I Made a Game in 24 Hours (UE5 AS A BEGINNER)

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  • čas přidán 27. 08. 2022
  • ++ SOCIALS ►
    🕊️twitter: @problemsome_
    DL ► amaruq.ch/during-dusk/
    🙋‍♂️ So, I created a game in Unreal Engine in less than 24 hours with 0 prior experience... I have to say it was... interesting, to say the least
    I knew this challenge might be hard, so I decided to use as many things available that unreal engine offers. Which lead me to learning chaos vehicles and using megascans.
    + Credits ►
    Shoutout to megascans!
    Music by White Bat Audio
    Checkpoit sound by Ilex
    Robins car by Daniel Zhabotinsky
    Johns car by dennisp
    Hukos car by BrokenPixels
    "Beach Homestead" (skfb.ly/o8NtX) by tuomaspaul is licensed under Creative Commons Attribution (creativecommons.org/licenses/b....
    Zelda BG Synthwave by
    Dark Souls 2 Majulra Remix by
    ► What is unreal engine 5?
    The world's most advanced real-time 3D creation tool for photoreal visuals and immersive experiences. Unreal Engine 5FeaturesLicensing options Other ProductsMetaHuman. Framework for creating high-fidelity digital humans in minutes. Fast, easy, real-time immersive 3D visualization.
  • Věda a technologie

Komentáře • 92

  • @transmattergamedev
    @transmattergamedev Před rokem +136

    Bro did more in 24 hours than I have for the years of game dev ive done 😭

    • @problemsome
      @problemsome  Před rokem +28

      I wish I had your determination. I always give up on projects / lose motivation after a few days 😅

    • @PaxRomana101
      @PaxRomana101 Před rokem +7

      @@problemsome more like few hours

    • @johnshedIetsky
      @johnshedIetsky Před rokem

      @@problemsome exactly what i do

    • @imlimmyplug
      @imlimmyplug Před 11 měsíci

      @@johnshedIetsky i lose determination in minds lmao

    • @SussyMilka
      @SussyMilka Před 11 měsíci

      @@PaxRomana101 few seconds*

  • @BeckasGunner
    @BeckasGunner Před rokem +28

    this looks better than a lot of games I played that had way more days of work

  • @SectionTN
    @SectionTN Před 2 měsíci

    good job on the video editing, you got me laughing, i left a like and sub

  • @Farhansayyed572
    @Farhansayyed572 Před 8 měsíci +4

    the idea of putting memes between the video is great

  • @Bee_Mavrick
    @Bee_Mavrick Před rokem +1

    Nice work

  • @EDHD
    @EDHD Před 9 měsíci +2

    would be so cool to see a remake of marc ecko getting up! ps2 classic with new features and one big city! would watch the series!

  • @Lyko_Gaming
    @Lyko_Gaming Před rokem +3

    3:19 me when that tiny bug that 99.9% of ppl probably wouldnt even encounter is finally fixed

  • @carra9755
    @carra9755 Před rokem +4

    beast gj bro :) make more 24 or even 36 hours challanges like that pls

    • @problemsome
      @problemsome  Před rokem +1

      Thanks bro 💙
      Currently thinking of making a 24h challenge with Unity

    • @carra9755
      @carra9755 Před rokem

      @@problemsome nice, where r u from?

    • @problemsome
      @problemsome  Před rokem

      @@carra9755 from Switzerland, thats the reason why I have a weird accent 😂

    • @carra9755
      @carra9755 Před rokem

      @@problemsome ahh nice, wien hier :)

    • @carra9755
      @carra9755 Před rokem

      @@problemsome PS: ich such einen 3D´ler für ein paar Projekte (bezahlt) evt interesse, und wo kann ich dich kontaktieren :P

  • @Adiuva1
    @Adiuva1 Před 9 měsíci +5

    Im curious on how you choose a workflow for somethings like this or in general. Im fresh to game dev, made the fps from Unreal Sensei's tutorial with shooting targets. Id like to make a first person roguelike (similar to risk of rain 2) but am unsure where to start. Im not even sure on things to look up to progress or what to tackle first.
    Timelines also throw me off. With a game in 6 months, what takes up a significant portion of time? Is it something where you could spend an entire day making a single component of the game function?

    • @problemsome
      @problemsome  Před 8 měsíci +2

      Very interesting question.
      When developing a FULL game it makes sense to ensure the core gameplay loop is solid. Basically ignoring the graphics (for example using white boxing) and focusing gameplay, in a shooter for example that would be the gun feel and general combat.
      Regarding the timeline, it really depends on how the project is handled and how big the team is. When I work on a game solo I like to spend my day working on hard and easy tasks, and not go days where I only work on fun/easy stuff. This kinda approach helps with not burning out and not avoiding the hard stuff too much.
      Wish I could give more info but this kind of question could fill a whole podcast episode lol

  • @cyanuranus6456
    @cyanuranus6456 Před 11 měsíci

    I Love Scheme, C#, ActionScript, Java, Haxe, Lua, Clojure, Dart, Verse and Elixir More for 3D Game Development

  • @definitelynotwriting
    @definitelynotwriting Před rokem +10

    comment for engagement

  • @shahbazawais7793
    @shahbazawais7793 Před rokem

    if we have to modify game that is already developed can we have to use coding ??

  • @gridtac2911
    @gridtac2911 Před 10 měsíci

    That low key EA roast was priceless

  • @karlohunjak1331
    @karlohunjak1331 Před rokem +2

    I created a realistic map, but since my pc is shit for this type of work it crashed. Thank god it auto saved somehow, the file of the map is there but i cant open it no more since it is at a point my cpu cant load it anymore. These are my specs: i3 10105f, 1050 ti, 16 gb 3600 ddr4 ram.

  • @jlssculpturedesign8140
    @jlssculpturedesign8140 Před rokem +1

    Awesome video. What is a good frame rate for a game? I was thinking around 60. I had a first learninh go on making a simple map and was running at near 200 . Could that burn out graphics card due to running it harder.

    • @problemsome
      @problemsome  Před rokem

      There are quite a few games that limit the frames depending on the monitor refresh rate (maybe this could be a solution for u). I think having uncapped fps is a good default setting but when shipping a game it does make sense to offer a few settings like a manual fps limit (for example some people might prefer lower fps for more consistency or gsync etc). Overall you shouldnt be worrying that much that your graphiccard will burnout, I think that could only be a concern when your GC is being overclocked.
      Most common fps limits are 30, 60, 120, 144, (188), 244. Anything higher is almost unnecessary because people rarely have 244hz+ monitors
      Not a an expert in this but just my overall opinion. Glad you enjoyed the video!

    • @jlssculpturedesign8140
      @jlssculpturedesign8140 Před rokem

      @problemsome Thank you for the reply. My main concern is running unreal 5 due to I am using a laptop. Its 3070 graphics card, 16g ram n i7 .Good laptop for price but not high quality motherboard etc and ssd amount is 512g .Hoping I can still accomplish this using external SSD or fit a extra internal samsung pro one in.

    • @gaming4K
      @gaming4K Před rokem +3

      Why would it burn out the GPU? 😂 If it's running at high fps it means your game is nothing for your system. 😂

  • @Dop4miN
    @Dop4miN Před rokem +4

    the thing is, I dont like to use ready to use templates in order to progress in game.. I know its dumb, but I like to be able to do the stuff on my own or at least know how the template was developed. But if i do so, i lose motivation too quickly because i dont see enough progress. My ADHD doesnt make things easier too lol
    but nice end result! Its better to not always reinvent the wheel and actually use the stuff which is available.

    • @problemsome
      @problemsome  Před rokem +2

      I switched to Unity a few months ago. There I had way more fun doing things "from scratch". Mainly because I love coding in c#.
      I have ADD so I sorta can relax, just got to pray I get that rare hyperfocus lmao

  • @yeahzy8814
    @yeahzy8814 Před rokem

    Which GRAPHICS card is good to make aaa titles

  • @Tron2011ch
    @Tron2011ch Před rokem +1

    I tried, but couldn‘t beat the highscore :c

  • @TheUnchartedMysticGaming

    If this is beginner level 24 hour project, then I am thanos lol

  • @yeahzy8814
    @yeahzy8814 Před rokem +2

    Your pc specs and what you recommend for others to run ue5

    • @problemsome
      @problemsome  Před rokem

      I use a 3080, amd ryzen 7 3800 and 32gb ram. Which worked well for a project of this size. Any pc weaker might have more crashes and longer load times

    • @yeahzy8814
      @yeahzy8814 Před rokem

      @@problemsome which GRAPHICS card is good for making games like cod modernwarfare 2 ,🗿

  • @labradaus
    @labradaus Před rokem +1

    w

  • @trenerjakub2605
    @trenerjakub2605 Před rokem +1

    Hi, I would like to ask for your advice. we would like to create a 3D game similar to outlast 1 (slightly shorter and smaller) in unreal engine 5. Would this hardware be enough for us?
    graphics card 4gb, NVIDIA rtx 3050
    processor intel core i5 11400 tiger lake, 2.7hz to 4.5hz, cache 12mb
    ramka 16gb, dd4, 3.2ghz
    thank you for any advice and I wish you much success.

    • @problemsome
      @problemsome  Před rokem +2

      Unreal Engine 5 uses more gpu power, espescially when you have new features like nanite / lumen running.
      Recommended gpu for UE5 is 3070, rest of your setup seems to be good enough. So what I recommend for you would just to try it and see if its lags. If it lags the bottleneck will be your gpu most likely.
      You could also always use ue4 which is less gpu intensive.

    • @problemsome
      @problemsome  Před rokem +2

      And good luck! 💙

    • @Superpowerjoker
      @Superpowerjoker Před 6 měsíci +2

      Yeah, pretty much you can create a gta 5 too. Our office has a gtx 750 and ue5, and we can create high graphics games that run on cinematic settings. Just the problem is long shader complie time and if you don't optimise the project well, it can lag much. Else, the lags are usually low

  • @TheMrMikle
    @TheMrMikle Před rokem

    beggining song ? ive been trying to find it

  • @babyhacker9919
    @babyhacker9919 Před 23 dny

    help me get a pc just loading UE5 takes 100% utilization im at 100c and it wont even fully load TUT

  • @FuelzH
    @FuelzH Před rokem +2

    2:29 How did you fix it?

    • @problemsome
      @problemsome  Před rokem

      Can't open the project right now but if I remember correctly there is a setting in the car / player PB called Camera Lag (might be an option on the spring arm)

    • @FuelzH
      @FuelzH Před rokem

      @@problemsome thanks

  • @eyeclouds
    @eyeclouds Před rokem +1

    🗿

  • @sadge6430
    @sadge6430 Před 6 měsíci

    Gj9

  • @shadowXD00
    @shadowXD00 Před rokem

    Well I'm going to create a game and I'm looking for the easiest engine for a beginner and I find blueprint isn't as complicated as c++ well let's see

  • @gabrielionescu9816
    @gabrielionescu9816 Před 7 měsíci

    I try make strategy game but i m stuck with my own characters ,i don t know to make unique characters in blender and to make them animation , one night take me to build an chain axe like 40k :))

  • @redshenlong2909
    @redshenlong2909 Před 6 měsíci

    26,4 s on nightmare

  • @myeditedhandle
    @myeditedhandle Před rokem

    you are stupidly underrated

    • @myeditedhandle
      @myeditedhandle Před rokem

      also, are you monetized by any chance? or those 4000 hours killin ya

    • @problemsome
      @problemsome  Před rokem

      @@myeditedhandle hours wise I'm like half way there, so still a lot to go. First I need to find a way to upload consistently, these videos take too long to make 😅
      Thanks for the kind words

    • @myeditedhandle
      @myeditedhandle Před rokem

      @@problemsome if you keep making these types of videos and slowly improve the editing over time, i know u can make it

    • @honeythiefgameplays8609
      @honeythiefgameplays8609 Před rokem

      @@myeditedhandle after reading your reply i went to subscribe and like the vid

  • @slbmd-dupont1610
    @slbmd-dupont1610 Před rokem +1

    I’m a beginner and, what the fuck am I looking at

  • @eyeemotion1426
    @eyeemotion1426 Před 7 měsíci

    So what we see here, isn't really done in 24 hours? Because that is quite a lot for that timespan, especially if you still have to figure things out and look up stuff. Those things are real hour-hoggers.
    But then again, I'm always in too early with details. I try to tackle minor problems too early on. And I also refuse to use mega-scan assets, as you lose the uniqueness of your design. I only use mega-scans for some textures.
    As I also tried to make my own auto landscape material, but combining 2 techniques, which I haven't been able to get working 100% as I wanted.
    The initial setup of a car with the Chaos Vehicle plugin is quite easy actually. What I find more difficult, is to get a setup where you have more of a controlled drift. To this day, I still haven't found any decent tutorial/video to steer me in the right direction (no pun intended).
    I think I'm just to hard on myself, trying not to make too many mistakes. Hope I can start working on my game again, as I've set it aside for a while now, because I had to do renovations around the house.

    • @problemsome
      @problemsome  Před 7 měsíci

      It was done in 38h, spread over a few days. 24h just sounded better and was "close enough".
      I agree mega scans do make the game seem very bland / makes it feel like the game lacks character. If this wasn't a time sensitive challenge I'd definitely use something more unique/stylistic

    • @problemsome
      @problemsome  Před 7 měsíci

      Good luck with your game!

    • @eyeemotion1426
      @eyeemotion1426 Před 7 měsíci

      @@problemsome Ow ok, so the timespan was the challenge for you then?
      I understand why there are so many graphic artist in game-development. Because it really consumes most of the time. I would really love to be able to create every asset myself, since I'm more into graphic design, but that would take for ages solo. Even if UE5 Blueprints takes a lot of the programming of hand.
      And thanks, I'm going to need it. The most difficult times are the ones where you 'hit a wall' and can't find a way to pass it.
      I hope the newer versions of UE5 have alleviated some problems I was facing.
      When I have the new windows installed in my house, I want to jump back into creating my game.

  • @babyhacker9919
    @babyhacker9919 Před 23 dny

    me trying to use UE5 with a 8gb laptop gtx 980

  • @mayangjsoa
    @mayangjsoa Před rokem

    How much did u earn bro😃😃😃

  • @cubeheadii9284
    @cubeheadii9284 Před rokem

    where is the game

    • @problemsome
      @problemsome  Před rokem

      Theres a link to a zip that contains the game in the description.
      I don't actually recommend downloading the "game" since I've abandoned any development on this game since making this video.

  • @SolovyovDev
    @SolovyovDev Před 10 měsíci

    Im create a shooter in 6 months. A litle bit slowly)))))

    • @problemsome
      @problemsome  Před 10 měsíci +1

      even 6 months is quick. Games usually take years to make. Espescially "full" games

  • @OriginalAlbert
    @OriginalAlbert Před rokem

    Hate to be that guy, But it's 24 Hours. Good video though lol

  • @cyanuranus6456
    @cyanuranus6456 Před 11 měsíci

    All People No Express About Saying “I Hate C++”. Are Being Honest. At 1:35

  • @ilm_bursuc9325
    @ilm_bursuc9325 Před 4 měsíci

    How would you advise a highschooler gets into game dev?

    • @problemsome
      @problemsome  Před 4 měsíci

      Depends on your goal. If you just want to learn general game dev then I'd recommend participating in some game jams or create little fun game projects (for example if you enjoy racing game you could try and remake the game I made here). As long as you're having fun it'll be easy to learn even when it gets difficult (contradicting I know).
      If you want to work for a big company, it'll probably make sense to create a portfolio with projects related to the subject you want to focus on.

  • @suyogbajracharya4186
    @suyogbajracharya4186 Před rokem

    Hm

  • @nicholashaislip9779
    @nicholashaislip9779 Před 6 měsíci

    Hey man, awesome video seriously, would you be interested in joining me in creating a video game? I'm looking for a couple of guys to come together and create something fun. Let me know!

    • @problemsome
      @problemsome  Před 6 měsíci +1

      Currently kinda of busy with another project. Good luck with the game!

  • @fehlercode03
    @fehlercode03 Před rokem +2

    bro's using vlc to make a timelapse :D
    if you need an editor contact me
    no but seriously nice video, helps me get some motivation to look into unreal myself xd

    • @problemsome
      @problemsome  Před rokem

      Thanks!
      Yeah kinda tight on time so no real time to improve my editing, nor the money to get an editor xd

  • @HagemaruuEth
    @HagemaruuEth Před 11 měsíci

    Hey Man , I have one work for you how can I contact you