[NotITG] Various Artists - Oriental Mythology Medley

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  • čas přidán 29. 08. 2024

Komentáře • 23

  • @Wrswest
    @Wrswest Před 2 lety +23

    Shoutouts to Spooty for FC'ing this beast at AGDQ2022, that was wild.

  • @pokevii
    @pokevii Před 2 lety +22

    somehow missed that this got uploaded. this might've been my favorite chart of the showcase, that or possessed by the blood moon. i'm an avid lurker of the notitg scene and just wanna say, i love you guys man... keep doin what you're doin

  • @PrimatamaNabil
    @PrimatamaNabil Před 2 lety +16

    Aww we didn't get to see Oskari getting sucked into the vortex haha
    But then again all of those are tournament-related, so having them changed for the non-tournament one makes sense

  • @FalselyProfound
    @FalselyProfound Před 2 lety +11

    I've kind of fallen out of the habit of commenting on these videos because I can rarely think of anything more constructive to say than "holy shit", but like. Holy Shit. I Love This.

    • @Taro4012ITG
      @Taro4012ITG  Před 2 lety +3

      Every comment matters, I read every single one :)

  • @eMich1
    @eMich1 Před 2 lety +7

    this is by far my favorite MBC3 chart
    actual masterpiece

  • @vinnisvidya
    @vinnisvidya Před 2 lety +1

    been waiting for an hd upload of this, very happy

  • @Spax_
    @Spax_ Před 2 lety +8

    :yinbaYOU:

  • @-kyoto
    @-kyoto Před 2 lety +3

    There's so much going on even autoplay cpu is like "yeah I'm out".

  • @CarnationDance
    @CarnationDance Před 2 lety

    All your charts hit it out of the park but this one gives THE BEST vibes

  • @akpokemon
    @akpokemon Před 2 lety

    the view-count vs talent+time-spent+entertainment-value ratio on this video is absolutely criminal

  • @ilhamai123
    @ilhamai123 Před 2 lety +9

    This actually looks cool and unique e.e

  • @roenais
    @roenais Před 2 lety +3

    oh this is SO impessive what the heck

  • @Zippy5239
    @Zippy5239 Před rokem +1

    This was a fantastic way to end MBC3

  • @Kirbio_TAE
    @Kirbio_TAE Před 2 lety +2

    Hello, I've been wondering about this ever since the MBC3 initial stream and this is a good opportunity to ask.
    I'm a game dev who has been trying to pull off the background similar to the first song of this simfile but was having some problems. So hearing some technical aspects behind this might actually help a lot.
    If I recall correctly, the sequence of the rooms in the first song was set up entirely in the XML file predetermined, right? How do you estimate how long you actually need in total or is it simply loops at some point?
    And secondly, how do you manage to render things around the "vanishing point"? Or did you just simply render all the room at once?
    Basically, at a certain distance away from the camera, the room should technically stop rendering right? But with the background keeping scrolling inwards and "straight" room alignment, you would be able to see the "seams" and how the furthest room "enters" the camera. That doesn't seem to be the case here (or at least not as obvious, partly maybe thanks to the frantic movement and also playfield motion that helps further masking the thing).
    I am sorry for the long post and it is okay if you're not comfortable discussing the technical aspect here, though.
    Thank you for reading and for the spectacular tournament again.
    Looking forward to more of the future stuff!

    • @Taro4012ITG
      @Taro4012ITG  Před 2 lety +4

      there are 16 rooms, each one being more faded to black the further away from the camera it is (with the furthest away being so faded to black it might as well not be visible. as soon as one room goes behind the camera, it moves to the back - and at the back, since the rooms are completely faded, the loop point is not visible

    • @Kirbio_TAE
      @Kirbio_TAE Před 2 lety +1

      @@Taro4012ITG Aha! That makes sense. I missed this small detail when trying to analyze how it works.
      Thank you very much again for the insight!

  • @known_questionmark
    @known_questionmark Před 2 lety

    It only took me just now to notice that her character has very subtle jiggle physics at 5:24
    I cant see this being of any other purpose than it just being agreed upon to have it.
    OH and the levels pretty cool too i guess.. (i mean it, blows my mind even now)

  • @IDK-wv4df
    @IDK-wv4df Před 2 lety

    Waterfall.