Lore After Hours: First thoughts on Duskmourn

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  • čas přidán 28. 06. 2024
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Komentáře • 27

  • @r.rakked2347
    @r.rakked2347 Před 25 dny +12

    "Safe rooms" make sense to me. Constant ultraterror will just kill you, a break in a supposedly safe place primes you again - more terror over the lifetime of a subject.

  • @The_Dying_Rose
    @The_Dying_Rose Před 25 dny +6

    The wickerfolk seem cool, and the fact that the big villain is a giant moth thing is also great, love moths.
    I do hope this set has some acually disturbing art. I doubt it will, but stuff like Macabre Waltz seems like it would fit a lot better as a horror set. They probably didn't want a set that showed off too much violence or something, pretty disappointing.

  • @elliotlesser4373
    @elliotlesser4373 Před 25 dny +3

    Possible planeswalkers that I think would be fitting visitors to the plane.
    Tyvar, one without fear
    Davriel, Demon Dealer
    Ashiok (but doubt it, was just in Eldraine)
    But someone unfitting will end up there
    Vivien...

  • @simplegarak
    @simplegarak Před 24 dny +2

    It would be interesting if the force controlling the house had control over "the doors" into it. So like if Chandra was incoming during a planeswalk he'd be like "oh no, don't need her in here" and just keeps "the door" shut so the planeswalker goes on by without entering Duskmourn.
    Also I now ship Duskmourn & New Phyrexia.

  • @5371W
    @5371W Před 25 dny +4

    Tropes The Gathering

  • @somerando86
    @somerando86 Před 26 dny +7

    0:57 : WOTC: "Hey, can I copy your work?" Alien/Predator/Ghostbusters: "Sure, but make it look different enough nobody notices."
    The overall issue with WOTC at the moment, I think, is that they're hiring subpar writers and people who lack creativity. Each room or section could be the source of a different theme for each color. You could even lean into some of the more cliche or already used tropes; the kitchen preparing the guests as good and the cook being a pig monster, a gardener who raises noxious plants, a grave keeper in the mansion's cemetery that buries the living.
    I feel like this set would be better served if NO Planeswalkers were involved. Even as characters in the story. You mentioned the survivor's notes; have the survivors be the main characters. They're up against something they can't comprehend or deal with, unable to do anything but traverse to try and escape. And NO SAFE ROOMS. I don't know, some of these ideas may not exactly be good, but I feel like I could come up with something more interesting if given enough time.
    It also makes me think that this would be a set that would be served well with a second or third set if they wanted to go that far; imagine each set covering a different floor. set 1 basement and ground floor, set 2 second floor, set 3 third floor and roof.

    • @simplegarak
      @simplegarak Před 24 dny +1

      Agreed. Especially because the primary ability of any planeswalkers is the Achilles heel of any haunted house story: they can just leave.

    • @ofrund
      @ofrund Před 19 dny +1

      I don't think they are hiring subpar writers. I think that they instruct the writers to write planes and stories that ever approach our pop culture so that UB crossovers will fit more seamlessly in the future.

  • @wolfrine5674
    @wolfrine5674 Před 25 dny +1

    Honestly I think this set is super creative and fascinating. And why not a culture being created? The plane is an infinite sized house with the house doing wtf it wants. So survivors having camps sounds kinda impossible not to add to the story. And it seems the plot be that Nashi gets lost and like 5 other Planeswalkers travel to try and find them

  • @tristenbruce1362
    @tristenbruce1362 Před 24 dny +1

    If they do a Ghostbusters secret lair I will buy all of it as many as they let me. I so hope this could lead to a Ghostbusters crossover. I never thought I’d see it but I’ve hoped since Dr. Who was announced that MAYBE they could do a Ghostbusters tie in.

  • @abyssal113
    @abyssal113 Před 25 dny +1

    I agree with your take about the setting probably being at its best with as little planeswalker involvement as possible. That said, I think you are vastly overestimating the damage Chandra or Garruk could cause. The Mansion is as big as a plane. Chandra could easily burn a castle or a town, but she couldn't have burned Mirrodin/New Phyrexia, and Mirrodin was presumably a small plane. Even if she burned an area of the mansion the size of a large city, that would probably still be less than 1% of Duskmourn. The guide was also not particularly clear about the amount of survivors, but I'd estimate they are at the very least in the thousands, if not tens of thousands, and probably there are hundreds of thousands of monsters mostly in the control of Valgavoth.
    THAT SAID, it has been hinted by the Commander deck previews that Animatou will be involved in the story and she is probably around Worldsoul-power levels too, so...

  • @rAHAHification
    @rAHAHification Před 26 dny +4

    Honestly the demons and horrors looks pretty magnificent, but the resistance and all that stuff reminds me to a best seller novel which concept may sounds cool, but its pretty lame after being executed

  • @MagicApocalypseTCG
    @MagicApocalypseTCG Před 26 dny +1

    Phyrexians driven by madness from this house would be an interesting thing. What if you defeat the demon of this house would the Phyrexians gain self control and start attacking the survivors and planeswalkers of this world. What the Phyrexians "Fear that their plane is no longer exist and soon they will be." That would be cool as hell to know what Phyrexians are scared of this would is neat but having safe place in the house doesn't make sense unlike New Phyrexia because the rebels have safe place because they know the blind spots of their home and Urabrask didn't bother them. It make sense to have somewhat safe place on New Phyrexia and Wizard of the coast ruin it but I put the blame on Hasbro since they are the villain who owns magic the gathering similar how Disney does to all the companies they bought over the years.
    I hope it's not survivors not return planeswalker unless they despark that travels through portals.
    I might make my own haunt house theme for my tcg later on I like the the concept and I want to see if I can do better.

  • @ThisNameIsBanned
    @ThisNameIsBanned Před 26 dny +6

    The world is pretty cool. Inserting annoying planeswalkers into this world really isnt ...
    Horror works best if the people are helpless and still have to make it work.
    If the "hunted" people are overpowered themselves its simply not horror at all.
    Something like DOOM only works as its all about action, while stuff like StrangerThings did work with them being almost powerless and became increasingly bad with the characters not being in fear and kinda mocking the evil or outright overpower it (so the later seasons got really bad in that aspect).

  • @gigaherzi
    @gigaherzi Před 26 dny +3

    I can only hope that the story won’t be 80% planeswalkers

    • @eightywight
      @eightywight Před 25 dny +1

      The main characters are all planeswalkers.
      Which is odd since the omenpaths are open, theoretically, any random person or groups of people should have accidentally wandered into this demon-house dimension, not the most overpowered beings in all the universe... Which as others have pointed out, takes away from any fear these planeswalkers or we the audience would have. There isn't anything fear-inducing or spooky when you can just fireball the creepy thing or slice it in half like butter.
      The DEI bs is front an center with the main characters...
      Two blacks, two Asians, and an Elf...
      Honestly it looks like a really bad attempt at Scooby Doo gang.
      And just like with everything else, its WOTC and Nosewater being greedy, half-assed, and indifferent to what players actually want. All the while they are power-creeping MTG in order to rake in shekels. This is just more of the same, just awful.

    • @gigaherzi
      @gigaherzi Před 25 dny

      @@eightywight which is why I hope focus is not always on them, like, interesting stories are written when they focus on the environment and custodians of said environment.
      Not because DEI, but because if stories were always written from main character perspective, it’d become very, sterile. Funnily enough when the entire media industry did not try to focus or shove ”DEI” down our throats, the media was at its most diverse, that was 20 years ago.

  • @thelunaist2014
    @thelunaist2014 Před 25 dny +2

    Just a rip of the folklore horror story of John Wick sorry confused him with the Baba Yaga.

  • @Izelor
    @Izelor Před 24 dny +2

    So, Duskmourn is just Luigi's Mansion with a slightly darker tone? They are really scraping the bottom of the barrel...

  • @ofrund
    @ofrund Před 19 dny +1

    The dilution of the mtg identity continues.... yeah...

  • @Lorry_Draws
    @Lorry_Draws Před 25 dny +1

    Planeswalkers aren't that cool to me for some reason, they all (besides ashiok and maybe liliana) seem pretty lame.
    And the fact that, unless they have the text, they cant be your commander just seems off for cards that sre supposedly the 'main characters'.
    More legendary creatures please!

  • @Caliban_80
    @Caliban_80 Před 25 dny +1

    House possessed by the demon Cringe'alot

  • @eightywight
    @eightywight Před 25 dny +2

    The main characters are all planeswalkers.
    Which is odd since the omenpaths are open, theoretically, any random person or groups of people should have accidentally wandered into this demon-house dimension, not the most overpowered beings in all the universe... Which as others have pointed out, takes away from any fear these planeswalkers or we the audience would have. There isn't anything fear-inducing or spooky when you can just fireball the creepy thing or slice it in half like butter.
    The DEI bs is front an center with the main characters...
    Two blacks, two Asians, and an Elf...
    Honestly it looks like a really bad attempt at Scooby Doo gang.
    And just like with everything else, its WOTC and Nosewater being greedy, half-assed, and indifferent to what players actually want. All the while they are power-creeping MTG in order to rake in shekels. This is just more of the same, just awful.

  • @spencerme3486
    @spencerme3486 Před 24 dny +1

    I’m bored of it already. Seems too derivative, too boring