I find it kind of funny that despite being in a similar boat to Focus Blast (70% accuracy special move that certain Pokémon are forced to run) Hurricane isn't nearly as hated. Guess that goes to show how powerful weather synergy can be at times.
Well the algorithm yoinked me here. Probably because of the Pokemon Powerpoint guy lol. Nice little vid! Clear voiceover, good editing, subtle music. Hope YT is kind to you.
Yeah, now that you mention it aura sphere has a weird distribution. Power gem however is learned by a good amount of mons but almost none of them would ever use it (Garchomp, Sableye, Meowscarada, etc.)
@@Portobello-Mushroom Well, the Power Gem argument is fair but then if its distributed to mons that dont use it its not really widely distributed like something like earth power is. Also, Power Gem has no additional effect which is just kinda odd
i think flying depends on brave bird as a move that has high EV, a drawback fhat does matter, but when 2 for q trades win games, is workable. drill peck is flying physical power gem
That 1 in 145 times chance that hurricane will activate all its nasty effects also means an 1 in 145 game in which, most likely, the player will lose solely because of bad luck. Chances are just math, but I really wished the devs in Game Freak put stuff in the code to prevent those extrememely unlucky situations to happen. Something to prevent same effects or multiple effects to accumulate from happening all the same time. For example, if you used protect first turn, the second turn will not be lowered chance... it will be zero%. If you got fully paralyzed turn 1, the next turn you get too a zero or very neglectible (1 in 65651- like) chance of getting fully paralyzed twice. My point: it's ok and even manageable to overcome something like getting hit by confusion once in three times; it's not maneageble to get around very unlucky outcomes that happen 1in a 100 times; it's not fun to lose any game mostly or entirely due to unlucky RNG.
But have you considered that just barely WINNING a battle due to some crazy luck is actually really, really fun? Everybody already knows that Pokemon is super random (ergo the result of a single battle is not worth much), the loser should just not take their bad luck too seriously.
@@JB-fp3fb Unfortunately, winning due to some crazy luck has the opposite effect on me. No joy, no pleasure nor any feeling like that you described, just plain guilt. I'm not even joking, I'm dead serious when I say that the sensation is of guilt. Experienced it many times. The sympathy for the other player that lost by a pure unlucky event is much stronger. It feels like as If I didn't "deserved" the result, that "this was not supposed to happen", "it was not a consistent win", "this match didn't count". The funny thing is that taking the game seriously is far from my approach to it, but I also can't change how I feel about those very lucky wins, regardless. What you said does give some good perspective, though. Are there people that can and would feel happy in winning by pure luck? Most likely yes, and a lot of them. Am I the only one in the world to _not_ enjoy a super lucky win? Definitely not. There surely are lots of other people that, like me, wouldn't like it too, for sure. And that's ok.
Not in the case of hurricane. The logic (or lack thereof) around Pokemon weight is whole can of worms that I will not be touching, but I think somebody made videos about which Pokemon should be able to fly based on weight
if youre thinking of a flying type move with weight gimmick, its sky drop. and that doesnt change damage on heavier targets, it just fails vs them cuz theyre too heavy to lift lol
I find it kind of funny that despite being in a similar boat to Focus Blast (70% accuracy special move that certain Pokémon are forced to run) Hurricane isn't nearly as hated. Guess that goes to show how powerful weather synergy can be at times.
Yeah overall hurricane has more going for it than focus miss
Weather set-up pay-off makes jank under normal weather understandable
If it is not 100% accurate, it always is 50%
Except when it's being used by compound eyes, then it's 98% accurate.
@@samuelsoliday4381 so... Efective 50%. It can hit, or it can miss
@@juanjotur114 And when the opponent's asleep and your compound eyes pokemon is behind substitute it literally doesn't matter.
@@samuelsoliday4381 bro, I think I have to... R/woosh
@@juanjotur114 Considering how you responded to me referencing butterfree, I'm pretty sure you're the one who missed the joke.
Moral: bring a rain setter
Well the algorithm yoinked me here. Probably because of the Pokemon Powerpoint guy lol.
Nice little vid! Clear voiceover, good editing, subtle music. Hope YT is kind to you.
Electric Wind Girlfriend Right? Also Nice PFP. Blue Exorcist is a great show.
Thanks for the kind words! Yeah it wouldn't surprise me if regular viewers of that guy would end up here, this is very much the same vein of videos.
This is exactly the content I'm looking for
I wouldn’t consider power gem and aura sphere widely distributed
Yeah, now that you mention it aura sphere has a weird distribution. Power gem however is learned by a good amount of mons but almost none of them would ever use it (Garchomp, Sableye, Meowscarada, etc.)
@@Portobello-Mushroom Well, the Power Gem argument is fair but then if its distributed to mons that dont use it its not really widely distributed like something like earth power is. Also, Power Gem has no additional effect which is just kinda odd
@@Beginnerss Yes, I think we can agree that power gem is a very underwhelming move
i think flying depends on brave bird as a move that has high EV, a drawback fhat does matter, but when 2 for q trades win games, is workable.
drill peck is flying physical power gem
Solid video, friend
good video dude hope the algo picks you up more
Thanks, I appreciate it!
Extremely common W video my dude! And good luck in the finals tomorrow
Pelipper win
The bane of my Pokerogue runs
I swear hurricane is bugged on showdown
i wouldn't call power gem widely distributed but hurricane is wack
That 1 in 145 times chance that hurricane will activate all its nasty effects also means an 1 in 145 game in which, most likely, the player will lose solely because of bad luck.
Chances are just math, but I really wished the devs in Game Freak put stuff in the code to prevent those extrememely unlucky situations to happen. Something to prevent same effects or multiple effects to accumulate from happening all the same time.
For example, if you used protect first turn, the second turn will not be lowered chance... it will be zero%. If you got fully paralyzed turn 1, the next turn you get too a zero or very neglectible (1 in 65651- like) chance of getting fully paralyzed twice.
My point: it's ok and even manageable to overcome something like getting hit by confusion once in three times; it's not maneageble to get around very unlucky outcomes that happen 1in a 100 times; it's not fun to lose any game mostly or entirely due to unlucky RNG.
But have you considered that just barely WINNING a battle due to some crazy luck is actually really, really fun? Everybody already knows that Pokemon is super random (ergo the result of a single battle is not worth much), the loser should just not take their bad luck too seriously.
@@JB-fp3fb Unfortunately, winning due to some crazy luck has the opposite effect on me. No joy, no pleasure nor any feeling like that you described, just plain guilt.
I'm not even joking, I'm dead serious when I say that the sensation is of guilt. Experienced it many times. The sympathy for the other player that lost by a pure unlucky event is much stronger. It feels like as If I didn't "deserved" the result, that "this was not supposed to happen", "it was not a consistent win", "this match didn't count".
The funny thing is that taking the game seriously is far from my approach to it, but I also can't change how I feel about those very lucky wins, regardless.
What you said does give some good perspective, though.
Are there people that can and would feel happy in winning by pure luck? Most likely yes, and a lot of them.
Am I the only one in the world to _not_ enjoy a super lucky win? Definitely not. There surely are lots of other people that, like me, wouldn't like it too, for sure.
And that's ok.
Doesn't the weight of the pokemon being hit by the move also contribute to how much damage they take? With heavier pokemon taking more damage.
Not in the case of hurricane. The logic (or lack thereof) around Pokemon weight is whole can of worms that I will not be touching, but I think somebody made videos about which Pokemon should be able to fly based on weight
if youre thinking of a flying type move with weight gimmick, its sky drop. and that doesnt change damage on heavier targets, it just fails vs them cuz theyre too heavy to lift lol