Our First Field | 200HP Challenge | Calm Lands EP 3 | FS22
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- čas přidán 21. 02. 2024
- #CalmLands200Challenge. As of 02/15/24, that list is:
@krustoo
@gmngjoy
@northernfarmsim
@RustyMoneyGaming
@CS-Benji2020
@FS_Dave
@ZorchFarming
@grumpygrayfarmer4050
@brucesgaming
@milkthathen
@farmermurphy3585
@MrsSimGamer
@iFarmerSteve
Starting criteria:
- Default farm and equipment removed from map
- Starting Money: 250k
- Must buy your initial land plot from the 250k
Challenge Settings:
- 200 Horsepower Maximum
- Avoid unreal equipment
Game Settings:
- Economic Difficulty: Easy
- Traffic : Optional
- Loans: No
- Leasing: No
- Super Strength: No
- Seasonal Growth: Off
- Days per month: 1
- Snow: On
- Crop Destruction: Optional
- Periodic Plowing Required: Optional
- Fieldstone: Optional
- Lime Required: Optional
- Weeds: Optional
- AI Worker Refill : All Off
- Mods: Modhub + Autodrive (Avoid unreal equipment)
Collaboration Settings:
- Folks are doing 1-2 episodes per week
- Each episode is one day/month
- Use hashtag #calmlands200challenge
This is for fun, not competition. - Hry
Truck offload speed:
Lizard AW700, 15,000cap, 86seconds
Lizard W50LA, 14,500cap, 37seconds
Lizard D14000, 14,500cap, 23seconds
Lizard D-754, 15,750, 22 seconds
Fiat 682N4, 15,000cap, 20seconds
MB U1600, 22,500cap, 17seconds
Lizard 1518, 26,000cap, 15seconds!
Truck uphill Empty & Full speed:
Lizard AW700, 15,000cap, 30.02E - 49.22F
Lizard W50LA, 14,500cap, 31.92E - 52.85F
Lizard D14000, 14,500cap, 62.74E - 85.77F
Lizard D-754, 15,750, 30.86E - 43.86F
Fiat 682N4, 15,000cap, 48.13E - 50.41F
MB U1600, 22,500cap, 39.85E - 64.37F
Lizard 1518, 26,000cap, 30.55E - 69.64F
So for Offload the Lizard 1518 is a big winner, but it is not a good puller up a steep hill when full.
The best puller is the D754, I think it is the best of this mix. What you think?
The T-Rex is a fake wood shredder, it comes with a straight 4M plow, very neat n tidy to use. There is also a 6m/9m mod that looks and feels the same. All of these can plow forward & backward, but if turned around less hp is required, just saying
Good episode
Looks like you're stumbling into the same thing I did - Easy is CRAZY easy! I'm like you, so used to always playing in HARD, (or at a minimum Normal) that the growth that's possible on EASY mode is pretty staggering. I'm only 4 episodes in, but I'm already considering slowing things down and moving to NORMAL (for myself)
I added a video recently showing how to setup a full AD course for Calm Lands, with download links for both a two-way and one-way route network, if you want to use those and bypass all the work it takes to setup your own AD network.
Yeah, it like wow money this is cool, but then I am like I want to make this harder to lol
Great job buddy
Thank you Mr T
I think as things ramp up you almost have no choice but to get some stuff done off camera…unless you have a fleet of vehicles running course play. I’ve been running with only traditional workers and a bit of “follow me” so I’ve done some stuff between episodes off camera. I’ll be starting each episode with a brief tour/recap and then move onto the days work. I think as long as you pick 2-3 tasks to complete in the episode you can do the rest off camera because the real fun is seeing how people are progressing, what they’re buying, how their farms are set up, etc.
listening to you realize how much money you get for selling anything was exactly how my thought process was going. When I was selling silage for $700 instead of $180 my brain exploded. 😀😀
Have fun!
Okay thank you that is good to know, I wasn't sure
Magix
Great job mate, so many people doing this challenge lol hard to keep up 🤣
You are right, I am gonna try catch up on them all at the weekend
@leeroy__14 don't blame ya mate, I try catch up when I can :)
I think you'll find that the challenge will not show up until later, when you have 10 plots of land you need to tend to with "small" equipment. Right now, most are mowing, cutting trees and starting small fields. The real challenge will be in the creative design of the farm, productions and sell points to accommodate the smaller equipment.
Yeah this I believe is when fined the challenge more
So what's the incentive in expanding?
@@MarkThor_11 It's a creative challenge. Develop a beautiful expansive farm where small equipment can work well. There is no financial and/or competitive goal. It's about efficient systems, and workflows.