Marvel Spider-Man 2: How Autodesk Maya is used for Game Animation

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  • čas přidán 16. 10. 2023
  • How does Marvel Spider-Man 2 use Autodesk Maya to create realistic looking game animation?
    Learn how award winning games such as Marvel's Spider-Man utilize Autodesk Maya and industry workflows with keyframe animation, rigging, and more!
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    Timestamps
    00:01 Marvel's Spiderman 2 & Autodesk Maya
    00:52 New Technology and Pre-Production
    01:14 Production: 3D Workflow
    02:20 Class Creatives Masterclass Access
    03:17 Layout: Cameras & Environments
    04:14 Maya Autodesk Animation
    04:31 Cinematics: Maya Animation
    04:51 Cameras: Maya Autodesk
    05:10 Lighting: Final Animation Polish
    05:43 Creating Spider-Man Miles Morales
    05:54 Production: Planning & Gameplay
    06:07 Concept Art: Creating the Mood
    06:17 Miles Morales Animation with Autodesk Maya
    06:34 Miles Morales Animated Cinematics
    06:55 Cinematic Camera and Motion Capture
    07:07 Miles Morales Layout: Animation Planning
    07:23 Motion Capture: Performance Acting
    07:36 Save the Cat: Unique Gameplay Storytelling
    07:49 New Tech
    07:56 Pre-Rendered Cinematics Promotional Trailers
    08:06 3D Software: Maya vs Blender
    08:24 Animation Jobs: Insomniac Games
    08:54 Conclusion
    This video features the work from the following artists:
    vimeo.com/328004073 - Brandon Tabone
    vimeo.com/335051405 - Chris Lalli
    vimeo.com/479045821 - Territory Studio
    • Animation Exchange 202... - Mike Yosh
    www.artstation.com/artwork/8e... - Hernique Naspolini
    www.artstation.com/coltonorr - Colton Orr
    vimeo.com/490827337 - James Ham
    vimeo.com/boola - Boola Robello
    Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more.
    In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).
    Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch.
    Over 13 hours of Animation instruction!
    We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
    Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine.
    Why Learn From Class Creatives?
    This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog (Uncharted Franchise), Insomniac (Ratchet and Clank Franchise), Guerilla Games (Killzone Franchise), Sucker Punch (Infamous Franchise), Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.

Komentáře • 26

  • @athinasdesigns
    @athinasdesigns Před měsícem

    Spiderman 2099 was one of my fav games on my 3ds. I love learning about the techniques and pipelines that the companies have to bring such stories to life

  • @donev_
    @donev_ Před 8 měsíci +1

    Amazing video!

  • @ukmonk
    @ukmonk Před 9 měsíci +7

    Great video thank you and can’t wait to play Spiderman 2, looks amazing!

  • @KillerTacos54
    @KillerTacos54 Před 9 měsíci +6

    Phenomenal video! Thank you

  • @dermotlynch3932
    @dermotlynch3932 Před 8 měsíci +2

    wow

  • @PanMan47
    @PanMan47 Před 8 měsíci +4

    Very informative video as usual!

  • @julez4002
    @julez4002 Před 4 měsíci +1

    30 YEARS: The 3D film and TV broadcast Market share wise 1992 - 2000 it was SoftImage (XSI) and Lightwave , Autodesk 3DSMAX held down games and arch-viz. 1998 -2010 Maya came in and behemoth its way into all productions. Autodesk bought Maya. Cinema4D and Modo competed for LW spot. During the 2010s Lightwave lost its marketshare. Autodesk bought SoftImage and got rid of it. Blender improved itself over several interactions and competed with Cinema4D. 2020 is mostly Maya and indie productions with Blender. C4D, Modo, 3DSMAX are left to fight among themselves with the scraps.
    Zbrush has its own perch and is still secured at what it does best. Unreal dominated 2010s in gaming and reigns there as complementary to Maya.

    • @athinasdesigns
      @athinasdesigns Před měsícem

      C4d is also widely used currently in the advertising field

  • @enenrax
    @enenrax Před 8 měsíci +2

    This in Zbrush softwares are to expensive, but there is a reason

  • @__DoDge_
    @__DoDge_ Před 8 měsíci +2

    I like this.
    Does anyone know where I can watch more content like at 7:07-7:13?

    • @messiboy3358
      @messiboy3358 Před 8 měsíci +1

      The first part you can just look up how motion capture works, for the second part you can look at animation demo reels

  • @TheStrangerSpeaks10
    @TheStrangerSpeaks10 Před 8 měsíci +4

    This video did not inform me as to why blender is inadequate.

    • @ClassCreatives
      @ClassCreatives  Před 8 měsíci +1

      Of course there is nothing wrong with animating for your personal projects and learning Blender, this video simply shows how Maya is used in professional production environments and how AAA top tier game studios will want experience with software such as Maya for animation and Zbrush for character modeling if you wish to work for them. Blender will not be used in production in the foreseeable future by studios like Insomniac because of the way games are made, especially since there are established pipelines created specifically for franchises like Marvel Spider Man already in place.

    • @nonsonomoltobravoconinomi1531
      @nonsonomoltobravoconinomi1531 Před 8 měsíci +4

      @@ClassCreatives I think the commenter was moreso refering to how this video doesn't delve into the advantages Maya brings for professional triple A studios and why it's better than alternatives like Blender, you probably go into this in your courses or other videos specifically on that topic, but here you moreso mention Maya being industry standard rather than explaining the reasons they're industry standards while others aren't.
      hope this wansn't worded in a confusing way or something.

    • @Dominicn123
      @Dominicn123 Před 6 měsíci

      Why would blender be inadequate? Because blender lacks 40-70% of the animation tools that Maya provides, maya is top tier 3d modeling and animation software used by professional AAA companies because it allows them to do those things with as little limitations as possible, it's stable, and doesn't crash under large loads like blender, blender can be very unreliable at times and doesn't provide proper support divisions that professionals require from their software, thats in part because of it being open source and the blender team being like, a dozen dudes only lol, blender does many different things, and because of that, it doesn't manage to specialize in most all that much, it's a general software, while maya, houdini, mari/substance painter, are all specialists softwares that are literally top in their class.

    • @nonsonomoltobravoconinomi1531
      @nonsonomoltobravoconinomi1531 Před 6 měsíci

      @@Dominicn123 a bit late, but I appreciate the info.

  • @batmanvsuperman_
    @batmanvsuperman_ Před 8 měsíci +9

    The Amazing Spider-Man suit .... shown on the thumbnail is exclusive to 'The Amazing Spider-Man (2012)' Video Game - has never made an appearance again.

    • @Aem2512
      @Aem2512 Před 8 měsíci

      Sorry but isn’t that game is still available or is that a different game? Can you give more detail?

    • @batmanvsuperman_
      @batmanvsuperman_ Před 8 měsíci

      @@Aem2512 Key difference being an added utility belt - otherwise practically identical to the film version

    • @Aem2512
      @Aem2512 Před 8 měsíci

      @@batmanvsuperman_ Is that a model from unreleased game or what??

    • @batmanvsuperman_
      @batmanvsuperman_ Před 8 měsíci

      @@Aem2512 .... brother, read. 'The Amazing Spider-Man (2012) Video Game

    • @Aem2512
      @Aem2512 Před 8 měsíci +1

      @@batmanvsuperman_ Oh sorry… So this is an already a game (i know). And this suit has belt for extra. Normally film version doesn’t but suit is the same. Okay, i get it. Thanks.

  • @bikotheanimator6169
    @bikotheanimator6169 Před 8 měsíci +2

    I worked with Autodesk Maya.