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Gear Labs Update Overview (December 8, 2022 Edition) | Azur Lane
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- čas přidán 17. 08. 2024
- Pretty good gear labs update, now people have a reason to do OS that have been slacking on it.
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Missed the fact that the US Twin 135mm is BB, BC, and BM only....
I was so confused, someone told me it's a good CA secondary, but I hadn't tried it yet, my first built so far went to NJ right away lol. I knew they were Montana's secondaries though, so were more meant for them.
@@ThePhengophobe not Montana's secondaries, caliber is wrong(137mm instead of 127mm).
@@novatopaz9880 Huh, I was comparing the icon to Montana's secondaries in WoWs, I knew it was abit squatter and wider than the twin 127s like we already had, but even WoWs has them as 127s.
@@ThePhengophobe ah, fair, icon wise it's like montana, true.
@@novatopaz9880 From what I can find on NavWeaps, they were a study design that lead to the 5"/54s meant for Montana, mainly because 127mm is less mounting weight than 137mm. It later got revived temporarily as a possible CL main battery, though that fell through.
Would love a tutorial on how to do OS right. Farming Meta is easy but materials feels kinda random and hard.
Thanks for the overview and recommendations!
I still need to learn all the gear stuff. There's so much detail involved in the equipment and learning their names and nicknames.
I'd say baguette guns aren't as worth building in the lab, not with Iris D2 dropping prints. If you have extra gunpowder and nothing else to use them for, sure, but its better used upgrading torpedoes or other, harder to get guns. The precursor to Seattle gun needs it, as well as a few other harder to get equipment.
The 457 is almost easier to grind PR for, but if you're diligent in OpSi, you can get those rainbow plans in the shops, I wouldn't recommend combining gold plans for them.
Right now, the UR AA gun should be a low priority, alot of other things need electronics, and are more immediantly useful, but having some for 13 Hard will be a good idea, so if you've not got any other immediate needs, building up a few for the future looks to be worthwhile.
It'll depend a lot on the players resources I guess but most of us late game players are blocked only by the circuit boards and have immense amounts of the rest of the OS mats. Burning oil on D2 instead of 11-1 or 13-4 or whatever will be a worse tradeoff for them.
@@IanGerritsen True, but there's not much else to spend oil on in the War Archive. It's abit of a shame not using your 4 keys per day, so my philosophy has been to grind either Iris D2 or Checkmate D1 for the quad torps, though recently I've been going around, 3 starring maps and getting the 60 run reward SSrs to turn into medals. I'm usually sitting on too much oil, so need something to do with it, grinding gear in War Archive is much cheaper than using materials, especially if you min/max with 1:1 fleets or otherwise efficient setups.
I tend to like making one of the odd/non meta gears for collections sake, so while I do have alot of rubber and alloys, I'm always using gunpowder or circuits. Gunpowder is used in many of the guns, so making IB guns has been a drain for me, and torpedo upgrades also use gunpowder, so getting Bidders will also drain it.
@@ThePhengophobe I know Iris D2 is oil capped. You can run full fleets at the oil cap especially if you need to level ships. The SP stages are not oil capped, that much I do know. Overall, I agree it's cheaper to grind for gears. I also sit on way too much oil. I have a tendency to save oil. I rarely run below 19K oil at any given time.
@@jamesyoung151 Huh, I hadn't been noticing them oil capped, that's even better then. I tend to play around my cap pf 16k, but recently it's been s struggle to have enough time to use up all that I'm gaining, so I'm regularly well over that, into 18 and 19k.
@@ThePhengophobe Agreed. I'm constantly farming for baguette guns. Once I have enough, I'll switch to the gold quad homing torps. I have 4 currently, but I want more of them. I do want to convert them to the rainbow quads in a period of time. For now, they're very good as is.
Thanks for the review! Hope to see an updated O.S. guide soon. To new players, it feels sooo random for materials and Meta farming T_T I'm going on and on with zero blueprints for the gear lab T_T
The twin 137 can only really be mounted as a secondary on BBs
For the Deutchland and P class cruisers, would it be better for me to put the Triple 283mm or a CA gun?
Most of the gold CA cruiser guns are better than the 283mm that the Deuthland and P class can equip. Only really put it on if you know your going to go up against a lot of shields, in which case some damage is better than no damage.
I dig this update. Yes, more OS grinding but you don't have to grind other things and you can shift your focus a bit
The Fuse AA gun doesnt make any sense but if the New USS UR Event(the design looks like it) can present a new Enemy Air Mechanics that only Fuse AA gun can do, we could potentially see more uses for Fuse AA gun after the USS UR Event
US 137 is only restricted to secondary.
It's restricted to BB, BC, and BM, so can only work as a secondary gun, yeah. I had heard someone say it was a great CA gun, but in reality it's really not, since they can't even use it lol.
Would love to see a proper OS farming guide, since getting the materials feels so RNG dependent, and a bit difficult.
I still cant get over this CZcams Chanel's name its hilarious
Wait why am I not using heavy cruisers in late game? I'm up to 14-1 using heavy cruisers as my tanks and light cruisers off tanks, destroyers for dps. Pretty much all my fleets are built like that.
My fleets are either double cruiser and DD or Ägir roon muse and Helena kai :D
You're likely going to want CBs as tanks, most would do better than CAs, but you can definitely still use CAs, especially if they have useful skills, like Chikuma for a CV fleet, though she'd be a good bit squishier than other tanks.
@@ThePhengophobe I see, can I get CB from the gacha? All I have is Ägir and the Kala Ideas
@@serdoubleyou6239 afaik there's only 5 CBs in the game. 3 of them are PR, the other 2 are Kronshtadt and Kala, both of which are pretty limited. But since you got Aegir you don't need to worry about too much. When people talk about CBs they usually mean Aegir. She's the be all end all for CBs
@@dreadfulman5191 hundreds of ships and only 5 CB wow. Ok cool thanks for letting me know. Is Kronshdat an event ship or gacha?
for a very long time i always hated the OS feature.
good thing i had enough to craft these
What about the new Sakura Empire surface torps?
I forget, when you upgrade a weapon in gear lab, do you get refunded all the parts or just some?
I think it's some of the easier to obtain plates, and all the gold plates.
Full refund if use to upgrade, dissemble only gets partial.
still waiting for that OS guide. it's been more than a couple of days lol
I made 3 baguettes and a 457 already
Is that the flying pancake? LMFAO
ty for you circuit boards sacrifice.
When will the ur coming
DO NOT build SEATTLE GUNS from the gear lab, you want to save on the ordnance blueprints as much as possible now for the future content. Seattle guns can be grinded normally via research and exchanged monthly via appropriate pbs in the prototype shop, which is far more cost-efficient.
Flapjack's only point of existence is a slight PvP upgrade and lower speed which theoretically allows it to deal more damage on-screen, pass.
If you're an advanced/veteran player and somehow don't own the proto twin 457mm Mk A yet, you should be grinding appropriate research instead; these aren't cheap at all to make in gear lab (don't forget you still need to build the proto 406mm mk4 as a prerequisite) - they might not take rainbow designs but take rainbow ordnance which is very expensive to exchange and it's SR equivalents can be used better to manufacture appropriate SR gear instead. That particular choice in gear lab is meant more as a stop-gap for veterans to get their second/third gun to complete a full fleet, rather than a choice for newbies. If you're a newbie/intermediate, get one or two but what the hell have you been doing so far? Go grind those research missions while getting bps for your proto ships, which is far better long-term investment.
Proto Twin 137mm Mk1 dual-purpose is meant as a secondary for BBs AND CAN BE EQUIPPED ONLY BY BBs. It's a good upgrade all-round - especially for older/USS battleships which lack cruiser mounts but not the best choice for pvp due to their horrendously slow fire rate; all in all - not really worth it over twin 128mm/45 sk c/41, especially if you're not into hot-swapping gears because pvp, lol.
The new timed fuse AA gear is technically meant for future content so not really worth gloating over right now and negligible upgrade at most in terms of british twin 134mm. Avoid.
New triple 203mm Mk IX only makes sense for like a few shipfus in-game and you're definitely not sortieing them. Pass.
Single 138.6mm widely available right now and very cheap to manufacture. These are actually worth their salt provided you take a couple points in mind - these used to be the top DD guns until recent mechanic changes and addition of the new standard ammo (normal) DD guns, like the Tashkent gun and recent chinese knock-offs, which are actually fairly easy to grind via research. They are vastly superior in every single way over the french baguette gun bar heavy opponents, where HE ammo actually reigns supreme. All in all still powerful and definitely good to craft as a supplement to equip your DD fleet for pve/mob grinding and avoid constant gear swapping. again, these are comparably dirt cheap to most of other lab gear and there's no more reason to grind those old re-run maps.
The new rainbow french bofors is probably the only gear that's worth crafting, provided: you have actual AA rainbow bps - UNDER ANY CIRCUMSTANCE, DO NOT SWAP YOUR UNIVERSAL RAINBOW BPS FOR AA BPS TO BUILD THIS ONE - as well as you can afford making them as they are hilariously expensive to craft (effin 60 electric components per gun!). Another note - these are still accelerator guns and act as ones, they aren't really that much more efficient - especially cost-wise - over quadruple bofors and aren't a replacement for the BB STAAG. They are meant to min-max your fleet AA and as such, should mostly go on your best DDs (like Shima, Yuu etc) or whatever best CL you have. Generally - if you can't afford these, DO NOT BUILD THEM, they won't really make your fleet super-duper stronger.
All in all, a rather underwhelming gear update in overall but at least we got cheap baguettes and the rainbow stuff, so there's that. hopefully future brings more interesting prospects, especially with the new ordnance bp upgrade in stock.
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Enough milking? 🤣
Why is the Discord Nerd here
Wish they will do something with the main gun ur gear design