Friendly A.I. VS Enemy A.I. - Early Game Development Update! | Cyber Resurgence - Devlog 3
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- čas přidán 1. 06. 2024
- //Description
Welcome to the Third Indie game devlog for Cyber Resurgence! I'm Samuel, the solo creator behind this exciting indie project, and I'm thrilled to share my journey with you. Join me as I dive deep into coding, AI mechanics, procedural generation, and more using Unreal Engine 5.
In this episode, I'm taking you behind the scenes of the early development stages. Working on improving the A.I. and combat interactions between Friendly A.I. and Enemy A.I.
Stay tuned for regular updates every two weeks, where I'll showcase the latest mechanics, share insights, and provide a candid view of the development process. Join the community, engage in discussions, and witness the evolution of Cyber Resurgence as it takes shape!
//Discord: / discord
//Music
TheFatRat - Windfall
• TheFatRat - Windfall
#unrealengine #indiegame #gamedev #multiplayer #fps
Hey if your going to continue making devlogs, I think your priority needs to be creating your visual identity. The thumbnails make you think its Arcadian Rift, which I think is going to hurt your image with what happened. Gameplay is key in games but visuals is what is going to get you seen on CZcams. Just the entire identity of what you have shown so far looks like David's game.
Gotcha, I am focused on the art style overhaul for the next devlog👍
My head cannon is that it was a 4D chess move. "Lets make our game close enough to a game that was popular but controversial; then pivot away from that but keep all the people that see how cool our game is." It seems like a fair strategy in my eyes. 💪
Your game looks cool though. Best of luck.
Making a game using inspiration from Halo? Sign me up! I just saw this video today and ill be following up in future devlogs fs!
Thank you for the support!!
nice
by the way what happened to the other devlogs?
Which ones?
@@Esoteric_Games i thought there were the ones that you added the ragdoll physics and the enemy destruction and the juggernaut enemy
@@benjaminbuschkowsky that's a different person, and different game. I created new Models and changed the art style for the enemies now which you'll see in the next devlog to distinguish my game from Arcadian rift. 👍
@@Esoteric_Games oh ok sorry for the mixup
This look to mutch like arcadian drift you should change the apparence.
I have a different art style planned out, but it'll be awhile before I get to implementing it.
Are you the Arcadian Rift guy?
no
wait david? ok seriously what is going on
it’s not David. I doubt he will ever come back
@@Esoteric_Games oh ok