Mesh to MetaHuman with a CUSTOM Stylized CC4 Character (step-by-step)

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  • čas přidán 20. 08. 2024

Komentáře • 13

  • @Oscotron
    @Oscotron Před rokem +5

    You wont believe this. But this is literally what Im working on right now. You guys are a godsent!

    • @virTjil
      @virTjil  Před rokem +1

      Glad to be of service. :) Thanks for watching!

  • @3DGraphicsFun
    @3DGraphicsFun Před rokem +2

    *Nice step by step informative tutorial virTjil* Very helpful and so well presented. And *THANK YOU!👍*

    • @virTjil
      @virTjil  Před rokem

      Your comment is much appreciated! Thanks for watching. :)

  • @hitmangamesyndicate5970
    @hitmangamesyndicate5970 Před 2 měsíci +1

    what about characters with large eyes? i cannot for the life of me figure out how to enlarge the eyes using the morph targets... is it bonesnap shot, or skeleton baking?

  • @colehiggins111
    @colehiggins111 Před 7 měsíci +1

    The geometry is close but the look of the characters are obviously very different. Do you think if the Metahuman character had the same texture maps as the CC4 character they would be much closer in look? Have you tried this process?

    • @virTjil
      @virTjil  Před 7 měsíci +2

      Yeah, Reallusion’s Character Creator now has amazing tools to texture MetaHumans. This opens up custom character design possibilities

    • @colehiggins111
      @colehiggins111 Před 7 měsíci

      @@virTjiloh interesting! I’m gonna look that up.

  • @deanfoster-lp4ec
    @deanfoster-lp4ec Před rokem +1

    Love it mate 🙏🙏

  • @yonlaycabrera4431
    @yonlaycabrera4431 Před 7 měsíci

    So basicallyy there is no way to transfer the body as long as I see, just the face. Is it correct?

  • @NildoE
    @NildoE Před rokem

    thanks for this video.. how can you customize the body to better fit the stylized body of a CC4?