UE4 Airstrike tutorial ( Quick ) Works with UE5!
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- čas přidán 17. 08. 2021
- This is just a quick tutorial on my take on an airstrike with ue4. Btw also works for ue5
Discovery by Scott Buckley / scottbuckley
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/discovery-scott-buckley
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Thanks for the amazing tutorial!
Thanks great tutorial
👌👍
Thanks but i have a one question, How can i add more falling velocity to the bomb class?
12:55 Oject type dropdown list DOES NOT have "Projectile"
, PLEASE HELP!
Did you find a solution?
@@qarboncu1057 Yes, you need to create it
Everything is working expect my bombs always fall in the same place and they always fall throw the map
Did you find a fix ?
@@Nefa_ nahh but is okay I'm working on other stuff now
my jet always flys to 0 0 0 how do i fix that
Sounds like you are setting the location to be the amount that you want to move forward. You should add your current location to that
@@DLPSDEV yes but it should move to the line trace hit location but that just spawns it
@@mtfederation6686 did you fix?
That's because he forgot to hook up the Break Hit Result's "Location" pin to the SpawnActor's "Target Location" pin. When it's not hooked up, Target Location is set to 0, 0, 0 instead of the location of your line trace, hence your plane always flying to 0, 0, 0.
@@perochialjoe I don't understand whats you say. Whats Target Location pin to hook.