Automatic Deep Core Mining Rig Zeta-11B - Space Engineers

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  • čas přidán 25. 03. 2019
  • This is the Automatic Deep Core Mining Rig Zeta-11B workshop blueprint for Space Engineers! At medium sized drilling platform that will continuously drill forever and ever! Easy to set up and use it makes a great base starter and give tons of resources - more than you will every need.
    ►Automatic Deep Core Mining Rig Zeta-11B
    steamcommunity.com/sharedfile...
    The Deep Core Mining Rigs where developed after new technologies made a Planets core resource, stone, a viable alternative for the production of basic and common components like Steel Plates and Tubes, Construction Components, Motors and many more.
    This Rig is designed to be adaptable to even the most hostile of environments and can be deployed everywhere, be it Earth like Planets or Airless Moons. Its Habitat is completely sealed and ready to sustain a Crew for extended Periods of time, it can however operate completely on its own. It will continuously produce Materials without any Input by an Engineer. Just a pickup of the refined Materials and Components is required, for which it features multiple Docking Points and a Landing Pad.
    ►Subscribe!
    / @jackrpg
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    • Space Engineers
    -----------------------------------------------------------------------------------------------------------
    #SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame
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Komentáře • 208

  • @XiaosChannel
    @XiaosChannel Před 4 lety +363

    ”I built a mining rig, but I haven't tested whether it mines more resources than it costs to dig down”

    • @CodeVIPER555
      @CodeVIPER555 Před 2 lety +4

      what if there was a ship that could pick it up and transport it to another deposit lol

    • @kermitkiller6669
      @kermitkiller6669 Před 2 lety +3

      you could probably use the nano build and repair to pick up what has been built unless its a tunnel that carries special vehicle through the planet

  • @ralfranderhard5848
    @ralfranderhard5848 Před 5 lety +506

    Well Thanks for featuring my build, im sure this video gave it some nice exposure ;D

    • @du4lstrik3
      @du4lstrik3 Před 5 lety +30

      Well done and quite genius. Can you explain how this works with the merge blocks? I've made a rotating drill arm that's hooked to several pistons, but once the pistons are fully extended, I have to take everything apart and add more pistons to go lower. How did you create a self-replicating drill that can continue on forever?
      As you can tell, I have a long way to go until I figure out how this game truly works. xD

    • @ralfranderhard5848
      @ralfranderhard5848 Před 5 lety +20

      @@du4lstrik3 Trying to figure out how stuff works is one of the best ways to figure out this game. Anyways, the drill has a projector mounted, so it just drags a bluprint of the rail with it. The Mergeblocks make it one grid, wich makes it printable by the drillhead.

    • @bogustoast22none25
      @bogustoast22none25 Před 5 lety +34

      @@du4lstrik3 To understand it, you must take it apart. To master it, you must put it back together.

    • @bogustoast22none25
      @bogustoast22none25 Před 5 lety +10

      I've been thinking if getting a gaming PC and get this game.
      I've see that at some point the game won't let you reach further down, have you thought of a way to keep the drill going without having to install a new one altogether?

    • @orbitalvagabond3297
      @orbitalvagabond3297 Před 5 lety +2

      How did you make those stairs and railings? Are they stock?

  • @qualifiedidiots2165
    @qualifiedidiots2165 Před 4 lety +41

    And I was happy when I got the Elite drill...

  • @antonioscendrategattico2302
    @antonioscendrategattico2302 Před 4 lety +130

    This is actually a great idea. Using welders and projectors to infinitely replicate grips for your rig...

    • @RamsesTheFourth
      @RamsesTheFourth Před 4 lety +2

      Nothing new :) the old boring machine did that too.

    • @DissyFanart
      @DissyFanart Před 2 lety

      you could probably also stick grinders on it to remove the old connectors unless i missed it and this does that already

  • @maxxod1
    @maxxod1 Před 4 lety +10

    Currently working on something similar in survival. Went a little mad. Made it 80 blocks across and currently testing it to see how far down it will go. Liking the idea of the merge blocks to keep it aligned. Will have to try that out.

  • @galacticengineer588
    @galacticengineer588 Před 3 lety +36

    I just built a platform with drills facing downward, fit it with a cockpit, a battery, and a Cargo container, and then dropped it and watched it go down to the center of the earth.

    • @ColinRichardson
      @ColinRichardson Před 2 lety +2

      I love the idea of this..
      I might do something similar, like a tall cylinder with wheels on the side for cushioning and possibly some legs on pistons to climb itself back out. Powering itself for a long time may be a problem.
      Wonder if I can create batteries out of JUST the stone it mines and it give enough power to carry on going....

    • @royal_throck2983
      @royal_throck2983 Před 2 lety

      @@ColinRichardson if you do it in ice, you could use a hydrogen engine I guess

    • @galacticengineer588
      @galacticengineer588 Před 2 lety +1

      @@ColinRichardson Well- to be honest, I had originally built the entire craft like an ‘L’ on its side.

  • @itothebuilder2526
    @itothebuilder2526 Před 5 lety +26

    Great building. I have just discovered this channel and it seems great (ofc I suscribed and liked). Well done!!

  • @SinnerD2010
    @SinnerD2010 Před 5 lety +13

    especially like the smoke stack, nice touch

  • @jcataclisma
    @jcataclisma Před 5 lety +6

    Wow! Pretty cool!
    The idea for a connector to unload whatever is attached after the pistons is great!
    Thank you for this BP´s heads-up!

  • @tackyinbention6248
    @tackyinbention6248 Před 5 lety +19

    It reminds me of that space elevator in the dynamic background of the menu

  • @MagicCrabbie
    @MagicCrabbie Před 5 lety +4

    Bought this game like 2 days and been playing nonstop since. hopefully gonna build crazy stuff like this one day soon

  • @jacobwarkentin2156
    @jacobwarkentin2156 Před 5 lety +12

    I think I’ll add this to my list! It’s Awsome.

  • @GortonaGaming
    @GortonaGaming Před 4 lety +3

    This is genious :D haha well done Dude!

  • @miniblasan5717
    @miniblasan5717 Před 5 lety

    It really has everything needed for one or more players to need to start building a base on it, or if you want it next to your base.

  • @JWH3
    @JWH3 Před 4 lety +3

    I wish you'd gone into a bit more detail about the extension process in the video but I guess I can take it apart in creative. I want to build something more compact than this to extend my fly cutter style drill into an asteroid I'm mining. It won't need to be fully automated just manually advanced but the automatic lengthening without having to do it by hand is what I need. Thanks for the creation!

  • @shagmesilly78
    @shagmesilly78 Před 5 lety

    Amazing design mate. Genius

  • @henningx1374
    @henningx1374 Před 4 lety +3

    quite nice. Like the Design :)
    If you want to get rid of the timers and the problems coming with them regarding fails of the system like out of material for railbuilding or when something get stuck in the machine you can use a script. It is more reliable and even more simple than figuring out the timer-settings. With a script like this, you are independent of any timings:(just for example, it is common use in PLC machine language)
    switch(step)
    {
    //Schritt 1 Projektor OFF
    case 0: output="0";
    projector.GetActionWithName("OnOff_Off").Apply(projector);
    step++;
    break;
    case 1: output="1";
    if (!projector.Enabled)
    step++;
    break;
    //schritt 2 Kolben mitte einfahren
    case 2: piston_mitte.GetActionWithName("Retract").Apply(piston_mitte);
    step++;
    output = "
    2";
    break;
    case 3: if (piston_mitte.CurrentPosition < 0.1)
    {
    step++;
    }
    output ="
    3";
    break;
    //schritt3 Kolben unten ausfahren
    case 4: piston_unten.GetActionWithName("Extend").Apply(piston_unten);
    output="

    4";
    step++;
    break;
    case 5: if (piston_unten.CurrentPosition > 2.3)
    {
    step++;
    }
    output ="

    5";
    break;
    //Each second step is a waiting for the STEP to be finished

  • @captainwallard2788
    @captainwallard2788 Před 3 lety +1

    This is absolutely genius.

  • @jarrodsteers8991
    @jarrodsteers8991 Před 5 lety +4

    I have only recently taken an interest in Space Engineers so I am greatly intrigued that you could build a rig that could "build" itself. It is because of this that a sudden thought came to my mind and a subsequent question:
    "If this is possible, would it be possible to create a rig that would build a base by itself?"
    A base that auto-expands with enough materials, or perhaps mix the base builder with the Deep Core Mining Rig and create an underground complex. It's ideas like this video you showed that light a giddy fire to my imagination, getting it to work in reality is a small part of the fun.

  • @RouxQvixote
    @RouxQvixote Před 2 lety

    the idea of self replicating structure is something I was trying to imagine, but yours is more simplier than trying to replicate the pistons just how I was thinking to try it

  • @SixDasher
    @SixDasher Před 4 lety +1

    This thing is so awesome!

  • @Bromastiff
    @Bromastiff Před 5 lety +2

    for some reason I've been having an issue with this object breaking on the third pass, it seems to be either breaking the Merg block or disconnecting to soon. I just haven't been able to catch which on it is

  •  Před 5 lety +11

    Well, I made similar thing but in completely different way. My drill is round and quite big, it has all the storage, batteries etc built in. It uses gravity to move down and constantly builds rails to keep it on track. It is very fast as it has constant gravity acceleration and pushes forward as soon as next chunk is druilled. The only problem might be connecting. It takes quite some time to fill it up but eventually you have to stop it, put project of connector (will be welded by the rig and conveyors are built over the whole length) then connect drill to new connector using piston. It does not require any time blocks for normal operation, the only thing might be timer to stop the drill when it's full. I did not automate that as the distance it drills on one charge and connection is more than you showed here on older rig. It's just long enough to just take a look there once in awhile. The point is that it uses just a bit of energy to run the drills and welders, everything else is passive and powered by gravity. Of course works only on planets with gravity.

  • @SamaelVR
    @SamaelVR Před 5 lety

    That's a really cool build

  • @teamson2433
    @teamson2433 Před 5 lety +1

    7000 subs is a shame! Your vids are nice man!

  • @tomr3660
    @tomr3660 Před 4 lety

    coolest mining rig I have ever seen

  • @zereimu
    @zereimu Před 4 lety +1

    It's no match for the amount of minerals you can get from getting the veins(as it should be) but it's still an amazing amount of passive resource income, it's ingenious and a good way to get resources when you're not out in space getting asteroids.

  • @joshjenkins3815
    @joshjenkins3815 Před 5 lety

    Ingenious!

  • @fhdang8978
    @fhdang8978 Před 3 lety

    That is so cool

  • @morphman86
    @morphman86 Před 5 lety +11

    I'm thinking it can't be too complicated to add a set of welders around the top and another projector, put some wheels on the base and when you're done mining one shaft, you disconnect the topmost bit of the shaft, leave the drill head, punch the projector and just build a new drill head, move the entire rig a bit over and restart the process.

    • @userpayone
      @userpayone Před 4 lety

      I'd be curious myself. He does mention that you need to have some of those blocks underground which I would imagine is for stability's sake but I'd prefer to beable to move this around when I can finally get the game downloaded. Download keeps resetting on me...

  • @waechterderlegenden
    @waechterderlegenden Před 4 lety

    Thanks, this is it what I have searched

  • @markdrinkall1078
    @markdrinkall1078 Před 3 lety

    totally love this ive only just worked out how to join 2 pistons to the same row of blocks by using merge blocks lol how dose projectors work for continuas mining i wouldnt know where to start.

    • @wantblackwolf
      @wantblackwolf Před 3 lety

      Projector is on back merge so it's on same grid when merged.

  • @pidginmac
    @pidginmac Před 3 lety

    very cool

  • @31337ification
    @31337ification Před rokem

    I know im late to the party but i just saw your original tunnel machine and went and turned it into an infinite boring drill like this.
    I made mine with a rotating alternating drill head and also a grinder to reclaim the extra connector it builds each time.
    I also powered mine with timing blocks because I wanted 1 button press to be 1 cycle (because it pulls so much resources in)
    However this one is much prettier than mine!

  • @NTLBagpuss
    @NTLBagpuss Před 5 měsíci

    Any chance of a tutorial or plans for the drill bit as even in creative it won't show anymore.

  • @Hadfield15
    @Hadfield15 Před 3 lety +1

    Hey, how much do you know about LCDs? I'm wanting to make an LCD count down from 10 to 0, but IDK how. Pls help

  • @icehunterman
    @icehunterman Před 5 lety

    nice idea

  • @adamjames6159
    @adamjames6159 Před 5 lety +12

    Is there a way I can get a blueprint or a build tutorial

    • @JackRPG
      @JackRPG  Před 5 lety +4

      steamcommunity.com/sharedfiles/filedetails/?id=1688517553 for the blueprint.

  • @landerverheyden1652
    @landerverheyden1652 Před 5 lety +1

    It looks kinda like de space elevater from the keen software vidios you see when you are in de main menu. Could you make one. And nice build and vidio.

  • @silverhoof1027
    @silverhoof1027 Před 5 lety +5

    i wana see how far it can go !!!

  • @redblackpaws5947
    @redblackpaws5947 Před 4 lety +2

    I've considered buying space engineers. I think this video makes it a must have game lol

    • @SFreakHD
      @SFreakHD Před 4 lety

      wait till starbase gets released

  • @ph11p3540
    @ph11p3540 Před 4 lety +14

    It's just small enough for construction after two days by a competent single player in survival mode on an official Keen server by the looks of it.

    • @NoahLeMar
      @NoahLeMar Před 3 lety

      nah, keen only allows 20k cpu, this is 15k base,let alone the blocks you’re constantly welding

  • @pl0x278
    @pl0x278 Před 3 lety

    can someone explain the timer block and the projector setup?

  • @Bookofwords
    @Bookofwords Před 4 lety

    mine just snaps off :( for some reason the welders wont weld

  • @chandlereakins7643
    @chandlereakins7643 Před 5 lety +94

    Sad that this guy doesn’t get that many views and subs. He makes pretty good content better than 90% of the people on this site.

    • @stiforr8714
      @stiforr8714 Před 5 lety

      I subbed :D

    • @drbit7734
      @drbit7734 Před 5 lety +1

      Phil Swift the truth speaking god.

    • @vexile12
      @vexile12 Před 5 lety

      I thought i had already subbed a year ago... strange

  • @somebody7205
    @somebody7205 Před 3 lety

    What it takes to power this monster?! Trying to figure if it's possible to operate in survival

  • @solidmoon8266
    @solidmoon8266 Před rokem

    Itd be cool if when you're done, it can reverse the process, disassembling the extra track in the process, then come all the way back up. So you could theoretically put it on wheels or even just pick the whole thing up and take it with you.

  • @Gameover38444
    @Gameover38444 Před rokem

    I'm trying to do something similar in a survival server with friends. How do I get the projector to project the blocks without a blueprint? Or is there some way to make simple blueprint like that so I it can be put in the projector?

  • @schiltz371
    @schiltz371 Před 4 lety

    how does it work in survival mode? id say not for long with all the little grievers running amuck, lol.
    cool idea though, makes me want to play that game!

  • @captainnero2540
    @captainnero2540 Před 4 lety

    The BP did not have the drill setup. I am having difficulty getting this to work any help much appreciated

  • @illAligned
    @illAligned Před 5 lety

    What if it drilled to the other side of the planet?

  •  Před 5 lety +3

    Now it only need... wheels :)

  • @CallMeCarlos1
    @CallMeCarlos1 Před 5 lety

    Nice

  • @reapergaming8652
    @reapergaming8652 Před 5 lety

    Does it make its own parts to keep on builidng? Or do I have to make them

    • @JackRPG
      @JackRPG  Před 5 lety

      in creative it makes its own parts.

  • @stratometal
    @stratometal Před 4 lety

    I took this and the space elevator/tether and put them next to each other and connected them, I have yet to fire them up... going to test them in survival and see how far they go.

  • @ronidude
    @ronidude Před 5 lety +7

    Make 2 of these drill into eachother :P

  • @chrisjohnson5304
    @chrisjohnson5304 Před 4 lety

    This thing works great, started using it a few days ago!

  • @shanerooney7288
    @shanerooney7288 Před 5 lety +9

    I want to build something like this. But it packs up into a box.
    And then I use a heavy lift aircraft to move the box around from place to place.
    {And have other box sets for gun platforms, or outposts. etc}

    • @zereimu
      @zereimu Před 4 lety

      What if you build your main big ship and at the bottom add a bunch of welders about as wide as the whole rig, then you keep several large containers connected to the welders JUST for the resources required to build the rig plus extra battery packs and you build it off of a hologram attached to a battery below, then you sorta slowly ascend while teh welders put it together and BOOM! Portable rig, dismantling it may be the harder part though, you may have to ditch the drill part itself.

  • @ethanspaziani1070
    @ethanspaziani1070 Před 5 lety +17

    Good idea but there is a problem there's a memory leak inside of the space engineers programming as you drill it will continue to consume more and more RAM until it runs out and crashes this memory leak I don't think has been fixed

    • @TheShallowNight
      @TheShallowNight Před 5 lety +7

      Far as ik they patchworked it, though it's still there, but effectively though you can drill through a planet no issue,

  • @ChakatNightspark
    @ChakatNightspark Před 5 lety +2

    Question though, I dont think it will keep going forever. Last time I played Space Engineers. there was a Height limit on how deep something can go. If it reached that the thing will just disappear. be it ship or drill. Is that still True?

    • @someguy4915
      @someguy4915 Před 5 lety

      Depends on game settings but is somewhere between 10KM and 40KM depth it will just despawn the grid, which means it's a very bad idea to build your base onto this thing...

    • @jackclark1994
      @jackclark1994 Před 2 měsíci

      @@someguy4915 it should only despawn the drill part, it's a subgrid of the platform.

  • @XanderEVGs
    @XanderEVGs Před 2 lety

    I made a drill (and an elevator) on this idea, but I can’t understand what the problem is - both the drill and the elevator are constantly stuck. For example, after the twelfth iteration of welding the connector, everything stops. Why?

    • @cericat
      @cericat Před rokem +1

      This is a common issue with SE, it sometimes sets the blocks to station which causes breaks. Every self replicating system that involves merge blocks runs into it alas.

  • @xXDXDXDDDXXXXDxDXDxdXDdDXDXDXD

    nice to see how he placed the reffineries and not how the script works

  • @user-ns7mg9hy9d
    @user-ns7mg9hy9d Před 4 lety +1

    노고에 감사드립니다.

  • @justinwheeler5614
    @justinwheeler5614 Před rokem

    I really enjoyed adding this build to my game. But, it maybe works too efficiently for a single player to manage effectively.

  • @christophersenge3145
    @christophersenge3145 Před 5 lety +1

    how would you use this in a survival game since they disallow copy and pasting blueprints?

    • @christophersenge3145
      @christophersenge3145 Před 5 lety

      wasn't meant to be funny, is there a way?

    • @fjshdf
      @fjshdf Před 5 lety

      Probably have to use a projector to build the base, block by block, then manually attach the Pistons and subgrids, then copy over the programming/timer/whatever settings.

  • @Dufoth
    @Dufoth Před 5 lety +1

    How do you bring it I to a survival game? I'm new so I am thinking projector?

    • @reapergaming8652
      @reapergaming8652 Před 5 lety

      Use the admin commands and enable creative mode. If you are in a public server then I dunno

  • @angelosaballegue8441
    @angelosaballegue8441 Před rokem

    simply having a vopy of this isn't enough, I need to be able to understand all the process of this rig

  • @discreetprism5376
    @discreetprism5376 Před 3 lety

    Wait... So what's at the middle of planets?

  • @logannagel4975
    @logannagel4975 Před 11 měsíci

    How to turn this thing off

  • @thelifeyoulive410
    @thelifeyoulive410 Před 4 lety

    it breaks every time I build it, after 5 minutes of drilling it fails to connect and fall down

    • @wantblackwolf
      @wantblackwolf Před 3 lety

      I know your comment is 5 months old but. Sounds like one or more of the timer blocks are activating too soon, try adding a second or two to all the timer blocks. Just guessing haven't tried this one since I build my own. I had this problem with mine and this is how I fixed it. May also need to slow down the pistons if welders can't keep up. If you do slow pistons add time to timer blocks too.

  • @leszekzajac7772
    @leszekzajac7772 Před 2 měsíci

    too bad "recent" (i had a 2 years break)updates broke something, bottom piston gets stuck in space after one cycle, it won't move after de-merging and wont fall when everything around it is removed, and yes I did make sure it's not converting to static grid, unsupported stations are disabled too. kinda makes playing with deep ores impossible!

  • @aepceo1
    @aepceo1 Před 4 lety

    So this is how post scarcity economies work!

  • @TSPxEclipse
    @TSPxEclipse Před 4 lety

    Not quite infinite. It will be able to drill 120km (give or take, depending on elevation) worth of materials before being rendered decorative only. Beside that, this would be a very nice head-cannon structure that you could convert from a drilling rig to a above/underground fortress, using the mineshaft created to create an elevator shaft, missile silo, etc. I would love to see a mining rig like this that could excavate a much larger section of land though, or a more compact, modular version.

  • @GhillieBRx
    @GhillieBRx Před 4 měsíci

    you have tutorial?

  • @ahadiel009
    @ahadiel009 Před 5 lety +3

    Can you recommend a good stationary mining platform for multiplayer? I spent hours building this and it doesn't work. I even had the creator come into the MP server and try to make it work and he was unable to.
    Thanks.

    • @sporqist
      @sporqist Před 5 lety

      What part failed?

    • @ahadiel009
      @ahadiel009 Před 5 lety

      @@sporqist The merge blocks would not function in MP. The creator came into our to server to try and make it work but was unable to get it working.

    • @philsburydoboy
      @philsburydoboy Před 5 lety

      The best stationary mining platforms are the simplest ones. Pistons, advanced rotor, and 20-30 small drills will get you millions of whatever you want

    • @lander1591
      @lander1591 Před 5 lety

      Try attaching/detaching using advanced rotors instead of merge blocks. the advanced rotors will double as the connectors ;)

  • @VANdeVice
    @VANdeVice Před 4 lety

    Can you create a city? An empty simulation of the city, without functionality - just a framework similar to the city. With a monorail moving through it.

    • @tatotiteta
      @tatotiteta Před 4 lety

      Are you talking about the whole game? If yes then, yes. Trains are mod, you can download it from the workshop.

    • @VANdeVice
      @VANdeVice Před 4 lety

      @@tatotiteta This is more like, an idea FOR a workshop.
      Pre-built city for download from workshop.
      Or at least different buildings FOR the city.

    • @tatotiteta
      @tatotiteta Před 4 lety +1

      @@VANdeVice Owh so basically you want to play in a big city? Im pretty sure someone has already done that, i do love the idea

  • @z6n387
    @z6n387 Před 5 lety +7

    The question is, How do you retract it all? xD

    • @Arxanion
      @Arxanion Před 5 lety +3

      simple: You dont, you dont have to :) This would only come in handy if youd build a massive car or spaceship with this thing mounted to it. And I guess noones gonna do that as this would probably kill your game quite easily. Ever notices how pistons wiggle when in motion? :(

    • @Arxanion
      @Arxanion Před 5 lety +1

      @CMANIAC1 All good :) Take your time, it gets more awesome when you switch from creative to survival to build more complex ships and machines

    • @net343
      @net343 Před 4 lety

      Arxanion you could use the same inertia killers

    • @aracuron9956
      @aracuron9956 Před 4 lety

      The same way you can move it, you can in theory move it the other way, you just would need to have timers Set up for both movement Programms, break the cycle on a defined point and than activate the other program..... But where is no sense, this thing creates a shitload of Ressources... Just discard the rail and the drillhead.

    • @Rikard_Nilsson
      @Rikard_Nilsson Před 4 lety +1

      Replace the welders with grinders, then set it to go reverse.

  • @luckydustin17
    @luckydustin17 Před 3 lety

    the drill detaches itself in less than 30 secs of drilling, breaking itself

  • @aflippinwalrus8641
    @aflippinwalrus8641 Před 5 lety +1

    How about a flying train??

  • @MrPcguy1000
    @MrPcguy1000 Před 4 lety +4

    Is there a survival mode version. I dont like cheating stuff in.

  • @TonyTheTerrible
    @TonyTheTerrible Před 5 lety

    E V E R Y N E E D

  • @willtolive2252
    @willtolive2252 Před 5 lety +7

    4:28 or it gets to the other side of the planet

  • @gamingwithbrightblade
    @gamingwithbrightblade Před 3 lety

    i wish i could find a good video on how to build one you cant place this unless or in creative

    • @NeverFoundSanity
      @NeverFoundSanity Před 3 lety

      Can you download it, make a projector and build in survival that way? Just set the offset so it is in the ground how he places it maybe

    • @wantblackwolf
      @wantblackwolf Před 3 lety

      Like the other guy said you use a projector in survival. But if you want to build your own you should practice in creative it's faster to make changes.
      Some tips: 2-3 pistons long, 1 piston down front and rear, connector needs to be on rear with merge block, line up front and rear merge to use the same merge on platform, the 2 lowering pistons should be set to 1-1.5 max extend, the advancing pistons need a min and max set where they line up the merge on platform, when fully extended you need 3 merge on the platform 1 for the rear that is connected 1 for the front that will connect and one in the middle that the front extends from and rear retracts to, the projector needs to be on rear merge to weld it needs to be apart of same grid as platform, time the pistons start to stop to use with the timer blocks I find 6 seconds best for lowing ones depends on max extend setting, always add 1-2 secs for buffer, add drills, welders can be attached to back of drills with sorter set to blacklist ore you need min drills for all the rig to clear as going down and welders to build each platform block including conveyor that runs under the connectors, slow down the extending pistons so you don't advance beyond speed of drills and welders or it will break
      adjust following speeds based on your pistons this is just what mine run at
      timer block 1) wait 6 sec, lock connector, front merge off, retract front piston, projector-welder-drill on, extend forward pistons, start block 2
      timer block 2) wait 20 sec, projector-welder-drill off, front merge on, front piston down, start block 3
      timer block 3) wait 6 sec, rear merge off, unlock connector, retract rear piston, retract forward piston, start block 4
      timer block 4) wait 20 sec, turn on rear merge, extend rear piston, start block 1
      I wrote this from memory I don't think I missed anything. Test in creative till you feel confident that you can build it from scratch in creative or just use a projector. It's your choice neither is wrong. You can add more timer blocks if needed depending on how much you add to it.
      To make a platform for the projector just copy paste the drill rig and delete everything you don't need like the drill save bp then open in projector you will have to spend time aligning it to the drill rig. Select keep projection so it repeats with each start. Make multiple saves to have something to go back to when something goes wrong. You'll have to figure out the refineries, assemblers, storage, and power that works for you. Keep it fed or you'll have a mess to clean up. When you want to stop it just stop the timer that's counting down, remember which one you stop so you can trigger it the next time you want to start it. You don't want to start the wrong one.
      The one I just built uses duel pistons and projectors with left and right projections to keep the rig moving with only one 6 sec wait for the transition between piston sets. It's fast have yet to test in survival.
      Well that was longer than expected I think I went into a trance.
      tip for drilling into mountain merge 2 sets of forward pistons to carry the weight of the drill head. And don't forget to select share inertia tensor for all pistons. My second set connects under the first on the side of down pistons with one block gap. You need the gap or it won't work.

  • @challeck5729
    @challeck5729 Před 4 lety

    Is this on xbox

  • @LordPandaLad
    @LordPandaLad Před 5 lety

    Is it broken for anyone else or is it me not setting it up right.

    • @lucifer6966
      @lucifer6966 Před 5 lety

      You need to change Timing Block 1 and 3. Projector - On as the first action in Timing Block 1. Projector - Off as the first action in Timing Block 3. Set the rest of the actions both blocks had in the same order after those.
      Then you need to tweak the delays of Timing Block 2 and 4. I can't remember the times I used but I increased one and decreased the other (increase the delay of 2 and decrease the delay on 4 by a couple seconds, maybe).
      Lastly you cannot blueprint this in survival becuase of the subgrid. Create a creative world and spawn it in. Seperate the drill (subgrid) and make blueprints of each. Now in the survival you can build both and add the drill to it (pistons and rotors is all I needed).
      If in solo or admin you can just spawn it in. Best to make a save before you tweak anything then a new one to test new delays.

    • @LordPandaLad
      @LordPandaLad Před 5 lety

      It worked. Thank you for the fix.

    • @lucifer6966
      @lucifer6966 Před 5 lety

      @@LordPandaLad No prob. Personally I prefer just using PAM. You can apply to a ship and have it auto mine virtually anything anywhere.
      This works too but is far from an early game option. PAM can be done as soon as you have a program block or two.

  • @TheCrowncard
    @TheCrowncard Před 5 lety

    Can this Beast drill through the planet?

    • @jamesmorgan6831
      @jamesmorgan6831 Před 5 lety

      I've seen an experiment on this in another video. If a grid goes too far down into a planet the grid just explodes, so you can't dig to the core or to the other side.

    • @aracuron9956
      @aracuron9956 Před 4 lety

      @@jamesmorgan6831 seen a Video of newer date, where someone reached the 0G point at the Center of the Planet. I think the despawn thing Was at a earlier stage of development

  • @i_am_the_monkey_king
    @i_am_the_monkey_king Před 3 lety

    "And that is basically it. It's very simple."
    Uhh.. no, dude! It's not!
    But, I get the idea of using 2 connectors to work as a rudimentary rail system.
    Tho, I'm still going around it as to how a projector works and how to automatically make the connectors... connect.

  • @deckrect
    @deckrect Před 4 lety +3

    Perfect for spending more resources than you get.

    • @brandondallaire
      @brandondallaire Před 3 lety

      Clearly never played the game. This is many millions of passive ressource gathering

    • @deckrect
      @deckrect Před 3 lety

      @@brandondallaire Seens that YOU never played the game. It is absolutely pointless spending hours building huge machines that uses tons of resources when you get get it faster and cheaper. If someone wants building it in creative and then dig with it, it becomes cheap. But it is not playing the game.

    • @brandondallaire
      @brandondallaire Před 3 lety

      @@deckrect So, making an engineering machine to mine material, about a game that is about engineering machines, is not ''playing the game''? Are we talking about the same game?
      Also, nothing is faster than passive. This generates Nickel, SIlicon and iron at a huge rate, and you don't even have to bother with it.
      By your logic, making large ships or anything fun at all is useless, since you can just takee a cockpit and slap random thrusters at it.

  • @they6789
    @they6789 Před 5 lety +4

    Image this with wheels...

    • @owenchafer1083
      @owenchafer1083 Před 5 lety

      There are several mobile rigs like this one out there.

  • @CanyonF
    @CanyonF Před 5 lety +1

    You should link to the workshop

  • @sethkunert6234
    @sethkunert6234 Před 2 lety

    Dude. This, counter ballistic gravity nets, clang mechanisms. Large class ships don't stand a chance.

  • @arcadealchemist
    @arcadealchemist Před 4 lety

    This won't work on normal keen servers cos of the damn pcu

  • @SABaruj
    @SABaruj Před 4 lety

    this concept can be cool if u make it mobile

  • @verycoolveryepic6762
    @verycoolveryepic6762 Před 5 lety +1

    Hello there sir this station that I used in creative it didn’t work so yeah thanks for showing us.

  • @speciamdoesntdraw1052
    @speciamdoesntdraw1052 Před 4 lety

    this works for like a minute but then it screws up and breaks itself.

  • @FireStarLP
    @FireStarLP Před 5 lety

    You could now go mythbusting... Can you drill a whole throught the plannet

  • @athaphian
    @athaphian Před 4 lety

    It seems that this concept is nerfed by KEEN now. Merge blocks that merge to a static grid automatically convert their own grid to static as well.. so the drill will never move down anymore.

  • @mworld
    @mworld Před 4 lety

    Purely conceptual since the game cannot print sub grids in survival - which sux.

  • @sebastianmizzon1462
    @sebastianmizzon1462 Před 4 lety

    Could you put it on mod.io so the xbox player can use this formidable platform?

  • @CodeVIPER555
    @CodeVIPER555 Před 2 lety

    this would be 10x better than it is already if you could pick it up with a drop ship and transport it to another location to mine more ore
    already a great idea tho love it!