I like the Utility of skellies, so I mostly play with skull and DK, and then chaos dash and either the blood laser or the electric one you had slotted. I keep trying to branch out and try other things like void and ball lightning, but the utility of having my adds take away attention from me, is just too good. I definitely want to try this build out though, as I do recognise the utility in being able to move very fast (and attack fast) PS: first playthrough in 1.0. so I think most people probably gravitate towards the summoning abilities, to start with? I did hear that other spells become better, once you have more stats to be able to scale them well, though. Just not sure at what point this happens.
@@DadOfWar86 I have a lot of weapons on my hotbar, but during a boss fight I usually stick to one weapon, if I have something that's working. At the minute I really like the E on the Scythe, so use that a lot. You don't get to cast the Q as much though, so I should probably start switching to a weapon with a long range E... I am thinking that the 2 hander sword might be good for this. PS: I've been using Void and DK tonight, it's pretty good.
Get chaos dash with the gem that heals you when hitting a ignited target. With power surge you will definitely trigger it and heal for an absurd amount every time you dash. Using this build on mid/late game brutal and am loving it.
well, I had some thoughts about using 2 self-buff skills, but I made differ to your's. My build is about using Rogue blood and blademaster amulet and in the end we have a big critical strike chance, but to make it work better, you need to find top-roll greatsword with crit chance and crit DMG. And main skills im using is veil of chaos(doesn't matter which blink will you use) Blood rage and Chaos barrier(if you use it correctly, may be also used like hook) and Ultimate is on your taste. Thank you everyone who will read my comment, If I bring you some thoughts about making new builds, like please
ive been using this build but with veil of bones for condemn + jewel that gives increase 22-40% dmg (depending on RNG of jewel) to low health mobs, basically an execute. I also play in a group of 3 and so far it works well, but i also use Brute blood for the life sustain as your always in melee range. I also use Reaper's E ability for extra dmg. We play on Brutal and almost at the end of Act 3 and i have ancestral weapons with condemn on hit so i can have that 15% dmg increase. Pairs well with veil of bones + jewel. Key factors of items is Movement Speed and Physical Dmg boosting stats.
Looks cool, I will have to try it. My best armour set is currently caster-based though. I take it that weapon speed armour is best for this, or would weapon CD armour be good, too?
@@D00M3R_MAVS on normal I like walk speed armor with Warriors blood. Adam has so much movement related mechanics that moving around him makes fight so much easier IMO. Phase 2 basic attack is also easy to dodge with a sword because of its range :) LMK it this build works for you
For PvE with this build I would recommend using rogue blood and yellow amulet. More move speed, more damage. I love this build for PvE but for PvP I wouldnt recommend it :D Well made video, nice work.
Awesome guides, man, short and very informative. By the way, regarding resource extraction... As far as I know, weapon damage does not affect the speed of resource extraction at all, the speed of striking and weapon bonuses are important here + at the 4th tier of a worker’s blood there is a great ability for the chance of instantly destroying resources. So, my question - what is more effective, quick hits with the right weapon or maximizing the attack area in combination with all the blood efficiency boosts to maximize the worker's ability percentage and increase the trigger frequency? P.S: I once got lucky and caught a blood moon combined with 100% worker blood. During resource extraction, the scythe showed itself to be more effective than axes/maces, as it hit over a large area and at high speed, causing many attack events and activating the blood ability every couple of seconds. The process of clearing the area for development was ridiculously fast.
I try to get worker blood 100% and speed of strikes to mow down forests :) Tyvm for nice words. Hope to make more guides too. I also try builds of my viewers if they share them in comments :)
Idk if its a build, but I have been using… Frost Dash, DK and Void Sphere and Army for Ult. Longbow and Reaper with 100% scholar blood. These were the two I got the gems for first from drops. I have been tearing bosses apart. 100% with Free casting chances is broken.
On Hardcore this 100% makes sense. I'm surprised you use 2 shield though and not blood rite or Mist trance for elude/reposition and phantasm respectively.
@@brzp6472 I was considering Blademaster, especially with Rogue blood for extra Crit. But went with more flat dmg for Adam build :) I’ll try Blademaster next
I think this might come down to how well a player can dodge as commander gives phys atk bonus and phys leech, while master gives phys crit rate and atk speed. On paper, Blademaster would be better dps output, so it would depend on a player's survivability.
@@Rangar1997 If you tried it you would realise the healing from commander is useless. So it boils down to the damage difference. +4 phys has way too much dmg to catch up to when you crit.
@@Yumekeo I haven't had the chance to see how the numbers work but I know Crit rate is always desired in just about any game you play, just wasn't sure how the balance plays out in this game since I really don't play PvP; but I'm definitely going to see how this build works out in 1.0 since I really love the G Sword and Scythe playstyles.
I dont see how this will help in PvP... PvE it sounds fine since bosses dont have defensive spells like players do... but in PvP this build is practically begging to be stunned locked or feared
@@mithranruwodoalvisbeseitri9811 well extra speed makes you a harder target and extra lol shield helps to stay alive. This however is primarily a PvE build :)
@DadOfWar86 PvE it works on most bosses but some of the later ones which have tons of AoE especially those priests ones are a pain with this built, tho I did try it, beats most bosses
@@mithranruwodoalvisbeseitri9811 I think I know who you are talking about. I enjoy the speed this build provides. Usually it makes you dodge boss spells easier :) Let me know how it goes plz
What is your favorite build?
I like sorc range build
I like the Utility of skellies, so I mostly play with skull and DK, and then chaos dash and either the blood laser or the electric one you had slotted.
I keep trying to branch out and try other things like void and ball lightning, but the utility of having my adds take away attention from me, is just too good.
I definitely want to try this build out though, as I do recognise the utility in being able to move very fast (and attack fast)
PS: first playthrough in 1.0. so I think most people probably gravitate towards the summoning abilities, to start with? I did hear that other spells become better, once you have more stats to be able to scale them well, though. Just not sure at what point this happens.
@@D00M3R_MAVS I always liked Void balls and ball lightning :)
My Mage Build video covers that build :)
Do you swap between several weapons?
@@DadOfWar86 I have a lot of weapons on my hotbar, but during a boss fight I usually stick to one weapon, if I have something that's working.
At the minute I really like the E on the Scythe, so use that a lot. You don't get to cast the Q as much though, so I should probably start switching to a weapon with a long range E... I am thinking that the 2 hander sword might be good for this.
PS: I've been using Void and DK tonight, it's pretty good.
@@D00M3R_MAVS greatsword Q or Slashers Q works great to avoid most of attacks from bosses. I show examples of Unleash Maximum Damage video :)
Funny I started using this without looking up the vid, but you explained things more clearly for me. I’m yet to unlock an ultimate
Glad you found your way :)
blood rage powersurge, reaper e, dash through with lightning dash, axe q, greatsword auto
Get chaos dash with the gem that heals you when hitting a ignited target. With power surge you will definitely trigger it and heal for an absurd amount every time you dash. Using this build on mid/late game brutal and am loving it.
Thx! I’ll check it out :)
well, I had some thoughts about using 2 self-buff skills, but I made differ to your's. My build is about using Rogue blood and blademaster amulet and in the end we have a big critical strike chance, but to make it work better, you need to find top-roll greatsword with crit chance and crit DMG. And main skills im using is veil of chaos(doesn't matter which blink will you use) Blood rage and Chaos barrier(if you use it correctly, may be also used like hook) and Ultimate is on your taste. Thank you everyone who will read my comment, If I bring you some thoughts about making new builds, like please
I tried big Crit chance build. But liked the more flat consistent dmg. I’ll have to try Crit build at launch
Cannot wait for full game on May 8!!!
ive been using this build but with veil of bones for condemn + jewel that gives increase 22-40% dmg (depending on RNG of jewel) to low health mobs, basically an execute. I also play in a group of 3 and so far it works well, but i also use Brute blood for the life sustain as your always in melee range. I also use Reaper's E ability for extra dmg. We play on Brutal and almost at the end of Act 3 and i have ancestral weapons with condemn on hit so i can have that 15% dmg increase. Pairs well with veil of bones + jewel. Key factors of items is Movement Speed and Physical Dmg boosting stats.
Great to hear it works on Brutal! I forgot to mention Reapers E. Thank you for including it in your comment!
Can you make a video how to unlock better gear like better armor, and weaons, magic necklace etc please and thank you.
@@prayerispowerful153 sure thing :)
I tried you your build and holy hell is it fun
Hehey! Glad you like it. Check out my Rift Incursion Build, you might like it for Rifts :)
Looks cool, I will have to try it.
My best armour set is currently caster-based though. I take it that weapon speed armour is best for this, or would weapon CD armour be good, too?
@@D00M3R_MAVS on normal I like walk speed armor with Warriors blood. Adam has so much movement related mechanics that moving around him makes fight so much easier IMO. Phase 2 basic attack is also easy to dodge with a sword because of its range :) LMK it this build works for you
@@DadOfWar86 Thanks.
can you please make a video how to get ghost yarn, and gold jelerwy please and thank you.
@@prayerispowerful153 sure thing!
@@prayerispowerful153 also, if you have any other suggestions I would be happy to work on them :)
Hmm good idea. trying it out, cheers
For PvE with this build I would recommend using rogue blood and yellow amulet. More move speed, more damage. I love this build for PvE but for PvP I wouldnt recommend it :D
Well made video, nice work.
I tried rogue blood and yellow amulet for Adam and did not work for me :(
But I’ll try again :)
Awesome guides, man, short and very informative.
By the way, regarding resource extraction...
As far as I know, weapon damage does not affect the speed of resource extraction at all, the speed of striking and weapon bonuses are important here + at the 4th tier of a worker’s blood there is a great ability for the chance of instantly destroying resources.
So, my question - what is more effective, quick hits with the right weapon or maximizing the attack area in combination with all the blood efficiency boosts to maximize the worker's ability percentage and increase the trigger frequency?
P.S:
I once got lucky and caught a blood moon combined with 100% worker blood. During resource extraction, the scythe showed itself to be more effective than axes/maces, as it hit over a large area and at high speed, causing many attack events and activating the blood ability every couple of seconds. The process of clearing the area for development was ridiculously fast.
I try to get worker blood 100% and speed of strikes to mow down forests :)
Tyvm for nice words. Hope to make more guides too. I also try builds of my viewers if they share them in comments :)
Idk if its a build, but I have been using… Frost Dash, DK and Void Sphere and Army for Ult. Longbow and Reaper with 100% scholar blood. These were the two I got the gems for first from drops. I have been tearing bosses apart. 100% with Free casting chances is broken.
I am working on new build, this one helped me with Adam and some tough mobility boss fights. New bow is sick though
I mostly run double shield. Am I retarted? I play on 2x damage 1.5 health PvE HardCore. The furthest I've gotten is the frog
Double shield seems very defensive :) since you are on hardcore server it makes sense
On Hardcore this 100% makes sense. I'm surprised you use 2 shield though and not blood rite or Mist trance for elude/reposition and phantasm respectively.
i think is not strong enough for brutal
does it work on current brutal diff?
It is not as effective on Brutal. I am working on a Brutal difficulty build
Massive Swag
Ty!
Hello. Please dont delete my comment. Power surge bloodrage, reaper e, lightning dash through boss, axe q, greatsword auto
Why would we believe you, you're just a swan
Very true. I’ll try that :)
@@DadOfWar86 blademaster > commander
@@brzp6472 I was considering Blademaster, especially with Rogue blood for extra Crit. But went with more flat dmg for Adam build :)
I’ll try Blademaster next
Credit where??? That's the OD build
I’m working on Adam the Firstborn video where I use this build to beat him with ease :)
those builds hardly matter when your friend makes a 1.7 boss damage modifier on the server just for shits and giggles
Blademaster is always better than commander.
I’ll try it next time
I think this might come down to how well a player can dodge as commander gives phys atk bonus and phys leech, while master gives phys crit rate and atk speed. On paper, Blademaster would be better dps output, so it would depend on a player's survivability.
@@Rangar1997 If you tried it you would realise the healing from commander is useless. So it boils down to the damage difference. +4 phys has way too much dmg to catch up to when you crit.
I’ll try blade master next time :)
@@Yumekeo I haven't had the chance to see how the numbers work but I know Crit rate is always desired in just about any game you play, just wasn't sure how the balance plays out in this game since I really don't play PvP; but I'm definitely going to see how this build works out in 1.0 since I really love the G Sword and Scythe playstyles.
I dont see how this will help in PvP... PvE it sounds fine since bosses dont have defensive spells like players do... but in PvP this build is practically begging to be stunned locked or feared
@@mithranruwodoalvisbeseitri9811 well extra speed makes you a harder target and extra lol shield helps to stay alive. This however is primarily a PvE build :)
@DadOfWar86 PvE it works on most bosses but some of the later ones which have tons of AoE especially those priests ones are a pain with this built, tho I did try it, beats most bosses
@@mithranruwodoalvisbeseitri9811 I think I know who you are talking about. I enjoy the speed this build provides. Usually it makes you dodge boss spells easier :)
Let me know how it goes plz