Foundry Live 2023 | The complete Modo 16 Series

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  • čas přidán 1. 03. 2023
  • Modo 16.1, the final release for the Modo 16 series, introduces an array of new tools and workflows any artist can leverage to make their daily work easier.
    Modo pros Greg Leuenberger, Mateusz Losinski and William Vaughan have been helping with Modo 16.1 and picked their top features to share with you, including triplanar mapping, Advanced Viewport Improvements, the new decal workflow and more. Greg Brown, Modo Product Manager, will also provide a quick overview of the latest release and talk a bit about what’s in store for the Modo 17 series.
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Komentáře • 13

  • @RicheUK
    @RicheUK Před rokem

    I look forward in seeing the future development of Modo and wish the team great success. I keeping my fingers crossed that Foundry marketing will give the non-professionals (serious hobbyists/enthusiasts) a big incentive to come back on board .

    • @anab0lic
      @anab0lic Před 6 měsíci

      it needs to be more affordable for that to happen tbh... for the monthly price they are asking I can get a subscription of Zbrush AND 3DS max...

  • @traphuntmusic9551
    @traphuntmusic9551 Před rokem +2

    Sir please make complete series on mari software

  • @modo4u525
    @modo4u525 Před rokem

    Hello great presentation. I liked the tool "Push and Pull" the most. As a Modo Indie user, I would like to have all the features As soon as possible. I don't have a problem with the polygon restrictions compared to the Modo 3D full version. But since the Modo Indie community also creates content, it would be useful if we as Modo-Indies could present current content as well.❤

  • @ilovetutorial8984
    @ilovetutorial8984 Před rokem

    for this version, Does MODO have GPU render?

  • @strateolab_art
    @strateolab_art Před 10 měsíci +1

    Modo could juste focus on being the best for modeling then create a bridge to other 3d softwares that perform best at (anim,fx,texture,render) before it dies.

    • @strateolab_art
      @strateolab_art Před 10 měsíci +1

      I was only using modeling in Modo and I wont pay 700$/year for modeling anymore... Sorry

    • @anab0lic
      @anab0lic Před 6 měsíci

      @@strateolab_art yeah their prices are crazy... maybe they should have just the modelling part of the software at a more affordable monthly sub fee...

  • @HannesGrebin
    @HannesGrebin Před rokem

    Bought a motor bike modelling tutorial from Richard Yot via Gumroad, maybe you can purchase all of his tutorials and make it for free as a main resource until something bigger would come.

  • @HannesGrebin
    @HannesGrebin Před rokem +2

    Meanwhile please compare your view count on videos and the activity in the modo forum. Then go EG to Rhino which has also a discourse server running for its forums.
    People and interaction matters - this is community.
    WHY am I writing this. Because I Still think modo is the best modeler and best ui on the market after checking out the approaches on maya max and blender.

    • @FoundryTeam
      @FoundryTeam  Před rokem +1

      Thanks for your feedback. You’re right, we need more interaction and increasing that is one of our priorities for this year. Please stick around and, meanwhile, join us in the Modo Slack group: foundry-modo.slack.com
      Hope to see you there!

    • @vi8799
      @vi8799 Před rokem +2

      @@FoundryTeam Why don't you create a community on a more popular and open platform like Discord?

    • @anab0lic
      @anab0lic Před 6 měsíci

      @@vi8799 Discord sucks, internet really needs to return to the forum era... so much better for long form discussion.