Seems slow compared to what I've been doing. I use the British set card. 114 vill pop by 17 minutes and you don't need the food to more coin card because they have a great economy. Missing out on your men building buildings, and not having the cree is also a huge negative of this build order.
Hi and thanks for the question. It isn't more beneficial because the boost to gather rate is only 5% and coin isn't a problem for US as you'll trade lots of it. New Jersey cards however are very strong combined with an infinite crate card (wood usually). You gather lots of exp during fight which will give you 2~3 shippments per minute so you can send 2~3k wood per min just shipping crates. If wood is gathered only by shippments you can focus all your vills+factories to food/coin. Try it out!
@@brunoquezu awesome, thanks a ton, I figured that was the reason after I saw the inf crate. Also what is your go to army composition? I’ve been trying to find one that works for me
@@brunoquezu you’re build order in the end works out fantastic and anyone saying there’s is better is full of shit…all that matters is at the 40 minute or 60 if you play that style score…how you get there don’t mean shit! Nice booms
@@maninacrowd2342 the other boom is without trade but with the Cree. You loose eco but your army gets really stronger. I believe that trade boom is better out of nats and Cree boom is better with nats. Soon I'll upload the alternative U.S. boom. Thanks for commenting bro.
@@brunoquezu yeah I don’t trade in a 40 min game only in 55-60…youre right with the Cree too there awesome and having 9 French villies is never a bad thing😂
They are fine, it takes a skilled player to navigate the various state age ups and get the economy working well. They are way too slow for non treaty games in my opinion, the econ only gets strong in mid to late game. They are powerful but there is a learning curve, glad they included it. I was getting bored of my usual Euro civs
@@brunoquezu gotta combine it with land of Lincoln card for the flag to be really effective, the french have their gendemaires, the Japanese their daimyo, the Spanish unction...every civ has that one thing that could be called op
Why sending villages back to TC?
Would it not make sense to send Spanish immigrants first? The earlier, the more significant the xp trickle will be.
is just 2min between the 2nd and the 3rd card... not much difference, you won't receive another card before treaty over
Vololoooo
Seems slow compared to what I've been doing.
I use the British set card. 114 vill pop by 17 minutes and you don't need the food to more coin card because they have a great economy.
Missing out on your men building buildings, and not having the cree is also a huge negative of this build order.
Yeah, this is the boom from few days after US was lunch. Check the other US boom video. Thanks for your comments tho
Can u explain it briefly ?
Why new jersey in age 3 and not Vermont? Vermont’s coin seems more beneficial to me
Hi and thanks for the question. It isn't more beneficial because the boost to gather rate is only 5% and coin isn't a problem for US as you'll trade lots of it. New Jersey cards however are very strong combined with an infinite crate card (wood usually). You gather lots of exp during fight which will give you 2~3 shippments per minute so you can send 2~3k wood per min just shipping crates. If wood is gathered only by shippments you can focus all your vills+factories to food/coin. Try it out!
@@brunoquezu awesome, thanks a ton, I figured that was the reason after I saw the inf crate. Also what is your go to army composition? I’ve been trying to find one that works for me
@@celtic13ify well usually I go with regular+militia+artillery, keep always buffed within the flag and make lots of towers and walls
Is this boom still viable considering all the patches? At least as a baseline ?
Do 60 mins with USA please
Interesting…I like to be at 100k food at 30 mins
impossible
u do know ur capital building can make mills and estates
yes, but when u do it u don't get exp... i'm still trying to find the balance
@@brunoquezu I think when the mill/estate wagon from your capitol is built you actually get the XP
How did you do that ? I mean for each building one symbol ? Like hussar = S ? Can you tell me please ?
It's group selection hotkeys. Check your menu options to set them up as you like.
@@brunoquezu thank you so much
245k score is pretty low for USA. Didn’t you make all 200 vills?
is a bug, already removed by the way
Is there a written version of this? Build order, what to macro for what times?
No but you can write it yourself by watching the video. That's was how I learnt.
It's disappointing to not see the battle.
this is just a eco tutorial, latter I will upload battle videos, thx for the comment
Another thing is these aren’t exactly accurate as you don’t build all you’re walls
yeah... all my tutorial videos I made just 1 layer of wall... the idea is at least 6 layers
@@brunoquezu you’re build order in the end works out fantastic and anyone saying there’s is better is full of shit…all that matters is at the 40 minute or 60 if you play that style score…how you get there don’t mean shit! Nice booms
@@maninacrowd2342 the other boom is without trade but with the Cree. You loose eco but your army gets really stronger. I believe that trade boom is better out of nats and Cree boom is better with nats. Soon I'll upload the alternative U.S. boom. Thanks for commenting bro.
@@brunoquezu yeah I don’t trade in a 40 min game only in 55-60…youre right with the Cree too there awesome and having 9 French villies is never a bad thing😂
Americans are OP
They are fine, it takes a skilled player to navigate the various state age ups and get the economy working well. They are way too slow for non treaty games in my opinion, the econ only gets strong in mid to late game. They are powerful but there is a learning curve, glad they included it. I was getting bored of my usual Euro civs
with the flag they are quite unbeateable
@@brunoquezu gotta combine it with land of Lincoln card for the flag to be really effective, the french have their gendemaires, the Japanese their daimyo, the Spanish unction...every civ has that one thing that could be called op