Cathedral Structure | Blender, Houdini & Unreal Engine 5

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  • čas přidán 14. 03. 2024
  • This was a model made with modular pieces, set up in a procedural way in Houdini, textured in Substance Painter and finally having some render animations in Unreal Engine 5. The procedural way allows me to have multiple variations of the pieces in a certain arrangement, hope you guys like it.
  • Krátké a kreslené filmy

Komentáře • 4

  • @korey2996
    @korey2996 Před 2 měsíci

    This looks great! I would love to see a tutorial of this

    • @pixeldigitalanim1996
      @pixeldigitalanim1996  Před 2 měsíci +1

      Thank you for the comment, hopefully I can do one in the future

    • @korey2996
      @korey2996 Před 2 měsíci

      @@pixeldigitalanim1996 I'm also more interested in maybe a tutorial of how you modeled the windows!

    • @pixeldigitalanim1996
      @pixeldigitalanim1996  Před 2 měsíci +1

      @@korey2996 Will take note on that and will try to work on something soon, thanks again for the comment!