HW News - Massive Intel Arc Driver Update, Wrong RTX Super BIOS, AMD Fluid Motion Frames Update
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- čas přidán 22. 05. 2024
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In the news this week, Intel Arc GPUs get another major driver update with Palworld patches and major improvements for Dx11 games, MSI updates its 4070 Ti Super BIOS after the wrong version was shipped, and AMD Fluid Motion Frames gets an update. We also spend some time recapping the recent GPU reviews and some of our new testing, which was spread out across 3 videos -- so this will serve as a quick recap to get everyone up to speed on the changes.
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Watch our review with the power efficiency GPU tests! • NVIDIA GeForce RTX 407...
And our review with the latency tests! • NVIDIA GeForce RTX 407...
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TIMESTAMPS
00:00 - Recapping the Week
01:17 - GPU Reviews Recap & New Methodology
09:33 - Big Intel Arc Driver Update & Palworld Support
12:44 - MSI RTX 4070 Ti Supers Have Wrong BIOS
14:54 - NVIDIA RTX Remix Open Beta
18:32 - Capcom Broke Monster Hunter Rise on Steam Deck
20:01 - OpenAI Wants to Fab Own Chips
21:29 - AMD Fluid Motion Frames Driver Update
22:58 - Modder Rebuilds GBA ROM from Audio Alone
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Writing: Jeremy Clayton
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DRM must be the new way to say pirate this video game without actually saying it
FINALLY Thank you for implementing Power Consumption Data. And yes in my house its a HUGE part of the decision of what card to purchase.
I own a home in NYC, and the electric bills here in NYC are stupidly ridiculous as the electric company are utility bandits. And everyone in this city hates them.
I love your videos and production values, they've been getting better at a great pace. However my time available to watch has been dropping at the same rate. Will the news ever get back to article form on your website? Even just posting the script would be fine, I can read a lot faster than I can watch.
On the GPU power efficiency thing - with Nvidia GPU/drivers said to have CPU's do more of the work than the AMD GPU/drivers do, it seems to me that one can not really just the the power used by GPU's when discussing frames per watt.
For power efficiency, I like a more practical use methodology. Instead of tests for arbitrary settings presets like with your fps averages benchmarks, what about a test where you shoot for an average fps target, then tune the test games on a per card basis. I know it may mean extra work, but it would give us an idea of real world efficiency because users usually tune their systems to meet a playable target fps. I don't care about efficiency at max settings if that means I'm only getting 30fps, but I would care how efficient it is at 60fps where I typically play.
I have a lot of respect to Intel’s gpu team. I really like when companies acknowledge their issues and make an honest effort to fix them with full transparency.
Those were so broken on release Intel should be embarrassed. Hard to give them credit for getting the product to viable over a year after release. How kind of them.
@@ADR69"their product when venturing into a new market with a highly complex product was a bit shaky" bro. Have you never even witnessed or heard about anyone doing any kind of business anywhere ever?
no fix no sales though
Same
I appreciate their honesty. But they're only being honest now, about this one specific product. Intel spends years lying about alchemist, only to tell the truth after the lies crumble around them and after it has stopped mattering anymore. I won't really give them points for that.
You know, seeing these Intel ARC updates brings hope to Battlemage. And the GPU market on the whole.
Yep, thinking I’ll pick up Battlemage just to give some support to them.
@@johnbuscher7119 Me too, I'm what people would consider to be an "enthusiast" but I would buy a Battlemage gpu for the support and maybe if the "flagship" model is somehow better than my RTX 3090TI then I'm sticking with Intel.
Rumors have Battlemage at 4070 super levels of performance. But they are rumors.
@@johnbuscher7119same here, Intel does ray tracing better than AMD currently, so I’m getting one to replace my 970 rig and play with some ray tracing titles. Intel has my support in their quest to become a solid 3rd competitor and I can live with some growing pains, as long as I’m not being scalped for it.
Moores law just leaked Battle mage is probably getting canned. He's not always right, but he often is.
Someone get that modder to rebuild cosmic background radiation noise into a ROM! Maybe the aliens have been sharing their favorite games with us all this time!
Hahahaha. Brilliant. Let's just hope they're not sending a message with Space Invaders
Hey man, whats the source of that pfp?
Sadly we need to have the same CPU they use. I hope so :P
We'll have emulators for that @@DiegoooTech
@@GamersNexus Isn't this roughly the plot of the film Pixels...? 😂
My A770 went from 123 fps to 198 fps in Assetto Corsa with the latest PURE and CSP add-ons at max settings.
It may become one of the best GPUs for simracing.
The thing is extremely smooth...no stutters anywhere.
hey how does it do with old games? like dx9? any issues there? i play loads of old games and i'm afraid that an arc card might not even launch with them.
they dont work well for VR so they arent the best for simracing, at least not for everyone. Also assetto corsa isnt that hard to run but I guess this mod is
@@SoulTouchMusic93 for such old games, an iGPU might be enough?
@@cyjan3k823 They actually do run quite well in VR for simracing titles....AC, ACC, LFS and AMS2.
Rfactor2 is really the only title so far I've had trouble launching consistently.
I'm sure they'll eventually get around to it.
Here's a test on AC with VR on my Reverb G2.
There are also test of ACC in VR as well.
czcams.com/video/-UZ6gzOovW0/video.htmlsi=09auLL3Z2JUMkngV
My little bro is reporting similar gains, so definitely not just a one-off.
That ROM sound copy was amazing to see.
I am surprised Intel hasn't abandoned Arc and hope this is proof the GPU should be supported long time into the future.
Definitely hope they support it. They've done better this past year with drivers and have significantly improved the product.
They have to continue supporting it if they want people to take them seriously. It's not like the other two are hitting this part of the market
@@nathangoddard8115I also completely agree. I am glad they appear to be in it for the long term. I assume it takes at least 5 years of real world production and improvements to make a competitive product.
Developing these drivers is not a side project they will choose to abandon, this is architecture going into their igpu/apu plans to scale majorly in the future. GPUs are useless without software implementation regardless of them being a giant card or integrated in the logic of the CPU
@@zGoalOfficial i don't know if they're in it for the long term but with the current state of GPU's with AMD and nvidia being hyper focused on software implementation to justify cost/performance this is their best chance to catch up without all the media being focused on them. if either company pulls a rabbit out of their arse and some how make some drastic uplift in performance that sets intel significantly further behind i guarantee share holders will step in and force them to cut their losses on dedicated gpu's.
I bought an Arc A770 because RTX 4070s were sold out around Christmas. Same with 7800 XTs. Probably not gonna upgrade for a while because I'm happy with my A770, it runs all of the games I play at a respectable framerate, and that's all I want from my GPU. Hopefully Intel gets their frame-generation technology up soon, because DLSS3 was the main reason I looked at the 4070, and I want Intel to succeed as a third player in the GPU market.
@@thatoneguyyoumightknow thanks, but im good, lol
Dlss3.... ehh I'll stick with my 3090 kp til it dies.
@@unimpressively_charming I don't mean XeSS. XeSS is an upscaling technology. Intel is working on frame gen at the moment.
where can i mssg you@@thatoneguyyoumightknow
@@Apollo-Computers a fellow 3090 KP owner
I appreciate that you just don't review once and are finished.
Seeing updates, testing ran multiple times throughout a product's life, and getting to see how those products advanced really paints a picture on how these companies grow, improve, and respond to issues.
Call it my inner nerd, but it's kind of fun to see things come along over time.
Steve describing ARC like he has a friend asking him if they should give Linux a try.
I remember back in 2014 I had two absolutely fanatical classmates who were willing to tank their score for a presentation about OSs in general, just to deviate from the general subject and spread the Linux gospel. I found it pretty funny so I decided to give Linux a try.
The wackos recommended Manjaro and boy was it the worst experience I've ever had with a computer! I used it in Dual-Boot for about 20 days and most of the first five days were spent troubleshooting a goddamn Wi-Fi driver, the next week I had to troubleshoot and audio driver for about three days, then I had several problems with my GUI that took about three hours to solve each, and finally for some reason my GRUB decided to just malfunction to the point where I wasn't able to dual boot anymore and even when googling I didn't understand a single word of the insanely technical stuff people were spewing on the forums (and I didn't find a decent solution for my specific case) so I just did a clean reinstall of Windows without Manjaro and never looked back.
With regards to the end of your Intel Arc piece, I think a better comparison is with the Ryzen processors. Just like Arc A, the Ryzen 1 series was interesting to the enthusiast but not one you would recommend to your family; AMD persevered and the rest is history.
Fantastic comparison and easy to forget because of how successful Ryzen has become. That first launch week was a mess with BIOS, RAM support, and other teething issues. The issues were on-and-off for a year or two, but AMD really started nailing it by late in the Ryzen 2000 cycle.
On that note, I wonder what sort of performance Battlemage delivers.
@@tz8785 Oh yes!
@@tz8785hopefully they skip what Ryzen 2000 was if we’re sticking to the Ryzen analogy because I don’t know how’s barely improved performance and focus on stability (like Ryzen 2000)would be received by the gpu community . We really need more than that performance for arc becoming a big deal
@@michaelschmid2311 Unfortunately I'm pretty sure that is what will happen. Arc has some issues with it's design that keeps it from performing as well at it potentially could have.
Thank you for keeping us up to date with your amazing videos as usual 👍
The RTX versions of HalfLife 2 and Skyrim are what the original games look like in my memories.
Exactly my thought! Same was achieved with the Monkes Island remakes imho, although that was less of a technological effort.
I just bought an Asrock A770 16GB a couple weeks ago for my new PC and it really is an amazing gpu (1440p with high fps at only ~60 C). Really hope more people start buying them!
Love this year's shirt. And I REALLY love that you guys are finally doing them in heather gray too. Thanks for that.
I bought an A770 LE 16gb at launch. No regrets at all. Drivers have steadily gotten better each time.
Nice to see well rested Steve as little breather in between reviews. Thanks for the news and all that you do.
So many more coming up too!
Was so excited for Remix and glad you're spotlighting it further. With the dearth of quality releases lately I'm looking forward to replaying some upscaled classics - especially with my little one.
That sounds like the perfect use for it! "Back in my day" conversations to ensue!
Dearth of quality releases? We literally just capped off the best year of releases in a decade or more.
i wonder if amd will make a converter down the line
@@scythelordyou are in the minority with that thought. Just like moves and tv, gaming has died a lot since 2019. Looking forward to a return to updated classics that were not infected messes of buggy code and ideas.
@@jassco2He is not in the minority. Everyone and their dad played BGS 3 last year. And we had AC6, Alan Wake 2, Phantom Liberty, RE4 Remake, Dead Space Remake, Spider-Man 2, Mario Wonder, Zelda TOK, FF16, System Shock Remake, Pseudoregalia, Thief: The black parade, etc. The list goes on.
Tons of great games with new and old design philosophy. Including several high quality upgrades to classic games. If you like single player games, and you think last year was bad. You weren't paying attention.
Thank you so much for all this wonderful information as normal Steve and team. Around the 40 series launch I got into building pcs and becoming more of an enthusiast with the hobby, and it was your channel that helped me to do so. With your amazing quality content, I’d have never fallen in love with the actual building part of PCs, rather than just using them.
Keep up the amazing work, you guys are awesome! I appreciate all your hard work!
Watching Steve geek out over rebuilding a ROM from audio is exactly the wholesome content I needed. My day is now improved by 213.6%, adjusted for the amount of sunlight left and power costs associated with playing back the video a second time.
I remember hearing the GBA audio chip making those weird noises before. Had no idea it was literally just the sound chip reading the code off the cartridge! very interesting
Buffer over-flow exploits are among the most common types of executable data injection, but who would have thought that a buffer over-read exploit would be a valid method for executable data extraction.
That last segment on the GBA modder was really cool!
The last part with reconstructing code from audio was super interesting! Guess +1 to the things I never would've even considered.
The zzazz glitch reminds me of the malware that exfiltrates data from an air gapped system using the sound of manipulated hard drive actuators
Finally ordered my large modmat (15th anniv), opted for the autographed edition. I figured the extra $20 makes up for using ad um, ignoring stuff. I really appreciate your channel and how you guys treat tech news and reviews. Thanks to the team, and Steve.
Im really happy about that you added more tests to your GPU testing suite, could you maybe consider adding blender in the future? Afaik the gpus by the different manufacturers perform very differently, with nvidia being the go to but finding good benchmarks of non Nvidia cards is hard.
Definitely looking at it. We ran it a long time ago but didn't keep it in, but I have been thinking of adding it back in especially for the efficiency testing!
Seconded, I'm buying a new PC in a couple months and production benchmarks like Premiere, After Effects, Blender, etc interest me way more than games. Especially because money is tight I can't simply just get a 4080 or 90.
Dosbox (original) is working in Windows once again with this latest 5186 Arc driver update. 👍 I changed to a Nvidia 3060 12gb thinking Intel was not going to fix the Dosbox problem, but as usual I was wrong, lol. Good job Intel!!! Strange they didn't even mention the Dosbox fix in the driver release notes. I'll quit my bitching now, lol.
Power effiency infos help alot! Thx Steve & Team
I bought an A750 LE mostly to experience whatever was going to happen with Intel, as it was not much of an upgrade at the time. It’s had issues for sure but overall it’s felt rewarding and fun because it’s gotten surprisingly better
Interesting, thank you GN!
I like power metrics to engineer around off-grid uses, like boat and mobile use.
Thanks for news. It would be cool to see deep review how frame generation make influence on refresh rate.
Code from audio.. reminds me of my days with the Commodore Vic 20 and other early "computers" before "disk" media was fully mainstream. Pretty cool.
Cheers
Rick
I know it's not a perfect idea review-wise, but it would be interesting to also see FPS/W GPU benchmarks with undervolting, as well as the performance loss from a "full power" curve compared to an UV curve. Electric energy is getting expensive, undervolting is free, it cannot damage the GPU, and it can cut down the power consumption by a lot, so it's a good thing to consider.
It's difficult to do a "review" of undervolting because, just like over clocking, it all depends on the individual silicon quality.
@@Apollo-Computers Which is why I said it's not a perfect idea review-wise. But as a rough estimate I think it's not a bad idea, especially with how much can be gained power draw consumption wise.
900mV is usually the baseline lowered voltage that's stable on most GPU's, some might go lower, but this is the most non-changing variable.
The hard set boost frequency will vary from card to card, and it will vary since that boost clock likes to jump up and down under normal usage, but it's possible that if those 15MHz differences are measured on individual GPU's and then compared to each other, it might be a marginal error.
It's possible that undervolting can be methodologically tested and compared with other GPU's assuming a given voltage that's bound to be stable on all GPU's that gives a reproducible and comparable metric change, or even multiple with the assumption that the lower voltages may not be stable on other GPU's.
Maybe not as a "review" but just as a fun video
@@supra107 it would be interesting to see how these cards fare in an undervolt test, though it can be incredibly difficult finding good undervolts that remain stable among titles.
That last segment - as someone who started gaming on a ZX Spectrum, this was really cool to see - kind of a loopback to tape-loading games. Neat! :D
Also in the UK one of the TV companies at the time broadcast the audio for a ZX Spectrum game overnight so you could record onto cassette and load up. Think it was Channel 4 and Pud Pud, but I'm not sure. Worked too.
@@Penfolduk001 i remember hearing about it in school, wasn't allowed to leave the tv on to try :D
Seems you guys are having a busy time, only with the GPU upgrades, thanks for that!
The powe efficiency charts are really great since i have an offgrid solar set up
I love these Arc update segments. I know if Intel finally secure themselves as one of the main dogs in the GPU market, they will start being "Intel about it" , but until then it's just wonderful to see how much effort they are pouring into some reasonably priced hardware; a rare sight.
I'm happy you are talking about energy efficiency and I am glad your power bill isn't going up. I have done a lot of work at Catawba and McGuire and hopefully those plants can continue providing reliable and cost-effective energy for a long time: it's a very important problem right now.
Thanks Steve !
Really hope Intel keeps going with arc. Very excited for their next gen. If they can maintain anything near this rate of progress I think they’ll have something very competitive at mid-high end in a generation or two. Hopefully they focus on raw rasterization performance before attempting to compete with Nvidia’s silly little feature set. Really rooting for Intel and more competition here.
Given that the Arc A770 is the cheapest 16 GB card on the market in Denmark, it's starting to look very interesting for a semi-casual consumer such as myself.
I use it for 4k. For the money it does a amazing job. For creator it can so much more that you would need a card priced 3 x more. Mid/high settings for 4k and it does almost anything playable. With INTEL less FPS is more. I believe this is because of different architecture that gives lot cleaner and timely frames. Also XeSS covers most the popular games now.
@@paulboyce8537
I find it incredibly smooth...even in VR.
@@paulboyce8537 Thing is...
I got an RX 6650XT when it was on sale and A770, by comparison at the time, cost about 66% more, than it does now.
The Commodore C64 had a storage solution called Datasette that used audio cassettes and you could actually transmit and record programs via radio. They even used this to send warezed games over radio in some East European countries.
Glad intel is still trucking along, hopeful for their future as they continue their GPU trek.
Being an old dude, I remember when they streamed games for the C64 over FM radio. you would put in a cassette tape, and record when they broadcast the audio. If I remember correctly, you could then play the game if you used Turbo Loader or similar.
i really enjoyed the last segment, very cool!
the game boy story is so cool thanks for covering the esoteric on GN!
I remember learning about methods to firmware off of a Canon camera. Essentially, if you can rig something up into it to blink a light you can copy the firmware. The method involved the update process which would run a program on an inserted SD card. The first program you want to get to load is one to figure out how to blink an LED. Once they got that, they create a new one to set a baud rate and tune it to an oscilloscope with a light sensor. Let that run for hours while it reads the firmware bit by bit and blinks the LED.
This sounds to be basically similar to it, just that the error handling of the device happens to create a condition where it reads itself out. Recording the sound then translating that to bits. Will be fascinating to learn more about it. This is why just air gapping can sometimes not be enough. There are also studies on typing sounds being able to be decoded.
I had a polish friend that used to tell stories about how some stations would transmit games over radio, you were supposed to record them and then read the data in specific computers
G'day Steve,
In the last segment about rebuilding the Game ROM even before you said my first thought was memories of playing PC Games using cassettes,
if you had a Dual Cassette Recorder you could borrow games from the library & copy them to a blank C60/C90.
Very good of you to think of power and efficiency like that 👏👏
Your reviews and recent updates on the Nvidia Super lineup helped me make a much more informed purchase decision on a GPU lately. It was much better for me to grab the regular 4070 Super instead of the 4070 ti Super. I am happy with my choice. Thanks Steve. Also, hope you can get some more sleep soon! :)
Sim Racing is a growing sport. It'd be nice if you can also take such as a field to test latencies, responsiveness etc etc.
Haven't checked in for a few weeks. Wow!!! Did you get some new lights or cameras? I feel like im stoned watching this.
That ROM rebuild from only audio is epic!
Reminded me of times when we were loading programs to ZX Spectrum from normal cassette players. Not even dedicated ones like from C64 or 800XL :)
According to other reviews about fluid motion frames it requires 70+fps before fmf for it to work properly, which unfortunately doesn't feel great.
Regarding GPU latency testing: Would be nice to see what kind of impact DLSS/FSR, frame generation algorithms does to end-to-end latency
GN are on another level for technical content. My no.1 source for stuff I don't really understand!
You all at GN are so consistent in complete/holistic evaluation of all things tech/hardware. Just want to say thanks so much for your rigor and innovations!
I'm quite interested in power consumption. An easy way to save power is to use a feature in NV control panel called 'Background Application Max Frame Rate'. I have it set to 30FPS, if I get up to let dog out, make coffee or whatever I press windows key or alt tab, this makes game classed as background. My undervolted 3070 goes from 185W usage to 65W in Valheim, also CPU uses a bit less.
Lately I've had a good experience with my a770.
YES , Space Engineers got some driver love. It wasn't horrible before (just a bit slower than my gtx1080)
Damn i wish i bought arc 750 during summer low prices (around 30% less then now) even if i had no rig for it.
I remember in the early 90's i was using a cassette recorder to duplicate a friend's BASIC games by recording the sound with its built in microphone from his cassette player because we couldn't connect the 2 players.
Did it work?
In some parts of Europe, the ones from behind the curtain, it used to be common to transmit games and software for various microcomputers via radio. One would then simply record the transmission and read the data, assuming it was recorded correctly.
@@volvo09 It worked if you kept perfect silence in the room while the beeping was being recorded. That's how ZX Spectrum "gaming" was back then, loading the game for 15mins and playing a level for 3 minutes, then back to loading for the next level. If you died, rewind the tape and back to loading lol
@@draxrdax7321 nice, yeah I had heard it could be tricky to copy cassette software, but I never had a cassette based system. A hand me down tandy 1000 was my first computer.
@@volvo09 Back then you could buy tape decks that features two tape machines in one, they were of course meant for music and aside from copying tapes you could also have one tape playing automatically when the other one reached the end. Now some of those decks would also let you copy tapes in double speed, doing that with music clearly hurt the quality but for data tapes it often worked - meaning you could then copy games in half the time 😁
A more common use for the whole audio to data and back was modems, back when telephones was analog you would transmit data using a modem ie. a modulate and demodulate box and this was also how fax machines transmitted data.
I bought into Arc in March of 2023. Glad to have supported a more competitive GPU market, and more glad still that the card has been genuinely fun to use and grow with.
I was the type to exclusively use Nvidia graphics for over 2 decades. Pandemic crypto price gouging was finally the wake up call I needed to shake me out of this blind, unearned loyalty.
Right now, my GPU business is Intel's to lose, but I look forward to a bright and competitive future where that will change system to system, upgrade to upgrade.
i have high hopes for the arc 8xx series... heres hoping they become a great mid range to mid-high range gpu competitor with competitive prices.
Arc is done, Battlemage is next
@@ij6708 No, Alchemist is done, next will be Arc Battlemage B...
This has been one of the most intriguing videos I think I've ever seen on this channel. Nvidia injecting new rendering into old games sounds absolutely amazing. Intel ARC stuff getting better all the time. AMD enabling AI frame generation in any game is incredible. And someone rebuilding a game from crash audio. What a time to be alive
Talking efficiency; capped frame rates would be an interesting approach. Locking something to 120 or even 60 FPS to see how that affects energy savings. Even questions like larger dies of more expensive cards versus smaller ones of cheaper cards at the same locked frame rates.
That last story creating a whole ROM from the crash sound is *blip* INSANE!
Seeing just cause 3 & 4 improved so much is really nice because I love those games. Intel arc is such a good deal
Thank you Steve for your passionate work and being the voice of the people, long life for u and Godspeed.
I like the frames per joule efficiency stat, but I think FPJ and FPS need to be axis in one x/y chart for it to really be readable.
Will play around with that representation!
Steve's noggin has been a jogging then very nice, do like the push in the direction of efficiency orientated and use case focused testing. Cause yeah latency and raw FPS isn't everything all the time so cool stuff.
JUST ORDERED MY 2ND MODMAT AND 3RD DISAPOINTMENT TSHIRT IN AS MANY YEARS. THANK YOU
I finished BG3 with 1660s , 160+ hours played just fine. Combat is turn based so 30-60 fps is fine
I hope you incorporate variance or distribution of latencies. Consistency of response is extremely important as the lower limit of playability is approached.
Do you have any plans on adding VR games and apps performance tests in GPU/CPU reviews?
3:20 Totally makes sense to track latency in games that require quick response.
5:55 Efficiency testing is very much appreciated. My builds tend to be focused on that and begin quiet.
9:35 It's nice to see Intel continuing to improve ARC. Funny enough I saw the A750 at $199 and was tempted but checked today and it jumped to $235, LOL...
I'm always interested in tests regarding content creation more so than gaming but with your channel name it makes sense games are the primary focus.
@GamersNexus, Kudos Steve and Team for the hard work on Efficiency testing, power in my area ( from Hydro) is cheaper over the national average, yet I find myself trying to reduce my footprint on the grid as much as possible , at least conceptually being concerned with the global temp 2.5C goal.
I am hoping Intel GPU can succeed. Another player in the gpu markets mean more fun, and more choices for gamers
People claiming that Intel will bring down prices are hilarious to me because apparently nobody seems to remember Intel's soaring prices and feature stagnation until Ryzen.
@@ShroudedWolf51 You really just argued against the value of competition by pointing to an example of things being worse until competition came in. You didn't even do it unintentionally, judging by how you structured your sentence.
@@slyseal2091 exactly this. More competition is always good. Can't wait for Intel to release their next gen and get more competitive.
From audio to rom! That’s cool af!
Open AI wanting to fab their own chips, is one of the reasons why Altman almost got fired, but somehow he regained control
Honestly that last story about the GBA Rom reminds me of the excitement I felt during science projects in school. Those days when you walk around and see other's science projects and creativity is such a nostalgic feel I got from this!
I'm most excited to see if people will use Remix for emulation applications, I.E massively improving textures and lighting as texture packs already do.
I wonder if we could see overhauls on the classically tough to work with Sega Saturn for example.
Probably nothing will come of it but it's still interesting.
22:58 That is just cool, talk about doing it the hard way, lol.
Over a year with the A770, Its been fine for me, (ultrawide user) gives me some joy in computing saying i run a intel GPU
Awesome! How would you rate it overall as a user experience? Any major issues you encountered/blockers?
Well, first few months that i had it till jan / feb drivers, if you had a USB DAC then audio would have some minor corruption at random / high load scenarios, that got totaly resolved for me and others, that was probably the biggest issue, apart from that its actually been one of the best cards i have used overall tbh, From the get go its been an upgrade compared to the 3060 Ti i had due to VRAM, and that is mostly the reason i purchased it in the first place.
Sure a year ago you would get some games that ran with oddities like slow texture streaming, didnt restrict me from playing games though, just went back to them later and i have seen various games be a 42FPS average to like a 90 average after some driver updates, just like that, most things i play seem to have DX12 or vulkan support these days anyway.
One of the things i used to say was it is that it would be one of the best cards for someones kids computer to play minecraft or something, and they likely aint too bothered about frame pacing but i feel the majority of people will be able to slot it in to their computer and have a good time.
Extremely likely ill be hopping to battlemage on release too, provided it fits in my NUC
P.S Just want to say thanks to you and the team for the hard work across the years :)
@@GamersNexus
I've been playing around with AMD Fluid Motion Frames for a bit, and so far I'm loving it. It really helps close the gap for games that run at high frametates like 70 to 90 fps but don't quite reach the refreshrate for 120hz or 144hz monitors.
I'm interested to see the charts on latency that will be really cool.
@GamersNexus I would love to see a triple screen test on something like iRacing.
I got a 1440p 165hz Display since like 2 weeks or so and for me its not about latency but fluidity of motion. Things moving on screen just feels more right and pleasant to the eye and it feels like there is more information to see. It makes 60 feel like many steps are skipped. Intel Arc updates always make me smile, regardless of positive or negative
Happy to hear about the FPS-bound test. That seems a good way of testing.
About the new games that are being added.
Why not use (or make) some Unreal tech demo stuff. I know Alan Wake 2 comes close to that.
But especially if you make your own environments, you can control so many variables. (From engine version to landscape size, textire detail, amound of foliage, use of nanites and so on)
It would also help to give an idea about how future-proof hardware is.
Sounded a bit like loading games on my AMSTRAD CPC464 from many many moons ago - ah.. the nostalgia 😁😁
That was a really cool story at the end.
10 series was peak GPU days. Multiple legendary cards were born. 1050 ti, 1060, RX 580, and 1080 ti.
$110 got you a card that could game at 1080p high or ultra 60 FPS at the time. The 1060 reigned as the most obtained GPU in the world according to steam charts, and best of yet, if a card was released in the generation, it was always more powerful than the minimum requirements of that year's triple A title.
I think these uplifts prove that Arc's hardware is sound. It's just the software that's the problem, and software is easier and less costly to fix. I hope they keep plowing along with it, as we desperately need a good third competitor.
The audio to ROM conversion is so cool!
Unfortunately it's not a perfectly repeatable process yet, turns out when you have multiple devices (A Nintendo DS, and a computer with recording software) clock drift is a bastard and makes long moments of silence (empty ROM data) hard to correctly interpret. Doesn't make it any less cool and nerdy however!
24:16 Funny, like playing a data CD on a CD Player. Could be the next project. Read the data from the sound of the CD Player.^^
Very interested in the new metrics - power consumption and GPU latency
14:05 Props to MSI for actually saying they are sorry.
PS Thanks Steve.
How about tests for strategy game like turns duration or whatever can be used to test such strategy/4X games performance?