genes you used and where you can get those genes?
This would help a lot, because i also want to use some same monsties as you do
The Pot doesn't stack with the same buff
A full list of genes would help a lot. Most of the problem is needing to chart all this stuff out ahead of time, which you can't do if you've never seen a gene before. I'm assuming that S and M genes end up never being used later in the game.
There is a book of genes in game you could look into but it only contain genes you have had.
@PlagueOfGripes
Huge fan glad to see you like the game
yeah pretty much S and M genes aren’t used. Only ones better are L and XL.
@PlaugeofGripes
HUGE TIP PLEASE READ
Nutrients can be used on your hunter to boost stats permanently and there is a counter for each which is Ten of each kind of nutrient use them as you get them on your hunter instead of monsties to boost yourself since you are in every fight 🖖
@@richtanner4879 wow never thought we could use them on ourselves
A very important tip because you did not covered that up as you spoke about the prayer pot. The prayer and the offerings do NOT stack if they are of the same type. So actually the finding offering and the finding prayer dont stack and you dont get the 30% chance. Your main goal should always be the offering and the prayer is always a secondary function.
Actually, while the offering is in effect the prayer has NO effect (has been both double-checked via testing and datamined). Use the same prayer as your offering charm so if your charm wears off when you weren't paying attention, the prayer is still there to fall back on.
Wow are you serious? So always use 2 diff ones. Easiest one to treat is points after battle
Big ups for not revealing any of the monsters that weren't already shown in trailers! Glad I can watch this before I get home to play the game later today
I’m so glad this game is getting more coverage, hopefully they add more story dlc or a third game
I heavily appreciate you censoring the monsties not revealed!
Finally some one has confirmed you can overwrite the genes. I have asked this question 100 times and he is the only one has confirmed it.
Because it's easy to find out. You just try it out and see if it happens with some velicpreys or some other bunk monster
great overview man, very insightful. i hope eventually we'll get some official info or datamine about changing monstie element because the color shift was one of my favorite features in the first game
The monster can change color! I have a fire Azuros I tested on by feeding fire genes to
@@TheTrueMalice arrows did a video on it tho it goes away after level 15 and it’s only visible when you’re roaming around the wilds on it
It exists, but seems like it was scrapped partway through development because of how jank it is in its current state. It's better to play to the monster's strengths rather than being creative.
Here is why monsties aren't really able to change elements:
at the beginning when you get your monstie (lvl1) it has all normal stats ofc, if you now would place alot of genes into your monstie to change that element type it of course will stay a while that element BUT! if you go to your monstiepedia and look at any monster and the 3 option (ZR twice) you are at element values, those show the element attack and resistances
Now those also show you how much those stats are increasing with each level, which means that at some point those element stats will overlap with the element you increased with genes and right after that will increase even further which will make them their default element again
Then if you have one monstie with fire lvl4 and water lvl3, and the other types at lvl1 (for example), if you put on it all water genes... It probably works?
@@adriansanchez7451 I am not sure, Depends on how high the level gets, I think sooner or later it will get outscaled too, but hopefully they fix that, I want my Dragon Seregios
This game deserve more sales it’s hands down best switch game period I don’t care what anyone says it has everything no shortcuts good voice actors good animations monster hunter never disappoints plenty weapons armor no pay to win bs
That was surprisingly clear and easy to understand. The system can definitely look daunting to new players. Thanks for putting this out here.
This is my favourite switch game I'm so glad you're explaining this aspect as I really don't get it.
This is very useful information. Regarding the prayer pot, though, prayers and charms DON'T stack. If you have a Finding Charm active, adding Finding Prayer doesn't raise your chances any further. Even using a completely different prayer (Lucky, Gathering, etc.) will have no effect until the charm wears off.
I've only just gotten Razewing Ratha, but I'm trying to study up on the new bingo system ahead of time so that I can have a general idea of what I'm going to be looking for when Boltreaver finally comes out. Obviously, there's a lot of unknown factors right now, but having a lot of this information ahead of time will help me out a ton in building it up properly! I've gotten six monsties with Rainbow genes saved up from the demo, just in case I ever needed them.
The reason why your lvl 1 monster attack type changes is that with that gene, its fire attack is now greater then its thunder attack. Being a gene that gives a fixed amount of fire attack, the natural growth of thunder attack will eventually cause your monster to go back to having more thunder attack then fire attack.
Love that you spoke to the yellow gene on your Nergigante - the fact that it’s beneficial for PVP. I’m really interested in PVP and there’s not really a huge amount of content dedicated to it and I’m trying to soak up every little bit at this point.
To make your monstie a different element is to first max the monstie's lol then do the right of channeling, if your monstie can't lol up anymore, it can't revert
1 slight correction: The prayer doesn't work while a charm is active. So stacking a similar prayer and charm does not work either. You can test this by setting a different visible prayer and charm. For example an XP charm (shows charm exp in battle rewards) and Healing prayer (heals you at the end of every turn in combat). You will see additional XP rewards for 30 minutes, but no healing. And after those 30 minutes the charm runs out and you start getting healed, but no longer getting additional XP.
That doesn't mean stacking the charm and prayer with the same effect isn't useful. It's pretty nice to know that when the charm runs out you at least have the prayer to still give you a bit of that boost, allowing you to finish that run without losing out on the effect completely.
I feel this is the kind of mechanic that seems mind boggling right now but as soon as I finish the game and really start digging into it I expect it to be a lot easier than it looks
Thanks for going light as possible on spoilers! I'm trying to tread lightly but if course I understand I'll probably see things inherently if I'm not careful lol. I totally screwed myself with the demo because I used a Japanese account to download it and the final game won't recognize the save, so I'm really behind now 😂
I feel like that level 15 reversion back to the original element is a bug that they have yet to fix. I mean, it's not like it would happen in the old game, and it's cool to see what different variations of a kinship attacks there are.
I saw another video saying that if its natural element exceeds the strength of the genes used to change it, it'll revert as it levels. Which will happen really quick if you're using small genes. So that means it'll only be possible to change their color from finding the late-game L and XL genes.
@@AaaaNinja not even that is really possible because most monsties don't have their changed versions anymore. You'd have to have a monstie of which capcom forgot to remove the feature like Kut Ku and Aptonoth. However, seeing monsties use their ultimates with less of their element is also interesting.
@@kingofflames738 oh that's funny. I was wondering why my Yian kut-ku wasn't hitting as hard against Ludroth as it did before I maxed out the bingos. It had more gray technicals than red. The kinship looked like it had less fire as well
@@kingofflames738 That's not true because some newer monsties like Mizutsune have a palatte swap. I just assume they dropped it partway through development for some reason.
Thanks for this, man!! I was confused how this system works, but this clears some things up!
This is really what i needed to know thx again uncle paradise and wait for more!
I missed the type/colour changing from the first Stories. Seems what remains of the feature is there, but either bugged or given up part-ways to release.
This was super informative, thanks! I have a pretty good idea of how I want to build my team now.
Glad to help! :D
I have heard that with the Prayer Pot, if you Pray for Rarer Genes using the 10% buff AND the 20% buff, it will just choose the higher buff, making the overall benefit just 20% not 30%.
This is really helpful! I've no need to make my monsties super powerful as I don't intend to pvp. My main goal is to have a monstie made into each element though, I just like the idea of ice Rathian or fire Zamtrios lol. Great video and it's kind of you not to spoil anything (I've seen everything already but still! ;P )
Course: Gene Calculus 101
Instructor: Prof. P. Central
Very informative video. Highly recommended for anyone who loves detail. Thank you sir
this was very useful. thank you for making this video!!!
Awesome video, keep up the good work. Im enjoying the content as always.
Hey paradise, as far as i know the prayers and the charms doesn’t stack. Someone tested it with the battle point prayers and charms and there was no stack at the end of the fight.
I also tested it with the exp charm+prayer, recovery, or in general, i tested recovery prayer with charms and you never have any prayer effect on when you have a charm active, which makes the praying absolutely pointless sadly
I find Channeling more exciting than breeding in Pokemon tbh. Took some time to get used to for me though
I think I've already hard committed to the unga bunga option
Nice video as always.
Hopefully they will patch the restrictions to the type changing
Wait you can change the type? How? I must have missed that somehow
@@r1pfake521 you need that element attack to be higher than the normal , for example if you have a zamtrios with 250 ice attack you need genes to make him have 251 of other element
so much useful information my brain has stopped hurting
Excellent as always, Paradise! Perhaps you said this and I missed it, but I just wanted to confirm that the 2-star is the highest level you can stack for a single gene (so 3 copies). Is that right?
correct 2UP is the highest so 3 total needed!
Great job explaining this. It was clear and concise.
Hello nice video ! I was wondering if you could make a video on how to build a monster that would be so nice ahahah love your content keep up the good work !
Thank you so much!!! These were all very helpful tips :)
Glad to help! :)
look at the basic info section under mostipedia, there is slow, fast, regular. the exact translation for slow is actually more like late bloomer (if you look at the other languages, how i translate it rather than the ones stated in English).
Wish you could extract out single genes and keep them instead of having the stable get full up waiting to execute critters :/
Kind of dark to look at it that way. Technically they still live, just in the inheriting monstie. Magic ✨
I like to think they get really sleepy and retire to an old age home
thank you for taking the time to censor unrevealed stuff. I've been flying blind as much as possible and staying off the internet when I can, but some youtubers have been throwing spoilers in their thumbnails in either text or image. I'm glad I'm able to get some good information without having spoilers!
This was great :D thank you very much. Love this game.
I haven't even watched the video but just want to leave a comment to support everyone making MHS2 content! :D
Now... onto the video.
This helped me a lot
damn, I ruined my monstie. thx for the guide
Really great video! Appreciate all your input! Easy decision to sub!
I just bought the game on Switch on sale and these tips are very helpful thank you!
Ps5 just got this game released, and I'm enjoying it.
All my monsties use a rainbow gene on one of the corners, easier to get 150% of what ever elements and 110% on the attack types
This helped a lot, much appreciated.
Do you have a video of explaining PVE and PVP? I’m new to MH. MHS2 is my first MH game. I decided to randomly download the demo a few weeks ago and became addicted instantly. Purchased the game, now I want to get into everything! Usually I stick to The Legend of Zelda games, but this one has a hold on me
I’m glad your liking the game! PvE is basically all the content of the story and endgame, while PvP is like an arena mode against players for fun and even has 2v2!
Yo, Paradise gunna be the next monster taming professor.
Professor Paradise.
Bruh your tips are very useful
Elemental boost xl's value is 27/28 at base and gains 10 per star
So its a weightage thing
Ohhh so the bingos have been changed since MH stories 1 I remember that non-elemental monster gave a speed boost which was always a a fun upgrade to get.
You'r playing this more than Rise i guess xD Nice grind!
I had no idea the prayer pot had levels ty 😅
Thanks for prayer leveling tip I didn't level it up much.
Okay, this brings up a hypothetical question that I'm sure someone, perhaps even yourself, Paradise, can test, is... If we put, say, Fire Boost on Zinogre, but we put S, M, L, and XL and have all of them with 2 stars... do you think that would change the element to fire?
Have you tested whether the Prayer gets overwritten by the Offering? Tested using luck offering and lucky prayer and it seems that the prayer gets overwritten by the offering
Its dissapointing you cant move genes around bingo map, but it kinda makes sense since it would be busted in a game about grinding
Pretty sure it was a elemental damage cap on mhst1 so anything more than one elemental bingo didn’t make a difference. It’s going to be a pain figuring out how this new system work
I think whats going on with the element changes is that as it unlocks new slots the game registers that it should be its natural element and reverts it back, I wonder if you could get it to work on a monstie that has already unlocked all of its gene slots
Their native stats will over-ride it eventually no matter if you stack all elements of one type around 30+.
I have reach the end of my recommend, not sure what to feel.
I’m 100% MORE confused after watching this than I was before watching this vid lol. I’ll just figure it out when I get to this point in the game.
Thanks. Its really helpful. Do prayers and charms stack? Some content creators said they don’t stack.
Seriously, amazing video… many others are just making vids about basic mechanics that everyone will understand if they have played demo or play for a couple of hours into the game. As this is my first mh stories game, I am quite unfamiliar with gene system.
In your 'Planning Ahead' section, when you slotted Ice Boost XL and Ice Launcher in a row, does Ice Boost XL ONLY boost Ice Launcher, Blizzard Breath and Diamond Wave (moves in the two bingos that it forms), or does it boost all ice moves in the grid? Since it's listed as a passive I would think the latter is true, but I'm just wondering.
why all your monstie's gene build have 1 gene that are not the strong element type for the monster? like velkhana all ice gene and there is 1 water. why dont make it all ice?
he already explained it, he wants to use different genese for certain bonuses so his monsters can be more flexible. His nergigante for example has anti paralysis because in PVP for example, not having that could end the match for you.
Why have some genes a black line around it , some a light blue line and some a golden line ?
That’s the size of the gene S, M, L, XL
maybe it needs a rainbow gene or only one specific element works for each monster to do the perma change.
Thanks for showing the elemental change seem unviable in the long run. I was hoping to make my anjanoth water but if its going to be overided y its original element anyway i guess it a waste to pursue.
I can run prayer and charm at the same time?! That's the main thing I didn't know.
Is it possible to use the rite of channeling to transfer a rainbow gene, or do you have to natively get a monstie that has one, and ideally in the middle slot?
You can move it, just not more than 1 on each monstie!
Brother you are so 5 head! Thank you but I will need to watch this a couple times.
this was lit
What are the rewards for engaging in pvp matches? Anything exclusive or is it just an optional fun thing to do?
Question: If you have the same Monstie in low rank and you get another in high rank. Remove all their genes and they’re the same level. Will they have the same base stats? Just wondering if I will need to find all my favorite Monsties again or can I just add the better genes to my current one.
I set up a poison Nergie, very funny build for his tanky stats and abusing HP up bingos and status exploit
What about when it won't let you put the same gene twice? Like, if my monstie has a blue tech gene, and I try to put another tech blue gene on, it won't let me, saying that you can only have one of each type? Does it mean I just have to look for more rare genes to hatch, then try to mix and match?
Is there any point in building up monsters before endgame? Just wondering if I should minmax anything right now or will I just end up getting better versions of my monsters in high rank?
You get the best genes out of highrank so after the story so save the building for after that
Question, if a monster has a the same gene but one is a medium and the other a large, for example a vicious M and a vicious L, do they stack?
I have collected tons of monsties with rainbow gene and don't know what to do with them as I am not using them
Wait so im confused when hatching eggs, is it better to use the one you hatched with the rainbow hatch effect as the monster u will start putting genes in?
Not every gene can be duped. I noticed some passives can’t
Just got my Fiancé to grab the game this morning I started the demo last night only lvl7
Are there any early game upgrades or items to purchase anybody can suggest? Only beginner guides I see are about game mechanics
Pump nutrients into your hunter. Pukei gear is good at least for the demo. Also I like the arzuros armor for the extra health it gives. Either paradise or twosixnine have a video with more stuff if I'm remembering correctly. Also make sure you upgrade a weapon of each damage type.
@@Logan-ef8hq I saw the nutrient video, so the weapon type like bone doesn't really matter just make sure I have sword n shield, music hammer (or whatever u call it) and bow equipped?
@@JP91955 honestly you can use any combination of the weapon types but Sword and Shield/Hunting Horn/bow is looking to be your best bet. Just make sure to actively upgrade your gear and create new types of gear.
Would it be worth it stacking Crit Eye S,M,L,XL? Do they stack? Or should I keep Crit Eye L and 2 star it?
Hello, Just started playing and trying to build up my favorites. So how do you get XL gene's/farm them? Im trying to follow but I got last in the sauce...😅
Anyone knows if you level up the all-out Gene, the one that boost your monsties skill at the cost of more kinship, does it cost more kinship at higher upgrades?
So would you say it's worth taking attacks from other monsties to make their movepools diverse? I just dont have any idea if any monstie can technically use any gene, like say a rathalos with a water attack or putting a lagarios attack onto a zinogre for example
Any monstie can have any gene placed on them. For example, there are no speed dragon moves in the game, so something like Hell breaker is given to them.
I was wondering what the stars ment thanks lol
gonna copy some Builds, i might understand it that way 🤔
Is it possible for you to do a seregios build or a crit build for seregios
Now my question...... can Paolumu be great in end game pvp or will i have to use high ranks and elders lol. Im hoping there's a decent size of viable fighting monsties
Wait.... Do charms and prayers Stack? i thought NOT
Does anything in PvE get hard enough that you have to build such intentional monsties?
Do multiple offers stack? Or only one type can be active?
You can add more than one of the *same* offer to make the timer longer but otherwise can only use one type of offer at any time.