Rating an Infernal Dominance Skin Wolf Werekin Doomstack

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  • čas přidán 11. 02. 2021
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Komentáře • 225

  • @lucasbeck1391
    @lucasbeck1391 Před 3 lety +333

    Blood Knight redo when?

    • @LegendofTotalWar
      @LegendofTotalWar  Před 3 lety +186

      czcams.com/video/7Ed_KQb1AZs/video.html
      Hey guys, I don't really know what the deal was with this army and why people are giving me such a hard time over it but I've redone it the way you want it. Sent in the blood knights at the start. Explaining the poll a bit. First thing to understand is how the first video did. It didn't do amazingly well. It was pretty average in terms of views and watch time. The poll had 28K votes 65% of which wanted to redo the battle. The gives a rough indication of views of a second video at about 18K. This would be the worst performing video I've released in like the past 6 months. Hence low interest. I was looking for something like 80-90% interest. This isn't the case that 51% vote and we do it. That's not how the channel should be run. Most videos should be for everyone to enjoy. So the solution was to make it again but do it as an unlisted video. That way it doesn't hurt the channel at all. Hopefully this will please everyone as those that don't want to see it will not be notified at all, and those that are pushing for it will see it.

    • @narzgel1007
      @narzgel1007 Před 3 lety +67

      @@LegendofTotalWar Ah what is this, a CZcamsr listening to the feedback?!
      Don't worry Legend, we still love you. Thanks for redoing the battle.

    • @obi-wan3916
      @obi-wan3916 Před 3 lety +36

      Honestly who cares about a redo I'd rather he makes content that he enjoys and is actually useful for people. The bloodknight army is obviously trash

    • @Andi-zg8po
      @Andi-zg8po Před 3 lety +12

      modern CZcams is cancer.

  • @stefan1360
    @stefan1360 Před 3 lety +512

    All you need to defeat a doomstack like this is throw a stick off the battlefield.

    • @fuchsmichael93
      @fuchsmichael93 Před 3 lety +80

      they probably would lose against a skeleton spam, cant handle all the bones

    • @Vogelmaster
      @Vogelmaster Před 3 lety +11

      Against wolfies ya need Sigmar and gunpowder~

    • @mango4554
      @mango4554 Před 3 lety +5

      But then what do you do about the mammoth and the wizard, best bring a gun to clean up after stick deployment

  • @Okoii
    @Okoii Před 3 lety +163

    Good shit, i’m glad you touched on the 8 seperate rank aoe stack. Their stats would have been insane with infernal dominance on top

    • @sevenayashinedown1283
      @sevenayashinedown1283 Před 3 lety +7

      Same deal with the wood elves and howl/sight of the forest and dance/possessed of Love. 6 buffs instead of 3 if you do it right.

    • @sevenayashinedown1283
      @sevenayashinedown1283 Před 3 lety +5

      @@moldy_lunchbox3213 the glade captain, ancient treeman, waystalker, and branch wraith all have buffs, there's three different ones and they each have two tiers, the buffs overwrite each other, except the first tier is a smaller buff than the second tier so you can gain both buffs if you have two characters, one with the lower rank, one with the higher rank, 3 buffs with 2 ranks makes six buffs. It's not huge but it's something.

  • @qz7474
    @qz7474 Před 3 lety +117

    Legend: that charge did loads of damage.
    Also, legend: never charges again

    • @fractalco.creative5796
      @fractalco.creative5796 Před 3 lety +4

      pretty sure 2-3 pack attack cycles would end most units

    • @slip6699
      @slip6699 Před 3 lety +1

      Yeah, just a small pack to play hammer might have worked wonders. He hates to mico units in that fashion though, not his style.

    • @adammclaughlin845
      @adammclaughlin845 Před rokem

      He did say at least once that the skinwolves get stuck in combat, especially whem surrounded.

  • @TheRuff112
    @TheRuff112 Před 3 lety +389

    can we call the disciplined skin wolves a good boi?

    • @hugoakerlund5114
      @hugoakerlund5114 Před 3 lety +16

      No, We can call them good boys.

    • @J_W_R_I
      @J_W_R_I Před 3 lety +12

      And the one who’s infernal dominated is certainly a bad boi

    • @Scorpion122178
      @Scorpion122178 Před 3 lety +3

      Take your fucking internet win for the day. Dammit thats good.

    • @minnumseerrund
      @minnumseerrund Před 3 lety +6

      @@J_W_R_I they're all good bois brent

    • @bruh7895
      @bruh7895 Před 3 lety

      Would skinwolves puppers be cute af

  • @Bjorngrim74
    @Bjorngrim74 Před 3 lety +85

    I laughed so hard when that giant smacked the mammoth in the ass when the general was trying to run

    • @Scorpion122178
      @Scorpion122178 Před 3 lety +2

      I thought Legend was more funny. "Oh let me just quickly beat up this *gets smaked by the Giant* Nope Nope got to get out of there."

  • @rev.diablo8326
    @rev.diablo8326 Před 3 lety +25

    Watching Kholek knock those doggos around was hilarious, even he if was completely murdered.

  • @SheepWaveMeByeBye
    @SheepWaveMeByeBye Před 3 lety +28

    Legend, flamestorm ususally moves in a random direction, but it's usually a random direction away from your wizard. That means it's a bit better to aim the flamestorm at the edge of the blob nearest your wizard. That way the blob gets more exposure time.

    • @LenaMel
      @LenaMel Před 3 lety +7

      Thats not quite how it works. Vortex spells that move change their direction by a couple degrees every tick, but they always start moving away from the caster so its more likely that they keep moving roughly away from the caster instead of turning around.

    • @Shero1337
      @Shero1337 Před 3 lety +24

      @@LenaMel Isn't that almost exactly what he said lol

  • @doktarr
    @doktarr Před 3 lety +14

    This is an exercise in diminishing returns. Way better to have a couple Skin Wolves in each stack to give their auras to Mammoths. No more than 4 though.

  • @Scorpion122178
    @Scorpion122178 Před 3 lety +1

    Was literally working on this exact stack to send it. I'm glad someone had the same idea already. Saves me a lot of time XD

  • @shanethepain13
    @shanethepain13 Před 3 lety +17

    For people playing with mods, there is a great one that lets you have the Ledgendary hero thats a wearbear and extra buffs wolfweres even more, I used it to take out all the chaos armies from the invasion at once with this same army with him instead of the chiefton. 10/10 would recommend

  • @Kaylx3
    @Kaylx3 Před 3 lety +8

    It's even better with the chaos gods offering that removes completely the need to wait for a hero to respawn! And it's a lvl2 offering so it doesn't have to be your final one ^^

  • @psalvaro1
    @psalvaro1 Před 3 lety +2

    Very nice doomstack and it performed better than I thought! I liked this one much better than the previous, I think it would also perform well against many other races, which would be nice to test

  • @Scorpion122178
    @Scorpion122178 Před 3 lety +27

    Legend you missed out on another huge bonus for the werekin stack. As far as I could tell its about half the cost of a mammoth stack. For a faction like Norsca with such a shit economy that's not bad. Plus wouldn't it also give crazy public order bonus to any settlements its in?

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +2

      It's not like you sit in settlements all the time if you don't wanna end bankrupt.
      Plus there's a limit to the number of heroes you can field and the amount of buildings required surpasses the investment made for mammoths.
      But yeah, it's probably the best non-mammoth stack for Norsca.

    • @Charlys787
      @Charlys787 Před 3 lety +1

      missing the building slot to increase the hero cap is weakening your eco too.

    • @pandy3848
      @pandy3848 Před 3 lety +4

      @@k.e.v.2011 I think thats exactly the point he made tho. You don't have to stay in a settlement to fix public order. You can just take a settlement. Stay one turn in it (because well you have to) and it will already be a stable public order because that stack gives like a million + per turn

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +3

      @@pandy3848 There are only a restricted number of settlements that you can own as Norsca. By the time you have such stack, if you're still in Norsca territory, you're doing something really wrong unless you're spawncamping Chaos like in this scenario.

  • @austinschumacher5795
    @austinschumacher5795 Před 3 lety

    LOVE these rating videos Keep em coming!!

  • @Hadesniisama
    @Hadesniisama Před 3 lety +17

    Just who the hell let those dogs out?

  • @MrMintMouse
    @MrMintMouse Před 3 lety +1

    Legend: Your melee attack is functionally capped - putting more into it won't benefit them.
    Also Legend: level up your heroes like this to get more melee attack.

  • @TheUltrahypnotoad
    @TheUltrahypnotoad Před 3 lety +39

    Werewolf: The Apocalypse.

  • @maxvarjagen9810
    @maxvarjagen9810 Před 3 lety +49

    Legend, if u wanna make the ratings more objective how about you do a 3 factor scale like you do with the legendary lords? If these guys are a 9, im guessing 9.5/10 combat, 10/10 stamina, and 7.5/10 campaign tempo, though ur rating might change if u did it like that.

    • @fractalco.creative5796
      @fractalco.creative5796 Před 3 lety +5

      Good idea, I would say, Cost, Micro intensity (battlefield tactics) and Battle Stamina (Fight consistent battles)

    • @Olav_Hansen
      @Olav_Hansen Před 3 lety +4

      @@fractalco.creative5796 cost and accessibility, battle potential and ease of use. Imo the skin wolves get more points for regenerating every battle. The ai doesn't "overkill" opponents, and since skin wolves punch above their weight they can potentially fight off anything the ai throws at them, since most battles they will end at a reasonable battle power which increases in the battle.

    • @fractalco.creative5796
      @fractalco.creative5796 Před 3 lety +2

      @@Olav_Hansen agreed, They are quite easy to get a hold of, they do punch over their weight with the anti large bonus and the regen gives them stamina. Also they are quite fast, and can stack on each other as Legend pointed out. They aren't really complicated to use as melee units more or less point and shot, so it does make them an easy unit to use in battle. Although they can get stuck and overwhelmed by infantry limiting them at times unless used to cycle charge and deliver some OHKO'S on infantry in a pack attack.

  • @lievenmaselis9332
    @lievenmaselis9332 Před 3 lety

    i think you forget one thing: if you chose your right alignment with the gods, you can have the wound recovery time of a hero reduced to just one turn with norsca. Meaning if you get attacked during your endturn and a hero gets wounded, you basically have him immediatly back the moment your turn starts again...

  • @RoccaFelipe
    @RoccaFelipe Před 3 lety

    Loving this series

  • @jimofthenorth8090
    @jimofthenorth8090 Před 3 lety

    Now that's a Doomstack. Grab 'em all charge in and kill without worrying and yeah you got a mage but he's just having fun, not doing ALL the killing.
    Ease of use should be a big feature of a doomstack.

  • @fractalco.creative5796

    Empire Captain Doomstack would be great, or a witch hunter one, the priest guy too. Lots of ideas, lots of heroes to spam..

  • @logandaley1544
    @logandaley1544 Před 3 lety

    Thank you for the video. I need to try hero spam next time I play.

  • @NarrowDipShit
    @NarrowDipShit Před 3 lety +2

    MA only needs to be 50 higher than MD. Base hit chance is 40 % (so if 0 MA attacks 0 MD hit chance is 40%). So 90 MA vs 40 MD hits the cap.

  • @freaki0734
    @freaki0734 Před 3 lety +2

    the optimal doomstack might be mixing like 10 skinwolf with 9 mammoths and 1 sorcerer with the skinwolf buff stacking you mentioned (and some of the wolves having poison)

    • @Asmitha90
      @Asmitha90 Před 3 lety

      Ye was thinking the same mamoths kill infantry while furries cycle charge single enteties :)

    • @Your_Paramour
      @Your_Paramour Před 3 lety

      Probably better to just have 4 so you get all 4 buffs for like +40 armour and +60 melee attack.

  • @patrickb.8485
    @patrickb.8485 Před 3 lety

    those wolves are no joke, that was a top tier chaos army and they just ground their way through them.

  • @StarFoth
    @StarFoth Před 3 lety

    I LOOOOVE hero doomstacks because it feels like they're a band of heroes venturing out to fight enemy armies
    Just seems so epic

  • @fatrend
    @fatrend Před 3 lety

    I think keeping the mammoth to act as a lawnmower around the skin wolves would be impactful, its valuable cc

  • @alirezarezaei2976
    @alirezarezaei2976 Před 3 lety +1

    Finally something that chaos is good against it!!!
    I personally have experience of making norscan heroes doomstack and if you ask me fimir balefiends are very suitable for these kind of armies
    fimir balefiend is a an OK melee fighter but with Infernal Dominance trait they turn into a beast of murder.Their primary weakness is low attack and the trait will taking care of it and they will get much much stronger and with AP weapon damage and lots of nerfing and destructive spells they are a force to be reckon!!!
    So my Norscan hero spam doomstacks always were like this:
    Lord
    7 Balefiend
    12 skinwolf werekin
    All with infernal dominance

  • @fayd-yt4526
    @fayd-yt4526 Před 3 lety

    if im not mistaken base melee attack (hidden value all units have before adding unit card stats) is 40, and defense is 20. chance to hit or dodge both cap at 90%. tldr u were right about 70 higher being all u need, so for most enemies something between 110 and 120 should be enough.

  • @garygordle5146
    @garygordle5146 Před 3 lety +15

    This is what happens when the furries are left unchecked. Grab your blades brothers. CHHAAARRRGGGEEE

  • @fractalco.creative5796

    Wright King Doom Stack over Blood Kight
    Could be split on foot and on horse. Even with the Sternsmen unit mixed in to give it a bulk as well and a necro with a corpse cart. Think I might try and set it up on my campaign

  • @senseihello
    @senseihello Před 3 lety +9

    Legend at the beginning: no more melee attack needed.
    Legend at the end: you need more melee attack by doing this.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +4

      It's more like he could spare some Infernal dominance ones by doing that and replace them with some trait that reduces Leadership or makes the Skinwolf stronger.

    • @maxvarjagen9810
      @maxvarjagen9810 Před 3 lety +1

      @@k.e.v.2011 or disciplined

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      @@maxvarjagen9810 Disciplined wouldn't really matter that much because they're high enough on leadership. Different matter would have been if it added MD.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      A good selfish trait would be, for example, Tough or Weapon master. Otherwise Strong or a couple of Fleet-Footed.. maybe especially the last one if we are talking about Werewolves so that you can designate two of them to hunt down/waste missiles.

  • @dabbingtoast7743
    @dabbingtoast7743 Před 3 lety +1

    Probably could’ve left a couple units to protect the wizard and maximize its killing potential in the first battle.

  • @shirtlessviking9225
    @shirtlessviking9225 Před 3 lety +13

    i think cycle charging would be insane with this army...

    • @Charlys787
      @Charlys787 Před 3 lety +6

      They do not have enough mass to get out

    • @slip6699
      @slip6699 Před 3 lety

      @@Charlys787 leave Kohlek alive then :D

  • @pavelvatkov8523
    @pavelvatkov8523 Před 3 lety +4

    Jack Nicholson approves this doomstack!

  • @ktvindicare
    @ktvindicare Před 3 lety +2

    Those are some of the strongest Chaos stacks I've seen the AI build. All said I this stack actually performed quite well, those are just some tough armies.

    • @kommentier9884
      @kommentier9884 Před 3 lety

      I'm pretty sure that Archaon, Kholek, Sarthorael and Sigvald always have the same composition

  • @booradley6832
    @booradley6832 Před 3 lety

    >Archaeon starts chasing wizard
    "I'd really like to save him"
    >18 skin wolf werekins roided out to the teeth fighting nearby
    "Really wish I could save him"
    >171ma/74md/550 damage most of which is AP
    "Guess I'll just have to withdraw him from the battlefield"
    The entire time i'm just screaming at my monitor(internally, its late at night in the states and that would be very rude) for Legend to click ONE werekin and jog him down to beat archaeon's ass to death without breaking a sweat. Even if you think he cant do it, he's got a caster with the cloak, flaming sword and fireball spells all as support during the duel, and then you get to take both your units back to the fight.
    You're so stupidly good at the game, Legend, that basic human error sticks out so badly lol.

  • @HoneyBadger1779
    @HoneyBadger1779 Před 3 lety

    .... And this is why you need balancing mods to fix what the game developers sent you as broken. for example a steel faith overhaul or an independent unit caps mod that lets you customize unit caps either based on an individual army basis, on a faction basis, or on a supply building basis that gives you a cap.

  • @clockmonkey
    @clockmonkey Před 3 lety

    You've got to marvel at the way the AI doesn't try to protect the Areas where reinforcements arrive.

  • @fractalco.creative5796

    Also a Throgg Giant Doomstack would be interesting, slow but interesting

  • @alexeyalexandrov7583
    @alexeyalexandrov7583 Před 3 lety +1

    Wow, those Werekins are large and Kholek knocked them over! I've never thought that large units can get knocked.

    • @GuardsmanGary_Ch
      @GuardsmanGary_Ch Před 3 lety +1

      Cavalry can't get knocked around like that but monstrous infantry can.

  • @Owlr4ider
    @Owlr4ider Před 3 lety +1

    I think that this stack is the perfect use of Throgg in a Norsca campaign. Mammoth spam are much better led by Wulfrik or the generic lords on their Mammoth mounts. As a combatant Throgg is actually pretty solid, even if you completely ignore his buffs to the trolls. So this sort of stack seems like the perfect place to fit him in. I'd dare say he'll even be better than the generic lord in this kind of stack, though obviously inferior in a Mammoth spam stack so yeah...

  • @5feak605
    @5feak605 Před 3 lety +12

    *WHO LET THE DOGS OUT*
    Special thanks to Okoii, it was masterpiece

    • @Okoii
      @Okoii Před 3 lety +6

      Woof

    • @voodooozo3755
      @voodooozo3755 Před 3 lety +1

      Okoi sure likes dogs. Pack master wolf summon spam and werewolf doomstack proves it.

  • @Olav_Hansen
    @Olav_Hansen Před 3 lety

    Does chaos have a caster lord with a flying mount available? Because if so, that's a major improvement. An extra wolf and a way to keep the caster safe and it can also be used to dodge missile fire.

    • @NRSGuardian
      @NRSGuardian Před 3 lety

      Chaos Sorcerer Lords have access to Manticores and Chaos Dragons, but the best Norscan Shamans get are chariots as Legend mentioned in the video. Also, Norsca doesn't have access to caster lords.

  • @senshibat8920
    @senshibat8920 Před 3 lety

    Archeon..fire. Has 2 hell cannons.. the reinforcement lords great.. big wooly on open ground/ whos a good boi.

  • @tiagoaun3462
    @tiagoaun3462 Před 3 lety

    Surprisingly strong, for a Norscan army

  • @nikolai4241
    @nikolai4241 Před 3 lety

    we gonna do an hit and run
    didnt thought he mean get hit and charge again at the enemy

  • @jonrussell739
    @jonrussell739 Před 3 lety

    All of the early doom stacks were attempted to try to make the fight harder to test them. The recent ones have been trying to use tactics or cheese to win.

    • @CrazyMegaOmega
      @CrazyMegaOmega Před 3 lety +1

      While the blood knights one was basically cheese, this one was a straight up fight, I would even say that he made it harder on them since that first battle he miss managed his general and his mage. Not only that but at the beginning he said that there would have to be a lot of hit run, which he didn't do and we all saw how much damage that first charge against kholek did, things probly would have went even better if he utilized that more.

    • @jonrussell739
      @jonrussell739 Před 3 lety

      @@CrazyMegaOmega fair enough, I just remember one doom stack where he didn't want to "ambush" reinforcements to make it too trivial. Kholek was erased before the rest of the army established themselves.

    • @shorewall
      @shorewall Před 3 lety

      @@jonrussell739 I think people have different definitions of a doomstack. Legend never really uses his doomstacks as cudgels. He always cheeses. There is no composition that allows for AFK in a hard fight on legendary. But it's true that we want to see each doomstack put through its paces.

    • @jonrussell739
      @jonrussell739 Před 3 lety

      @@shorewall I'm just saying: Two weeks ago the criteria was "to evaluate this doomstack, I need to right click and win." The goal posts have moved since.
      Strategy and techniques > composition.

  • @senshibat8920
    @senshibat8920 Před 3 lety

    happy lunar new years

  • @michael_7344
    @michael_7344 Před 3 lety

    I hope we will see some greenskin doomstack

  • @Scorpion122178
    @Scorpion122178 Před 3 lety

    If anyone is interested in some good Werewolf movies.
    1) An American Werewolf in London
    2) The Howling
    3) Dog Soldiers
    4) Bad Moon
    5) Silver Bullet
    6) Ginger Snaps
    7) Ginger Snaps 2
    8) Late Phases
    9) Trick r Treat
    10) The Howling III: The Marsupials (this is pure trash gold, have a few beers and watch with friends) XD

  • @Rysdad1
    @Rysdad1 Před rokem

    Whats so much better about the chariot that horse? I thought the horse would be better bc of the forest concealment?

  • @leonovgleb8535
    @leonovgleb8535 Před 3 lety +1

    Don't like hero spam armies, but this one looks pretty. I do not think it is very strong, I just like how it looks like.

  • @trumble-dj5md
    @trumble-dj5md Před 3 lety

    Maybe this would have worked better as a hit and run doomstack? Kholeg seemed to be taking a lot of damage on that charge

  • @MagicHjalti
    @MagicHjalti Před 3 lety

    i only need 4 skinwolfs in a army to make a Doomstack

  • @wsk1124
    @wsk1124 Před 3 lety

    I thought you have a video mentioned mammoth is the must for norsca

  • @jackwood5714
    @jackwood5714 Před 3 lety

    Isn't the formula for the attack chance: MA + 35 - MD? With the rnage being [8,90]? If so, then as long as the MA is 55 greater than MD there is no change in attack chance with higher MA.
    NB this is for frontal attacks, both side and rear attacks have various modifiers that need to be taken into account.

    • @monochromaticspider
      @monochromaticspider Před 3 lety

      At base, yes. But there's a difficulty adjustment also. On VH the AI gets a 20% bonus to MD and a 15% bonus to MA. And MD is 60% on flank attacks and 30% on rear attacks.

  • @robpardo931
    @robpardo931 Před 3 lety

    So I have a question: if horse mounts suck, what do you do if the hero only has that as an option, like with the tomb king mages? I always wait to put heroes on the better mount when there is one, but tomb kings don’t have that for mages, or necrotechs as well.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      Use that only option. Just because the hero can at least run faster.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      Unless it's Warrior Priests. Those are better on foot as they're smaller and have high MD.

  • @Swaeklee
    @Swaeklee Před 3 lety +1

    I love getting called fuckers. Someone needs to say it and I’m glad it was LTW 😭

  • @Dudeguy24burger
    @Dudeguy24burger Před 3 lety

    When will you do the ungor spears doomstack?

  • @ListenAndDie
    @ListenAndDie Před 3 lety +1

    While they are small and they get bogged down by infantry, they also dont get shot as easily as mammoths. Overall, i liked this doomstack

    • @shorewall
      @shorewall Před 3 lety

      I play with unit caps, and I like using Mammoths as the Front line, and these skin wolves as my cavalry.

  • @ValtheJean
    @ValtheJean Před 3 lety

    Since the trait stacking was getting to the point where they didn't really need more melee attack, would there be any justification to replacing 3-4 of the werekin with armored skinwolves? The reason I ask is because there's a follower for Norsca which improves speed and melee attack for skinwolf units, which if every werekin has that equipped I imagine would be very good, no? It would also be a non-mammoth doom stack Wulfric could do since he has a talent that buffs them specifically (I wish it buffed werekin)

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +2

      Not really, single entities are more reliable. Specially when replenishing and regenerating. But yeah, you're right. They could have been replaced with other traits or other units.

    • @ValtheJean
      @ValtheJean Před 3 lety

      @@k.e.v.2011 Fair enough. I was mostly curious if you could get them to ridiculous speed levels like with skaven weapons teams and warlock engineers. I think then the best way to go about this doomstack would be find more traits related to buffing the individual werekin once you have enough melee attack.
      Sadly it just highlights how lacking the Norscan roster is right now. They could really use some love, especially in the Lords department. One Lord type and a "special" Lord is severely lacking.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      @@ValtheJean Absolutely true.
      In fact, imo, some Fleet-Footed and some Strong/Weapon master traits would shine in this kind of stack. You'd use the Fleet-Footed ones to hunt down fast enemies and waste missiles, Strong ones to tank lords/beasts/anti-large and WPM to melt heavy armored units like steamtanks or whatnot.
      But they lack fundamentally some diverse alternatives that other races can easily create.

  • @manueloliveira1675
    @manueloliveira1675 Před 3 lety +6

    thank you for the gret content 👍

    • @IAmebAdger
      @IAmebAdger Před 3 lety

      Agreed, good content for sure.

  • @stormraider5400
    @stormraider5400 Před 3 lety +1

    Ok ok hear me out. Bloated corpse ultimate doomstack

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      He actually already covered that in a stream. He took out a HE Gate with that stack alone and won a 500$ bet or something like that.

  • @kingdripdrippin
    @kingdripdrippin Před 3 lety

    Will you intentionally big a doomstack you think will be bad someday? I think it would be kinda fun to see a 1/10.

    • @sympunny8636
      @sympunny8636 Před 3 lety

      you've probably seen the video by now, but just in case you haven't he reviewed a grail reliquae meme stack from okii and gave it 0 i think?

  • @dimapetrov2367
    @dimapetrov2367 Před 3 lety

    You are forgetting about legendary difficulty bonuses to melee stats.

  • @scaredcrow4675
    @scaredcrow4675 Před 3 lety +1

    Y'all ever listen to powerwolf
    Bc this is the night of the werewolf

  • @user-mw9rs8zk3n
    @user-mw9rs8zk3n Před 3 lety +9

    19 ironbreakers is a doomstack and you cant change my mind

    • @LegendofTotalWar
      @LegendofTotalWar  Před 3 lety +21

      it isn't and you can't change my mind

    • @alfonsocyrusjoshua9551
      @alfonsocyrusjoshua9551 Před 3 lety +1

      is it the ranged variant or the melee variant
      ranged is doomstackable with 5 engineers as seen with the doomstack video a few months back now
      melee variant? not enough damage once the charges are out

    • @deusvult6164
      @deusvult6164 Před 3 lety +1

      @@alfonsocyrusjoshua9551 nah ur mistaken irondrakes and ironbreakers^^

    • @monochromaticspider
      @monochromaticspider Před 3 lety

      The only thing doomed by 19 ironbreakers in a stack is your free time. They have zero offensive capability, so all melee forces must be sloooowly ground down, and all missile troops must first waste all their ammo. And then you start running into Skryre units and various AOE artillery pieces and whatnot. Ugh.

  • @RockAndStoner445
    @RockAndStoner445 Před 3 lety +1

    He actually he did it ha ha ha ha

  • @UCeagle79
    @UCeagle79 Před 3 lety +15

    "We need to hit and run if we want to win" Starts battle with an amazing charge and sits in a blob the entire time. It's like you are purposely fighting bad with armies you don't like but still win because the army is that good. You even lost the wizard....

    • @AdvocatusMortis
      @AdvocatusMortis Před 3 lety +2

      He withdrew it.

    • @NightCheese89
      @NightCheese89 Před 3 lety +1

      He could have pulled maybe 1/2 out after they got bogged down to re-charge with. Not worth it. They don't have the mass to push through blobs. He's also on defense so AI is aggressive. The only thing is I think he could have tried prioritized high damage targets.

    • @UCeagle79
      @UCeagle79 Před 3 lety

      @@AdvocatusMortis 2nd battle he lost it

    • @UCeagle79
      @UCeagle79 Před 3 lety +3

      @@NightCheese89 His units are much faster and don't get trapped down. and he purposely ran them into the edge of the map. He plays dumb with armies he doesn't like to make them look bad but this army was so good even with bad play it crushed.

    • @NightCheese89
      @NightCheese89 Před 3 lety +3

      @@UCeagle79 He lost it in autoresolve 3rd battle

  • @emrs4237
    @emrs4237 Před 3 lety +2

    I want to see a lava arachnarok spider doom stack honestly. I have no idea how it would perform, but it would be interesting

    • @emrs4237
      @emrs4237 Před 3 lety +1

      @@orionzeden That’s the general gist. You need to waagh near a volcano to get them in your waagh army, then you need to hope that they become part of the waagh recruitment pool (they decide to “stay in the tribe” essentially). It is difficult to pull off, but I feel like a cheap goblin spam army can sit next to a volcano passively while you go about your other business and keeping waaghing against other factions. Eventually, you could build up enough for a doom stack. I think it would be easier than some of the ones that requires 19 tier 5 settlements at the very least.

  • @sevchikshwed7433
    @sevchikshwed7433 Před 3 lety +2

    I remember you not destroying reinforcing armies right-away in other doomstack videos "because you want to test it in a challenging situation", but you did it in this video?

    • @darth0tator
      @darth0tator Před 3 lety +4

      he also wanted to use it as intended...and the intention with fast vanguard units is sniping reinforcements, i guess :D

  • @wile123456
    @wile123456 Před 3 lety +2

    "I don't wanna waste people's time" If only legend knew of the rare software program callled a video editor, that allows you to speed up or clip out section of a video.

    • @monochromaticspider
      @monochromaticspider Před 3 lety +1

      I am pretty sure the idea behind these quick battle videos is that Legend can get them done nice and easy, without wasting time on editing, just recording the game like he'd usually livestream and then push it right up. If he had to do video edits, the production time per video would go up, the time expenditure would start eating into his livestream budget, and his revenue per unit time would go down.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety

      It's not like he hasn't ever edited videos in the past.

    • @wile123456
      @wile123456 Před 3 lety

      @@monochromaticspider "wasting time on editing"
      It takes 2 cuts on the video time-line to potentially remove a third battle.
      The only thing that would take time is the 10 minutes it takes for him to do the battle lmao

    • @monochromaticspider
      @monochromaticspider Před 3 lety +1

      @@wile123456 The ten minutes to do a battle that isn't shown, then a few seconds to do this particular edit, then a bunch more considerations as to whether other things should be edited out, and suddenly a quick 20 minute investment for a 20 minute video becomes three quarters of an hour instead.
      I repeat, the idea almost certainly is to just do a quick single take with his regular streaming setup to avoid any hassle and still get good content. That idea doesn't work if he starts deviating with video edits and whatnot.

    • @monochromaticspider
      @monochromaticspider Před 3 lety

      @@k.e.v.2011 He has edited videos in the past, and why do you think he's mostly stopped doing it? Does he particularly like doing edited 20-turn guides? Top 10 videos? Answer would appear to be no.

  • @jorgemontes4014
    @jorgemontes4014 Před 3 lety

    This is why I don't like putting wizards on chariots. At least on a horse you would have gotten more use out of him

  • @TheRhysStreams
    @TheRhysStreams Před 3 lety

    But Legend, if they all already had 170 melee attack, is stacking the trait worth anything? they had so much already that extra melee attack wasn't really going to do anything.

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +1

      No, he said it was overkill more than a couple of times.

  • @bawzzzz
    @bawzzzz Před 3 lety

    If you get several units with the third tier bonus, only one counts? they don't stack really?

  • @gejr9918
    @gejr9918 Před 3 lety +1

    “A Mammoth won’t beat a giant” :o

    • @sokar_rostau
      @sokar_rostau Před 3 lety

      Giants suck!
      Mammoth doomstack best doomstack!
      A mammoth can't beat a Giant!
      Something isn't right here...

    • @fyreworld5272
      @fyreworld5272 Před 3 lety +3

      @@sokar_rostau There's two reasons :
      1- AI cheats : an AI-controlled Giant on very hard battle difficulty can stomp a player-controlled Mammoth. But an AI-controlled Mammoth will stomp a player-controlled Giant
      2- Usability : Giants are very slow, so you are forced to commit to a fight, be it advantageous for you or not. So it's a disadvantage for the player (as AI is dumb, and wouldn't use properly the better mobility of the Mammoth anyway)

    • @monochromaticspider
      @monochromaticspider Před 3 lety +3

      @@sokar_rostau How often do you have to fight a giant 1v1? You have 20 units in a stack, after all. Why would you fight it 1v1? Most of the time, you probably would not. So the ability to fight giants 1v1 is not very important in terms of evaluating a unit.
      And FYI, 10 mammoths will easily wipe the floor with a giant, and it's not like the giant can decline that fight, because the mammoths are significantly faster. That's generally how you use single entity armies, as it happens. You fight the necessary engagements and then you fight the good engagements and then what's left typically gets hit by army losses.

    • @JustSome462
      @JustSome462 Před 3 lety +1

      @@fyreworld5272 Giants beat mammoths on normal, it's not a matter of battle difficulty.
      Of course mammoths are better since they have more utility, but Giants are better at dueling single entities, it's the one thing they do better than Mammoths

    • @shorewall
      @shorewall Před 3 lety

      @@JustSome462 Yep, and Legend says dueling isn't that important, which fits into his ranking.

  • @zampi96
    @zampi96 Před 3 lety

    Blood Knight

  • @faltaris2231
    @faltaris2231 Před 3 lety

    woof

  • @fatirkuh
    @fatirkuh Před 3 lety +1

    Could you make that with bone giant in tomb kings? :)

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +1

      That requires a lot of end turns. He already covered it in the past tho.

    • @fatirkuh
      @fatirkuh Před 3 lety +1

      @@k.e.v.2011 yeah, but they are really strong when You compare to other units. Aren't they.? 🤗😂😂🤓✨✨😁

  • @chickentendies5215
    @chickentendies5215 Před 3 lety +3

    is it hard to get skin wolf hero capacity as norsca?

    • @chickentendies5215
      @chickentendies5215 Před 3 lety

      @@orionzeden so its more viable to be used than most other hero spam doomstacks

  • @g-man7614
    @g-man7614 Před 3 lety

    Aren't werekin weak to fire damage since they have regeneration? Wouldn't dropping that flame storm on them actually hurt them pretty bad too?

    • @CrazyMegaOmega
      @CrazyMegaOmega Před 3 lety +2

      they take 25% extra damage. vortex spells don't do much to single entities so 25% more of not much is still not much

    • @g-man7614
      @g-man7614 Před 3 lety

      @@CrazyMegaOmega Gotcha, thanks!

  • @minnumseerrund
    @minnumseerrund Před 3 lety +4

    It's funny how the AI is basically a WWI-commander.
    AI: "Send in the lads!"
    Advisor: "But sir, the enemy has machine guns and is fortified behind barbed wire!"
    AI: "Very well, shell them 'till kingdom come!"
    Advisor: "But sir, our artillery will do more damage to our own troops than the enemy!"
    AI: *shoots advisor in the fucken head*; "Bring me a new advisor!"

  • @marcoapastro
    @marcoapastro Před 3 lety

    humanity last stang against the furry army

  • @pvtdraco
    @pvtdraco Před 3 lety

    Live stream today?

  • @bernapessoa
    @bernapessoa Před 3 lety

    This is almost my doomstack =( but i stack the skills

  • @datuputi777
    @datuputi777 Před 3 lety +1

    8 skin wolves 10 mammoth would be the best spam?.

    • @shorewall
      @shorewall Před 3 lety

      I like it. Mammoths are anti-infantry, so a good front line. Skin wolves are anti-large, and relatively quicker, so they can serve as cav hit squads.

  • @cenk2704
    @cenk2704 Před 3 lety

    Lol Wolfteam

  • @jacksonbermingham2168
    @jacksonbermingham2168 Před 3 lety

    i think you didnt fight this to its fullest.. u did the doom stack let it sort its self whats the idea.. but doom stack not doom spam army the wizard was pretty key to clumping vortex kills maybe if u had the wizard hidden in range of a kill zone where he stays there ready to drop a vortex cleaner battle

  • @sirgaz8699
    @sirgaz8699 Před 3 lety +1

    "I think it only needs to be 70 points higher" it's actually only 55, Stacking MA isn't as good as a lot of people think

    • @aic7tube
      @aic7tube Před 3 lety

      yeah form the formula I saw MA capps out att 55 higher than the MD and MD caps out at only 27 higher then the MA.
      caps are at 8% and 90% hit chases btw.

    • @dennoplit3728
      @dennoplit3728 Před 3 lety

      @@aic7tube it always depends on the melee defense tho there is not a precise cap, right?

    • @aic7tube
      @aic7tube Před 3 lety +2

      @@dennoplit3728 yeah exactly. the cap is = 55 more MA then the targets MD, withc gives a 90% hit chanse. . but VS the AI you'll rearly see heroes or lords with more than ~80 MD or regular units with 50-60.
      The entire formula is 35% + (MA-MD), with: min 8%, Max 90%

    • @kreativwiebetonblock1327
      @kreativwiebetonblock1327 Před 3 lety

      For longer battles you might want more, because of fatigue. In the worst case it's just a bit more then (enemy melee defence+55)*1.4. However, you won't see a big difference. Reduced Speed for fragile ranged units and reduced armor for units with about 100 armor can make a quite big difference.

  • @Amir-mq4jy
    @Amir-mq4jy Před 2 lety

    I think I downloaded the wrong twilight

  • @joaquingonzalez663
    @joaquingonzalez663 Před 3 lety

    Im the only one who think about powerwolf?

  • @jankowalski7360
    @jankowalski7360 Před 3 lety

    Doomstack vs doomstack ?

  • @Tavlin
    @Tavlin Před 3 lety

    Why do you like chariots more than horses when chariots have an even larger hitbox? I thought you don't like horses because it makes the unit bigger just for speed, but aren't chariots even worse in that regard?

    • @shirtlessviking9225
      @shirtlessviking9225 Před 3 lety +4

      chariots are fast as fucc and have more health and armor i think

    • @SolusLupi
      @SolusLupi Před 3 lety +7

      Chariots actually do a good job infantry blending with their charge and mass to make it worthwhile I'd guess. Horses just get the single unit stuck in without the mass to get out and without changing the attack type to splash / knockback any extra compared to on foot.

    • @theeverchosen1504
      @theeverchosen1504 Před 3 lety +9

      Chariots are really good at actually pushing and pulling through infantry, horsemen get caught easier

    • @k.e.v.2011
      @k.e.v.2011 Před 3 lety +3

      Chariots have higher push mass, hence they can at least break a formation and run away if you fuck up.

    • @Totaluser1
      @Totaluser1 Před 3 lety +1

      Horses have jack shit for mass, a chariot can pull through almost any infantry, so even if it's slower it's easier to escape in a pinch

  • @a.hollins8691
    @a.hollins8691 Před 3 lety

    What's up Cheeze Crew!

  • @Dragythedrag
    @Dragythedrag Před 3 lety +3

    First for Bearded Austrilian

  • @Lastwill20
    @Lastwill20 Před 3 lety

    that doomstack is way worse than i thought it would be hm.

  • @dudewhat9329
    @dudewhat9329 Před 3 lety +1

    Why do you attack the reinforcements here? Other times you say you don't want to do it to test the doomstack... Same with wasting ammo in the last WE video...
    I'd like you to be more consistent with how you do these ratings.
    (Trying to be constructive here, no bad intentions)

    • @dennoplit3728
      @dennoplit3728 Před 3 lety

      Attacking reinforcements is different than denying them, you always should (when near to the development area) do that even with classical doomstacks

    • @dudewhat9329
      @dudewhat9329 Před 3 lety

      @@dennoplit3728 but he has said in some other video recently that he wasn't going to attack a reinforcing army to test how strong the army was.
      Of course you would in a normal battle. Cheesing is fine, it's the way. But you're not testing the cheese but the army. So I think the procedures should be consistent.

    • @dennoplit3728
      @dennoplit3728 Před 3 lety

      @@dudewhat9329 Must have missed that. But i dont think is a good way to value a stack. You should aleays6 use it at max potential

    • @dudewhat9329
      @dudewhat9329 Před 3 lety

      @@dennoplit3728 I disagree. You should test it to their limits. Any doomstack can deal with one army (or one reinforcing army). That's why you should look how it performs against superior forces. That means, for the sake of the test, letting the enemy get all their units.
      Either way, even if legend prefers to test it at its full potential, which also would be fine, I'd like the test to be consistent among all the tests

    • @jerrylou4267
      @jerrylou4267 Před 3 lety

      I'm wondering in order for certain doomstacks to perform, they have to played in a certain way. It's kind of like how you would wait for the enemy to come to you if you had a sisters of avelorn doomstack instead of charging them with a mammoth doomstack. Maybe wasting ammo is a requirement for some melee doomstacks.