Quake 1: Ray Traced - Release Trailer
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- čas přidán 29. 08. 2024
- Try out Quake (1996) with a realtime path tracing renderer:
github.com/sul...
Video was originally published as a part of Half-Life delay trailer: • Half-Life: Ray Traced ...
Music:
Nine Inch Nails - Quake Theme
Markie Music - Quake Theme - • Quake Theme [METAL GUI...
Markie Music - Nightmare - • NIGHTMARE [Ranger Theme]
HEY just so you know I highly recommend setting rt_sky to 1 in the console commands to eliminate the overly bright and washed out outdoors areas. For some reason its set to 9 by default. Also, you can enable sun shadows using "rt_sun 1" though I recommend setting volumetrics to simple if you do. "rt_bloom_intensity 0" to disable bloom, or 0.5 to reduce the intensity. Finally, you can enable a flashlight using rt_flashlight if you want. Took me a while to find these, so I thought I'd post them here
Could you upload a video comparing the settings? Thanks.
I'd do it but the darn thing does not work on my GTX card.
Thanks!
How can I bind the flashlight to a key? Which command? (for example: bind "f" "???").
@@ali85HD as far as I can tell, you can only set the intensity of the flashlight, not toggle it on/off. So you'd have to have 1 key for flashlight on and 1 key for flashlight off. To do this I'll use an example of F to turn it on, and G to turn it off.
Bind f "rt_flashlight 1"
Bind g "rt_flashlight 0"
If the flashlight is too dim for you you can change rt_flashlight 1 to 2, 5, 10, or even higher depending on how bright you want it to be. Hope that helps!
@@OriginalNameHere Awesome, thanks alot!
@@ali85HD no problem!
You're brilliant man. I hope Digital Foundry does another video reviewing your amazing mods.
Aaaaand they did!!!
Incredible, thank you for your work!
I'm really looking forward to playing this at 14fps with my 1660ti.
I usually don't like modern tech in old school games but this is awesome
I've been playing this a little bit on the AMD version, and I'm very impressed. Obviously there are some issues as this is a fan project, but the game looks great, and performs fairly well. Quake benefits from the extreme contrast of light and dark way more than Quake II did, and I'm so happy that someone has given it the RT treatment.
"Who are you?"
"I'm Rey... Rey Tracing."
Somehow Shub-Niggurath returned
Funny, I could swear you were a Palpatine!
Only when I get the 🌩 gun XD
That's a pretty good start, just needs a few more tweaks before release to really make it shine (pun intended).
The ray tracing gives Quake a very 'Halloweeny' vibe! Me like!
honestly this is amazing, and a good reason for me to replay quake lmfao
Another reason to play through it again. Not that I need one but it sounds cool to say it lol.
This is almost perfect but I want green glows not electric cool-aid for acid pits :(
Thanks for your work man
Thanks man! Quake RT + CRT filter is insane!
F.E.A.R: Ray Traced, DOOM 3: Ray Traced, Quake 3: Ray Traced
Очень круто! Мегауважение! Ждём больше старых игр с лучами! А вообще, заведи себе Patreon и Boosty, чтобы эта деятельность продлилась подольше)
Hopefully in the next update you can fix the garish, awful "aerogel" toxic waste, as well as add animation back to the lava pools. Both of these are tragic blemishes on an otherwise outstanding raytracing overhaul. Keep up the good work!
If you read in the comments somebody did!
@@battlebunny88 Where? The top comment by Mithe talks about fixing the sky, sun shadows, bloom, and flashlight. I didn't see anything regarding the toxic waste or lava.
@@Konic_and_Snuckles rt_water_acidcolor
rt_water_aciddensity
type each of these into the console and it will give you the current setting
rt_water_acidcolor 0.1 1 0
rt_water_aciddensity 0.5
These settings will give you slimy looking acid! Makes ALL the difference. I need to work out how to change the lava next because I find it not quite orange enough.
you did a better job then nvidea them self on quake 2 RTX
Nice trailer especially slow motion scene inbetween 👌👍
now just decent pbr replacement textures and we're good to go!
in one word ... Quality!
i think Nvidia could take note of
what you have achieved ....A+
This is a good example of ray-tracing being added to games that were never designed for it.
Quake community is unbeatable!
@random account(ignore) Doom community also rocks. Two best game communities (besides STALKER) so far, that I know
@random account(ignore) This dude did doom RT as well the communities for both are one in the same lol
Quake and Doom community are on fire!!! 🔥🔥🔥
Watch in 144p for retro experience
0:55 - Is it the devil?😮
One thing wrost , Chthon the demons make team with u for defeat
is like flashlight everywhere
I'd love to see this with the new enhanced models. I assume that the Night Dive port isn't moddable, but maybe there's a way to import the new models into a source port? IDK if Q1 source ports support skeletal animation, so that might be the biggest barrier, but it woul[d probably be worth it!
The Arcane Dimensions map pack would look absolutely sick with ray tracing.
PC would FEEL sick with AD ray traced...
Excellent WORK!!!!
this is glorious
Since this is based on vkQuake, would it be compatible with current HD Texture, Updated Models and Music packs?
Султим, ты ваще молодец! Отличная работа! Есть в планах заняться Q3 arena?
It is so good. Had been playing Dusk, but this is better.
DUSK raytraced when?
Def trying this out soon
It would be so cool to see Halo: Combat Evolved with ray tracing
Bro this is so cool
WE NEED THIS FOR QUAKE 3 ARENA
Looks sick af
WOW!!!!!!!!!!!!!!!!!!!!! this is bad ass gonna play it, when it available for free on EPIC
Gotta play some QRT.
Amazing!
My game is too dark. I have set monitor at 100%, calibrated HDR to so bright the windows screen hurts my eyes. As soon as I load vkquake it is dark. Nividia 4080 16g with intel i9. ( new computer). BTW great to see this game brought to modern day. Thanks!
It's like Darkplaces on speed.
I had an incredible experience! The FPS was perfected in 1996.
Looks awesome but a little too much bloom imo
You can disable both the bloom and the ambient fog to get an image closer to the original.
@@ghost085 I see the option to disable fog, but how do you disable bloom?
@@OriginalNameHere you go into the console and write a command. I don't remember exactly what it was, but it's goes like RT_BLOOM_INTENSITY 0.
@@ghost085 yes, that worked thanks!
Cool! Thanks!
I was wondering is it possible for you to make F.E.A.R ray traced? If it's possible for you it would be so awesome.
Now do, "Tears of the False God."
I followed all the details with the rereleased version on installation from Git Hub
- Quake loads fine.
- Incorrect version loading up possibly.
- Does anyone have a solution to this error?
Sadly, I cazn't get it to download as mt system seems to think the zip file is infected with a virus...
So is there any way to use this with the new models from the re-release?
As much as I like the new paint job, I don't like the old models.
I think it’s compatible, but don’t quote me on that.
I wish someone slightly tuned the models, so they keep their general shape but don't scream low-poly!
Where can i find the requirements ??
i have an elder pc but i cant seem to find it anywhere
This update you made prooves that Quake 1 is the last FPS game ever made. Anything after is just a clone with features. Pls, make a patreon.
Will be available port on Linux?
Can’t play Arcane Dimensions with it😢
has anyone gotten this working with the Steam version of Quake? If so, how?
Whats the difference between this and Tenebrae client?
love the fog at 0:31
Does not run on intel ARC ...
Where can I get this remix of the music track???
Search Quake Champions Ranger’s Theme
👏
i've installed the mod but i can't save, why?
too bright light sources
this makes the lights realistic, thats why
I hope it works with mods lol
does it work on dark places ?
How come everything isn't wet, this won't do at all.
rtx works with expansions?
Epic!
After 26 years lol
too much light to be honest
this makes lights act like real life lights, not pre-baked lights
WOW!!!
Does this turn off achievements ?
Je ne suis pas convaincu par ces effets cosmétiques.
Ojala tuviera una rtx xd
Султим есть ли желание сделать свою игру с кооперативом на несколько игроков ?
А так же хотел бы увидеть порты не только на windows, но и на Linux, MacOS по возможности конечно !
This looks like hobo with golden teeth)
Looks horrible, why ruin the original artdesign? just because you can?
😭
Your comment is horrible. Why you don't ignore this mod and live peacefully? Please, do It.
@@roooooargh I will and I will :D Imma still gonna express my mind and how horrified I am with raytracing classics.
cause otherwise the boomers wont buy the rtx series
agreed. most of what people will think is raytracing is just bloom. doesn't look that much different or better than darkplaces tbh. i mean i appreciate people making what they wanna make, but as you said i can express my horror at it just as well.
😮😲 whoaaaaa......
Hello. Do you have a discord server?. Привет. У тебя есть дискорд сервер?