The Current State of Kingdom Hearts Releases is Sad

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  • čas přidán 28. 08. 2024
  • Kingdom Hearts has been alive and well for over 20 years now spanning a numerous amount of instalments. However the past decade of the franchise has been relatively quiet compared to its first 10 years.
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Komentáře • 335

  • @Jetterz1999
    @Jetterz1999 Před 4 měsíci +409

    I miss when games weren't so massive in scale, nowadays I feel like I have to wait an eternity until a game that I'm interested in gets released

    • @Elinox696
      @Elinox696 Před 4 měsíci +49

      same, sometimes simple is better and less is more.

    • @_Lostinthesky
      @_Lostinthesky Před 4 měsíci +17

      I’m a fan of both. I just do something else while I wait i mean it’s video games after all 🤷‍♂️

    • @leonoliveira8652
      @leonoliveira8652 Před 4 měsíci +6

      Indies. You want INDIES.

    • @MR-pr5td
      @MR-pr5td Před 4 měsíci +26

      And then half the time the game is still not even finished! It’s like why did we just wait 10 years for a new installment, only for it to not be finished on release?

    • @Jetterz1999
      @Jetterz1999 Před 4 měsíci

      @@leonoliveira8652 Silksong

  • @fakade2987
    @fakade2987 Před 4 měsíci +191

    This is an industry thing not just kingdom hearts. Hell in a 15 year time span, 1987-2002, we got 11 mainline Final Fantasy games and we have only gotten 6 more in 22 years

    • @slobertooth1358
      @slobertooth1358 Před 4 měsíci +17

      Square is one of THE most guilty culprits of this too

    • @NoctLightCloud
      @NoctLightCloud Před 4 měsíci +14

      I don't want a yearly (like Assassins Creed) or bi-yearly (like Pokemon) FF mainline release though💀

    • @MementoDespair
      @MementoDespair Před 4 měsíci +4

      @@NoctLightCloud 4 years like Mortal Kombat Netherrealm games is good enough

    • @SteelTiamat
      @SteelTiamat Před 4 měsíci +8

      Back then when they had a hit on their hands, they started pumping out sequels like there was no tomorrow. But games have become more complex and expensive to make. I prefer them to take their time leaving a game in the oven rather than release on a near yearly basis.

    • @akionlizard
      @akionlizard Před 4 měsíci

      MK hasn't been good since it's foray into the high graphics​@@MementoDespair

  • @supsup335
    @supsup335 Před 4 měsíci +209

    We NEED a full remaster of Days. Justice for the seasalt trio!

    • @rosies69
      @rosies69 Před 4 měsíci +29

      Maybe a remake using the old engine cus all cutscenes are done and most worlds are done

    • @CourtneyHartman-mm5zz
      @CourtneyHartman-mm5zz Před 4 měsíci +20

      It'd be really nice if dark road and union x got a remake too

    • @WILDMUSTANGX
      @WILDMUSTANGX Před 4 měsíci +4

      ​@@CourtneyHartman-mm5zz It would, though I feel like the best thing to do with those would be to remake them as cartoons/anime.

    • @o.shinobi
      @o.shinobi Před 4 měsíci +18

      @@rosies69I’m currently working on remaking 358/2 Days within KH2FM! 😁

    • @rosies69
      @rosies69 Před 4 měsíci +5

      @@o.shinobi
      Thats cool

  • @CasualChris247
    @CasualChris247 Před 4 měsíci +68

    this is less of a KH problem and more of a industry issue

  • @KaimArgonarEyyyy
    @KaimArgonarEyyyy Před 4 měsíci +191

    The gaming industry was objectively in a better situation during the PS2/3 era. I want lower budget games that stop focusing on graphics as a priority.

    • @khalilanarchy
      @khalilanarchy Před 4 měsíci +7

      a lot of that is because of nintendo if you think about it . games were a lot more cartoony N creative back then but as nintendo slowed down their releases in the last 2 years , games began to get realistic N generic , which is because of the lack in competition from nintendo

    • @khalilanarchy
      @khalilanarchy Před 4 měsíci +5

      the reason i say nintendo is because if you look at their catalog of games , things like rpg’s , adventure games N platformer were very popular , ps2 N xbox games followed that formula too . nowadays , not so much

    • @Giggles_iJest
      @Giggles_iJest Před 4 měsíci +4

      Preach!

    • @indedgames4359
      @indedgames4359 Před 4 měsíci +3

      Kh has alao other thibgs like Disney contracts nomura has to negotiat everytime

    • @ridgenyan-botxv367
      @ridgenyan-botxv367 Před 4 měsíci +8

      @@khalilanarchy Hm? I really don't think Nintendo is the main reason for this shift in the game industry. And Nintendo, while they have changed in a lot of ways during the Switch era, are still pretty faithful to their practices during the 00's. HD development is known for being incredibly labor-intensive and that drives up cost significantly as the ceiling for computing power rises higher and higher. Nintendo while being at at an all-time high is also catering to some of their more niche franchises i.e., Metroid, Endless Ocean, Advance Wars, etc.
      You're right that their production has slowed down, but that's for good reason, and they do try to get to some of their other IP's when they can. Compare now to the Wii U era where there wasn't a new Metroid, where there was only a single Xenoblade, and there wasn't even a mainline Fire Emblem on the console. Not to mention no form of F-Zero, a poorly thought out Star Fox, and no Animal Crossing.
      The only thing that saved them was that the 3DS was far more manageable on the developers and thus could be experimented on more than the Wii U. This is where we had Pokemon, Fire Emblem, a new Kid Icarus, and loads of third-party support.
      Actually, that's another reason, third-party developers are often too small to compete with AAA games. Where in the 00's the difference between AAA games and titles by smaller studios wasn't too noticeable, it is immediately apparent now. Look at how lacking in support the PS5 and XBox Series is. And yet so many indies and smaller scale studios still flock to the Switch.

  • @MEMORIAHAVEN
    @MEMORIAHAVEN Před 4 měsíci +19

    Square Enix has the Capcom syndrome of "too many franchises to manage", which means there's not enough time to prepare each franchise properly, unfortunately... Especially when it comes to scheduling releases. Mix that with a generation leap in terms of technology and you've got an explosive cocktail for killing franchises. And if you add that with a big corporation like Disney (it's certainly not a happy time for them right now XD) which watches everything and imposes its choices on you.... It's hard to be a developer in such a context.

  • @Saturn537
    @Saturn537 Před 4 měsíci +33

    This is partly sort of an unfortunate side effect of handhelds in gaming not really being a thing anymore. I'm sure many fanbases of different franchises long for the days when we'd get mainline games and spinoffs on home consoles, but then we'd get all these spinoffs on GBA, DS, PSP, and 3DS. Nowadays, handhelds aren't really a thing anymore, and there's no place for those handheld spinoffs. And nowadays mobile games kind of serve that purpose, but they're not as satisfying as console games. (Although this is changing with games like Genshin Impact and Kingdom Hearts Missing Link.) And this is one of tgose things were if you don’t like it, the industry sort of goes back to you and goes "Well, accept the change, and live with it."

    • @danquaza9275
      @danquaza9275 Před 4 měsíci +4

      Agreed, all of the spin-off games we got over the years were tied to whatever handheld was popular at the time. BBS was the psp, Dream Drop was the 3Ds, recom was the Gameboy. And that made a lot of sense. Main titles on PlayStation, spin offs on handhelds… but now with there being no official handhelds in the market, making a “smaller budget” game for the ps5 would be a risk, and even a smaller budget game is still going to cost big big money in 2024. So where do you put your time? Into Mobile Phone games, which can be developed for very very little money, and have the potential to make the most out of it with Gacha elements and stamina based playtime. It’s really sad really because if you ask me, some of the best KH content came from the spin-off games. I have replayed BBS and Dream Drop more than the main series, hell I’m currently helping my niece beat Dream Drop on her 3ds I bought her for Christmas. So yea it definitely is unfortunate as dedicated fans to see where it has gone

    • @Jetterz1999
      @Jetterz1999 Před 4 měsíci +3

      Genshin impact is one of the most monotonous gaming experiences I've ever had, it does not compare to a proper console game

  • @himnher2293
    @himnher2293 Před 4 měsíci +67

    I agree that the original style of graphics for most of the dark seeker saga is timeless but there’s something amazing about seeing this Pixar style level of presentation that wins me over every time. Every single world is brought to life and I find myself just wandering around a lot in KH3, just appreciating the detail.

  • @gothwolf13
    @gothwolf13 Před 4 měsíci +8

    I would legitimately be fine playing new games with the old KH visual style. The stylized look still mostly holds up 22 years later, and there's plenty of more recent indie games with pixel graphics that are great. I don't get the new obsession with trying to make everything as realistic looking as possible.

    • @CFLaughs
      @CFLaughs Před 4 měsíci

      It's sad but a lot of people complain if the graphics are not living up to the standards set by ultra realistic looking titles.

  • @TakeTheWorld21
    @TakeTheWorld21 Před 4 měsíci +26

    To be fair, I feel like this is all due to prior criticism of the series for having to play every game besides the first two numbered ones to fully get Kingdom Hearts III. We’re now gonna be waiting longer as both Disney and Square Enix now fully prioritize the big budget numbered games above the supposed “spin-offs”.

    • @heroicgangster9981
      @heroicgangster9981 Před 4 měsíci +3

      they should've just still made the games, using criticism to make worse games feels like an blatant excuse - w-" i doubt the games undersold anyways with how they kept making em

  • @CursedKeyblade1
    @CursedKeyblade1 Před 4 měsíci +105

    I'd rather they use an older engine if it meant we got games faster. I also hate the trend of Square making mobile games and having no intention of preserving them properly. The countless hours people spent of KHUX is lost to time.
    There will never be a time like KH1 - KH3D where a new KH game was coming out every other year or two. Waiting 5+ years for so many plot ends to be tied up and ultimately probably not be resolved or just resolved in a disappointing way just sucks.
    Nomura is not getting any younger and I can't imagine the series in anyone else's vision. The man needs to finish KH before he dies/retires. Being that KH3 was released 5+ years ago makes me think a lot about how much still needs to be answered.

    • @FredMaverik
      @FredMaverik Před 4 měsíci +3

      you talk as if KH1 - KH3D were good. Most spin offs were fucking shit and wait for 3 was terrible.

    • @johnkiggs108
      @johnkiggs108 Před 4 měsíci +3

      If we're lucky, he might be letting someone else toy with the story in this new saga to see if they have what it takes to take the reigns from him. I may be wrong, but I vaguely remember seeing and interview from him saying he didn't want to keep doing kh after 3, but that he felt obligated to.

    • @mgbrad5018
      @mgbrad5018 Před 4 měsíci +11

      I would much prefer the old engine rather then mobile games

    • @Dr_OneWing
      @Dr_OneWing Před 4 měsíci +6

      @@FredMaverik
      Don’t forget the fact that when KH3 finally released it was absolutely abysmal
      It unironically put me off from ever buying another KH, a waste of time and resources for 20 hours of nonsensical Disney advertising followed by 4 hours of the most confusing and unorganized conclusion of so many plot points it may as well have never answered them at all. And don’t get me started on the “mobile game is so important to canon, btw you can’t play it and also the movie that came out to summarize explained approximately nothing” part of the ending
      Never even played Re:Mind. I cut my losses with KH3.

    • @jonahabenhaim1223
      @jonahabenhaim1223 Před 4 měsíci +1

      Jesus… well that’s just depressing…

  • @Kira1Lawliet
    @Kira1Lawliet Před 4 měsíci +8

    I would gladly go back to the days of multiple handheld console games than keep slogging through this mobile gatcha game swamp. People complained about KH handheld games, but at least they were fun to play and they continued to BE PLAYABLE years after their release.

  • @ThaNinjazTube
    @ThaNinjazTube Před 4 měsíci +17

    I feel like this is the perfect place for Kingdom Hearts silence though at least. The long saga is over. And we're waiting for the new one to begin.

    • @Decade_of_the_Dawg
      @Decade_of_the_Dawg Před 4 měsíci +4

      Kh3 skipped completely over the ps3. It's not like these long breaks are new.

    • @ThaNinjazTube
      @ThaNinjazTube Před 4 měsíci +4

      @@Decade_of_the_Dawg I mean after the Ps2 games we had like a billion games on other consoles,. So that wasn't really a break.
      And even after Dream Drop Distance, we had had 2.8, a movie, Union Cross giving us new chapters of story all the time (Best KH story as well)
      Now it's dead silent. Nothing, no Kingdom Hearts at all, for 3 years since Union Cross ended, 4 since the last game came out.
      We've never been in an extended period of absolute silence.

    • @Kingdom850
      @Kingdom850 Před 4 měsíci +1

      @@Decade_of_the_Dawg So? They had no choice but to skip PS3 because the dev team were split up to help with FF games in that era.

  • @Dark_Tail1812
    @Dark_Tail1812 Před 4 měsíci +13

    At this point, I'd rather play a game that is fun, over one that looks jaw dropping amazing. Its why I've started leaning more towards Indi games and I've felt more fun in playing those games over the main stream AAA ones we get right now.

  • @NekkoBlue
    @NekkoBlue Před 4 měsíci +22

    Personally I really don’t mind waiting, when you like something like Sonic the Hedgehog you start to really prefer quality over quantity lol
    Plus I have a feeling once KH4 comes out and starts this whole new saga we’ll probably get a fair amount of smaller budget spinoffs to follow anyway

  • @JumpNShootSH
    @JumpNShootSH Před 4 měsíci +11

    the feel when you actually want a spin off game

  • @swirlofsilliness
    @swirlofsilliness Před 4 měsíci +6

    We need an 'open source KH' game where ppl progressively try port all the worlds, battle systems, bosses, and abilities. Imagine fighting Mysterious Figure as Sora or Roxas and you're doing keyblade combos from KH3 while using commands from DDD, in an area from 0.2! jkjk...but one can dream

  • @canariawing
    @canariawing Před 4 měsíci +7

    i wish they had stuck with the original engine and just continuously upgraded it over the years. i don't particularly care about waiting a while for a game as long as it ends up good, but keeping the original engine would've definitely made releases less sparse. this visuals for kh3 are nice and all, but i'm sorry, the original style will always look better to me. there's no charm in the current visuals and it's completely lost the cartoony/anime aesthetic that perfectly fit the series

    • @Mopsamaxwell
      @Mopsamaxwell Před 4 měsíci +3

      The Luminous Engine was limited when Square Enix started development for Kingdom Hearts 3. & Now, Unreal Engine allows Developers to make Games more quickly with all of its toolsets, Which it did not have around 2014.

  • @SormonAusPol
    @SormonAusPol Před 4 měsíci +4

    As a Tales fan you should count yourself lucky that you even got remakes, not only does Tales no longer have yearly releases, but they have also left the old games to die on the PS3 and PSP.

    • @mikesgamelab6369
      @mikesgamelab6369 Před 4 měsíci +1

      They did Tales of Vesperia such an injustice here in the USA. At least it got a rerelease, though.

  • @ultimate8948
    @ultimate8948 Před 4 měsíci +11

    I definitely understand where you're coming from. I wouldn't mind smaller titles having the older graphics because it's charming in its own way compared to the HD visuals of unreal having its own flare. Hopefully we get some news this year, I'll even take a screenshot at this point lol.

  • @metis7534
    @metis7534 Před 4 měsíci +11

    This is how I feel about the bring arts (give us some antagonists square!)

  • @KarimJovian
    @KarimJovian Před 4 měsíci +3

    SquareEnix needs to take a lesson or 2 from Capcom.

  • @xestalfer5774
    @xestalfer5774 Před 4 měsíci +3

    Missing Link shouldve been Old School Kingdom Hearts graphics even if its still a phone game no one wouldve mind

  • @spaceboi2375
    @spaceboi2375 Před 4 měsíci +5

    Its conflicting honestly, because on one hand, yeah, it'll be 6 years on January since KH3 came out, but on the other hand, I still remember the feeling of how long it took for KH2 to come out after KH1, and I even knew CoM was a thing at the time I just never got to pick it up. That was only a 3-year time period and it still felt like an eternity when I was a kid. On the other hand, it does still feel like an eternity, the only difference now is I'm a full-grown adult and even though it takes longer, it still feels relatively the same because of how fast time seems to slip by now. Like, damn, Zelda TotK was also 6 years between it and BotW but now that it's out it feels like it's been out longer than it currently has. Same with FFVIIR parts 1 and 2. I'm pretty patient nowadays but it does sting a bit more when you take into account how much those series mean to you and how long the wait feels, KH especially for me, so I'm definitely still waiting patiently, by all means I want more than anything to have a KH game finally be on as much par/potentially beat the utterly renowned quality that KH2 had back in the day, but man, give us s o m e t h i n g as far as news goes please.

  • @KarimJovian
    @KarimJovian Před 4 měsíci +2

    Great video - I am currently on KH2 for the first time man what a mind F

  • @SmashBrosAssemble
    @SmashBrosAssemble Před 4 měsíci +13

    The only reason we got so many spin off handheld titles is because they were all asset dumps (aside from BBS) reusing assets levels etc from KH1 & KH2 which cut so much time off development.

  • @slobertooth1358
    @slobertooth1358 Před 4 měsíci +26

    Tbf, with the ps5 being backwards compatible with the ps4, which has virtually every kh game on them, I understand why they wouldn't release them AGAIN on ps5. I do wish personally they'd stop locking important stories onto mobile game and just tell them through a different way instead.

    • @leonoliveira8652
      @leonoliveira8652 Před 4 měsíci +4

      KH animation series or movie when????

    • @JuSSayZ
      @JuSSayZ Před 4 měsíci +1

      To me, it’s not even like my issue is that we didn’t get a traditional KH game, or even that it was mobile. But it was that they made no attempt to not be a gacha game. I don’t care if others enjoy them, but my bank account not built like that

    • @buttertoast1146
      @buttertoast1146 Před 4 měsíci

      Some of them aren't playable

  • @terrysyvertson9205
    @terrysyvertson9205 Před 4 měsíci +11

    just need to learn to be patient, games can take several years to be in production, that includes everything that is involved in pre-production

  • @nicogonzalez7860
    @nicogonzalez7860 Před 4 měsíci +16

    I dont think its worst thing that there is less kingdom heats, I think the series needed a little break after the community went to war with each other after KH3, but I do think we should have gotten a side title other them MoM by now.

    • @crowquet56
      @crowquet56 Před 4 měsíci

      I think they need to focus on the main titles until this story arc is done, I don't want everything getting convoluted again with characters who should be dead coming back when there's already 2 people who look exactly like them lol

    • @luxo2309
      @luxo2309 Před 4 měsíci

      Still mad that I bought that game on release. Melody of Memory is such a good freaking game but they dropped it damn near immediately

  • @007massey
    @007massey Před 4 měsíci +2

    I think it's a combination of the factors that you mentioned, as well as some we probably don't realize from the outside looking in. One of those things I believe is the transition of mobile gaming to smartphones from handheld devices that were designed specifically for gaming. I think having buttons, triggers, analogs, etc. is an important part of the experience vs just tapping on a smartphone. I'm sure it also affects, or more specifically limits, the devs gameplay design too. Playing games on my phone doesn't feel as satisfying as it used to on GB and DS, which is probably why I don't do much mobile gaming unless it's card based or something similar. I do agree that the early 2000's was the peak of KH content as of now, even from an overall standpoint with KH2 being the gold standard for quality, and then having all the other titles supporting it. I also definitely wouldn't mind having more KH content, but it has to makes sense and be executed properly (likely more investment from Square in personnel, etc). My central concern is that it could, in one or more ways, affect the development of the main titles - whether that be time, quality, etc. because efforts are being focused elsewhere. I don't currently think the team behind KH can handle producing a side project while working on a main title, I personally don't want a low-effort game for the sake of just having content OR if it could have an impact on main titles, nor do I feel like most of us do. I'm fine waiting and getting less games of higher quality, better writing, better design, so on and so forth. If Square wants to invest and expand, cool. Otherwise I'd be worried for KH as a series. The landscape is so competitive now with AAA companies doing their best to impress and earn more fans and business, that I'm not sure many of them want to make risks like that. The dichotomy is interesting to say the least. I'll trust in Square whatever they decide to do until I'm proven wrong.

  • @Amon_Gus799
    @Amon_Gus799 Před 4 měsíci +3

    I feel the issue is not only games taking longer and costing more to make but I really feel like they just keep revealing games too early making the wait for games feel even longer than they normally would

  • @vadandrumist1670
    @vadandrumist1670 Před 4 měsíci +4

    I guess due to the golden age of modding that surrounds KH3, I haven't felt so impatient for future titles. I would agree with the inclusion of more interim games were it not for the fact that they're rarely so interim. Unless plotted with them in mind I can't see it doing more than dragging the plot out. Though if they *did* make them properly out-of-the way, they're certainly not lacking for options. You could practically play the Union era on a loop with different characters, just don't try and tie them into the key players (so to speak) like what happened in the mobile.

  • @theycallmemrfig5957
    @theycallmemrfig5957 Před 4 měsíci +2

    My biggest hope is when the Lost Masters saga properly starts with KH4 they will be a little open to doing smaller scale titles to fill in the time.
    Likely leaving the phone games to cover the stories of the distant past and smaller console games to be side stories maybe no longer focused on Sora. Like they can focus on the Twilight Town gang, the Wayfinder Trio, I’ve been dying for a game that’s just Kairi centric where she’s learning from Aqua.
    Unfortunately we will not know until Missing-Link and 4 are out. But we can hope.

  • @-Anonymous-.
    @-Anonymous-. Před 4 měsíci +21

    Give your official kingdom hearts 3 review

  • @JudgeMagistR
    @JudgeMagistR Před 4 měsíci +2

    Wonder when Kingdom Hearts: Quest for the Tuna Salad will come out, Looking foward to it. Real talk though I do also think the AA and AAA releases seems to be a good idea to keep a similar pace of how it used to be
    I reckon it would be fairly similar to how Monster Hunter handles releases, though as a consequence it would probably divide the fanbase into two, Not that it hasn't happened with KH already as you have that one debate of "Tokyo vs Osaka team" for the KH Combat.

  • @superstonewarrior
    @superstonewarrior Před 4 měsíci +1

    Having a few smaller games in the older engine would be a fantastic opportunity to give older disney movies a shot that haven't had a chance yet. Basically all of the experimental Era hasn't had any representation and all upcoming major games will most likely be geared toward recent film releases.

  • @BRUIN1821
    @BRUIN1821 Před 4 měsíci +1

    I’m glad they’re putting time & effort into the mainline games, but these days there’s not always some random new KH title right around the corner to stay hype about which is unfortunate

  • @idk-vm9wx
    @idk-vm9wx Před 4 měsíci +11

    I think the modern gaming industry (especially AAA studios) should focus less on making crazy graphics and the amount of fluff they're doing to make the games seem longer. I think because of unnecessary stuff like that the releases of those type of games take so much longer than back then.
    Instead they should focus more on making a tight gameplay experience with high replay value.
    But I guess the mainstream audience is too shallow for that :/

  • @aokyoutsuki7744
    @aokyoutsuki7744 Před 4 měsíci +2

    I still wonder how the woes of the entire FFversus13/FFXV development process affected square, i cant imagine being stuck on making a game that long and having so much resources funneled into an over-ambitious project and leaving on a good conscience

  • @firefliesowlcity12
    @firefliesowlcity12 Před 4 měsíci +1

    I really want a return to side games just because we need them to cover the large cast. We have 3 trios + the fate of all the former Org 13 members + Namine + Mickey, Goofy, and Donald. We can't cover all their stories in a mainline game, so we need side games to tell some of their stories at a time.

  • @weeddoodie7439
    @weeddoodie7439 Před 4 měsíci +6

    love this content, you always have such interesting thoughts about Kingdom Hearts. A true OG.

  • @greenth-mac2550
    @greenth-mac2550 Před 4 měsíci +1

    I still remember back in 2018 when I had to download several emulators to play most of the KH titles, it was even my first time ever play in an emulator let alone a PS2 game on PC. Sad part is I did not play final mix versions only after I gone through the game plot. If only they release PC versions before KH3.

  • @BrennySpain
    @BrennySpain Před 4 měsíci +1

    In my head kingdom hearts 2 will always be a 2006 game and recoded 2011 considering that’s when they both released worldwide outside of Japan too.

  • @benraven9087
    @benraven9087 Před 4 měsíci

    8:55 THIS IS GENIUS! I have never felt that the look of the old engine has aged beyond KH2 and like you said, is timeless and gives the games a certain charm. If that can speed up development time, it would be more than worth it.

  • @himnher2293
    @himnher2293 Před 4 měsíci +2

    I hope now with them having their assets done in the unreal engine after 3’s change from the kingdom shader is going to be smoother. It has been five years but I’m wondering if this could be because Nomura is being pulled from all sides.
    Some part of me also is starting to assume that maybe time was taken to also plan out this saga a lot more than the first. He’s clearly influenced by his past versus 13 work and it seems this realization that he can out his original vision into KH is gonna change the trajectory of the story in ways he didn’t think of before.

  • @HeavyweightMind
    @HeavyweightMind Před 4 měsíci +1

    I think they need to have more people working on a game at a time. If they're gonna spend a shit ton of money anyway, they might as well get enough people on it to pump it out in 2-3 years and then they can get that money back faster. It seems like a lot of development studios are hesitant to scale their teams to the size of the game. Having 50-60 people working on a game was realistic in the PS2, PS3 and even the beginning of the PS4 era, but the game files are colossal now and there's just too many details for teams less than 200-500 people to be on. The cool thing about this is that they would still be progressing faster through development, without the employees feeling rushed.
    I also think there's a problem with storytelling quality in the modern era, developers are spending too much time and effort on flashy effects and insane graphics and not enough on a story that really pulls you in. KH3 felt that way to me, too much craziness and not enough real human moments, which was what the early games truly excelled at. Nomura is a FANTASTIC storyteller when Disney and Square stay out of his way.

    • @fcuktoobu
      @fcuktoobu Před 4 měsíci

      A publisher like SE has hundreds of employees working on a number of titles at a time. For a major title, usually there are large dedicated teams working on the core of a game who are supplemented as needed by a combination of in-house "floaters", resource re-allocations when other projects are finished, and 3rd party contractors. I would not be surprised if we saw some steam pick up on KHIV now that FFVII Rebirth has come out, for example- that was surely a massive project that will see extra resources reassigned to something else while the next installment is being planned.

  • @Hokagevigo
    @Hokagevigo Před 4 měsíci

    I'll never forget the anticipation I had waiting for BBS, Days and Recoded to drop. Out of the 3 handhelds, BBS was the best to me. Then they released DDD and I was anxious for that to drop. We were given so much in a short time. Can't wait to see how the Lost Masters saga will unfold and who is under the hood.

  • @nicogonzalez7860
    @nicogonzalez7860 Před 4 měsíci +2

    The mobile games have ruined the flow of the series. It's also disheartening that they matter to the main plot of the game.

    • @terrellthaddies7867
      @terrellthaddies7867 Před 4 měsíci

      Eh cuz even without the mobile game, the development cycle would still be the same. The team that's doing these mobile games, are not the same team that's doing its console releases
      Now it being important to the main storyline, is debatable

  • @nick6019
    @nick6019 Před 4 měsíci +1

    I like the open world in FF7Rebirth, but I would have been perfectly fine with a linear game that wasn’t so big. Idk if I’m even going to explore all of it. Games are too big now and should just focus on making good experiences

  • @nate6045
    @nate6045 Před 4 měsíci

    Yakuza fan here! So according to multiple interviews, they RGG studios has 2 teams and they work on the Yakuza titles simultaneously. They have an A team for the main story and the B team for side content. They also just straight up reuse a lot of assets. Pretty much every game has the Kamurocho map and then with each new entry they'll either add another map or reuse a map from an earlier title and modify it slightly. Square Enix cares way more about graphics and unique animations than RGG does. They also have to create textures unique to every world and Disney keeps switching up which worlds are included.
    SE should be rereleasing older titles of Kingdom Hearts a la Crisis Core Reunion. Put KH3 assets and textures over KH1 and throw the animations into unreal engine. RGG also did this with Ishin to great success. People love remakes even if it's still using old animations.

  • @TheDarkFuryKnight
    @TheDarkFuryKnight Před 4 měsíci +1

    The problem is on both sides and the console, a new console comes out and to show how good it is they create games that use the graphics, in turn some of the gamers expect good graphics, it can be seen with pokemon on switch (pre-legengs A-Z as of now), people trash the games for having "GameCube" graphics, imagine they went with it so they can have smoother development, they would still trash it.
    I knew someone who started with kh3 only because the older titles had "ps2" graphics.

  • @xelumbra
    @xelumbra Před 4 měsíci +3

    Two things basically killed my enthusiasm for Kingdom Hearts.. Them getting overly carried away with spin off games, and then KH3 being a huge disappointment after taking a million years to make. I do hope 4 will be good 🙏🏻

  • @drewsartspace
    @drewsartspace Před 4 měsíci +8

    I really wish this decade was as cooked as the first decade of KH

  • @KHeartsFan-rh3vm
    @KHeartsFan-rh3vm Před 4 měsíci +1

    I’m kinda hoping that KH won’t be in this state for much longer, given that graphic design for it has reached the peak. I suspect that we’ll see a shift in games generally once we hit a few of the development plateaus.
    IE
    - graphics that are better than human vision can perceive.😮
    - quality control testing reaches optimum speed
    Etc

  • @MoviesNGames007uk
    @MoviesNGames007uk Před 4 měsíci

    Actually re:chain of memories on the PS2 wasn't released in the PAL regions. Only Japan and North America

  • @izio4408
    @izio4408 Před 4 měsíci +2

    Have no idea why square enix thinks its fan base is into all these handheld mobile games

  • @Megaman.ExE7
    @Megaman.ExE7 Před 4 měsíci +1

    I'm playing KH II again (for the 1000th time) and I still fall in love with it - and the series - every time I play it. There is just something about playing the early games that keeps me coming back.
    Which is a crazy thing to think, considering that these games were much shorter than III.
    It's not just the fact that releases take while to come out. It's also that the franchise insists on spreading itself so cover every possible medium in media as opposed to just staying true to what made it great. Being a console game.
    The only thing about *Missing Link* that I am looking forward to is the story which, unfortunately, is going to be important to the franchise as a whole. I say unfortunate because I the greatest and weakest part of Kingdom Hearts *IS* the story. It's far too convoluted to be spread apart so many different forms of media

  • @frogerfanjump1884
    @frogerfanjump1884 Před 4 měsíci +2

    Honestly, I'd rather wait. Putting aside how I feel about the portable games after KH2, if we can get mainline games of the same quality and scale as the console titles, the wait will be worth it. Even with how divisive KH3 is, it was better than what we had gotten all that decade.

  • @kingdomheartsnerd4441
    @kingdomheartsnerd4441 Před 4 měsíci

    It would be nice to see Union X and missing link on console cuz how they did that short movie about the foretellers was phenomenal and with 0.2 how Aqua was exploring it looked like an area was from Daybreak Town

  • @isaacddestroy3674
    @isaacddestroy3674 Před 4 měsíci

    I hope that overall as the games industry is beginning to refocus, we start to see most games out there getting follow ups in more of a 3 or 4 year timeframe

  • @brickmaster4259
    @brickmaster4259 Před 4 měsíci +1

    Did you know that kingdom hearts melody of memory is the only kingdom hearts game that can be played natively on switch am if you have the game as well as super smash bros ultimate and the sora dlc for smash ultimate and you play the first level of kingdom hearts melody of memory on your switch next time you get on super smash bros ultimate you will get a message saying kingdom hearts melody of memory save data found here's a gift for playing kingdom hearts melody of memory and the gift unlocks the song dearly beloved(swing version) in super smash bros ultimate which can be played in smash ultimate's music menu or in the background of a match

  • @nguyenanh7291
    @nguyenanh7291 Před 4 měsíci +1

    Personally, I think the reason for the long delay is not technical things like game engine, but rather the story of the next games. KH is famous for having a very complex and convoluted story, to the point that sometimes it contradicts itself. And as someone who has a bit of experience with fiction writing, I can say that the more complex a story is, the harder it is to write properly. KH has since developed into a very big universe, and I don't think the developers want to risk destroying the whole franchise with a poorly developed game that ruins the whole story they have been carefully developing until now, even if it's not without flaws.

  • @Kyronea
    @Kyronea Před 4 měsíci

    Kingdom Hearts: Quest for Tuna Salad, or QTS, is about Sora's mom struggling to make a tuna salad sandwich for her kid, only to have to travel throughout several Disney worlds to try and find the raw ingredients for every part of the tuna, and meanwhile the whole time she's struggling against the Dark Tuna Master, who turns out to just be another flavor of Xehanort messing with her because she's Sora's mom. Cue her finally finishing, making the tuna salad sandwich.
    "Sora, dinner's ready! Come on down! Sora?"
    IT WAS A PREQUEL ALL ALONG

  • @ntrg3248
    @ntrg3248 Před 4 měsíci +1

    I think after KH4 games are going to come faster, because they will have so many assets that they wont be making many for newer games. I'm honestly okay with waiting even another year for KH4 if my prediction is right. But then again there's a chance that Nomura gets too ambitious yet again and we don't see another console/pc game in ages. In the meantime I've got plenty of games to play. I also have faith that KH4 will come late this year. Would be crazy if KH fans got both KH3 and 4 before Rockstar fans got GTA 6 lol.

  • @robertslawjr
    @robertslawjr Před 4 měsíci +1

    I'm gonna say it now but union cross needs a full remake, the story is already done and square has something to build off of. Rather it should be a single player or MMO, something needs to happen.

  • @MrGamer07100
    @MrGamer07100 Před 2 měsíci

    I understand where you’re coming from, and I’m an agreement here. I missed being fed yearly. And it’s not like all the games were particularly bad as result. Some were better than others sure as any big longer running franchise, but there was never an entry I genuinely thought was horrible. I missed the old engine too. Hopefully going into KH4 we’ll see a natural even better jump for the newer evolved visuals. I’m not a fan of waiting any longer between releases, but that doesn’t mean I want them rushed either. I missed the era of getting new entries 2 to 3 tops, and still be slam dunks. Pretty different times.

  • @supsup335
    @supsup335 Před 4 měsíci +2

    Though honestly,i'd rather wait some years and have a decent game where the staff hadn't been overworked, rather than some slave driver of a company abusing the game devs and teams (activision).

  • @CrunchyMadoka
    @CrunchyMadoka Před 4 měsíci

    Glad to always come back to your videos. I agree that the Union X lacked in gameplay and deserved proper console releases especially since they’re so integral to the overall lore. KH is my favorite franchise. I’m hoping that the lack of releases and amount of delays hasn’t started to make the franchise become more niche than during its golden age. 😔

  • @BrennySpain
    @BrennySpain Před 4 měsíci

    The only game developer who often does yearly releases for their games depending on how you look at it is outright games from the UK who make a lot of license games such as paw patrol, bluey, my little pony, jumanji alongside many more but they seem to pump out yearly releases for most of these series and I assume it’s because they’re made on a cheaper budget. Which makes the most sense to me. I just wanted to put it out there.

  • @TheJerbro69
    @TheJerbro69 Před 4 měsíci

    The problem is not that back in the first decade of the franchise we had a game for year but the fact that back then,we used to have sequels in less that two years with any franchise,not just KH. You say it,we had back then Jak 1 and then one year later,Jak 2. We all thought that in 2007 at latest we would have KH3. I bet that nobody play KH COM until the compilation,so naturally,nobody knew that Nomura would ended up streatching the Xehanort saga. We all thought that the games were going to be KH1,KH2 and KH3. This problem is because KH2 is call KH2 instead of I don't know KH (*Insert any subtitle you want*),so everyone assume that the next game would be KH3 because the games were numbered with the release of 2. Nomura could've avoid this by putting every game with a subtitle and KH1 wouldn't be KH1 but rather as Kingdom Hearts,without any subtitle,in the same way A New Hope was know as simple Star Wars until 1981 when the subtitle Episode IV A New Hope was added.

  • @autosaver
    @autosaver Před 4 měsíci

    I’m honestly shocked we didn’t get a switch side title using the pre-KH3 engine

  • @izio4408
    @izio4408 Před 4 měsíci

    I believe the reason this happens is because Japanese culture requires agreement on a group level to make decisions often times. So the more successful a company becomes. The bigger the company gets. The harder it becomes to make decisions. Which makes games take longer to make. And then the technology changes as they develop. So they have to re-develop.
    I’m a software engineer. And it takes way longer to develop when you are a bigger company. Way way more hoops and agreement you have to go through to get things done

  • @Sjono
    @Sjono Před 4 měsíci

    Remember when we used to receive multiple AAA trilogies within one generation? Stuff like that hasn’t happened since 7th gen

  • @GabePlaysYT
    @GabePlaysYT Před 4 měsíci +1

    Gaming seriously needs to bring back the AA games. The 358/2 Days, Birth by Sleep, and Chain of Memories. Days and Birth by Sleep have some of the best stories in the KH franchise and were released on the PSP and teeny-weeny GBA! games don't need to be these bloated AAA releases that take a ridiculous amount of time and money or these totally unfun mobile games that feel more like cheap knock-offs.

  • @zekromfan1
    @zekromfan1 Před 4 měsíci

    You know when comparing releases, I can’t help but find a lot of commonality between both Kingdom Hearts and Sonic. The amount of time in between releases changed around the 2012-2013 range. And just like that now the wait was around 5-6 years between new releases, in that time all we got were mobile phone games… we miss you Runners, god speed. I mean at least in Sonic’s case the mobile games were both quality and fun, seeing as they were developed by Sonic team… though the monetization scheme was more than enough to kill Runners so…
    I wonder what was happening in the industry on the Japanese side of things in that era which caused such a shift in focus to the mobile phone market… it was Fate/GO wasn’t it? That game makes so much money, yeah it had to be Fate/GO.

  • @sgtsleepyhead
    @sgtsleepyhead Před 4 měsíci +2

    nah I'd rather wait for quality over quantity. If a game looks like dogcrap, being pumped out like crazy eg any obscure steam game franchise, its unplayable or has little to no replayability. Where as a game that has a lot of work put into it including scale then it has massive replayability and more fun to be had. I didnt hear people complaining about breath of the wild or skyrim and they were worth the wait. Seems more like a skill issue to not wanna play a 'big game' lol

  • @judgerstamper
    @judgerstamper Před 4 měsíci +1

    the reason yakuza games are released so quickly is because they reuse a lot of assets, but its still very impressive since almost all the games still feel special, but yeah im only on days rn on kh but the releases aren't the best..

  • @handsoaphandsoap
    @handsoaphandsoap Před 4 měsíci

    This absolutely needs to change, game devs can’t just increase scope year by year and have every title take longer and longer to produce. It can work for franchises like FF since each game is basically it’s own thing, but KH is a narrative driven franchise with an ongoing storyline. You can’t expect people to remain invested in your franchise when over the span of 10 years you only release two full entries into the franchise. And no, mobile games are not a good substitute as most of the playerbase will not play them. Square is running the risk of losing the casual market to other franchises, and the die hard fans will gradually lose interest as well, especially now that the story arc that kept people around has ended. By the time we get KH4, if it’s not Soon™, there’s a high likelihood that most of the fanbase will jump ship.

  • @Schwanda.1
    @Schwanda.1 Před 4 měsíci

    A lot of this issue also stems from the lack of a proper handheld system. The handhelds allowed developers to release small scale games that they could develop quickly. We do have the NS, but that still has decent hardware. If SE released an inferior game on that for $60, they’d be slammed for it. Phones have essentially replaced handhelds, so that explains their emphasis on those between mainline games.

    • @cinamynj
      @cinamynj Před 4 měsíci

      The way phones deliver games is probably why we feel so weird about it.
      3DS and PSP were single player adventures. On the phone its like... not that deep gameplay
      Still, a touch-version of Melody of Memory would go so hard on phone

  • @LazyGrilling52
    @LazyGrilling52 Před 4 měsíci +1

    Unfortunately this decade there aren’t anymore mobile systems besides the switch. There’s no psp or nintendo ds to make those important but smaller side titles like DDD

  • @Bravidunno
    @Bravidunno Před 4 měsíci

    When you mentioned games with frequent releases, I thought about Pokémon, but there the frequency of releases probably came with the price of their quality.

  • @afroshark2799
    @afroshark2799 Před 4 měsíci

    Aside from KH and FF, this is why I love JRPG series in general. They cut corners with graphics and reuse assets all the time, so they can pump out sequels and continue an engaging story in a relatively quick real-time timeline. Now it's become a lifetime commitment to stay invested in certain franchises like KH! Luckily I sold my soul to Nomura decades ago, I'm locked in for life. 😆

  • @axels3188
    @axels3188 Před měsícem

    I miss the consistent releases of kingdom hearts games and i wish we would zoom get more information for Kingdom hearts 4.

  • @cptabu1477
    @cptabu1477 Před 4 měsíci

    No drugs. Skill. I have lived long enough to see people who are wildly skilled at what they do that it's literally like magic watching them work. Especially when it's a group of skilled individuals who work well together.

  • @fertnite1593
    @fertnite1593 Před 4 měsíci +2

    Hope they take the time a KH4 game deserves. They make good games so just be patient :3

  • @cabclint
    @cabclint Před 4 měsíci

    What's the alternative, for the sub games? It's not exactly like we have a ton of handhelds in the market right now. Everyone has a phone. What handhelds are out? The switch? Maybe a steam deck? 🤷🏻

  • @nanakoblamna9632
    @nanakoblamna9632 Před 4 měsíci +2

    Hi yall i like to drink orange juice with my breakfast and I want to have a pet cat and call em lemon

  • @NeXaSLvL
    @NeXaSLvL Před 4 měsíci +1

    i enjoyed unchained X and union cross but it was such a grind with so much filler I didn't get to participate in the keyblade war. Guess I'm a Dandelion

  • @RefreshingMirage
    @RefreshingMirage Před 4 měsíci +1

    I just really want to see something for Kingdom Hearts 4, I’m getting impatient to be honest, while we’re at it, WHEN ARE THE KINGDOM HEARTS GAMES COMING TO STEAM?! IT’S BEEN 3 YEARS

  • @rmsgrey
    @rmsgrey Před 4 měsíci

    One key bottleneck that should be acknowledged is that Square Enix only has one Tetsuya Nomura - they can only produce as many KH games as he can provide story for.

  • @wmv8996
    @wmv8996 Před 4 měsíci

    I miss being able to play unchained key. I just had fun collecting medals and costumes as well as doing raids. Real shame they just shut it down.
    My favorite KH release since 3D was MoM.

  • @erichurtado4938
    @erichurtado4938 Před 4 měsíci

    I would assume that a big part of why the game releases have slowed so considerably aside from the budgets is the density of the KH story.
    Is there more story to tell? Sure. But in a series that many people criticize for having convoluted lore, piling on might be a hard sell for the people funding it.

  • @EvilCrash3000
    @EvilCrash3000 Před 4 měsíci

    I would love smaller titles as 2D games with pixel art ala chain of memories

  • @Mopsamaxwell
    @Mopsamaxwell Před 4 měsíci +1

    Actually, it is not the Graphics, nor the Engine that overall determines the Speed of the development or release, Especially with something very amazing like Unreal Engine.
    & Even Older Games took 2 - 4 years of planning ahead to conceptualize & create. Not to mention the Quantity of Team Staff who had to work around limitations. Kingdom Hearts Chain of Memories took almost 2 years to release after the first game. Now there are even fewer Limitations, & More amazing worlds & possibilities to create. They were able to fill Kingdom Heart's 3 Worlds with real NPCs & Expanded worlds as contrast to what they were not able to do in Kingdom Hearts 2.
    So personally I think Square Enix focusing all of their teams & resources on Kingdom Hearts 4 is more ideal.

  • @k-cx7137
    @k-cx7137 Před 4 měsíci

    I think every 4 years for a game to release is good, gives the consumer time to enjoy the game while also gives developers time to make a new one and not have to rush the process

  • @masteroflight7296
    @masteroflight7296 Před 4 měsíci

    I love Nomura but I put a lot of blame on him. He’s in charge of like 5 big projects at single time, no mater what he says it’s impossible that this doesn’t affect the development time of the games.
    Squares management also needs to hold a lot of the blame for time management and when things are announced

  • @Dude-psendx0p3
    @Dude-psendx0p3 Před 4 měsíci +2

    yo i still love Kh3D on 3ds

  • @NoonDragoon
    @NoonDragoon Před 4 měsíci

    I’ve continued to be impressed that SE hasn’t even done an “All In One” package for PS5/XSX. I know both consoles are backwards compatible but they could release a native current gen version with 120fps, 4K visuals, and new trophy lists and I’d buy them again. I’ll platinum hunt again while waiting for 4!

  • @jexusdomel5194
    @jexusdomel5194 Před 4 měsíci +1

    well the idea of having a mobile game is that you can keep realesing new content to satisfy fans instead of making completely new games. its a more cost effective plan, even tho a huge chunk of kh fans dont see it like that

  • @EmeraldBlade98
    @EmeraldBlade98 Před 4 měsíci

    The new art style is really odd, it doesn’t even look like the way they used to