@@greendude7650 if the bots get hit by spitter goo they move away from the goo and then just stop moving until the goo is gone, you could run ahead and have them behind you after getting hit by the goo and they still won’t progress forward with you until the goo is gone. Idk if this is by design or just a bug but I get it every single time a bot gets hit by goo
@@chez36i think real time cutscenes Postal 2 utilizes the same cutscene thing as l4d does its like in real time so if you put a dynamite on were the npcs are going to start their speech the cutscene will just keep playing normally but without them cuz they dead
@@builderbennythats good play the classics cause the new games these days severely lack entertainment and quality you will have more fun with friends on l4d series and other valve titles than anything cod could bring to the table
Not really a good idea, note if you are pinned and down by enemies it will take time before they can rescue you. Sometimes its futile becuase of your rule #1.
At the end I try not to leave them behind once they go down unless there's a really big horde on my way or I can't cover them,most of the time I'm forced to leave them behind but on those times I don't,they feel like an accomplishment
Unless you're a pro at this where you have the ability to shove jumping Jockies and Hunters or dodge the charge of the Charger or spot a Spitter and a Smoker before they even get to you. Those specials will terminate a stray so no, unless you're a die hard l4d gamer.
That's an easy one. Whenever bots encounter a ground hazard (Be it fire from a gascan, molotov or environmental, or a Spitter's acid to mention a few examples), if the hazard is temporary, they will back off to the closest safe spot there is and wait for it to end, even if they can just easily go around. They're not that dumb, they just refuse to lose HP to a spitter's acid. If you wanted him to keep moving you should've anticipated the spit and went around it so the bot would follow and not get stuck. You gotta always remember that bots can't "see" as we do, they move through predefined routes and that's it. Bots in L4D don't create new routes in real time so if their path is blocked they will just wait for it to "fix itself" This is a problem in Dead Center. In the first chapter, before you reach the elevator, there's a few rooms whose doors can be broken who will extend a fire to the main corridor. Since it's not a permanent hazard, bots will get stuck on it and slowly lose health since they keep trying to go through to realize the hazard once again. They may occasionally go through the fire but never around it, UNLESS a player does so (Since they ultimately follow the player). You gotta remember that these are bots from the 2000s. They gotta react to a lot of unexpected events throughout a wide variety of places and spots, and this was a game released for older consoles. They didn't have enough hardware power back then to bring the bots higher in intelligence since L4D also uses The Director, a real time AI which constantly decides what's about to happen at any given moment, and that's as power consuming as it sounds. But yeah, in short, bots will, 9/10 times, wait for temporary hazards to go off unless you guide them through an alternative route
For some reason, i find l4d2 ally bots dumb. When I play with bots in l4d2 most of the time they get left behind and wanders off too far ahead that makes them easy target or special infecteds. Then also, whenever rescue arrives they just don't come and follow me to board the chopper. One ocasion is when I was already inside the chopper for like 10 secs and coach just decided not to board and made his own last stand that got him yeeted by a tank
The sheer anxiety that builds up when you know your on the other side of the building & the chopper just arrived is insane. You know the hordes gonna get crazy, & that one invincible tank is gonna show up to ruin your day. Seriously I rarely make it out with the whole group, it's either one person dies or only one person survives.
There is a mod on the workshop that improves bot ai. They’ll pick up throwables, medkits, and then they are able to pass them to you now. They will help you refuel stuff or do whatever needs to be done in order to survive. I honestly love it 😂😂
Then decided to shot you to dead together with the other bots... Yea my bot killed me in the realism expert bruhhh.. I guess he already had enough of BS 😅
I think because the voice actors of these L4D2 characters already talked in a lot of movies and series, that could be a very nice addon Idea, to allow them to use a much broader vocabulary.
Thats not really practical as bots will go to the escape once all allies are revived. In addition you are in no danger once you are in (not including instances like in dead center map wherein you are never in but outside).
I have them on advanced i cannot keep up with them on regular anymore 😅 it gets annoying and more annoying dying multiple times just trying to save them and it feels sad if you abandoned them after trying but can't make it when ever you dont have medkits on you.
There was a time when I wanted to complete Dead Center on expert and the bots just followed me, they didn't even attack, they were just standing there when a zombie came and I lost.
Unless you have a mod that improves the ai of the game, they will follow you and even grab throwables and defibrillator, although becareful and not make them hold bile
I sometime doesn't even care about bots when it come to the finale like this xD.. atleast you (player) are winning, and that's what bots for. Even I just kick them from the game if they get stuck or take so freaking long to get in
On pc you can use z or x to say things and the bots will respond and actually do what you tell them to do like the hurry and lets go voice lines with get all of them to group up and rush up to you.
lol thats because he got damaged twice in the spitt thing and when bots get damaged once in spitt (executing their path) their go back and wait for like 7 seconds which cause many annoyings ocurrances
Been running through the valve capaigns on expert with my daughter recently. We call the AI the dumbbutts. About the only thing they're good for is becoming fodder when you need to escape.
when i was on that Dead Air chapter before the airplane part i got downed by my own molotov and i w was laying there on the statue and i was in reach of the bits but they were moving in circles
Gun mod in this video
czcams.com/video/l1ui28U39OE/video.html
Can you give a link to blood add-on in your video?
@@PiracySonic it's ULTRA PARTICLE MOD ON STEAM
@@PiracySonic EZ TO FIND
@@left4catz thanks man. Appreciate it
Link did'nt work, can you send again?
“Hoho, I thought you were always for sure, but THE CHOPPERS HERE!!”
hoho here
toast for sure*
Foreshadowing that the bot was gonna die
Get to the CHOPPA!!!!
Bart, i dont want to alarm you, but THE CHOPPERS HERE
Bots just lose all concept of movement if they get hit by spitter goo and it’s the most annoying thing in the whole game 😂😂
Idk
@@AmericanCitizen677 same
Huh must have been a rare glitch never had that problem.
I could make it through full campaigns on expert level until I got to the end of the final stage. But I still loved it
@@greendude7650 if the bots get hit by spitter goo they move away from the goo and then just stop moving until the goo is gone, you could run ahead and have them behind you after getting hit by the goo and they still won’t progress forward with you until the goo is gone. Idk if this is by design or just a bug but I get it every single time a bot gets hit by goo
BILL sacrifices himself on early
lol
Bro couldn't wait til the sacrifice campaign
😂😂😂😂
That zombie went flying lol
😂😂😂😂 is true
What so true?
You mean I saw it flying
I was looking for this comment XD
Yeet
they start to believe 😂
the zombie flinging at the start of the cutscene killed me
Same
Left 4 death plays
Funfact its actually not cutscenes its happening in real time.
@@contra7631 yes i called them cutscenes cause idk what to call them
@@chez36i think real time cutscenes
Postal 2 utilizes the same cutscene thing as l4d does its like in real time so if you put a dynamite on were the npcs are going to start their speech the cutscene will just keep playing normally but without them cuz they dead
children today will never understand this desperation
Wrong, Case in point: My friend whose been playing l4d2 for about two years and has caused me to become obsessed with old valve titles, not just TF2.
@@builderbennythats good play the classics cause the new games these days severely lack entertainment and quality you will have more fun with friends on l4d series and other valve titles than anything cod could bring to the table
I've been running through them all on expert with my daughter. She know that pain all too well, now.
Gmod is still hilarious to play with friends especially prop hunt and next bot chases.
dude really said something motivating but changed his mind to the rescue chopper
🎉❤🎉❤🎉❤🎉❤
the dude on the chopper gonna pretend nothing happened
Pilot wanted to do some good, but realized it wasn't worth it. Instantly veering off to the right.
Better alive with them dead than everybody including YOU dead
Too early, Bill. Too early.
that ending music alone gives me heavy flashbacks of saving bots while we're being chased by 3 tanks
Did you escape because my secret weapon is adrenaline shot.
Never a bad moment on left 4 dead 2
Bro the way I'd jump up when playing like the zombies would get me
Infected
@@Konni_group_ you guys still alive?
@@tailmid yup
The Infected: Yay, I can fly! 😄
Rule #1 when playing L4D: Leave the BOTS behind
Not really a good idea,
note if you are pinned and down by enemies it will take time before they can rescue you. Sometimes its futile becuase of your rule #1.
At the end I try not to leave them behind once they go down unless there's a really big horde on my way or I can't cover them,most of the time I'm forced to leave them behind but on those times I don't,they feel like an accomplishment
Unless you're a pro at this where you have the ability to shove jumping Jockies and Hunters or dodge the charge of the Charger or spot a Spitter and a Smoker before they even get to you. Those specials will terminate a stray so no, unless you're a die hard l4d gamer.
The bots gonna teleport to you anyway if you are too far, it is a legit way to play
That's an easy one. Whenever bots encounter a ground hazard (Be it fire from a gascan, molotov or environmental, or a Spitter's acid to mention a few examples), if the hazard is temporary, they will back off to the closest safe spot there is and wait for it to end, even if they can just easily go around.
They're not that dumb, they just refuse to lose HP to a spitter's acid. If you wanted him to keep moving you should've anticipated the spit and went around it so the bot would follow and not get stuck.
You gotta always remember that bots can't "see" as we do, they move through predefined routes and that's it. Bots in L4D don't create new routes in real time so if their path is blocked they will just wait for it to "fix itself"
This is a problem in Dead Center. In the first chapter, before you reach the elevator, there's a few rooms whose doors can be broken who will extend a fire to the main corridor. Since it's not a permanent hazard, bots will get stuck on it and slowly lose health since they keep trying to go through to realize the hazard once again. They may occasionally go through the fire but never around it, UNLESS a player does so (Since they ultimately follow the player).
You gotta remember that these are bots from the 2000s. They gotta react to a lot of unexpected events throughout a wide variety of places and spots, and this was a game released for older consoles. They didn't have enough hardware power back then to bring the bots higher in intelligence since L4D also uses The Director, a real time AI which constantly decides what's about to happen at any given moment, and that's as power consuming as it sounds.
But yeah, in short, bots will, 9/10 times, wait for temporary hazards to go off unless you guide them through an alternative route
The reason is that if spitter goo is in a nav square, they will avoid the entire square, instead of just where the goo is.
Mucho texto
The zombie that knockbacked so high
For sure thought that tank was gonna enter that chopper and smack you off of the building for a second🤣
🤣
No wonder why that pilot got bitten, it was the damn bot.
fr💀
lool the spitter broke their pathing
That common got sent flyin by that chopper 😭
Bill: For you, Francis! Not For me!
That zombie had magnificent air time almost brought me to tears
The infected flying at the end 💀
For some reason, i find l4d2 ally bots dumb. When I play with bots in l4d2 most of the time they get left behind and wanders off too far ahead that makes them easy target or special infecteds. Then also, whenever rescue arrives they just don't come and follow me to board the chopper. One ocasion is when I was already inside the chopper for like 10 secs and coach just decided not to board and made his own last stand that got him yeeted by a tank
LOL
The sheer anxiety that builds up when you know your on the other side of the building & the chopper just arrived is insane. You know the hordes gonna get crazy, & that one invincible tank is gonna show up to ruin your day. Seriously I rarely make it out with the whole group, it's either one person dies or only one person survives.
There is a mod on the workshop that improves bot ai. They’ll pick up throwables, medkits, and then they are able to pass them to you now. They will help you refuel stuff or do whatever needs to be done in order to survive. I honestly love it 😂😂
They even once finished the campaign with me being dead in the beginning of the chapter
@@dayanchik_skd yea it’s awesome. They ain’t just brainless followers no more
Then decided to shot you to dead together with the other bots... Yea my bot killed me in the realism expert bruhhh.. I guess he already had enough of BS 😅
Bots are the best until one guy goes down and all logic goes out the window
bro the zombie flying on the final is crazy
That's why I get enhanced bot mods
I did too, but there still just about as bad
That's why I play with real people
What does it do?
I think because the voice actors of these L4D2 characters already talked in a lot of movies and series, that could be a very nice addon Idea, to allow them to use a much broader vocabulary.
not bill himself foreshadowing the Sacrifice 😂
The zombie who went flying at the end 😭😂
I saw that and I died of laughter when I rewatched it😂
Nobody noticed how the chopper tanked that concrete slab? 😂
I will not lie, I have killed the bots everytime in expert when the escape is here. Its just too risky to for them to figure it out
Thats not really practical as bots will go to the escape once all allies are revived. In addition you are in no danger once you are in (not including instances like in dead center map wherein you are never in but outside).
I think Bill had to have his blaze of glory death off screen xD
I love Left 4 Dead so much i pray every day for a 3rd one
*bro seen the moon* 😂😂😂
Bill went flying at the end
The tank really just be like “what’s up bro, where you headin’?”
That zombie launch though 😂
that's what makes no mercy rooftop an hard level
Bots in this game are more infuriating than any other game.
Still love it though
MW(2019) animations on left 4 dead default weapons seems a little cursed
Chopper survived a tanker
The zombie just spin jump to heaven by getting hit by the slicers of the helicopter to fly.😂😂😂
Tank threw a rock at the helicopter and nothing happened 😂
Man that chopper buff the rock
The bot be like: Wait wait i forget my medkit behind
Tank in final 😂😂
The tank once went into the helicopter and we all lost.
Gonna love the perfect timing.
Edit: I meant that Francis was about to say something to motivate her but he changed his mind for the chopper XD
I think they were waiting for the spit to end
I have them on advanced i cannot keep up with them on regular anymore 😅 it gets annoying and more annoying dying multiple times just trying to save them and it feels sad if you abandoned them after trying but can't make it when ever you dont have medkits on you.
Haha that zombies body went flying 😂
Still better bot than a multiplayer game nowdays ngl
There was a time when I wanted to complete Dead Center on expert and the bots just followed me, they didn't even attack, they were just standing there when a zombie came and I lost.
🤓
Just imagine as soon you leap inside the chopper the smoker gets you lol
The sacrifice spoiler 😂
Oh yeah. I know that feeling.
Ill never reealt understand them.
i use a addon that makes my BOTS a little smarter and with the ability to toss pipebombs, ect.
if she spat, it's better to get around her than not to reach the helicopter
Correct me if im wrong but we the players are carries (infected that show no symptoms) and it all makes sense why the two Pilots become infected
Zombie went weeeeeeeeee
El zombi: hoy me voy al sol.🗣🔥
That one zombie went boing
They only go when there's not much zombies ahead, They don't go when there's much zombies
Imagine chatgpt in l4d2
Good old day finishing story mode with my cousin
at first I thought the bot ragdoll to mars
Bro is stuck in the spitter goo...
"Im down..." 😂
thats why i use left 4 bots mods
💯💪
Bro that zombie went to space💀
Bots in l4d2 are bit odd on there own
I thought he was going to heal you right before you get on the chopper and you both get smacked off the roof
Sometimes theyre special eds amd sometimes theyre grade A students.
Unless you have a mod that improves the ai of the game, they will follow you and even grab throwables and defibrillator, although becareful and not make them hold bile
I sometime doesn't even care about bots when it come to the finale like this xD.. atleast you (player) are winning, and that's what bots for.
Even I just kick them from the game if they get stuck or take so freaking long to get in
ragdolls at the end XDDDD
Bruh that zombie got yeeted
On pc you can use z or x to say things and the bots will respond and actually do what you tell them to do like the hurry and lets go voice lines with get all of them to group up and rush up to you.
bot at last fight will slow you, just like other zombies. just leave them, dont take risk. i learn that every single time play this game
"Bill was left behind"
Bro got the modern warfare 2 mod
Yeah, bots just don’t actually have proper path system, when they need to get out of spitter’s acid
If the smoker gets you, you dead. They will be by your side guarding while you been choked of 😂
lol thats because he got damaged twice in the spitt thing and when bots get damaged once in spitt (executing their path) their go back and wait for like 7 seconds which cause many annoyings ocurrances
i always save my bot mates at sp
Bill was left 4 dead!
Been running through the valve capaigns on expert with my daughter recently. We call the AI the dumbbutts. About the only thing they're good for is becoming fodder when you need to escape.
when i was on that Dead Air chapter before the airplane part i got downed by my own molotov and i w was laying there on the statue and i was in reach of the bits but they were moving in circles
Exactly what happened to me yesterday, louis almost made me get killed by a tank, luckily i had the spas 12
Lol
Tank yeetd
honestly your not getting the full experience if you don’t have the bots doing something completely stupid in left for dead
:))
Get to the Choppeeeeeer!
"The Sacrifice"
wow nice grafic🥰
Hey bots are there for your safety and sacrifices
bill sacrifice v2 be like:
Lol 👆 the chopper I had them moments I started to just have gas cans setup and set them off to down the last bot lol 😂
zombies flew away lmao