Introduction to Unity's XR Interaction Toolkit - Part 6: XR Grab Interactable

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  • čas přidán 4. 07. 2024
  • This is the sixth part of a short tutorial series, in which I cover the basics of using Unity's XR interaction Toolkit (version 2).
    In this video, we will take a look at the 'XR Grab Interactable' component. We will go through its basic settings, and see what affect these have on how the Interable responds to an Interactor.
    → Next Video • Coming soon!
    ← Previous Video • Introduction to Unity's XR Interaction Toolkit - Part 5: XR Direct Interactor: • Introduction to Unity'...
    ► Tutorial Series Playlist: • Introduction to Unity'...
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    ▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    0:00 - Intro
    1:01 - Updating XR Packages
    1:45 - Replacing Controller Models
    3:23 - XR Grab Interactable
    4:08 - Colliders
    5:01 - Distance Calculation Mode
    6:33 - Select / Focus Mode
    8:04 - Gaze Configuration
    8:26 - Movement Type
    11:54 - Retain Transform Parent
    12:21 - Track Position / Rotation
    12:48 - Throw On Detach
    13:23 - Attach Transform
    14:53 - Outro
    ▬ Useful Links ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ► XRI Docs: docs.unity3d.com/Packages/com...
    ► XRI Resources: linktr.ee/unityxri
    ► XR Interaction Toolkit Examples Project: github.com/Unity-Technologies...
    ► XR Grab Interactable Documentation: docs.unity3d.com/Packages/com...
    ▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ► Music by - CO.AG Music: / @co.agmusic
    #Unity #VR #MetaQuest #GameDev
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Komentáře • 3

  • @a_person55
    @a_person55 Před 3 měsíci +1

    is there any expected time for the release of the next part?

    • @LudicWorlds
      @LudicWorlds  Před 3 měsíci +2

      I have a couple more videos planned for my series on MR for the Quest 3. I should find some time to expand this XRI series following this, but I can't give an exact date. I would be interested to know what topic you would like covered?

    • @MichaelIwashima
      @MichaelIwashima Před 2 měsíci +2

      @@LudicWorlds Can you cover how to activate an item? ex: activating the lighter as you did in part 5