Fallout 3 Is An Absolute Nightmare - This Is Why

Sdílet
Vložit
  • čas přidán 22. 05. 2024
  • The first 1,000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/upisnotjump12210
    Fallout is back again! This time with Fallout 3, and we shall explore if it really is an absolute nightmare.
    All my music and sound is from here: www.epidemicsound.com/referra...
    Patreon bros: / upisnotjump
    Merch-o-bros: www.pixelempire.com/pages/upi...
    Twitter-o-fish: / upisnotjump
    Fallout 3 is one of my favourite games from my YOUTH. It still holds up, which is enough given how old it is, but I think even for the time it messed a few things up. I also feel like Fallout: New Vegas kind of tainted it a little by showing us how Fallout really should have been done.
    My current plan now is to do the Fallout 3 DLC, a secret extra Fallout 3 video, Fallout New Vegas, Fallout 4, and maybe some other stragglers. This will take me years.
    I then might do the Metroid series, I plan on doing it, it just depends if I will do it next. In between these videos I have some science and history videos in the works I will likely do: Game video, science video, game video, science, and so on.
    Thumbnail Artwork by Skutch: skutchdraws?lang=en
    A special thanks to my members!!
    Siberial
  • Komedie

Komentáře • 5K

  • @AG_Coven
    @AG_Coven Před 2 lety +3661

    Spiffing voicing Sid, is just the best thing ever, our money gremlin offering money

    • @edwyn2epic420
      @edwyn2epic420 Před 2 lety +16

      Yes

    • @Jallorn
      @Jallorn Před 2 lety +108

      You mean Sid voicing Spiff voicing Sid.

    • @thibaultmol
      @thibaultmol Před 2 lety +46

      @@Jallorn wait... So it's it spiffing just Mat's cat?
      Wow...

    • @useless4692
      @useless4692 Před 2 lety +14

      Well I do love money

    • @cassiemoyles4177
      @cassiemoyles4177 Před 2 lety +10

      I literally just burst out laughing haha that was funny as hell

  • @Pyrocynical
    @Pyrocynical Před 2 lety +11343

    "Games for Windows, Games for Windows never changes."

  • @muhperson9094
    @muhperson9094 Před rokem +2486

    Bethesda Dev Here.
    The main reason half the buildings were empty is because Todd Howard had told us "If it has more then 15 bathrooms its important"
    In all fairness I did catch Todd eating plywood and sheet metal in the breakroom.

    • @tedrow70
      @tedrow70 Před rokem +218

      He’s a synth

    • @The_House_Always_Wins
      @The_House_Always_Wins Před rokem +91

      Todd Howard was actually never real

    • @muhperson9094
      @muhperson9094 Před rokem +130

      @@The_House_Always_Wins I don’t think he ever was real, I mean…. Half the time I caught him he was watching videos made for cats sooooo. Do with that as you will

    • @Resi1ience
      @Resi1ience Před rokem +59

      Alright, I'm gonna take the bait and summon forth the commentors who think "r/whoosh" is a funny response to a legitimate question.
      Are you actually a Bethesda dev?

    • @muhperson9094
      @muhperson9094 Před rokem +38

      @@Resi1ience yea

  • @ThumbSipper
    @ThumbSipper Před rokem +627

    The whole "companions at the purifier" kerfuffle would be so easy to fix by just... not letting the companions follow you in that mission. Maybe the mutants are uncomfortable helping a faction bent on killing them (which would make plenty of sense) and never actually follow you in the Citadel for fear of getting shot at, it would really be that easy.
    Not like you need them, the entire mission is basically a set piece to show off Liberty Prime and you always have Lions following you in the purifier so you can easily finish the mission almost without firing a shot.

    • @noahhamel6689
      @noahhamel6689 Před 11 měsíci +71

      And the fact that New Vegas does this makes it even more sad that Bethesda didn’t do this. Like if you have Boone as a companion and you get close to a legion area he will tell you he will shoot on sight. Or if you have Arcade and you align yourself with the Legion or are working with the Legion while he is with you he will either not join you as a companion, or will leave you if you continue working with them. Just shows the lack of depth sometimes with Bethesda’s writing. And the fact that the whole problem could have been resolved by just doing this is sad

    • @Jvalle32hunter
      @Jvalle32hunter Před 11 měsíci +3

      Charon will do it without question.

    • @liamnehren1054
      @liamnehren1054 Před 2 měsíci +2

      it would have still been dumb, I had so much anti rad I was fine when I had already put in the code, I was cutscene killed.

    • @d4rkpr1nc39
      @d4rkpr1nc39 Před 5 dny

      A bit of a fun fact, one of these dlcs actually corrected Fawkes' dialogue to let him type the passcode

  • @Jalugi1395
    @Jalugi1395 Před 2 lety +4221

    The amount of betrayal I feel being told this was a video about Fallout 3, then being told it was actually a video about Fallout Tactics, and then being told it was actually ACTUALLY about Fallout 3 is unmatched.

    • @metallicfingers
      @metallicfingers Před 2 lety +28

      based pfp

    • @misterhuman895
      @misterhuman895 Před 2 lety +24

      not to mention most of the material is taken in new vegas

    • @kylethewolf
      @kylethewolf Před 2 lety +11

      considering that Fallout Tactics is the worst game of 2d Fallout, this feeling is a lot stronger

    • @redfoxdog1
      @redfoxdog1 Před 2 lety +44

      @@kylethewolf uh... Fallout: Brotherhood of Steel?

    • @BaddtraxxWorxx
      @BaddtraxxWorxx Před 2 lety +8

      screams in van buren

  • @ForeverLovePizza
    @ForeverLovePizza Před 2 lety +2245

    Canadian Navy member here, there is a reason why naval ships have absurd amounts of doors. They are designed to have numerous watertight compartments that can be isolated. The reason for this is in case of a hull breach, and we take on water because of it - we can seal off that compartment (which already would be sealed normally) and only lose that compartment to sea, as opposed to the entire ship filling up with water.
    Annoying for game design? Absolutely.
    Realistic to real life? Very much so.

    • @croissantlover1
      @croissantlover1 Před 2 lety +76

      I loved Rivet City. The end game city of F3. I still remember its creaking hull noises haha.

    • @sirjmo
      @sirjmo Před 2 lety +227

      Having a lot of doors in a naval ship, realistic.
      Having them all closed and be loading zones, annoying.

    • @ALookIntoTheEulenspiegel
      @ALookIntoTheEulenspiegel Před 2 lety +36

      It really shouldn't have stopped them from just loading several rooms at once, though

    • @SavageGreywolf
      @SavageGreywolf Před 2 lety +87

      It's a beached ship that's been abandoned for 200 years, the doors serve no purpose other than to create loading areas so Bethesda could make the game look slightly nicer in those areas at expense of creating a loading gate every 12 seconds.
      In a real post apocalyptic wasteland, the beached ship's unnecessary bulkhead doors would have been torn off by the resident squatters and repurposed into goddamn tables.

    • @690_5
      @690_5 Před 2 lety +1

      oof, RCN? *Not an RCSC kid?*
      I pray you're not stationed on one of the four subs. (I'm a Canadian too, not shitting on our navy, but...)

  • @fakeperson9788
    @fakeperson9788 Před 9 měsíci +97

    Fallout 3 actually scared me on my first play through. The creepy background, and running into your first versions of enemies while holding a pistol and a bat. Then, once you have enough ammo and weapons, you become a complete badass.

    • @molassesman4066
      @molassesman4066 Před 7 měsíci +1

      Yeah! My first playthrough i didnt know beds could heal you and when i got to big town somehow supermutants kept raiding it and i was stuck in defense mode
      Then i lost the game entriely
      Like it was someone elses and i didnt see them for long enough to learn modding and now i blast the muties apart with kobradon Ar 20 from borderlands 1

    • @fakeperson9788
      @fakeperson9788 Před 7 měsíci

      @@molassesman4066 same but i stockpiled stimpacks. Bought them everywhere I could. I played on Xbox first so mods weren’t around for me.

  • @TheAustinWoolShow
    @TheAustinWoolShow Před rokem +272

    For anyone wondering, the GOG version is far more stable and runs a lot smoother. I played though until I got to level 30 without a single crash.

    • @phlhoran12396
      @phlhoran12396 Před rokem +2

      What's the GOG version if you please? Pardon my ignorance. 👍🙂

    • @hg7299
      @hg7299 Před rokem +34

      @@phlhoran12396 GoG is a launcher like Steam which have games without DRM, which means that games on GoG can be played without many crashing bc computer does not take large part of its memory for unnessesery DRM

    • @phlhoran12396
      @phlhoran12396 Před rokem +4

      @@hg7299 Cheers for the info. I don't play on PC, but for gaming titles such as this one I truly wish that I did.

    • @bobbygoestoabyss6624
      @bobbygoestoabyss6624 Před 9 měsíci +1

      Ah yes... the wonders of drm free installations... Ubisoft should take an example of it.

    • @DailyCorvid
      @DailyCorvid Před 8 měsíci +2

      GOG version doesn't work on AMD IG and does not support modding - I would recommend the Steam version and just grit your teeth and fix the file yourself. It's easy you click a text file and edit 3 characters then save.

  • @mr.miller6278
    @mr.miller6278 Před 2 lety +538

    What annoys me the most of the ending. Is that if you do make Fawkes activate the purifier. The game only shits on you saying Fawkes is the true hero of the story, nevermind that making the mutant that is IMMUNE to radiation is the smartest decision and that you single handedly defeat the Enclave.
    But no, pointless suicide is the only way to be recognized as a hero.

    • @DeosPraetorian
      @DeosPraetorian Před 2 lety +40

      the kind of thing that wouldnt happen in new vegas

    • @CIoudStriker
      @CIoudStriker Před 2 lety +109

      Really, if they wanted you to not use Fawkes, he could have just said his fingers are too large to enter the code.

    • @sarafontanini7051
      @sarafontanini7051 Před 2 lety +77

      Bethesda was REALLY attached to their story of self sacrifice (Never mind the dad never got to make that chocie himself because he was murdered by the enclave)
      I have no problem with a good vs badd ending if they wanted to keep it simple, they just needed to be smart about it and not talk down to you if you fin another option, because the game is all ABOUT finding another solution to a problem but NOT IN THIS FINAL CHOICE APPARENTLY

    • @codsworth3996
      @codsworth3996 Před 2 lety +28

      Apparently that was because getting your companions to enter the code was added in by Broken Steel (DLC) and they couldn't or didn't want to get Ron Perlman back to do additional lines for new ending slides.

    • @Jafiveon
      @Jafiveon Před 2 lety +2

      @@CIoudStriker he should just bring his special dialing wand.

  • @shimozu92
    @shimozu92 Před 2 lety +844

    23:00 As someone who served in the US Navy on an aircraft carrier, that is EXACTLY the feeling you get trying to find anyone anywhere on a carrier.

    • @chriswhinery925
      @chriswhinery925 Před 2 lety +89

      Except for the "it only takes 10 seconds to run from one end of the ship to the other" part.

    • @shimozu92
      @shimozu92 Před 2 lety +105

      @@chriswhinery925 Yeah, it was more the countless identical doors hoping to find the one with the right name on it part only for them to not be there.

    • @andyenglish4303
      @andyenglish4303 Před 2 lety +147

      @@shimozu92 Not to mention the load times. You'd think with all the money the US spends on defense they could afford to store their carriers on SSDs.

    • @DrCamburn
      @DrCamburn Před 2 lety +12

      The aircraft carrier is just realistic really

    • @DerrEtCetera
      @DerrEtCetera Před 2 lety +5

      As someone who did maintenance on one, I can concur

  • @TheSaoul
    @TheSaoul Před 2 lety +211

    I never worried about Fallout 3 feeling barren in what you could find. It felt right with being someone coming so late to the party as it were that everything had already been picked clean and through. It made finding something feel like "Oh shit, nice" instead of "Oh cool, I've got a thousand of those".
    Basically the opposite of Fallout 4, where everything was so greatly stocked and accessible.

    • @Darkko88
      @Darkko88 Před 9 měsíci +34

      Until you meet Moira and she's like "Do you see that supermarket 3 minutes away from here? Can you go check if there are some supplies left 200 years into nuclear holocaust?"
      Also, because the world is so barren you wonder how people in the bigger urban areas like Megaton and Rivet City don't starve to death.

  • @tonybippitykaye
    @tonybippitykaye Před rokem +179

    My favorite part of the game is the absolutely obtuse way you’re given the code for the final mission, in that it was given to you at the VERY beginning of the game. Your dad doesn’t just quote revelations 21:6 for no reason, it’s LITERALLY the code for running the water purifier (216). Of course, you have to infer that this is the code and there’s no direct hint to it aside from a few dialogue choices early on in the enclave prison. All it would’ve taken was just a note or something aside from James just quoting revelations.

    • @marcmcpolo
      @marcmcpolo Před 11 měsíci +51

      This made for one of the most rewarding video game moments for me. When I just stood in that chamber panicking because I had no Idea what the code was. Then suddenly remembering that quote that was repeated so often in these conversations, typing in the numbers and winning the game. Despite all flaws this game has, that was excellent writing.

    • @serryjeinfeld1829
      @serryjeinfeld1829 Před 5 měsíci +8

      I actually remember as a kid, checking my notes panicking and showing active quest notes, and it shows the verse. Still took me a while to realize its the verse number. So it *kindve* points you there, but still in a very cryptic way

    • @Meurth
      @Meurth Před 4 měsíci +2

      I never realized that in 2 playthroughs

    • @Rexxar963291
      @Rexxar963291 Před 4 měsíci +4

      Lol when I first played it I realized that the Bible quote was the password, but died trying to remember what the number was

    • @goldensloth7
      @goldensloth7 Před měsícem

      same@@Meurth

  • @pugg5ter542
    @pugg5ter542 Před 2 lety +594

    “Yes this game has over 200 endings”
    Really Todd. Really.

  • @ShyLeviathan
    @ShyLeviathan Před 2 lety +1766

    One of my favorite memories of this game was when I was wandering the wasteland at night, enjoying the pleasant ambiance music, and I came across Uncle Leo, a random encounter character. Uncle Leo was a kind, patient and philosophical dude who happened to be a super mutant. The player can demand that he hand over all his possessions, but he misunderstands the malicious intent on your part. He apologizes for "being a poor host," and gives you a dirty pre-war suit as a gift. When you respond to his generosity with "you don't seem to understand, I'm robbing you," he replies sincerely: "no, you're not. I wanted you to take it as a gift. I meant to give it to you anyway." And then follows that up with something that I have not forgotten ever since I first heard it:
    "Have you ever watched the moon rise over the Wasteland? I only wish I had something as wonderful as that to give to you."
    I don't know why that struck me so deeply. Maybe it was the fact that we were both standing under a wash of moonlight, alone together in a vast and empty wasteland, my character having just tried to mug him, and he responds to it all with such profound wisdom and grace. He was such a great character that I really wish we could have done more with. I'm also upset that we're really only able to get that gem of a line of dialogue by being mean to the poor guy. :(

    • @gmh3
      @gmh3 Před 2 lety +206

      and because it's a random encounter, most players will never meet him

    • @MrSpartan993
      @MrSpartan993 Před 2 lety +110

      I saw him…once. I played the game start to finish at least 6 times back then.

    • @RobinTheBot
      @RobinTheBot Před 2 lety +30

      I feel so cheated :(

    • @Warutteri
      @Warutteri Před 2 lety +7

      @@gmh3
      Console commands baby! If I remember correctly basically all of the random encounters can be triggered by simply summoning the right characters using the console 😉

    • @gmh3
      @gmh3 Před 2 lety +67

      @@Warutteri of course, but not only is that limited to pc players only, but many of those don't like to use the console, my point was that one of the best interactions in the game is hidden behind some RNG in such a way as the large majority of players will never even know it exists, let alone find the right code to force it.

  • @flatpepsi
    @flatpepsi Před rokem +59

    The side quests are definitely what makes this game. Especially meeting Harold. That quest saves this game for me. He was part of the mission to exterminate the mutants that were coming out of the Mariposa military base way back in California that preludes FO1. It ended with him becoming severely irradiated and his friend, Richard falling into a vat of FEV that eventually turned him into the FO1's villain "the Master".
    It was a really good tie in.

    • @jackcouch8322
      @jackcouch8322 Před 8 měsíci +4

      “Will you please…kill me?”
      Harold and Bob
      May they Rest In Peace

    • @Aly9315
      @Aly9315 Před 7 měsíci +1

      You're talking about the guy who was turned into a tree, right?

    • @flatpepsi
      @flatpepsi Před 7 měsíci +1

      @@Aly9315 yeh

    • @Aly9315
      @Aly9315 Před 7 měsíci

      @@flatpepsi I agree then. That was a great one

    • @Palmacry95
      @Palmacry95 Před 5 měsíci +2

      its literally the only decent quest in Fallout 3

  • @agentcoxack7368
    @agentcoxack7368 Před 2 lety +173

    “I’ll give a better ending!”
    Bethesda couldn’t do it any better themselves!

  • @unluckytourist
    @unluckytourist Před 2 lety +1938

    I remember loving that "ah ha!" moment when, at the conclusion, you realise you have recruited Fawkes, who is immune to radiation. It felt like some of the better moments from the original Fallout games. Only to be then met by "Great idea, but no. Because...reasons."

    • @outlier9099
      @outlier9099 Před 2 lety +83

      "Yeah that's actually a great idea but no fuck you you've gotta die so we can charge you a dlc so you can keep playing the game"

    • @nobody2996
      @nobody2996 Před 2 lety +90

      I never forgot that Fawkes's reason for not taking your place is basically "You don't wanna go and kill yourself for no reason? What are you, a pussy?". We kill ourselves because Fawkes says we're a chicken if we don't.

    • @alastairward2774
      @alastairward2774 Před 2 lety +193

      I remember getting him to activate the device for me, maybe I had good enough Speech skills that I talked him into it.
      The end credits still get pissy about it though and tell you that you're a coward for making the radiation proof mutant walk into a radiation filled room.

    • @nobody2996
      @nobody2996 Před 2 lety +238

      @@alastairward2774 The option to convince him to do it is available if you have the DLC.

    • @snipeuminusthesniper
      @snipeuminusthesniper Před 2 lety +166

      @@alastairward2774 yeah that was added in after the DLC's came out as everyone was a bit upset that you cant send in someone that wont die meaning theres no reason for a stupid sacrifice, so Bethesda then made it so you could send Fawkes or i believe a ghoul companion in

  • @petermanfox2535
    @petermanfox2535 Před 2 lety +811

    I would always be afraid when playing this game on my PS3, not because it was intense or scary, but because it would eventually freeze out of nowhere, making me lose about an hour of progress.
    Good times.

    • @klayman2
      @klayman2 Před 2 lety +10

      weird, i had like over a hundred hrs on f3 on ps3 and never really had issues, its why i never even bothered playing it on pc

    • @jamescamber1523
      @jamescamber1523 Před 2 lety +8

      Same, but I found out that if you backstep when you encounter "the freeze zone" you might be able to save your progress, or just pressing the ps button once it freezes to just slap the game back into it's senses. But yeah, even Skyrim has this for PS3, I have lost so many hours by that thing or just being overconfident.

    • @isaacmarcucci3777
      @isaacmarcucci3777 Před 2 lety +24

      @@klayman2 over 100 hours and not one crash? I don't believe it.

    • @Austin-gj7zj
      @Austin-gj7zj Před 2 lety +4

      I had the exact same experience with NV. Almost 300 hours in I lost all my saves when the files corrupted after a freeze :(

    • @jaysanchez4407
      @jaysanchez4407 Před 2 lety +3

      @@klayman2 impossible, Bethesda games couldn't go a minute without issues on the PS3 💀

  • @linktheherooftime5647
    @linktheherooftime5647 Před 2 lety +13

    "but you haven't even masked your voice"
    Sid: *becomes spiffing brit*

  • @friedrichderhohevonweedman6093

    The fact that he didn't realise who the Enclave even are when they show up is one of the many signs that Bethesda failed immensely at writing this game.

    • @your-username-here2308
      @your-username-here2308 Před rokem +35

      Obsidian did the same thing for almost any Faction in New Vegas. Without playing the other games you had almost no idea who they are.

    • @Noone-ji2ok
      @Noone-ji2ok Před rokem +86

      ​@@your-username-here2308 there's a difference in not knowing because you don't know shit about the franchise and not knowing because they are so fucking diferente(without a good explanation i may add)

    • @OlDanTucker
      @OlDanTucker Před rokem +3

      @@Noone-ji2ok how are the so different?

    • @detrik01
      @detrik01 Před 11 měsíci +13

      @@your-username-here2308 More whataboutism

    • @tntTom174
      @tntTom174 Před 11 měsíci +54

      Difference is, FNV lets you explore them kinda deeply and decide what to do about them in the end too, thus introducing them to new players thus completely ruining your point. Also they make better job at showing "true human nature". None is black and white and everything is morally dubious. What profits one, hurt other. You can never be a knight in shining armor, you can only pretend to be one, coz your hands will get dirty and they will make sure you'll know. Coz unlike F3 and talon company = NPCs aren't just mobs to kill.
      It simply boils down to Todd's famous "we don't do writers, our designers are our writers" *facepalm*. Which shows. Sadly.

  • @supermutantsam1160
    @supermutantsam1160 Před 2 lety +1194

    The funniest thing to me about Colonel Autumn is that, back when I first played Fallout 3, like, eight years ago, I legit thought that he was two different people. I thought there was one Enclave dude who died with your dad, and Autumn was just *some other* Enclave dude in a trench coat. That’s how unclear his survival was and how unremarkable he was as a character

    • @colonelchair2737
      @colonelchair2737 Před 2 lety +63

      I only just now with this video learned that Autumn wasn't a separate character :)

    • @indigo478
      @indigo478 Před 2 lety +17

      Yeah no I thought the same when I was a kid

    • @radiocaster2k
      @radiocaster2k Před 2 lety +32

      I thought President Eden was the guy who died in the chamber and Autumn was his right hand man
      Plot progression like that is probably too intelligent for a Bethesda story though lets be honest

    • @obi-wank-enobi
      @obi-wank-enobi Před rokem +9

      I actually thought Autumn was a cool and interesting character :/

    • @KnightAarant
      @KnightAarant Před rokem +6

      @@obi-wank-enobi You haven't read many books then.

  • @acetrigger1337
    @acetrigger1337 Před 2 lety +286

    the funniest thing about Fallout 3 is that, if you get "Tale of Two Wastelands", the Capital Wasteland is way too easy for the arsenal that New Vegas has.
    so the Courier becomes a unstoppable killing machine of destruction without their natural predator around: Morality Choices.

    • @ArxCyberwolfPC
      @ArxCyberwolfPC Před 2 lety +49

      Even enemies like Albino Radscorpions and Feral Ghoul Reavers, who are normally incredibly deadly and will wreck you in regular 3, can't stand up to a well placed shot from an Anti-Materiel Rifle once TTW comes into play.

    • @steelths1781
      @steelths1781 Před 2 lety +5

      @@ArxCyberwolfPC Well an albino has 1500 health and an Anti Material Rifle needs over 10 shots to kill it, you use DPS to kill them not single shot damage

    • @chumbucket3475
      @chumbucket3475 Před 2 lety +14

      Another fragile ecosystem thrown into disarray by global warming

    • @deejaythedj313
      @deejaythedj313 Před 2 lety +10

      @@steelths1781
      Armor Piercing .50 or explosive .50
      suppressor for crit bonus
      abuse stealth
      Perks
      Do drugs
      Probably will kill the thing in 2-3 well placed shots. And you still got plenty of ammo

    • @adrianodp9797
      @adrianodp9797 Před 2 lety +1

      Or a chainsaw running backwards if you choose to play from 3 to new vegas

  • @akneadakock8157
    @akneadakock8157 Před 6 měsíci +14

    It's amazing they were allow to sell it on Steam without a fix. It was easy to tackle but it really must have frustrated a lot of people. Off track, Rivet City become fun when Diego gets married, and you attend the wedding with a flame thrower and use it right after his new bride says "I love you Diego".

  • @AzathothLives
    @AzathothLives Před 5 měsíci +8

    The problem with Fallout 3 was that it was too big, so they had to fill it with a bunch of nothing.
    Todd then looked at that, and said. "Yeah, lets make Fallout 76 4x larger. That is a number I can say!" While the developers are over there in a corner tearing their faces off.

  • @MichaelaLeMongoola
    @MichaelaLeMongoola Před 2 lety +521

    You’re right with the “it” statement. Look at Far Harbour in comparison to Fallout 4. If FO4 had had half the heart and effort that it’s dlc had been so lovingly crafted with, then we’d have definitely been onto a winner.

    • @orangegradient4309
      @orangegradient4309 Před 2 lety +1

      Yeah definitely

    • @gtabro1337
      @gtabro1337 Před 2 lety +27

      That just reminds me how much Fallout 4 disappointed me... from the colourful graphics that don’t match the somber tone of Fallout, to the non-existent role
      playing to even the annoyingly childish UI... 😩

    • @victorc8855
      @victorc8855 Před 2 lety +36

      I'm gonna play devil's advocate here but I feel like FO4 was doomed by FO3's nonsense writing more than anything else (well, that and the dialogue being poor). The combat through the streets of downtown Boston felt more immersive than any of the combat in the older fallout games, but you can't really build a world like the one in NV since you're kinda bound by Fallout 3's lore. Both games would also make a lot more sense if they were set in the 2100s I guess

    • @SapFeaRon
      @SapFeaRon Před 2 lety +3

      too bad far harbor was not made by people who made fallout 4 eh? It's only dlc made by a different bethesda team...the one that will make a new fallout game, fallout 76. Kinda funny right?

    • @candiedskull9841
      @candiedskull9841 Před 2 lety +31

      @@victorc8855 Even worse is Fallout 4 has this really cool background story of how does a place and its people cope not only with the non-stop paranoia of _anyone_ being replaced, but having lost one of the long standing defense forces (the minutemen) just a few years before. I feel if they had honed in more on that, the story would be far more interesting. It may have explained why there are so many well-put together buildings, for example (sort of a second apocalypse). Or if they had followed the concept art more closely...

  • @Slashgibber
    @Slashgibber Před 2 lety +650

    I'd like to offer a correction, Fallout 1 and 2 were both made by the same people, they just renamed their RPG-team to Black Isle mid development of FO1. They just didn't have a logo until after release.

    • @anotherthing
      @anotherthing Před 2 lety +47

      I'll add a further correction. Several of the people who made Fallout 1 left Interplay shortly after Fallout was released and went to form Troika Studios, Tim Cain, Jason Anderson, and Leon Boyarski to name three notable ones. Chris Taylor also left the RPG department of Interplay, which became Black Isle Studios, and went over to the strategy gaming wing of Interplay. So, as a company, Interplay did both Fallout and Fallout 2, but they weren't the same people. There were a few that worked on both, but the people that came up with the core concepts behind Fallout(Like SPECIAL) jumped ship.

    • @Slashgibber
      @Slashgibber Před 2 lety +40

      @@anotherthing The thing is that Development of FO2 had already started before FO1 was even finished. The core people that designed FO1 also wrote and designed FO2. FO2 was pretty much fully fleshed out before they left, and they are credited for it.

    • @daniel_75820
      @daniel_75820 Před 2 lety +1

      Thank you someone else noticed the mistake lol

    • @JG_Wentworth
      @JG_Wentworth Před 2 lety

      @@dgmt1 I'd be willing to bet FO3 only suffered on PC due to Games for Windows Live being a mandatory thing for it back then. By New Vegas they dropped that, and that game has a lot more popular and in depth mod scene than 3 does even today.

    • @samsoncooper1
      @samsoncooper1 Před rokem +1

      Yeah but New Vegas was a better game too

  • @ancientgamer3645
    @ancientgamer3645 Před 10 měsíci +17

    Many locations actually had secret (hidden) areas that with a few exceptions were boring. The underground subway tunnels were boing and confusing. But so was my life so I played them several times.

    • @jodo2785
      @jodo2785 Před 10 měsíci +1

      They were actually one of my favorite parts because of how most of them branched to different locations, so a wrong turn would have you end up with a whole new quest.

    • @oldylad
      @oldylad Před 14 dny

      @@jodo2785maybe one in every 10 turns lmao

    • @jodo2785
      @jodo2785 Před 14 dny +1

      @@oldylad the violin quest, oasis, the nuka cola lady, evergreen mills, fort independence, repunlic of dave, the lincoln memorial questline, reilly's rangers . . . so many obscure hidden quests that could only be found through random explanation or listening to dialogue/radio hints . . .
      New Vegas had a fraction of that, Fallout 4 had little none of it.

  • @letoileross
    @letoileross Před rokem +256

    It truly is telling that your review of fallout 3 makes me want to play New Vegas again

    • @InMyBrokenChair
      @InMyBrokenChair Před 11 měsíci +38

      ​@Just Chill good bait

    • @snatched.377
      @snatched.377 Před 11 měsíci +1

      @@InMyBrokenChairIt’s true though

    • @user-pr4cu9tb3b
      @user-pr4cu9tb3b Před 11 měsíci +26

      New vegas is worse than fallout 3?
      It or unfunny joke or you have some interesting history with this games.

    • @InMyBrokenChair
      @InMyBrokenChair Před 11 měsíci +25

      @@user-pr4cu9tb3b they probably have a potato PC who can't run neither game and they coping

    • @patlen1237
      @patlen1237 Před 11 měsíci +2

      @@InMyBrokenChair its bait

  • @KefkeWren
    @KefkeWren Před 2 lety +394

    Technically, Interplay and Black Isle weren't different studios. It was still more or less the same team under different branding.

    • @barackobama129
      @barackobama129 Před 2 lety +1

      Dead on

    • @HomeBoyOfficial
      @HomeBoyOfficial Před 2 lety +20

      I was looking for this comment otherwise I would have said it ahaha, didn’t Black Isle essentially come about as a studio under interplay which was then dismantled when interplay collapsed

    • @barackobama129
      @barackobama129 Před 2 lety

      @@HomeBoyOfficial basically

    • @Dark0neone
      @Dark0neone Před 2 lety +5

      dw about it. the video is meant to be entertaining, and his scripts are so dense that sacrificing accuracy for humor is kind of preferred to the inverse.

    • @cleo3228
      @cleo3228 Před 2 lety +2

      So the obsidian standard?

  • @miraak1151
    @miraak1151 Před 2 lety +441

    The code is 216 by the way, if you were curious. You know, like the Revelations quote Liam Neeson told you about in the vault when your character was 1? In hindsight it's a bit strange this wasn't shown in some meaningful capacity, this was the code to start the purifier, and not just some quote that inspired your father. He does say it a few more times during the midgame, which is how I figured it out myself, but only by going through some of his extra dialogue options.

    • @antoniomendoza510
      @antoniomendoza510 Před 2 lety +16

      Wow I never noticed I did a second play through and had the enclave execute me to get the correct code. I always wondered how I knew it

    • @lanceturley7745
      @lanceturley7745 Před 2 lety +41

      It's been forever since I played FO3, but isn't there a framed plaque or something in the room next to the console that literally has the bible quote on it? Because I know for sure that I entered the code before, even though there's no way I remembered it.

    • @voraciousblackstn
      @voraciousblackstn Před 2 lety +65

      Um... The code is in a voice message right on top of the machinery in the purifier. Same exact place you get the message about your father being in Vault 113. Which I always found funny because if you never pick it up, it is still there when the Enclave show up and they could find it easily.

    • @geroni211
      @geroni211 Před 2 lety +31

      Im pretty sure you even have a note on your pip-boy that says "The code is 216"

    • @zadinal
      @zadinal Před 2 lety +12

      I believe as you die from radiation you also get a flashback to the memory of that moment so you can figure it out and enter the code.

  • @Rainyredman1234
    @Rainyredman1234 Před 5 měsíci +4

    As someone in the navy, River City perfectly encapsulates what it's like to live on a vessel, there's too many doors, you don't know where the fuck you're going and EVERYWHERE LOOKS THE SAME

  • @BlaiseArath
    @BlaiseArath Před 5 měsíci +10

    Its amazing the criticism you've given this game can be applied to Starfields failures too. Big huge empty spaces that would have been better served if they cut back and focused on making less areas, but better.

    • @oldylad
      @oldylad Před 14 dny

      They’ve been doing it for years, don’t get how it’s taken people so long to see it. Starfield is particularly bad I ghess

  • @golden10ful
    @golden10ful Před 2 lety +564

    Fallout characters saying "you again," is like sonic characters spamming "Long time no see." And honestly I love that

  • @hermannlagrange803
    @hermannlagrange803 Před 2 lety +459

    Bethesda's main motto is simply "Why fix the game when you can just make another one?"

    • @catboynestormakhno2694
      @catboynestormakhno2694 Před 2 lety +22

      or rather why finish our game, when we can just open them to modders and theyll fix the rest

    • @isaacsrandomvideos667
      @isaacsrandomvideos667 Před 2 lety

      Fair enough

    • @paytonhardy6139
      @paytonhardy6139 Před 2 lety +1

      Twice the bugs twice the features

    • @steampunknord
      @steampunknord Před 2 lety +1

      I like the joke but I thing it actually is "Focus on the miniscule details, stitch together with loose threads."
      Do you remember how much of FO4's marketing was focused on "Hey, look at the blinking lights! We spent most of our time focusing on small details like this." For all the computers outside the institute to look exactly the same.

    • @Femaiden
      @Femaiden Před 2 lety

      i thought it was "why fix the game, when the modding community will fix it?". . .. "hmm. . can we monetize that?"

  • @edwardganio2699
    @edwardganio2699 Před 10 měsíci +7

    Fawkes' refusal to enter the irradiated chamber at the end is some of the worst and hokiest writing I've ever seen. He needlessly sentences a human to certain death because of some contrivance about how each person has to follow their own path. So he's basically saying your fate is to die here in an effort to do what he could have easily done without anyone dying. It seems he's really keen on ending your lineage.

    • @macaryl95
      @macaryl95 Před 6 měsíci +1

      Yeah but I hooked up with Reilly, Moira, Bittercup, Nova and Cherry. I also fooled around with Amata A LOT. So I think I'm set.

  • @HustlerMitch
    @HustlerMitch Před rokem +21

    I honestly loved this game when I was younger. I explored it world for hundreds of hours

  • @Razor89
    @Razor89 Před 2 lety +531

    I still can't get over the fact that Bethesda randomly picked a German town 10km from where I grew up as Stanislaus Braun's hometown. I was SO convinced that it must have been some sort of easter egg that picked a place near you based on your IP address or something when I first came across it in the game😄

    • @arsenelupin5424
      @arsenelupin5424 Před 2 lety +19

      @@anythinggoes4907
      Kilometers, a unit of measurement for the metric system

    • @arsenelupin5424
      @arsenelupin5424 Před 2 lety +7

      @@anythinggoes4907
      No worries,so am I, I just took European as an elective in high school

    • @AtlasNL
      @AtlasNL Před rokem +16

      @@anythinggoes4907 My condolences.

    • @AtlasNL
      @AtlasNL Před rokem +5

      @@arsenelupin5424 What do you learn in that? Never heard of it, genuine question

    • @SDSypher
      @SDSypher Před rokem +8

      @@arsenelupin5424 I’m Canadian and interchange UK and American English without even thinking about it lol. Like “grey” and “gray”

  • @lucency
    @lucency Před 2 lety +149

    I'm surprised there was no mention of the DLC which makes Fawkes go "I was going to send you, the human who will certainly be melted by the radiation, in to push some buttons, but that would actually be really dumb and yeah of course I'll go do that."

    • @ExEBoss
      @ExEBoss Před 2 lety +13

      Maybe we’ll get *Fallout 3 DLCs are an Absolute Nightmare.*

    • @lordmuhehe4605
      @lordmuhehe4605 Před 2 lety +11

      But it's your destiny!!!! Fallout 3 original ending is one of the worst pieces of fiction ever written.

    • @muhnoodles
      @muhnoodles Před 2 lety +13

      "Getting killed by radiation is your destiny but for $5 I will actually just save the wasteland instead"
      Thanks Fawkes.

    • @mica720x
      @mica720x Před 2 lety +1

      Think that was broken steel. Also makes the game open ended

    • @ewanb1086
      @ewanb1086 Před 7 dny

      ​@@ExEBossthe prophet

  • @PosthumanHeresy
    @PosthumanHeresy Před rokem +9

    8:50 When I first played Fallout 3 as middle schooler, I would prefer to keep the Enclave Radio on while exploring dark places and at night, because the affably evil voice of Malcolm McDowell seems tailor-made to make you relax despite being in immense danger.

    • @TJF588
      @TJF588 Před 4 měsíci +3

      Hold up, Malcolm McDowell? From the very first steps into the wasteland? Well then, I might just pick this up...

  • @moomoocowmaster8427
    @moomoocowmaster8427 Před rokem +12

    some of the best editing and skits i have ever seen on youtube! props to you, im excited to rewatch on friday.

  • @purplebatdragon
    @purplebatdragon Před 2 lety +327

    "...back when knowing how to run a game on a computer was a specialist skill."
    Bethesda-era PC players: **laughs in load order**

    • @Liac112
      @Liac112 Před 2 lety

      xDDDDDDD

    • @conductoraizen3840
      @conductoraizen3840 Před 2 lety +1

      load order

    • @evinbraley
      @evinbraley Před 2 lety

      Yeah, I feel this. Felt really good finally getting my 400+ mods to finally work with minimal bugs and some women missing their faces.

    • @lazerhosen
      @lazerhosen Před 11 měsíci

      Ah yes, the old "insert CD, it will probably auto-run the Install Wizard Setup... click next a few times and agree to the EULA... wait for the CD read time and HDD write time" specialist skill.

  • @SDSypher
    @SDSypher Před 2 lety +763

    If you’re in the simulation and console command kill 2 people, or hurt “sally”, she warns you the first time. Like the simulation of a simulation is self aware that they didn’t just spontaneously die. Sally is warning the player. “You can’t do that here.” The second time you hurt somebody, she Tesla explodes and immediately kills you. Even if neither kills were directly done by the player, but through console

    • @bigboibebop
      @bigboibebop Před 2 lety +64

      Spooky shit.

    • @somm150
      @somm150 Před 2 lety +43

      I mean, there’s not other way for them to die in an unscripted event

    • @Blackjack174
      @Blackjack174 Před 2 lety +51

      Somehow I remember triggering the mysterious stranger in there when the only thing you are supposed to do is slap someone.
      It feels like a false memory to me now, but I think this bug was patched out later. only happened once to me though and was super funny seeing the stranger gunning down your target and everything being black and white, pure bethesda gold right there !
      Can not remember if I got tesla exploded after that as well, probably yes.....

    • @Pipes7472
      @Pipes7472 Před 5 měsíci +4

      @@Blackjack174fallout 3 has some creepy ass bugs. President Eden floating and being in the pentagon after you killed him is creepy as fuck, there’s also one where certain robot corpses would “run” away from you and their models would just glitch the fuck out until they entirely disappeared. That happened to me once and terrified the shit out of younger me.

  • @syrmor
    @syrmor Před 2 lety +61

    i hope margery sees this

  • @thesenate5558
    @thesenate5558 Před 10 měsíci

    I remember watching this allready when you uploaded but I had to rewatch I remembered you and I have to say I know why you've got a very unique way of narrating and your edting and humor are beyond this world keep it up still watching!

  • @XDthedevilsrejectsXD
    @XDthedevilsrejectsXD Před 2 lety +312

    I've played just about every fallout and honestly the hardest part about playing a fallout game is just putting up with how busted and fucked these games actually are

    • @AdamOwenBrowning
      @AdamOwenBrowning Před 2 lety +7

      amen. sometimes i feel like i have to work against the game, with mods or gameplay style, just to try to squeeze all the fun about it. only so much u can polish a turd, but they're not turds...
      F3 was so close to being a gem of a game

    • @Outworlder
      @Outworlder Před 2 lety +5

      Nah. 1 and 2 are great.

    • @TheCapitalWanderer
      @TheCapitalWanderer Před 2 lety +3

      @@Outworlder not by modern standard man

    • @voldy3565
      @voldy3565 Před 2 lety

      @@TheCapitalWanderer Well fuck the modern standards.

    • @ciciciaphascain4143
      @ciciciaphascain4143 Před 2 lety

      @@voldy3565 so fuck most of the player?

  • @SeasonsMad042
    @SeasonsMad042 Před 2 lety +329

    I still remember vividly my last time playing F3's ending. I had the Broken Steel DLC and could FINALLY convince Fawkes to go into the purifier, good job Bethesda?...
    NO
    Apparently they were so salty about people pointing out this obvious plot hole they have a very snarky bit in the final slideshow about how "The Lone Wanderer found a TRUE HERO to venture into the irradiated control chamber." which ticked me off. Fawkes is IMMUNE to radiation, there's a way to solve the issue with no one dying and the game basically calls you a coward for not committing suicide.
    I could maybe see the logic if you convinced Sarah Lyons to give her life in your place or something but with Fawkes it just felt condescending, I had played F3 multiple times and still have fond memories but that ending left such a sour taste I never bothered again.

    • @wangpasta
      @wangpasta Před 2 lety +39

      god i forgot that is said the 'true hero' part...in my case to be fair it was probably true since when i got the the end of that dlc and had the option of nuking the enclave or the brotherhood I might have not read what I was doing and got really confused when i got a bunch of negative karma.
      But hey, at least i could have the goul in the museum as a follower now

    • @orangegradient4309
      @orangegradient4309 Před 2 lety +17

      That shit pissed me off too

    • @trim7911
      @trim7911 Před 2 lety +4

      Well I was playing through before the dlc and had to sacrifice myself ... Maybe they'll gloss over the fact I sold kids and ate people ... I get to die a hero .... Dlc comes out nope wasn't that toxic just needed some time to sleep it off ... You know I'd have just given the player, control of a random NPC that they were aligned with ... With the line "I'll carry on what they started" .... I enjoyed the game to. I think it was the perfect walking sim after a long day.
      Dlc since up forgot to mention them
      Mother ship was cheesy fun ... Kill aliens with a samurai and a cowboy
      Anchor was mehh ... Just kill in the snow nothing too interesting
      Pitt was ok but more combat focused ... Loved the setting though if It had a bit more world building to explore I might think higher of it.
      Point look out was my favourite though ... Take a trip to a creepy island and explore ... Some great characters and a vibe ...Feel that got recycled some what for far harbour ... But that's the Bethesda way....
      Wonder what fallout 77 will be like?

    • @SigmaSyndicate
      @SigmaSyndicate Před 2 lety +8

      I don't think that line was intended as the passive aggressive jab it probably felt like, Ron Perlman is super expensive to hire for voice work and they probably couldn't afford to have him come back to do more lines, so they re-used the line for where you originally would have sacrificed Sarah Lyons.

    • @VenathTehN3RD
      @VenathTehN3RD Před 2 lety +12

      Seriously. It's a line that makes sense if you just refuse to do it and send someone else who would definitely die from it in your stead. In that scenario you're basically saying "Nope. Either someone else dies or we all die, but I'm not doing it." But it's not like there was a black-and-white choice between "sacrifice yourself" and "sacrifice someone else." They give you *multiple* companions who are pretty much immune to radiation. Even worse, Fawkes being immune to radiation isn't just background lore that someone involved in the writing might have forgotten in the moment. It's literally a plot point that comes up as part of the main story just a few quests earlier when he retrieves the G.E.C.K. and then shows up to try to save you from the Enclave after you're captured.
      There's a big difference between a heroic sacrifice and a pointless one. Jumping in front of a gunman to take a bullet for someone else and risking your life to save theirs is a heroic act. Jumping in front of a bulletproof android that could shrug it off without effort and risking your life for literally nothing is a pointless one. If anything, I'd argue that it comes off more as stroking your own ego and having a messiah complex if you choose to "sacrifice yourself" when it's completely unnecessary just so that you can play the part of the glorious hero.

  • @linuxrant
    @linuxrant Před 11 měsíci +2

    Some of your intrusions, quick visual meme/movie comments, or transitions are just genius. I dig them so much I can't express it. Like the Jeff Goldblum laugh from jurassic park for example, the hobbit as a symbol of journey, etc... those little things you do make me really really enjoy the video and laugh my ass off.
    If you ever doubt, then know that I dig them all.

  • @Jvalle32hunter
    @Jvalle32hunter Před 11 měsíci +2

    Fun fact, Charon, a ghoul companion you can get in underworld, will in fact follow your order to go into the chamber.

    • @ja-vishaara
      @ja-vishaara Před 11 měsíci +4

      That's a DLC thing. Without Broken Steel none of the companions will do it

  • @TheIronArmenianakaGIHaigs
    @TheIronArmenianakaGIHaigs Před 2 lety +1951

    This was an absolute joy to watch. It's been really fun following the development of this video and seeing the Spaghetti in the editing timeline :D

    • @Moxie_278
      @Moxie_278 Před 2 lety

      M22 electric boogaloo

    • @kamarapikachu4991
      @kamarapikachu4991 Před 2 lety +3

      I know you hear it all the time, but I love seeing you on other videos and seeing you like the same stuff I do!

    • @HarmonixJourney
      @HarmonixJourney Před 2 lety

      I would like this comment if I could, but it being at 666 prevents me doing so.

    • @kumi6797
      @kumi6797 Před 2 lety +2

      @@HarmonixJourney you can like it now

    • @NiiteLyte
      @NiiteLyte Před 2 lety

      I am now convinced you watch basically all the channels I watch

  • @Plutonia001
    @Plutonia001 Před 2 lety +373

    My biggest gripe with this game is that everything feels like Bethesda just dressed Elder Scrolls and all of its character actors in different costumes and told them to be post-apocalyptic. As a result, the world feels like a bunch of nukes were dropped last thursday. It's supposed to take place two centuries after a war, but none of the citizens act like they're several generations down from apocalypse survivors. They even live in literal garbage without ever having attempted to build anything new. Also, for some reason Virginia is a desert with dried up dead trees, when the only reason the previous two games were like that is that it's California. Deathclaws are genetic splicing experiments that escaped from a lab on the other side of the continent. Radscorpions are arachnids that do not live in the D.C area. Super Mutants were made exclusively a few dozen miles away from San Fransisco. Bethesda's entire contribution to Fallout feels like someone made a sequel by skimming a fanmade wiki and only looking at the pictures. Probably the exact reason why they actually thought that aliens are canon.

    • @Gameprojordan
      @Gameprojordan Před 2 lety +79

      Yeah, the perfect example to your point was when you go to that one village that's built on a highway (Arefu), and one of the residence is in some PTSD induced delusional psychosis where she thinks the world is still normal outside. Like how would someone who is born over 150 years after the war not be used to growing up and being raised in a wasteland? How would they even know firsthand how the old world was before the nukes dropped for them to delude themselves into thinking the current wasteland was still normal like pre war in the first place? She wasn't a former vault resident either, she was literally born, raised, and lived full time in the nuclear wasteland

    • @abox7825
      @abox7825 Před 2 lety +31

      What doesn't help is that this game does nothing better than any game before or after it. Fallout 1 did tight narrative storytelling better, Fallout 2 struck the best balance between a sea of content and making that content unique, New Vegas modernised the themes of the originals and factional stories, and then Fallout 4 surpassed this game with its vast ammount of viable character builds and better exploration.

    • @AileTheAlien
      @AileTheAlien Před 2 lety +13

      Hundreds of years after a nuclear war, humans would be dead or would have rebuilt to something like modern society. The way the games are set up would make much more sense, if you just divide the times after the war by 10.
      As for the setting - if they'd have put in the same effort in other areas as they did with the Mirelurks, I think the rest of the game could have been a lot better. Those creatures actually make sense for a coastal area, and there was a whole area (the wiki says Anchorage memorial) involving them that felt like a real Fallout game. It seemed like it was only made by one or two people, since it didn't have any people you could talk to, and was very short but it had skill-checks, and a story told through notes and items placed in the environment.

    • @brothatscrazy3418
      @brothatscrazy3418 Před 2 lety +16

      @@Gameprojordan It sometimes feels like when they made Fallout 3 they were originally going to do something with the time period immediately following the war. Same with Fallout 4. Its feels like Bethesda wants to go down that route but pulled off until F76. TBH I would love for them to go that route but in a single player RPG rather than what we got with F76, focusing on survival and not dying from radiation poisoning and etc.

    • @Gameprojordan
      @Gameprojordan Před 2 lety +20

      @@abox7825 to be fair fallout 3 brought the entire series into a fully 3D environment. That is a big step for the series as a whole, but not so much of a narrative or in-universe step up for the series, more like a mechanical step up

  • @henotic.essence
    @henotic.essence Před rokem

    Idk how i didnt find your channel until today 😭 amazing content! I cant wait to watch your other work :D

  • @ulfricstormcloak5080
    @ulfricstormcloak5080 Před rokem +33

    I love the emptiness of fallout 3. It’s probably my favorite fallout game

  • @davidalvarado9957
    @davidalvarado9957 Před 2 lety +552

    As someone who's first fallout was 3. The enclave still felt like following a shadow as you put it because I always thought the radio station was an old recording of some kind that was still being broadcast only for it to be revealed towards the end that it was not and I liked that a lot.

    • @vissenekku
      @vissenekku Před 2 lety +19

      Yeah I was definitely not expecting them to show up when they did. I think that was very well placed.
      Of course I'd prefer it if they didn't reuse the same enemy from previous game, but it's okay.

    • @friedrichderhohevonweedman6093
      @friedrichderhohevonweedman6093 Před 2 lety +6

      @@vissenekku The Enclave was a nice surprise, in the sense of you haven't expected them, but rather poorly introduced and even more poorly fleshed out as Villains. But that's subjective ofc. Imo it could have been worse tho. Look at 4 and how they massacred our bois (BoS). I just wish Bethesda would allow real choice and let their games live up to the RPG label instead of of setting you on Rails with boring, recycelt stories. 3 and 4 have the exact same story with a new coat of paint remember.

    • @vissenekku
      @vissenekku Před 2 lety +6

      @@friedrichderhohevonweedman6093 Yeah it's easy to agree that Fallout 4 story was terrible.
      I liked how they handled factions in 3 though. The game was focused on individuals. Even in Enclave there were at least three people with widely different ideals from each other. Even the two main villains disagreed with each other. I prefer that over New Vegas' approach.

    • @doomcookies
      @doomcookies Před 2 lety +4

      I feel like Up really missed out talking about GNR and 3 Dog. Probably one of the best characters and mechanics FO3 had. Having an actual voiced character talk about the things you as a player did in the game really added to the immersion and made it feel like your actions actually had an impact.

    • @vissenekku
      @vissenekku Před 2 lety +3

      @@doomcookies True!
      Although he did jump around a bit, first calling you a scumbag and then immediately the hero of the wasteland in the nest sentence. xD But hey it was fun

  • @Windette
    @Windette Před 2 lety +313

    This style of vid and editing is CLEARLY so well loved. It's absolutely what gives your video their charm. Brilliant stuff

  • @thartiustheslayerofthots7088
    @thartiustheslayerofthots7088 Před 11 měsíci +14

    I remember The first time I played fallout 3 and played all the way through with no perks, no companions and never doing a singular side quest AND I LOVED IT

  • @VerySpicyHoney
    @VerySpicyHoney Před 2 lety +3

    He didn't mention that the most recent update broke the script extender, the good news is that there is now an all-in-one patch available to fix most of the issues that prevent the game from running called the Fallout Anniversary Patcher

  • @adamirwin9751
    @adamirwin9751 Před 2 lety +241

    I finished Fallout 3 for the first time literally last week and these were all issues I had. I think the biggest issue I had was that even though I managed to convince Fawkes to enter the chamber at the end of the game. The game still called me selfish for not sacrificing myself? There was a perfectly good radiation proof super mutant right beside me? WHY WOULD I SACRIFICE MYSELF WHEN I HAVE NO REASON TO.

    • @michaelgregor1640
      @michaelgregor1640 Před 2 lety +76

      Glad somebody else mentioned this. I did the same thing and the epilogue made me out to be a self-absorbed bastard for taking the most rational and life-saving choice.

    • @djazz0
      @djazz0 Před 2 lety +22

      Sounds like you forgot the DLC. I hate the vanilla ending.

    • @michaelgregor1640
      @michaelgregor1640 Před 2 lety +32

      @@djazz0 Broken Steel was a necessary addition.

    • @o0Avalon0o
      @o0Avalon0o Před 2 lety +2

      @@djazz0 Darn, sounds like I missed out.

    • @keanuxu5435
      @keanuxu5435 Před 2 lety +32

      Because Emil Pagliarulo is a terrible writer and wanted to force you to sacrifice yourself be as Ethan’s how he thinks drama is made. If the guys who made Nee Vegas made 3, you could have sent any of your companions to sacrifice themselves

  • @librus8680
    @librus8680 Před 2 lety +127

    ... The level of theatrics and presentation in these reviews is exponentially incredible. And 40 minutes? Eventually this man is going to produce a full-feature film just to discuss game mechanics.
    ... And "The Yeast I Can Do"?! Have your like, you amazing bastard.

    • @camilela7535
      @camilela7535 Před 2 lety

      -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------NUDE.SNAPGIRLS.TODAY/AGNEZ 💜 PRIVATE S*X
      CZcams: This is fine
      Someone: Says "help"
      CZcams: BE GONE
      History : deleted
      Phone : yeeted
      Body :heated
      Holy water : needed
      #Чо #эт #делает #на #2 #месте #в #тренде #однако #я #люблю #таких #рыбаков #垃圾
      #ライブ配信の再編ありがとうです!#この日のライブ配信は、#かならりやばかったですね!1#万人を超える人が見ていたもんね(笑)#やっぱり人参最高!#まさかのカメラ切り忘れでやら1かしたのもドキドキでした!#今後は気を付けないとね5). .
      !💖🖤❤

  • @quickclaw240
    @quickclaw240 Před 11 měsíci +3

    If 3 is a nightmare then 4 is a heart attack in your sleep.

  • @sylanwindrunnergaming4318

    two years later but fun note! i was playing fallout 3 and while walking to rivet city with my dad i found a body mentioning a burried treasure near the bethesda ruins. maybe not all but some of the places that seem meaningless hold some hidden cache you find a hint about elsewhere on the map

  • @VaqueroCoyote
    @VaqueroCoyote Před 2 lety +113

    I remember being 13 and playing this back in 2009, one day while just walking the wasteland in the distance to my right I saw the corpse of a Yao-Gui flying directly upward before plummeting behind some hills.

    • @monkeysk8er33
      @monkeysk8er33 Před 2 lety +14

      That was caused by a Deathclaw. They're "Giants from Skyrim" powerful, and I've personally seen a Deathclaw launch a Yao-Gui into the sky in my playthroughs. Ironically rockets and mini nukes don't even have that kind of launching power. I love the ridiculousness of it.

  • @MediocreHexPeddler
    @MediocreHexPeddler Před 2 lety +81

    Honestly, the easiest way to play Fallout 3 on Windows 10 is to do so via A Tale of Two Wastelands. That allows you to play the entire Fallout 3 campaign, and then transition to the New Vegas campaign by using a travel point to go to the Mojave wasteland from DC.

    • @n6h6
      @n6h6 Před 2 lety +1

      that's so cool, I'll have to look that up

  • @MostlyPennyCat
    @MostlyPennyCat Před 2 lety +2

    "Deathclaws!"
    Every other monster dies in a single shot, deathclaws not a shit was given

  • @vault1021
    @vault1021 Před 11 měsíci +5

    Despite all the hate comments bro has been getting for his Conan joke, I respect the dedication. This content is just a breath of fresh air from seeing commentary channels that use nothing but vine sound effects and clips from tv shows/movies to display their reactions.

  • @UpIsNotJump
    @UpIsNotJump  Před 2 lety +6331

    Fallout 3 almost makes me wish for a nuclear winter.
    This video was restricted to 18+ for a year, so there's a remake of it on my channel with less violence, but now this 18+ has been removed, so this is the best version

    • @rightyloosey8554
      @rightyloosey8554 Před 2 lety +154

      You take a sip from your trusty Vault 13 Canteen.

    • @7ThePrimagen
      @7ThePrimagen Před 2 lety +46

      you know...I was not prepared for the spiffing brit to voice Sid then again you are full of surprises.

    • @JersyiteGaming
      @JersyiteGaming Před 2 lety +24

      Spiffing is just Sid which is why he will never show his face.

    • @wtfimcrying
      @wtfimcrying Před 2 lety +2

      """almost"""

    • @ERIKsPG
      @ERIKsPG Před 2 lety +1

      vid was great, you're actually one of the best youtubers out there man keep it up

  • @missingindy
    @missingindy Před 2 lety +229

    9:24 the power station actually has a unmarked quest that’ll lead you to a unique weapon you can get by just following the power lines, and finding a holotape, and then finding more!
    Which are scattered across the entire fucking wasteland.

  • @primeEmu16
    @primeEmu16 Před rokem +1

    The production value behind these vids are getting crazy! Keep up the good work

  • @istrumguitars
    @istrumguitars Před 3 měsíci +1

    Ah yes… that one time in the Bethesda writers’ room: “Dude you know what would be totally perfect thing to add to a game about a post-post-nuclear wasteland?”
    “Nah wut”
    “Aliens 👽”
    “Oooo-wOOOooo”
    And Mothership Zeta was born

  • @Usaman50
    @Usaman50 Před 2 lety +23

    “Oh actually that’s how machine guns work”
    *yeah if you have a fully automatic flintlock from 1500*

  • @Heeroneko
    @Heeroneko Před 2 lety +363

    There's a big problem with Bethesda's story design nowadays and his name is Emil Pagliarulo.....except when he's writing psychopathic murderers. He is actually pretty good at that.

    • @DolusVulpes
      @DolusVulpes Před 2 lety +50

      I feel like somone only being good at writing psychopathic murderers probably should be taken as a red flag.

    • @Heeroneko
      @Heeroneko Před 2 lety +98

      @@DolusVulpes lol I said that cuz he did Oblivion's Dark Brotherhood questline and it's actually really good. The guy's got a knack for dark humor and makes a lot of neat quests. I just don't think he shines when it comes to the mainline stories. I'd love to be proven wrong tho.

    • @DolusVulpes
      @DolusVulpes Před 2 lety

      @@Heeroneko I'm just saying that typically writers write based off what they know, and if the only characters he writes well are psychopathic murderers...

    • @okagron
      @okagron Před 2 lety +38

      @@Heeroneko Really good is an overexaggeration. It's decent at best and it only seems good because the game that is in is filled to the brim with awful writing.

    • @Heeroneko
      @Heeroneko Před 2 lety +11

      @@okagron I don't think the writing is particularly bad, just average. I appreciate dark humor a lot. Your opinion is your own.

  • @privateinformation2960
    @privateinformation2960 Před rokem +1

    im gonna go ahead and guess you could get around that cat by filling its bowl with yorkshire tea

  • @joelharber2100
    @joelharber2100 Před 2 lety +3

    3:54
    Please don’t talk shit about my great gradmother’s cooking.

  • @MrRattlebones640
    @MrRattlebones640 Před 2 lety +18

    Be warned if you say you like fallout 3, some nerd might make an 8 hour video on you.

  • @neino36
    @neino36 Před 2 lety +54

    Ah yes. I vividly remember the first time I got to the end of fallout 3 with Fawkes telling me it was somehow my destiny to suicide despite a perfectly valid and logical option being avalable. That was the only playthrough where everything seemed to inexplicably turn red for the ending. The dozen or so mini-nukes I blasted at everything in sight might have had something to do with it.

  • @MaddyIsSilly
    @MaddyIsSilly Před rokem +5

    5:03 I don’t know doc. I just don’t.

  • @joshuasears4566
    @joshuasears4566 Před rokem +13

    I still really like this game. Exploring the desolate wasteland is sort of weirdly soothing.

  • @nyrozma4486
    @nyrozma4486 Před 2 lety +108

    I loved when 40 hours into a play through my save got corrupted and would crash anytime I would try to fast travel or enter a building. Turns out you can't save over the same file too many times or the save will go kaput.

    • @funbrute31
      @funbrute31 Před 2 lety +2

      Thats only true for the PS3 version iirc

    • @demikus
      @demikus Před 2 lety +5

      @@funbrute31 unfortunately that's true of most save systems. That's why using the Quick Save Feature is not a great idea and you should still create your own saves. There's always a chance it can corrupt if you save over the same file many times. (Granted it's uncommon, but it is still possible and has happened to me on a few different games, not just Bethesda Titles)

    • @worm6820
      @worm6820 Před 2 lety +6

      @@funbrute31 it’s most likely for the ps3 version, but it’s still possible even on a modern pc, don’t use quick save, disable all auto saves, and always create manual saves, if you don’t like manual saving, there are mods that help you by making auto saves not over write the last one and instead create a new one and delete the old one, it has been a little hole so I forgot the name of any of these mods but they do exist, at least when I played new Vegas they did.

    • @davidwuhrer6704
      @davidwuhrer6704 Před 2 lety +3

      It shouldn't matter if it is the same file or not, because it never is the same file.
      Normally you would create a new file node that replaces the old file node with the same name. But even if you overwrite the same file node, it should then refer to a different physical location, unless you are using an old and badly implemented file system. If your file gets corrupted then, either your storage medium is damaged and you should replace it, or the game itself wrote the file content wrong. Probably the latter.
      Either way, it does not depend at all on which or what file you write to.
      How long the game has been running may have an effect, if its code is poorly written. Or how hot the SSD has become with all the reading and writing.

    • @ammarsalim1185
      @ammarsalim1185 Před 2 lety +1

      Oof

  • @dumndumn7576
    @dumndumn7576 Před 2 lety +235

    I really want a full version of "Welcome to the Wasteland"

  • @ncrtrooper9752
    @ncrtrooper9752 Před 11 měsíci +3

    18:35 I’m an American and I can tell u this is not how gun works 😂

  • @atheist101
    @atheist101 Před rokem

    I'm going to make sure and watch your re-upload as well since this one was fucked over. That's how good your content is, I'll watch the same video again even though it's heavily edited

  • @abox7825
    @abox7825 Před 2 lety +44

    You have no idea how comfortable it is to hear someone else say they didnt know the password at the end of the game after years of being ridiculed for it by my friends.

    • @TheTendermen
      @TheTendermen Před 2 lety

      We’re we ever actually told or read the code in the first place?

    • @TedOmann
      @TedOmann Před 2 lety +7

      @@TheTendermen Yes, a couple times. 216 it's read to you at the beginning of the game and later on it's on one of the holotapes when trying to discover where your dad went. Plus you have it as a note in the pipboy

    • @monkigaming8335
      @monkigaming8335 Před 2 lety +3

      @@TedOmann It is also pointed towards by a quest marker right before the finale. The game literally tells you to listen to that holotape.

    • @TheTendermen
      @TheTendermen Před 2 lety

      @@TedOmann thx, though still the first is simply a hint that the player can miss, pretty sure the second can be missed if you go directly to Liam Neeson.

  • @BordrKing
    @BordrKing Před 22 dny

    TBH I really love the purifier password solution because it isn't slammed over your head but also makes perfect sense and requires you to think back on your memories of your dad. I was in that irradiated room panicking trying to figure out what it was and I basically heard in my head like a movie the voice of my dad and I recited the bible passage that serves the code as I was putting it in. Felt very cinematic but also was a miracle for my terrible memory rotted by ADHD as it is.

  • @stonythechimist4250
    @stonythechimist4250 Před 5 měsíci +1

    I love when I’m watching a video and there’s a segment that I laugh so thoroughly at, it instantly reminds me to use the Big Boy to like double nuclear bomb the like button!
    .
    .
    For this one, it was the “Is that a robot with a human brain?? Stand back, I’m going to make first contact… ‘Murica!”

  • @Patterrz
    @Patterrz Před 2 lety +278

    An early Christmas present? Brilliant

  • @Gorbz
    @Gorbz Před 2 lety +124

    I think that some of the sidequests being the most interesting thing about this game is one of its big problems, given how a lot of them are far enough away from the main quest path so that you may well never stumble across them. That and the first half of the main quest being go to a location, talk to someone, do a job for them, them get directed to the next person to talk to

    • @noukan42
      @noukan42 Před 2 lety +11

      Thatvis literally every bethesda game i ever played lol. Playing any of them for the main quest is like watching porn for the plot.

    • @pixelman6193
      @pixelman6193 Před 2 lety +4

      its almost like you are supposed to step off the path and explore

    • @sarafontanini7051
      @sarafontanini7051 Před 2 lety +2

      sadly yes. The sidequests being the best part implicitly means the main story of the game is far less interesting (or well written), and so mean the main story isn't worth playing.
      Liberty Prime is cool as fuck though. Shame you couldn't get like a giant mecha final boss against Eden in a rival mech though.

    • @sarafontanini7051
      @sarafontanini7051 Před 2 lety +6

      @@pixelman6193 yes but that doesn't excuse having the main quest be so uninteresting in comparison. The ending matters.

    • @sarafontanini7051
      @sarafontanini7051 Před 2 lety +1

      @@noukan42 that's not a good excuse though. Just because its in every bethesda game doesn't make it a good thing nor that we should ignore it.

  • @valentine9244
    @valentine9244 Před 2 lety +2

    I know this video is a few months old at this point and the chance you'll read it is slim at best but the voice actor you picked out is actually the voice actor for Garret from the Thief series. He's a super well known VA who just happens to have done a ton of work with Bethesda (and yes it's hilarious the protagonist from Thief is also the main antagonist of the Thieves guild quest in Skyrim).

  • @GoforKrogh
    @GoforKrogh Před rokem +1

    "All the Fallout 2 fans, all 7 of them."
    That's me! I'm one of them. Where are my 6 friends?

  • @clericofchaos1
    @clericofchaos1 Před 2 lety +64

    This best part of this entire video is Spiffing Brit doing the voice of your cat...maybe you and he should do a collaboration on why Fallout 3 is a perfectly balanced game with no exploits!

  • @TigerXGame
    @TigerXGame Před 2 lety +118

    The story in Fallout 3 (and 4) is the reason why I absolutely hate Emil Pagliarulo. The man cannot write a good story to save his life, yet has been the lead writer on no less than 3 Fallout titles to date. Between the absolutely cringe Enclave ending in Fallout 3, the joke of a faction that is the Institute in Fallout 4, and the paper thin premise of Fallout 76, I legitimately do not understand how this man is still employed as a writer. As someone who enjoys great stories and plot twists, it downright offends me that this man is still allowed to write for video games. /rant

    • @axelavila231
      @axelavila231 Před 2 lety +40

      More respect for the man,Emil Pagliarulo is the reason why I wanna become a writer for videogames, after analizing carefully his work in the fallout series I realized how unskilled and horrible he's at his work, and realized that if he can do it then everyone can.

    • @PotatoPatatoVonSpudsworth
      @PotatoPatatoVonSpudsworth Před 2 lety +7

      @@axelavila231 | I'm beginning a 18 month long game design course in less then a month, and my end goal is to become a game writer. People like Emil make me equal parts excited about my chances, and saddened by the industry's low standards.

    • @thechanglingprince1853
      @thechanglingprince1853 Před 2 lety +4

      The horrifying thing is that its possible he takes up Todd's position once he retires or whatever. Id rather take 100 Todds instead of one Emil

    • @axelavila231
      @axelavila231 Před 2 lety +2

      @@PotatoPatatoVonSpudsworth Hey man, keep in mind that if you play your cards well you'll become the change you want to see in the world.

    • @SomeGuyNamedJason
      @SomeGuyNamedJason Před 2 lety +8

      It's kind of funny how he just took the story of Fallout 3 and reversed it for 4.

  • @Diablobmp
    @Diablobmp Před 7 měsíci +1

    I only come back to this video because it’s the one with the most screen time for sid😢

  • @IAmFromTheYear
    @IAmFromTheYear Před 2 lety +39

    The Point Lookout DLC was amazing. The weird drug trip sequence is excellently done. With the upside down trees, the Washington Monument in the distance, your Mother's skeleton and Mister Burke leaning against the nuke... really examines the Lone Wanderer's state of mind. Nobody ever mentions it and I think it's seriously underrated.

  • @taylorlinyard3533
    @taylorlinyard3533 Před 2 lety +48

    I’m almost sad fallout tactics didn’t get its own video. Also this video reminded me all about fallout 3’s ending and how weird it was.

    • @demonspawn5164
      @demonspawn5164 Před 2 lety +5

      Did you watch his other fallout1,2 videos? He will trash tactics, because it is his 'opinion'.

    • @progmrz5512
      @progmrz5512 Před 2 lety +2

      @@demonspawn5164
      What's wrong if he disliked it?

    • @demonspawn5164
      @demonspawn5164 Před 2 lety

      @@progmrz5512 Why make a video about it?

    • @demonspawn5164
      @demonspawn5164 Před 2 lety

      @@progmrz5512 He himself points out Hbomber reviewing fallout 3(2008) in 2016, while this guy made a video in 2021 which is ironically criticizing the elements of fallout 1,2(1997,1998). Further the vault,BoS,Enclave,Mutants,pip boy,vault boy,SPECIAL and half of the plot comes from fallout 1,2,tactics. Without them, there would be no fallout 3. I am not talking about fallout 4 though, it is a good game and is original in it's own right. I blocked his channel earlier, but somehow youtube recommended his fallout 3 video.

    • @progmrz5512
      @progmrz5512 Před 2 lety

      @@demonspawn5164
      Because he can? It's his channel so IDK why you're asking why he should make a video about it.
      Also Nice info tho, but you gotta respect his opinions tho since this is just a one man's flawed opinion about a game that he played it for the first time, not like the others that played when it got released and growing up with it, sooo... that doesn't really affect the reputation of the games. Heck, he doesn't really push it to you that you must dislikes the games.
      Also are you masochist? You're claiming you blocked his channel which means you don't want to engage with him yet you're so active on the comments criticizing him further pushing that you didn't block his channel.

  • @Vanillastump
    @Vanillastump Před 3 měsíci +1

    "None of these places have quests!"
    None of them INITIATE quests. And magazines and bobbleheads are hidden all over the place to reward exploration.

  • @bobwalsh3751
    @bobwalsh3751 Před rokem +2

    20:10 OH MY GOD how am I JUST discovering you tonight?!

  • @asbestosfish_
    @asbestosfish_ Před 2 lety +61

    Fallout 3 is a game where you play an NPC following the real main character around while he does the actual plot, because Todd Howard is a malevolent interventionist god.

    • @Brandelwyn
      @Brandelwyn Před 2 lety +1

      Its not New Vegas though, with its BEAR&BULL guy

    • @38procentkrytyk
      @38procentkrytyk Před 2 lety

      @@Brandelwyn And Hookers and Blackjack... don't forget about Hookers.

    • @AbstractTraitorHero
      @AbstractTraitorHero Před 2 lety +6

      @@Brandelwyn There is litterally nothing wrong with Ulysses, I loved lonesome road and it's very great for the thematic storytelling and how it wraps up New Vegas and it's themes and ideas.

    • @Brandelwyn
      @Brandelwyn Před 2 lety +1

      @@AbstractTraitorHero he sucks and the story of LR sucks too: from the courier never before mentioned backstory up to the lack of any consequences of your actions in the dlcs ending.

    • @Brandelwyn
      @Brandelwyn Před 2 lety +1

      @@AbstractTraitorHero liked the location though, its awesome

  • @Chlorate299
    @Chlorate299 Před 2 lety +96

    Any quest in every Bethesda game ever: go to place half way across the map, kill everyone, take their stuff.

    • @samuelstensgaard4828
      @samuelstensgaard4828 Před 2 lety +6

      Maybe I just don't like video games enough anymore, but isn't that just what all RPGs are?

    • @mrtrash4128
      @mrtrash4128 Před 2 lety +1

      @@samuelstensgaard4828 depends on the rpg. But yeah if you boil any rpg quest down it is that

    • @jimbomclimbo7467
      @jimbomclimbo7467 Před 2 lety +3

      @@samuelstensgaard4828 a lot of RPGs are like this not all.
      But to be fair the only thing you need to be considered an rpg is have numbers in your game. Because of how vague the term "role playing game" is

    • @steelths1781
      @steelths1781 Před 2 lety +3

      I guess you haven't played fallout 3 then

    • @staminabs8312
      @staminabs8312 Před 2 lety

      Play the fallout 3 side quests

  • @Aiodeus
    @Aiodeus Před 2 měsíci

    Man, your ending slides are great!

  • @homesickNovalis
    @homesickNovalis Před 5 měsíci +1

    The way Luna's head movements were synched to her dialogue was just beautiful..

  • @ErnestoCifer
    @ErnestoCifer Před 2 lety +99

    What I miss from Elder Scrolls and Fallout games is the horror aspect.
    I was doing that museum quest in FO4 and as I got to the end, I was really spooked until the reveal "Oh.. it's just an Irradiated Dearhclaw Matron.. whatever"

    • @stm7810
      @stm7810 Před 2 lety +3

      Yeah, you faced multiple already, sure it's a difficult fight, or at least with my mods it was difficult, but it wasn't interesting.

    • @pissedpajamas5718
      @pissedpajamas5718 Před 2 lety +9

      Oblivion was spooky to me as a kid, that haunted house would keep me up at night lol. Shivering Isles had a very unsettling vibe to it too. Skyrim kinda dropped the ball I feel like it wasn’t as inspired

  • @jonro1091
    @jonro1091 Před 2 lety +98

    Remember how the Broken Steel DLC ‘fixed’ the ending by allowing you to send in one of the several companions (seriously there’s like 3 or so you could have with you) immune to radiation to activate the purifier?
    All well and good, except that the ending still calls you out for not killing yourself for no good reason (we’ll ignore that you now miraculously survive activating it yourself so that the DLC can take place).

    • @cmb9173
      @cmb9173 Před 2 lety +11

      you can walk in and miraculously survive which continues the DLC story

    • @WSBM14
      @WSBM14 Před 2 lety +13

      bethesda games punish you for being smart

    • @Gameprojordan
      @Gameprojordan Před 2 lety +15

      There's alot of garbage morality like that. Three dog also scorns you on the radio if you choose not to let the ghouls invade and murder everyone in tenpenny tower lol

    • @cmb9173
      @cmb9173 Před 2 lety +2

      @@Gameprojordan i mean he couldn't exactly know that the ghoulie asking to be let in also invites his feral friends over - in fact neither did i on my first playthrough. not that i minded, alistar tenpenny is an ass.

    • @Gameprojordan
      @Gameprojordan Před 2 lety +6

      @@cmb9173 yeah but then IF you let the ghouls ransack the place and murder everyone threedog basically says they deserve it. So yeah it's garbage morality based entirely on what threedog personally thinks is the best way to handle the situation. I'd say a bunch of sterile ghouls murdering an entire settlement of normal humans who can reproduce and replenish humanity after a near genocidal world war isn't the "good guy ending" and justifying it by saying the tenpenny residents are snobby is extremely lame lol. I can easily say the ghouls deserved to die because they were literally threatening the tenpenny guards and residence with death if they don't let them enter