WALKING CYCLE IN BLENDER | Alfredo Cassano
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- čas přidán 27. 09. 2023
- Here is a new video for our playlist "Learn with SPA". Alfredo Cassano takes us behind the scenes of making a walking cycle in Blender while explaining every step of the process. Enjoy!
You can download the programme Alfredo is using in the video here: github.com/The-SPA-Studios
#TheSPAStudios #Animation #walkingcycle #blender
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Welcome to the Official CZcams channel for The SPA Studios (Sergio Pablos Animation), a Madrid-based Feature Animation Studio. You may know us from our work on films such as “Despicable Me”, “Smallfoot”, “Rio”, or most recently “Klaus”, Netflix’s first original Feature film, which was entirely conceived and produced at SPA Studios and received 7 Annie Awards and 1 BAFTA Award, as well as a nomination from The 2020 Academy Awards for Best Animated Film, among many others.
www.thespastudios.com
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Follow us: linkedin.com/company/the-spa-studios - Krátké a kreslené filmy
This was meant to be a walk cycle tutorial but it made me understand timing chart more
Excellent tutorial. I had already learned how to walk on Aaron Blaise's course, but this detail of acceleration, deceleration and timing made all the difference. Thank you for your time in teaching us! Please give us more training courses so that those of us with less purchasing power can also climb the ladder of the art of animation and come work with you in the near future..
Thank you so much!
This walk cycle tutorial makes a difference!
This is absolutely incredible! You guys are one of my favorite animation studios and this video is very informative to me, as a beginner animator myself. Thank you for uploading these animation tips and tutorials! You don't know how much you mean to us.
Can't thank you guys enough for this kind of content. Thank you SOOOO MUCH! You guys keep my luv for animation sooo ALIVE!
Thanks so much for sharing the modified software with us! This will be a game changer for me using grease pencil in blender
So useful. Thank you!
Many thanks Alfredo, that's very useful
EPIC STUFF! Thank you so much! It would be awesome to see a full walk through waht you guys did in your version of Blender! Thank you so much again for this educational content! ITs gold!
Excellent tutorial 🤩 thank you for it !
"*Oh i hope someday i'll make it out of here*"(billi eilish😅) to meet u sergio pablos and alfredo cassano in spain ❤ i wanna pursue animation as a career however i am just 16 and a high school student yet😅😅
thanks for your comment. I have been in your same position years ago so i can relate. Make sure you work hard on your drawing skills, stay positive and focused, and avoid distractions. Keep up and good luck!
Iam really delighted❤ that u recognized my comment,In my leisure time ,apart from studies i do art like stuff at times but I dont know where to start (aspect).what suggestion would u like to give me as a 16 year teenager as you have already experienced this age ..❤
@@carefulworker6421 DRAW! :D
Very nice I hope you will make more demos with SPA's version of blender in explaining your process. Looking forward to seeing more of your stuff in the future.
Having this for free is awesome, Il will try it and follow your tutorial, thanks! Is there a way to have the same workspace that spa has with the custom tools? 👀
Hi! Thanks for your question. To get the same workspace, make sure you are on the 2d full canvas (the tab on the top bar) and also, on screen right, select the tab called "SPA anim2D" which has all the custom tools. If not visible, press N to make that section show up.
thank you so much - what a wealth of information! uploads from SPA Studio always amazing - from visual and educational standpoint) SPA's version of blender is a miracle indeed, makes such a difference, comfortable tools free us for creative experimentation. may i ask - if i am making an animation for a friend's music and it is free to watch/listen, no financial ties involved - can SPA's version of blender be used for it?
I would love to recreate this exercise in Blender as well
I listened invisible song from klaus about 20 times😮😊😅
Welcome back I so like your tutorial
Hey, sergio pablos , iam a big fan of u , u r my inspiration❤❤ loved klaus and waiting for ember , when is ember about to come , u can tell us an estimation ,if it hurts ur confidential stuff or data❤
Amazing!
thank you!
please make more videos on spa blender.
Grandissimo Alfredo, always the best!
Do you think there will ever be Blender SPA for Mac?
ciao caro Nicola, spero tutto bene! Non credo sia prevista una versione Mac purtroppo. Un abbraccio :)
This is awesome! can you share the link to the custom version of Blender that SPA developed? right now the link in the description goes to the standard Blender build!
😃👍🙋🏻♂️
Please add all drawing process when animation or when drawing made video speed because I would learn and see when drawing
And thanks to much
¿algún día hará un tutorial en español ;-;
More videos...
Where would you like to direct bug reports?
Hi! Are you having bugs in this version of Blender?
@@alfredocassano3194 I noticed that when I appended some custom brushes that the brush icon gets overwritten. I haven't seen that before in other versions.
just a tip, don't start on frame 1, start on frame 0. This way your frame numbers make more intuitive sense. when you have a walk cycle on march time. (12's) like his. you're twelfth frame is your twelfth frame, instead of it ending up on 13. cutting frames in half becomes easier. because halfway to 12 becomes frame 6, instead of 7, half of that then becomes frame 3. And since when your working in 24's your "tool frames" are usually 12, 8, 6, 3. It makes getting the halfs a lot easier and a lot more intuitive.
thanks for your comment. What you suggest makes sense only in this specific case, but in any other case especially if what you do is part of a shot in a production, you might want to revert to common rules where the first frame has to be 1. Imagine a movie with 600 shots! Many seconds could get lost if you count either from 0 or 1. Also, with experience you will get used to put important drawings on odd numbers as most of the cases can be covered with animation on 2s, then you start resorting to even numbers for smoothing it out/give more snap or inbetweens (this was a rule on Space Jam 2 for example). Anyway, again, most depends on the specific conditions (context, style, language etc) so whatever makes you work faster and more effectively, go for it!
Excellent technical skills... but the final 'walk cycle' is very effeminate.
Who walks like that, with energetic fish waving about for hands?