The Gatehouse Takes Shape :: Eisenholm - Part 14 - Vintage Story 1.19
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- čas přidán 28. 08. 2024
- The chiselling studio gets some finishing touches with the roof being completed and some plaster inside to brighten up the space. Then it's on to the castle's first, and outer-most, gatehouse to get our first tower, portcullis battlements, and some of the walls done! Then we finish things off by starting to quarry out a space for our future forging area!
If you'd like to support the channel, please consider hitting the Join button. I don't have much to offer in return just yet beyond my gratitude, a world download of this seed generation, and a shout-out in each video, but I'll make sure my cats know who bought them dinner! :)
If you want to submit a line of dialogue or short monologue to be acted out in a future 'Sol Says What' segment, be sure to include #SolSaysWhat along with the character or type of voice you'd like it read in!
:: World Settings ::
Seed: SirThisIsAWendys
Random Respawn Radius: 0 blocks
Timer for Items Dropped on Death: 1 hour
Allow Underground Farming: On
Tree Sapling Growth Time: Faster (0.5x)
Color Accurate World Map: On
Temporal Gear Respawn Uses: Infinite
Sleeping During Temporal Storms: Allowed
Landcover: 80% Upheaval Rate: 20%
Geologic Activity: Uncommon
Class Exclusive Recipes: Off
:: Current Mods ::
Better Firepit
Block Pick
Branch Cutter
Carry On
Chisel Tools
Crateful
Dressful
Glass Sleek Doors
HUD Clock
Human-Like Skintones
Mannequin Stand
More Piles
Nail Mold
Noisy Bears
Pottery Wheel
Prospect Together
Scythe Mold
She1fish
Slanted Display Cases
Spyglass
Stone Quarry
Whole Lotta Tree Seeds
Workbench Expansion
Zoom Button Reborn
:: Background Music :: Lo-Phi - Vintage Story OST
Film Countdown Beep Sound Effect from Pixabay
Thumbnail and Logo by Solstin
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Twitch :: / solstin
Twitter :: / solstin
Discord Server :: / discord
your videos always invoke "cool uncle showing you his favorite game" energy to me. oddly specific i know but its just the vibe i get. heres to many more !!
That's a vibe to aspire to! XD
I've allegedly got 7 siblings out there somewhere, so who knows, I might literally be that cool uncle showing you his favorite game!
@@Solstin Uncle Sol has a nice ring to it
Honey wake up! New Solstin video just dropped!
Grab your bacon and eggs, it's building time!
15:13 Historically Accurate Machicolations?! Based
I really appreciated being able to chisel proper machicolations rather than just using a fence or wall with an open space below. I think they turned out pretty nicely! :)
Building a gatehouse without anyone to open or close the gates is sad but so poetic
I might have to throw in some straw dummies and name them all Wilson, only to become distraught when I accidentally throw one out to sea!
@@Solstin Better than naming them all Steve, one weird evil guy with a stick could invade the castle as easily as asking in that scenario.
I am at a loss for words on the scope but it looks amazing. thank you for all your hard work and sharing your process
Haha yeah, I've heard from others that the gatehouse alone is roughly the size of their own castles, so the scope of this project is... big. I'm excited to see it all slowly come together, though! I'm glad you like it so far! :D
LOL @ build-mania Solstin gloating over battlements and peeking through arrow slit at the 4th wall.
Creative chiseling is like using a drafting board. You're not duping or adding materials, just employing a clean template for creativity to shine through. 100% necessity for this monstrous build!
Love the timelapse, music and mood of working through the night👌and the workshop looking great with its new plaster. A most satisfying episode!
Always gotta add a bit of silliness when doing a long stretch of building :P
And I completely agree, designing some of the chiselled details to import over via the portfolio just saves me from spending 2 in-game months on the designs! For smaller builds, or one-off designs, I'll still do the chiselling and designing on camera, but these big undertakings on the castle exterior are a special case!
Glad you liked the episode! :D
I stumbled across your 100 Days in Eisenholm in my recommended and had Vintage Story on the brain recently. I have to say I've been absolutely engaged and loving the content! Your builds are gorgeous and super inspiring, please keep uploading!! :) Love from BC!
Ayy, BC! I hope you're in the lower mainland and away from all of the fires in the interior!
I'm glad your enjoying the series, there's plenty more to come!
That gatehouse is turning out magnificent!
Thank you! I'm pretty pleased with how it's coming along!
The gatehouse is looking majestic. I love your idea for the forge, can't wait to see it done. You are an artist. Thanks for the video. It was worth the wait.
Thank you! I've been 'workshopping' some workshop designs and layouts in a creative test world, and the main hiccup I still have to sort out a satisfying solution for is how I'll recreate the impression of lava without being able to move actual lava! So far I'm thinking red and yellow glass in some hidden lanterns.
I appreciate the honesty about how the designs got in your panograph, it would have been super easy to lie about it and you didn't. It's really nice to watch someone's videos who doesn't feel the need to lie even over small things, refreshing
Thank you! I feel like it would lessen my own experience if I were to try to deceive everyone about how I'm going about doing things in this world. That, and the guilt would wreck me over time!
The only time I find fibbing about things can be alright are for little gags and such like dropping the rotwalker mask into boiling water and suddenly having far less health in the next shot without mentioning that I risked my life to retrieve it, and when I kept calling the brown gambeson red.
Plus, especially when it comes to massive builds like the castle, I think showing what steps can be taken to make life a little easier can serve as inspiration for others who might want to tackle a large build in VS but are overwhelmed with the amount of work it can turn into!
if youre going for a dwarven inspired build, then youre gonna need a LOT of booze! dwarves are known for their inclination for a fine brewed beverage. and if you want to go steam punk, youre gonna need boilers anyways. honestly, making booze is one of the first goals i have in VS. i take every berry bush i find in the wild and make a plantation with them. rows and rows and rows of berries for alcohol! plus the mash goes to feeding the animals. sure the mash sucks as a food source for them but at least i dont go through my grains cause i like baking even tho crock foods are best for longevity.
I'll definitely need both functional distillers and decorative boilers. It's just a matter of deciding if I want to make them out of copper like I know I should... that'll be a lot of copper...
Tbh I had to take a break from watching these for a bit since your voice is too relaxing for me to binge watch. It was actually putting me to sleep at some point 😂
Haha, that's totally fair!
Very good work, you've also shown me things I wasn't aware of man.
Love your work, keep it up!
Thank you! Always happy to spread knowledge while entertaining! :)
dwarftech sounds like a very fun aesthetic
I hope so! I've got a weird mix in mind of fantasy dwarven tech, industrial inronworks, and some steampunk/fallout elements.
I admire your dedication and patience for this game...it's not easy to create such decorated buildings.
I love it ❤️ really inspirational.
Thank you so much! There's a good amount of hours that go into the design stage when I'm coming up with a build, and I think that's one of my favorite parts of the whole process. :)
Hello there! I've been following your videos for a few months and I'd just like to say, thanks to your high quality content I decided to get the game. Looking forward to trying it for myself. Keep up the awesome work that you do. :)
Hey, glad you've been enjoying the series! I hope you have a bunch of fun adventures and keep warm and fed over the winter! :)
I have spent the last few days binge watching this series. I play the other block game and this came across my suggestions. You are doing very well. I had never heard of this game but now I think I want to try it. Keep up the good work.
Thank you! It's definitely worth trying out if you want a bit more survival-focused experience.
The next episode should be ready tomorrow! :)
Billions of peaches, peaches for me...
Havent watched the full video yet, but this series is great!
... billions of peaches, peaches for free!
I'm glad you're enjoying the series! :D
Might be cool to have a secret passage out of the tower out to the river there. Build a basement under the first tower so defenders could sneak in or out if they are under siege. Could hide it in the supports and buttresses. The basement could then connect to the main part of the castle, in a dungeon or store room somewhere. Wouldn't need to be very big, block or two wide since it's meant to be unused except in an emergency.
A hidden sallyport, you say? Obscured by a patch of berry bushes or natural foliage... yep. Absolutely adding that! :D
@@Solstin Yay! I'm helping!! ^-^
I was thinking of having sewer tunnels below the basement levels, or even on the same elevation, so having a winding tunnel system lead out to the secret exit could be really fun!
@Solstin oh, that would fit right in. In stories, games and other media the secret passage the royal guards are escorting out of the castle is almost always connected to/or ends in the sewers.
Yea this is coming out way awesome excited to see the rest coming up 😁
Thanks! I've kept my plans fairly loose for the final layout of the castle walls in case inspiration strikes, so I'm also excited to see how the rest of this turns out!
at 3:16 the full quote is "curiosity killed the cat, but satisfaction brought it back"
pretty cool expression, heh?
That's really accurate to how we've been rewarded for curiosity so far in this series! :P
"A new hand touches the bird mask"
If I keep finding masks, I'll probably need a display room somewhere in the eventual castle keep!
Aaaaahh, plastering walls. Something that awaits me in my long-term project 😅
Luckily, I was informed by another comment that there's a function with the paintbrush from the Chisel Tools mod that lets you add the block in your first hotbar slot to a multichisel block. If I had read the handbook page about the paintbrush, I'd have known that... XD
Learn from my mistakes! Save your wrists!
Loving this series so far! Binged the 7 hour video at work, and decided to catch up today. The gatehouse looks great, and I can't wait for the castle to be finished.
#SolSaysWhat Do Sargeant Johnson's Legendary speech from Halo CE, but in Garfield or Donald Trump's voice. That would be funny as hell
It'll be a long road to see the castle completed, but it'll be a fun journey nonetheless!
Still loving the videos! keep em coming plz!
Oh we've only just begun on the main project and the inspiration just keeps flowing!
I love the voices you have in your arsenal. and your building style is awesome. I hope to see more and watch what you might do with automation.
#SolSays
in a Peter Griffin voice "You know, it's a little weird that we pretend that we can't understand Stewie. Seeing how the kids can understand him. That and the talking dog I suppose. Hey who wrote our scripts?!"
Thank you, I'm really excited to get some automation up and running!
I haven't been able to do a decent Peter Griffin voice before, but I'll see if I can pull it off!
Machicolations? Truly Shadpilled!
Hours upon hours of castle documentaries flow through my veins!
Finally!!!
It's been a busy couple of weeks for sure! Feels good to have finally gotten this episode up. :)
I didn't get the notification! CZcams you're gatekeeping my favourite series! (Badum tss)
If they're able to gatekeep, they must be further along than I am and already have an actual gate in place! XD
Make sure you light up that coop so they don't die from lack of light lol
That's why I added a couple skylights to let natural light into the coop, but I'll likely end up adding either an oil lamp inside, or a lantern just outside!
Just need to get some more copper before we can make more molybdochalkos lanterns...
Thanks for the continued content, good work.
Thank you for the thanks lol
I'm having a lot of fun making this series :)
big fan of this series
I'm glad you're enjoying it! :D
0:24 😂 Oh I can relate!
You just got me into playing this game, which is a really fun pastime while waiting for the next episodes on Eisenholm
and for the #SolSaysWhat parts, maybe you could sometime do a Star Wars the clone wars narrator introduction to the episode? I would love to hear your impression on that :D
edit: using the right hashtag
I might just have to give that a try, could be fun to switch things up a little for an intro!
Although I would also really enjoy prof. Chert McGert doing the intro some day 🤔 😉
Your videos always help me relax and i really love seeing them. Can't wait for more
Thanks to them i started playing this game so thank you!
Thank you! There's so, so much more to come!
I hope you have a ton of fun in your Vintage Story adventures! Always great to hear about people discovering the game. :)
Your game, your rules...you decide what is cheating or not, just stick with it! Or, appear to stick with it for the viewers... 😉
Very true! If I felt like importing blocks with the portfolio was cheating, I don't think I'd be able to bring myself to do it lol
It's just bringing in the effort I've put in from one place to another :P
Please make things easy for you. Last thing I want is for you to get bogged down and not WANT to continue the series. I am eagerly awaiting every new video in this series!
Thank you for some TRULY epic content!
Phenomenal work!
Thank you! It'll be a long road ahead to finish the entirety of the castle, so it'll definitely get done in small bursts in between other builds and activities!
I really enjoyed this episode, with your mellow and at times goofy commentary, and I honestly would love a focused build video about your chicken coop design - it's really pretty AND functional.
Once I've put some chickens into the coop and made sure that the baby chicks can't slide through the feed refill slots in the floor (and that wolves, foxes, and bears can't eat them through the same chiselled slots), I might just do that!
I'm glad you liked the episode! :D
Great show. You make it all looks so easy. My first map i like and currently in November. Still in a dirt hut.
It only looks easy because of all the extra time I spend mentally planning out what to do and looking at pictures of old buildings and castles for inspiration! :P
You can chisel dirt and grass blocks now, so even if you keep it as a dirt hut, you could always add some chiselled detail to it, maybe some roots poking through the soil, etc. Ain't nothin' wrong with a dirt hut, and it's still a great canvas if the inspiration to detail it up strikes!
@@Solstin Looking at your video i realized i am building on a active zone. Could not understand why the wheel is turning anti clock and i am not under ground.
@@Castlebuildgames Uh oh! Unstable areas are far more common underground, but they're spread around the map on a 3D noise map. So sometimes areas on the surface or in the air can be unstable, and sometimes, like in the conglomerate mine, it can be really stable super deep down!
That baby goat you trapped might not be there the next time you check it due to either: 1) fence height needs to be 3 high minimum because goats are jumpers, or 2) lack of light in the pen causes it to despawn.
It'll be safely inside the stables pretty quick at the start of the next episode along with another ram, and I'm working to get lighting everywhere we'll need it! I'll be able to get a lantern in there soon, but I think being open to sunlight is enough to stop them from naturally despawning (the pigs haven't gone anywhere.)
Gasp I somehow missed this, time to watch… at 3 am.
Oh no! Your sleep schedule! It's broken!
Dang this looks amazing so far. Alot of work indeed but comming together really well.
As a suggestion for the fortifications, you could try and utilize what is called a "Brattice" and decorate some walls and towers with a few of those even have bridges spanning one brattice to another kind of giving a more parasite architecture look. Temporary defences that were added to expand and strenghen the ones already there.
You could also add "Taluses" to the bottoms of the wall where you see fit.
Also putting a single door a bit further into the gatehouse to enter the towers isnt that far fetched.
Also, also later english castles did encorporate the keep and the gatehouse together, so you could make the interior two flanking towers a bit more spacious with a fireplace or two, stone floors and even a window facing inwards to the bayley, give it a bit of a guard room look.
The donjon of castle Couchy in France had beautiful vaulted stone floors, take a look at some sketches.
Thanks for the great episode.
Thanks!
I'll likely be using brattices for where the washrooms end up being (I'll have to add some kind of creek or other waterway below to help with waste disposal) but I'll definitely consider adding some for other battlements and such!
Especially for the areas facing the water, I've been looking at a combination of taluses and buttresses so that's for sure in the plans! :)
The parts of the castle that face toward potential attackers will be more defensive-focused, but having a bit more of a homey feel for inner-facing sides is 100% in the cards. It's much easier for guards on the inner curtain wall to shoot out big glass windows when enemy forces take the outer curtain wall. :P
Another Banger just in time for dinner
Oooo, have a great dinner!
I believe there's a mod that fixes stonepaths so they dont have that... weird gap.
I'll probably look into installing it, that'll save having to put conglomerate cobblestone under the paths to hide the gaps.
I started playing again when 1.19 first dropped and found your channel. The wife and I loved your glacier and waterfall basin so much! I had to roll a very similar world, explored enough to ensure my homesite and then changed my settings and mods for the unexplored chunks.
With 'Better Ruins' installed, there is a small primitive temple(?) and a huge underground / underwater library just NW of spawn. I actually branched off a separate world to creatively restore it! You could probably prune chunks to get it to spawn if you were so inclined...it does have a lot of monster spawners, and a lot of cool loot!
I completely stole your kitchen for 2 of my worlds and 95% of your farmhouse on the glacier world! So far, I have built 3 "Boiler Room mk 3's" so far. However, I start off with basalt and add actual glass on the 2nd and 3rd builds! It's a ton easier than starting off with the glass.
Anyways, wanted you to know that I start Jonesing after every amazing video for the next one. Your editing and production skills have massively improved over your, what, 5 year hiatus? I really feel like there is a full production crew working on this series, except they could probably kick out an episode a week.
Please don't over extend yourself and get burned out, take breaks as you need! I can Jones out as much as you need, but keep being amazing, please...I need my fix!
I am going to try and find it in my budget to have you as my very first Patreon. I am on a shoestring fixed budget, but I really want to support your work more than liking and sharing.
Well, crap...looks like I have started a new novel...
Stay cool! Stay inspired! But most of all, have fun! Because if it isn't fun, it isn't worth it! (please have fun, please have fun...)
Haha, steal away! I'm glad you like the kitchen, I'm really happy with how it turned out, I just need to eventually fill the shelves with crocks and let a moose grow out its antlers to hang them up as decoration above the ovens.
The funny part about my editing improving over the last several years is that I didn't do any video editing in the interim, so all of the improvement has been from sheer enthusiasm! XD
IIRC 5 years ago I was mostly streaming on Twitch, and that was with a few year gap from the last time I was seriously making CZcams videos. Though back then my editing style was all about getting it put together quickly. I've been far happier taking my time to ensure that the quality is there without putting a time crunch on myself and risking burnout. :)
Liking and sharing already helps a ton! I haven't actually looked at my Patreon (or updated it from whatever uninformed nonsense I set it up with), so I should probably either update it or remove the link lol
But in any case, I know that feeling of being on a budget, so please never feel like you have to donate unless you really, really want to and it won't put any hardship on yourself or your wife!
It looks like we're both budding comments section novelists, haha. I'm having a blast with the series and I hope you continue to enjoy as the world continues to come together!
@@Solstin So, your newest video of the series posted today. I have watched it 3 times, twice with my wife and we are both Jonesing for the next one!
But take your time. Quality is VASTLY preferred over quantity. I hope to watch this series for many years.
I will look into the membership, mostly because I hate that Patreon takes a cut, I assume teh tube does the same, but it may help teh litics.
🥂 Here's to 100k!
I don't think CZcams takes a cut from memberships, at least not that I've noticed!
Haha 100k still feels like a far off dream, but who knows what the future will hold? :o
10k is definitely well within sight though! And don't worry, I'm making sure to keep myself at a comfortable pace so nothing about this series ever becomes burdensome! :D
You can shift + right click with the brush from better chiseling tools and it will add the material in your first slot !!
Perfect! I've only used the brush for replacing blocks, I didn't know I could add with it as well! I guess that's what I get for not reading the instructions lol
your videos got me hooked on vintage story, after playing a lot of modded minecraft its great to play a game that scratches that itch while also runs great! (compared to modded minecraft)
The performance difference (and not needing to use 3rd party shaders) is great! Have you tried many VS mods or playing it vanilla to start?
The inner wall machicolations for the "guard house" are blocked by their own floor, I'd make the reinforced brick panels quite a bit thicker and a block taller.
The interior ladder to access the floors should be in an inner tower, not the outer wall.
key, ~ is the exterior portcullis, X is the tower with the ladder, 0 is towers without a ladder.
It should be here
0~0
| |
0_X
It is currently here
0~X
| |
0_0
The access to get into the gatehouse towers will definitely be on the interior side once it's built up to that point. Ladder positions right now are mainly for construction access lol
The tower machicolations that overhang the upper walkways are partially to keep the style consistent all the way around, but also to serve as a retreat point to be able to fire down at attackers who may have taken the top of the wall.
@@Solstin 30:00
The machicolations are one block beyond the wall itself.
Yep, that's the same design as the outer walls, just a good bit closer to the ground. There's arrow slits in the walls too so there would be no safe spot within the barbican courtyard once it's all built up!
Wehey, new episode! Love this series! I want you to know it inspired me to get into Vintage Story, and though my base is significantly more humble than what you've been building, I've had a blast!
My only complaint is that I settled too far south to grow turnips without heat damage. Who knew turnips were so vulnerable to a toasty summer?
Nice! Having fun is always the #1 priority. :)
If your turnips are suffering from the heat, you could always plant them at a higher elevation! Even down South, it'll be much cooler the higher up you get, so that could be good for some of the more Northern crops!
#solsayswhat Smeagol "Oh! Cruel Hobbit! It does not care if we be hungry. It does not care if we should die! Not like Master. Master cares. Master knows"
Gotta channel my inner Andy Serkis!
I would be so down for a morrowind style dwarven workshop
The test design for it has been turning out nicely, so I'm really excited to get it built in-game!
It's a lot of space to dig out, though, easily tens of thousands of blocks of stone to quarry out!
Sol says, can you please do the smooth brain meme with Deckard Kain voice? "you have a smooth brain, no ridges or lumps, nor valleys or bumps all ideas slide right off"
Haha, absolutely! My own smooth brain likes this #SolSaysWhat idea :P
Man, watching you paste all those chiseled blocks in place really made me think about the ignored power of the Workbench Extended mod. I'm not sure if the time spent would be close to the same but I would think it would be a tad faster if you had a stack of this and a stack of that and simply put them in place like you would build normally. I know the Pantagraph is considered the "superior" version but the fact that the workbench allows you to build up a supply of commonly used blocks might just increase productivity when building.
I would definitely be more inclined to use the workbench extended mod to a greater extent if it could be mechanically powered and didn't eat through chisels as fast as it does. Even with the chisel-eating, though, if I could hook it up to a windmill and have it process blocks for me then I would for sure put it to better use than just decoration!
40:58 can't even awoo these days. Because of broke
The awoo economy is in shambles!
this game is friddin awesome
I don't think I could go back to not having chiselling lol
It just opens up so many options for customization!
Vintage story aka capiltunnel syndrome simulator
It definitely can be at times!
Good lord u replied to every comment. Cheers!
I try my best to respond to every one that comes in! It's the least I can do to show appreciation for all the support. :)
@@Solstin
Toaster strudel r the bomb
Wow! Do you have a video showing how you do time-lapses or is that a trade secret? Really nice camera work
I've been meaning to get around to doing a video about how I do the timelapses, but it boils down to using my PC to play, and my laptop hooked up to a capture card while using the cinematic camera commands on a second account!
The livestream where I put together the footage for the Boiler Room Mk3 is a pretty good example of my process.
@@Solstin Oh cool, I didn't now about the camera commands. Thanks
@@KerboOnYT The full list of the camera commands are on the wiki, they're super handy for getting good shots :)
Hello Soltin! I would like to ask how computer intesive is all the chiseling you have done? My friend loves to bit and chisel in the other block game, but that couses a nuclear breakdown in both of our devices.
The beautiful thing is that I haven't noticed a performance hit at all! Vintage Story is fairly well optimized that the only things I've ever noticed causing performance issues have been memory leaks when loading lots of new chunks for the first time (which has been patched) but otherwise it's smooth and consistent!
The chisels 'n' bits mod for the other block game is already working with a less-than-optimized base game, and loading it down even further lol
No owooooing? Awwwww... okay :(
You can, there's just a fine :P
Awoooooo
That's a $350 fine! >:o
@@Solstin awoooooooooooi
Ayyoo Solstin dropped a new vid
And it's a pretty productive one :)
*sighs and digs into her bank account for 350$*
Prepaying for future awoo bylaw infractions? XD
In 1:39 how did you get that cool looking stove? Is it a mod or do you have to find it in some ruins?
I actually chiselled the stove! The top of it just decorative, with blocks surrounding the two campfires inside. I cut out a little slot behind the oven door handles so I could still interact with the campfires to use cooking pots and such.
I put it together in episode 5, I believe.
castle topper? do you mean a capstone?
That's it! I was having a brain fart moment lol
in the top left with the box that shows season, d/m/y, and weather is that a setting in game or is that a mod? thanks in advance
It's a mod called HUDclock, it's super handy! :)
@@Solstin thank you :3
Elements of the chisel tool need to make it to the core game. Chiseling is awesome, but for complex chiseling of many devices, it's not practical to make it over and over again.
I agree wholeheartedly. Even if it doesn't get incorporated as vanilla, with how mod-oriented VS is, as long as Chisel Tools remains compatible I'll be happy!
:3
:D
When next episode :)
Episode 15 should be ready either tomorrow night or Thursday! :)
how do you make your charakter sit with dangling legs?
If you're right on the edge of a block and sit with 'G', your character will automatically dangle their feat over the edge! It's a nice little detail.
Okay, what that 'temporal stability' means? I guess it's something bad, but I don't think you mentioned anything about it before 8/ Can you fix that somehow?
That cyan gear in the center of the UI represents your current temporal stability. Some areas (usually underground but sometimes on the surface) make it spin backwards as the color slowly drains. The lower it gets, the more you start hallucinating monsters (or drawing them to you from the rust world), and if it gets really low you start taking constant damage.
Just being in an area thats stable slowly restores your temporal stability, so it's typically only a big issue if you end up spending a lot of time somewhere unstable!
@@Solstin Oh, I get it now. So castle defenders may get pretty unstable, if the siege goes for too long 8)
@@maximussolini Specifically only on the top of the tower, but the floor directly under that is absolutely fine 😆