Resto Shaman Rework!! | BIG Buffs!

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  • čas přidán 5. 07. 2024
  • Resto Shammy is back baby! Raid buff? Spirit Link Totem buff? We are going to the moon!
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    TIMESTAMPS:
    0:00 - Intro
    0:55 - Talent Changes, Buffs & Nerfs
    17:56 - Dungeon Gameplay
    21:58 - HPS/Final Thoughts
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Komentáře • 25

  • @Proverb.
    @Proverb. Před 2 dny +1

    I still don't expect major changes to Enhance like they did for Ele, but I do expect them to change a lot of the 2pt talent nodes and maybe shift around a couple things in the coming weeks. As it stands, literally every spec in the game so far have had most of their 2pt nodes removed and Enhance is the last one.

  • @EthelbertCoyote
    @EthelbertCoyote Před 2 dny +3

    Water sheild should work off dots and aoe done to you.

  • @DaltonSavage-f3u
    @DaltonSavage-f3u Před 2 dny +1

    MUAHAHAH NO MORE STORMKEEPER FOR ALL OF THOSE TWINK SHAMANS 😂

  • @attinger117
    @attinger117 Před 2 dny +1

    Resto shaman is looking great. I still wish the Farseer ancestors interacted with your kit in some way, but being able to spawn them with undulation now is incredible.

    • @spacegoatjunkie
      @spacegoatjunkie Před 2 dny +1

      Do they not? what kind of interaction were you looking for? the tooltip says when you cast a spell, they will cast a similar spell

    • @attinger117
      @attinger117 Před dnem +1

      @@spacegoatjunkie what I mean is, the spells cast by your ancestors don’t interact with ANY of your talents, they don’t interact with your mastery etc. they are literally the same as a proc trinket. They don’t even cast a copy of your spells, they cast only instant healing surge and chain heal depending on what you cast. They cast the chain heal for any aoe spell you cast including healing totem and surge for any single target spell. Ancestors are basically just throughput added to the kit in small windows.

    • @spacegoatjunkie
      @spacegoatjunkie Před dnem

      @@attinger117 Ahh, i gotcha. yea that kind of interaction would be cool.

  • @ds8867
    @ds8867 Před 2 dny +1

    What happens when the target doesnt have a earth shield? it heals? or it only works when there are charges left? I let me earth shield drop regulary... so hope it doenst punish you

    • @ZucoWoW
      @ZucoWoW  Před 2 dny

      @@ds8867 it only works if there are charges left on the target.

    • @ds8867
      @ds8867 Před 2 dny +1

      @@ZucoWoW 😭

  • @vanhavihtahousu666
    @vanhavihtahousu666 Před 2 dny +2

    Some of the talents are more pvp focused like water shield refresh and some of the talents are for pve. Thats why reactive warding doesnt make much sense in pve. Earth shield refresh still very good in both.

    • @genewilder
      @genewilder Před dnem

      Ya for sure. Not sure why he can't see that some are meant to help out resto shammy in pvp. Not everything is pve only. Some people play pvp.

  • @attinger117
    @attinger117 Před 2 dny +1

    What is that effect that send a small golden ring outward from your character? That is visually bizarre

    • @ds8867
      @ds8867 Před 2 dny +1

      prob a trinket, saw in his details breakdown

    • @ZucoWoW
      @ZucoWoW  Před 2 dny

      It's the weapon enchant. It's called "Authority of Fire". It has a chance to proc and heal people nearby.

  • @117haseo3
    @117haseo3 Před 2 dny +1

    Seems like there moving away from Chain Heal being what we primarily focus on to group heal which is fine I guess but I would have preferred talents that allowed you to choose what direction your spell priority was focused in.

    • @attinger117
      @attinger117 Před 2 dny

      You can still spec into powerful chain heals and I think that will still be the way to go in raids. But in M+ now I think you can run a non chain build and be optimal still.

  • @nuthatch6462
    @nuthatch6462 Před 2 dny +2

    Wait... Stormkeeper is gone 😱

    • @TheRandomDude-qy1ev
      @TheRandomDude-qy1ev Před 19 hodinami

      As long as they buff the base damage or manage it well it'll be fine. One less button to press I'm ok with.

  • @grimspur
    @grimspur Před 2 dny +1

    Am I the only one that thinks it would be super cool if healing rain was actually rain. Like think Starfall for druid except rain. Not healing puddle healing rain.... It would be super cool if it functioned like starfall.

    • @grimspur
      @grimspur Před 2 dny +1

      And make healing tide totem and cloud burst totem function as a healing rain modification. Like cloud burst totem causes a thunderhead cloud to accumulate with thunder and lightning striking enemies until the storm dissipates. Healing tide totem causes healing rain to downpour increasing healing of the storm but adds a cooldown to healing rain and the rain has a shorter duration because heavy rain never lasts as long a a drizzle. I donno man they just have no creative minds at work at all on this team. I just thought of that in the past 5 mins lol.

  • @sodawow1602
    @sodawow1602 Před 2 dny

    They have announced the actual re work will come mid expansion. This is just a few updates wouldnt call it a rework

    • @ds8867
      @ds8867 Před 2 dny

      @@sodawow1602 source?

    • @ZucoWoW
      @ZucoWoW  Před 2 dny

      @@sodawow1602 They've said they will continue to iterate, but yes, this is the bulk of the rework they are doing. We'll prob see some more updates to Enhance since it didn't receive very many changes here, but they didn't say anything about another rework in the future.

  • @KC-py5vq
    @KC-py5vq Před dnem

    spirit walkers tidal totem change sucks