How To Fail At Arcade Games

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  • čas přidán 13. 10. 2023
  • It's the first type of game you should try to make! But you still haven't made one though so might as well give this a watch.
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Komentáře • 125

  • @maxcockroach

    to fail , you can make only a single level that repeats for eternity without adding anything , (where you also cant lose).

  • @mistery8363

    failing at arcade games is also neglecting to introduce small, new, easy to grasp concept over time, like new enemies after x levels or bonus rounds or simple stuff to reduce the tedium of the game.

  • @John-pe6fw

    You doubt my power

  • @GammingPotato

    Excellent video, I now know how to fail even more.

  • @icicleditor

    Failing to try at all gets you the worst of both worlds-- you dont get any of the positive output of a success, nor any of the feedback of a failure!! You fail both at succeeding and failing, which I think is a bigger, but less interesting way to fail, since just about everyone does it. And it's mentioned at the start of every video in this series.

  • @jabin8153

    I will fail so badly that it will be a world record

  • @icicleditor

    You could also keep it as bland as possible, with the only thing that goes up a certain number that kills you at some point. What do we want, something that actually scales neatly, enticing players to improve at the core mechanic, that we dont have?? Bahhh. Get out of my face.

  • @nkvdev
    @nkvdev  +2

    Instructions unclear, made a successful RPG

  • @EdKolis

    So basically, to make a bad arcade game, you need to make an actually good game, because the whole point of arcade games is to suck quarters.

  • @hopemetal3440

    How to fail at puzzle games?

  • @GunSpyEnthusiast

    " You can't fail at making arcade games. "

  • @Artindi
    @Artindi   +184

    Bit hyperbolic, but hey, I think it gits the point across: Arcades games are the easiest genre to make and are the quickest way to learn game development.

  • @skvader4187

    I love this series, it's like "bad writing advice" but for game dev.

  • @KlausWulfenbach

    I can think of a few ways to fail at making an arcade game:

  • @artman40
    @artman40  +33

    Some advice to fail at arcade games comes to scoring system:

  • @myself5471

    In this video: how to fail at making a video about how to fail at a video game genre

  • @ZX3000GT1

    What west thinks of arcade games : single screen infinitely playing game

  • @jgn
    @jgn  +4

    this is just hellsinker and it rocks

  • @SlainMascot

    This seems like the perfect time to mention that I’m working on a an arcade game (with dev logs of my own).

  • @Mikewee777

    The only way to fail at making a arcade game is if you take so much player interaction out of it that it becomes a slot machine where you wait for animations to resolve for a unfairly chance based game that punishes players for attempting to interact with it .