Super Mario Bros. CD? The gold standard for technical creativity.
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- čas přidán 1. 05. 2024
- Super Mario Bros. CD is a Super Mario World ROM hack for the fictional Famicom CD system! Check out the project, links below.
Super Mario Bros CD links:
famicomcd.github.io/smbcd
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#retrogaming #mario #nintendo #romhack #famicom #nes - Hry
I'm a programmer on the SMBCD team, and words cannot describe our gratitude for you showing off our hack!
Keep up the great work!!!
The game looks awesome and the music sounds very good. This game look so different, yet so familiar. It's awesome.
Incredible work so far! Can't wait for the full release of this!
I'm assuming it also uses SA1 chip?
Reminds me of Ms dos super mario really great work gives nostalgic feel to it
Hiya! There aren’t enough words in the dictionary for me to explain my gratitude, but I really do appreciate you covering our little project, and I quite enjoy the short and sweet nature of this video.
So thank you! :]
- Cheers!
King Mayro, FamicomCD Team
It's such a wonderful project! I'm looking forward to updates. :)
Thought I was accidentally playing a weather report on another tab somewhere at first??
Yo me too haha
I love that the jump sound effect is muffled just a little bit. They get it .
I initially thought they just didn't know how to deal with spc700's limited RAM and just sampled the full SFX without recreating it
But then I remembered one time king mayro told the fictional specs of the FCCD and it was very weak
So I guess it sounding like this makes sense
However it feels inconsistent if you consider the death sound being high quality
Thanks for playing and featuring our mod!!
thanks for sharing our project!
-sound director
The intro reminds me so much of Summertime Romance from Toshiki Kadomatsu, I love that album!
Are you putting the sountrack on Spotify? Would LOVE that!
@epstone when we are farther along with the game/have closer to finalized versions of the music, we'd like to put out our own official releases.
that said, every artist has rights to their music and can post their work independently from SMBCD (which, for example; reski has the beach level music on her channel).
i hope that clears things up!
@@goatsoup allright thanks :)
I sure miss the Toshiki Kadomatsu soundtrack, but what you got going now is a good riff on the vibe, too.
@MiaKiesman that's what it started with as a place holder!
This would’ve been so awesome back in the day. Would’ve blown my mind.
In a parallel dimension of sorts, the Famicom CD system happened in their reality of the early 90s gaming scene... and thus, Sonic CD never came to fruition. 😶
That's why some 8-bit graphics still hold their place, even if you could make it 8-bit look more colorful. Funny idea to have a cd rom add-on for the Famicom. But it's already by pass that part for that kind of technology
Tbh "8-bit" graphics were at peak with MS DOS EGA and the SEGA Master System
Many "8-bit" machines had good enough general palettes, including the Famicom
My only gripe with the Famicom is that it could only normally support 3 colors per tile
3 colors is usually enough, but it's kinda boring, and doesn't allow much playing with color multiplexing and betweens
I'd say 4-6 colors is more of a proper standard
This is incredibly pleasing to look at. I love the art style and the whole idea of making a what if game based around a fictional console. All that is missing now are anime style cutscenes haha.
Thank you for showing this off H4G!
Holy crap, imagine if they genuinely added an intro cutscene that used the lupin the 3rd artstyle or the studio junio artstyle
The original arcade donkey kong and some other early 80s nintendo games (such as punch out) seem to be inspired by them
This feels like a Turbo-CD game.
Would be nice to mention, if you'd like to play this hack or any other MSU-1 chip hacks on real hardware, it does require the FXPAK Pro (previously known as the SD2SNES).
I've had one for years now, and it still gets use practically daily at this point.
Very cool and inventive. Pleasing graphic style, etc. Wish this was already out, and I hope this will be a new standard for following projects
That's really awesome. That is probably one of the coolest mods I've heard of in a long long time. Thank you for making the video I hope at some point they flesh it out into a full game.
SMBCD dev here! We are going to make this a full game - it has a placeholder release date of October 10th, 2025 (though this is subject to change).
Been following this project for a hot minute and glad to see H4G covering it!
They may label it as Famicom CD game but it'd probably run on the Play Station of which only one is known to exist 😅
Love the style tho, it's like they evolve from SMB3 but aren't yet there for World (which would be SMB4).
This can run on SNES with certain flash carts
@@JohnSmith-wv5km I know, it has been mentioned but I imagine it'd run on the Play Station (that's the CD addon) too.
I could have seen this being very successful in the 90’s.
With the studio who made it end up running out of money because they burnt all the money on the game
Not really, according to some info, the famicom CD was supposed to be something that came out in 1995
And by that point the Super Famicom was already around the Marketing
People would probably dismiss the game and the Famicom CD due to how it generally looked
been following this project for a lil while, though also i swear i remember someone proposing a SMW hack ages ago that utilized mode 0, and maybe this is what that turned into?
either way, i still love the city pop music aesthetic used here, absolutely befitting for a mario game like this i think
And people keep complaining because it's different
While still a shame, I do get why developers back in the day didn't really utilize Mode 0 much, as they wanted games to look as detailed as possible.
However, I am kinda baffled why the homebrew scene hasn't been all over this?
Especially with how much the retro community loves the 8 bit look but not so much the restrictions that come with it.
A game like Shovel Knight I imagine could run almost natively in mode 0 on a SNES, with only really widescreen being the only sacrifice necessary
I really wish model SNES game projects could get some more momentum. Perhaps this project here will help setting that in motion
model? a misspelling of "mode 0"?
@@ssg-eggunneryeah, my bad. Autocorrect is a bitch sometime
mario music in a sonic cd style is just great for the ears
Ehrm this is city pop
@@ssg-eggunner 🤓
Same thing bro
@@BlulesBlue sonic fans when
@@ssg-eggunner sonic fans when
@@BlulesBlue so true
This is amazing! Thanks for covering stuff like this. That title screen song for the game slaps so hard.
To me it looks less like an upgrade from SNES Mario games and more like the crappy homemade PC/DOS version of Super Mario Bros that was circulating in the mid-90s, just with parallax background scrolling and CD audio.
The sound track is God tier. I could listen to it in my car, ipod classic while I'm jogging, or just on the old CD player boombox. This is absolutely awesome!
I would love to see a follow up video once this project is finished
It's so cool looking! I love those backgrounds, and the sprite animation. Thanks for sharing this! :D
Love this project as well! I goofed around in the speedrun competition and am super excited to see this evolve... Shoutouts to Celeste Mario's Zap and Dash as another absolutely stellar must play A++++ tier hack.
Celeste Mario's Zap Dash is Amazing
I see hard4games, I click
This is pretty awesome. I wish we got sega cd or even 32X CD fan games for castlevania, ristar, or mega Man
wow I cannot wait to test this out on my fx pak pro. It has all of the special SNES chips supported via FPGA, so I should be able to run the rom on my actual snes.
didn't see this for a while, but thanks for the coverage!!
0:13 RIP Dr. Donez
After watching this video I felt the inner child in me again. I thought mini me was gone long ago.. That romhack gives me old school Nintendo vibes and the music is perfect. Stunning!❤ Thx for showing this gem. It made my day. 🤗
This game is a vibe and a half holy smokes.
This is so cool! Anyway to make a physical copy for PC, like on a disk? Would love to have this on my shelf when it's finished.
This looks incredible
The graphical style looks great but there’s something about CD quality smooth jazz that doesn’t fit and feels uncanny, it just doesn’t feel like fitting video game music. There’s something about the music on the actual NES and SNES that suits the games way better!
of course they use a Kawasami Kong impersonation for the intro to the song
Love this, hopefully it will be available before being yeeted from existence.
Seen DGR Dave play it and I thought it was amazing. As always thanks for the great videos.
The more channels that cover this gem, the better!
@@DGR_Dave oh for sure buddy. Still have to check this out.
The radio dj thing is cool and impressive on SNES, but it really needs to be a flag that only plays on the first load and not every time. Lol
Agreed
The time attack has a no barracuda barry version, so that one could play upon dying
This looks like a game that would have been made for the MSX2 in its late years.
Lol imagine an actual port of this to the msx2 or the msx turbo
It looks incredible and I love the artwork, but I'm at a loss as to how they expect to justify having four layers on a machine based on famicon hardware. It would be hard to justify it being even equal in power to the PC Engine CD, (Turbo Grafix CD) which was still limited to two layers.
I assume that in that alternate timeline, where the famicomCD actually exists, by 1995 Famicom hardware was cheap enough to allow Nintendo to implant CD, 4 layers and advanced PCM into it
Super Tony Bros Nice a new video! Just in time for lunch! and soon 100k subscribers
Cooool! Got some strong sonic vibes
Wow, is the intro a Summer Time Romance/Kamasami Kong Reference!?
Yeah I’m the VA for that part of the song. They used that song as a placeholder and I wanted the final song to have the same vibe.
Cool am getting this for my sd2snes pro
Way better Mario game then anything modern day Nintendo could release
Wow, very cool!
Uhh, there's TON of lag between the action happening on screen and sound effects playing. Is that the recording, the emulator or the game? =O
For some reason it makes me dizzy to look at the footage because of that.
wow this looks awesome
Small snes game weight almost 100 MB, thruly CD quality 🤣
But i like it, cant wait for full version!
That looks amazing!!!!!!!
While I like the "lore" of the "Famicom CD", at the end of the day it's still a Super Famicom it's running on. What they acheived on a SNES with the audio and animations is no less impressive, so idk why they didn't just embrace the "Super Famicom CD" mythos, especially considering that was actually in the works.
CDs were first developed in 1982, and CD-ROMs weren't introduced until 1985. They'd be prohibitively expensive until the 1990s. That's why we didn't get the Sega CD until 1991, and it was $300.
Although I kinda get it. A "Nintendo PlayStation" style system would probably pack in a Super FX2 or better into the addon or something and we'd have games that looked better than Yoshi's Island or even some Saturn Games, but the devs here wanted that 1989-1991 transitional period from 8 to 16 bit.
I guess there is an alternate universe where CDs were developed just a few years earlier and the tech would have been cheap during the early 1980s. It's a possible timeline.
In the fictional timeline according to the FamicomCD team, the FamicomCD was released in 1995 actually
And the reason why they went with Famicom CD instead of Super Famicom CD
Is because unlike Super Famicom CD, it didn't exist and didn't have actual SPECS
If they did Super Famicom CD instead, they would be entitled to recreating the 93' specs of the hardware, which would be troublesome
So disguising a normal Super Famicom with CD audio as Famicom CD works
looks like fun :)
Inb4 Nintendo files a C&D =/
In all seriousness this looks incredible, like the other side of the coin of Sonic CD
I hope they make this a full game.
It's gonna be a full game
The current official speculative release date is 2026
@@ssg-eggunner That’s fire!
Was the real super mario CD super mario sunshine? 🤔
Cool project, all tho "no real hardware no party" for me
SMBCD ASM Dev here! The game can be played on an actual SNES, the only hitch is that you need an FXPAK PRO to play it.
Detroit Vipers!
I really hope this doesn't get DMCA'd
It's a hack. As long as you have it as a .bps or .ips it's alright.
Aside Nintendo generally takes down remasters or meta stuff such as Mario maker
Algorithm here take this
D:
Been following this. Hope it doesn't become another great concept, dead project scenario
More like Super Mario Bros She Left Me
Looks more like Sonic the Hedgehog than Mario.
Idk man, I don't see Mario getting hit by things that can be barely seen outside of the screen
's nuts
So ... For the PlayStation?
Not the same thing as Playstation or SFCCD fictionally
More like FCCD
fifth!
I just know Nintendo is going to cease this romhack.