Exploring the unfinished version hidden in the game files of Chapter 2 - Poppy Playtime

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  • čas přidán 11. 05. 2022
  • I really enjoy these kinds of videos :) don't get to make them too often though since I'm not constantly breaking a new game.
    If you want Poppy merch, get it from my link or another creator. 10% discount here store.poppyplaytime.com/?ref=... code is ASTRALSPIFF if not automatically applied.
    Follow me on twitch / astralspiff
    Join us on discord! / discord
    Sub to my VODS Channel: / @astralspiffvods
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    Follow me on Twitter @AstralSpiff
    Music in this video:
    Beaucoup Bucks - Lasse Lyx
  • Hry

Komentáře • 2,4K

  • @1e1001
    @1e1001 Před 2 lety +4083

    "we've got a month until launch and we haven't even used all the assets!"
    "just shove them all in that room you can barely see"

    • @pikariocraftf2802
      @pikariocraftf2802 Před 2 lety +35

      Nice reference.

    • @WildArtistsl
      @WildArtistsl Před 2 lety +18

      from where is that qoute?

    • @squidiskool
      @squidiskool Před 2 lety +7

      yeah where is it from

    • @redboy6314
      @redboy6314 Před 2 lety +139

      its from the movie "The Amazing Bulk" which is an obvious rip-off of the hulk, the scene in question is at the end of the film where bulk has to run to some place far away and they just mash all the stock footage leftover into it, the quote comes from the title of a popular video of the scene called "We are almost at the end of the movie, and we haven't even used all of our stock-footage yet." and the description says "Just mash it all in the final sequence. I'm sure you can make sense of it somehow."

    • @1e1001
      @1e1001 Před 2 lety +13

      @@redboy6314 i didn't even know the description said that i just saw the video in my recommended once lol

  • @Zerphses
    @Zerphses Před 2 lety +5044

    The giant wheelchair is probably just an oversight, but to be fair - it’d need to be that size to fit a creature the size of Huggy or Mommy.

    • @0oh_no
      @0oh_no Před 2 lety +42

      oversize*

    • @golirasmonk
      @golirasmonk Před 2 lety

      @@0oh_no "yo mama SO fat..."

    • @MrMelonsz
      @MrMelonsz Před 2 lety

      @@0oh_no No, oversight idiot.
      They’re talking about how their sight went over the fact that the wheelchair might be too big.

    • @tropii_4352
      @tropii_4352 Před 2 lety +143

      oversight**
      also oversight=an unintentional failure to notice or do something.
      "he had simply missed Parsons out by an oversight"

    • @0oh_no
      @0oh_no Před 2 lety +60

      @@tropii_4352 meant it as a joke 👍

  • @sushiroll3795
    @sushiroll3795 Před rokem +710

    Hearing "It's Just a Burning Memory" while PJ Pugapillar slowly approaches you while you're trapped in a cramped slide with no way out is weirdly horrifying.

    • @TBV-M
      @TBV-M Před rokem +14

      is that ingame or did spiff add it? also i really like eateot

    • @Ducksalesman
      @Ducksalesman Před rokem +8

      It's absolutely horrifying

    • @nonki2643
      @nonki2643 Před rokem +14

      Bro I've been hearing Heartache every where since I've listened to that album. Legit can't escape it

    • @taigambit1549
      @taigambit1549 Před 11 měsíci +7

      I knew it was caretaker
      I started.. idk
      I got very uneasy

    • @krisdreemurr112
      @krisdreemurr112 Před 11 měsíci +4

      I was just about to comment somthing simmilar to this, as it was a shock to hear it
      I was like "wait is that?" then it hit me, and it was

  • @corrupterror404thatonekidt3
    @corrupterror404thatonekidt3 Před 2 lety +1489

    24:04 I love how mommy literally just looks at the grinder, and sticks her hand in

    • @quinta0w035
      @quinta0w035 Před 2 lety +104

      Something a Karen would do

    • @nightmare_68
      @nightmare_68 Před rokem +153

      Its like people who will pretend someone hit them and fall over and start screaming on camera

    • @silvercloudtheloudcloud9638
      @silvercloudtheloudcloud9638 Před rokem +104

      Ooh! This looks interesting. What does this do? *Sticks her hand in the grinder* AAAAAH!!! WHAT HAVE YOU DONE!?!?!?! *shoves inside the grinder* HE'LL MAKE ME A PART OF HIM!!!!! YOU... CAN'T... DO THIS TO ME!!!!!!!!

    • @untalented_raccoon172
      @untalented_raccoon172 Před rokem +12

      Idk why but its kinda satisfying to watch mommy get crushed-
      Sorry lol

    • @JimPickensCultist
      @JimPickensCultist Před rokem +58

      Introducing "Mommy Long Legs: Insurance Fraud"

  • @mitchellangelo86
    @mitchellangelo86 Před 2 lety +3194

    Interesting that they use The Caretaker music for the chase as a placeholder. The music in the release build, and also the title screen, very much reminds me of caretaker music. Seems that is intentional.

    • @specialteaa
      @specialteaa Před 2 lety +148

      I thought it sounded familiar.

    • @bld9826
      @bld9826 Před 2 lety +268

      Yes! I thought the same thing, that distorted brass really sounded similar to parts of Everywhere At The End Of Time. Of course they knew what they were doing lmao.

    • @jamzee_
      @jamzee_ Před 2 lety +114

      Man… sure reminds me of some old album i listened too. If i remember at best I can, it was by a fellow named The Caretaker. YEAH! They wrote some old timey music… i think…

    • @mr_pancake8115
      @mr_pancake8115 Před 2 lety +24

      That's what I was thinking about it's playing anywhere at the end of time

    • @poltergeist_df
      @poltergeist_df Před 2 lety +90

      for those who are wondering which song of the album it is
      'And heart breaks' at 1:27:33

  • @angrypicture6155
    @angrypicture6155 Před 2 lety +2217

    24:03 love how she stops, then willingly puts her hand in the machine and starts screaming with such a kind smile!

    • @bronball7881
      @bronball7881 Před 2 lety +53

      LOL

    • @lishantong9742
      @lishantong9742 Před 2 lety +108

      And final game still had her “old” animation but same time the final mommy long legs appeared as normal animation. That’s known as double mommy long legs bug.

    • @lizardthedragon
      @lizardthedragon Před 2 lety +5

      💀💀

    • @melissahull2182
      @melissahull2182 Před 2 lety +1

      @@lishantong9742 I want video

    • @eterdapumpkin1798
      @eterdapumpkin1798 Před 2 lety +1

      and then gets absorbed by the machine then turned into a monkey soup

  • @theblurryblackcat
    @theblurryblackcat Před 2 lety +699

    12:20 This room feels like the single personification of "Look busy, the boss is coming"

    • @985_sonic
      @985_sonic Před 2 lety +30

      i love those types of scenes lol

    • @monoduck
      @monoduck Před rokem +4

      It looks like a room in danganronpa

  • @friccle_
    @friccle_ Před 2 lety +1434

    I prefer poppy’s speech in the unreleased version
    Its a bit too “showy” but it gives her more personality. I think her degradation into a full monster should be slower

  • @AngelicMiseryyy
    @AngelicMiseryyy Před 2 lety +1766

    I actually really love this version of poppy’s speech at the end gives more a bit of understanding but I understand if it was too much information given out

    • @RioGamer79
      @RioGamer79 Před 2 lety +2

      I agree it good

    • @Thifty17
      @Thifty17 Před 2 lety +34

      Gives me a much bigger understanding on whats next to come, and gives more clues that poppy might just be the daughter, though its still a theory

    • @gracekelley2907
      @gracekelley2907 Před 2 lety +62

      On one hand, I like how it gives us a better idea of Poppy as a character, she's definitely coming across as more of an antihero than a villain in this version. She knows she's being selfish, but clearly just wants to end the suffering that Playtime Co has caused.
      I especially find it interesting that they edited the line "I can't let you leave, yet" to just "I can't let you leave."
      I can't see Poppy keeping the protagonist hostage after she completes her goal. I would think she'd want to pass on as well. And I can't see her causing the protagonist any harm, espeically since if she did, they'd be another victim, more blood on her hands, and based on her tone, it's very clear she's regretful of all the sacrifices that were made to bring her to life.
      I also find it interesting and sad to hear that the co-workers of the protagonist are dead and have been for a while. That does beg the question, however. Were the coworkers killed before or after it was sent? And if it was before, then who sent the letter? Certainly not Poppy, maybe there's another person working on our side that we haven't even seen yet.
      Of course this could be scrapped because Poppy's going to be a more antagonistic character, but I like to think it's actually because it just gives away a lot of exposition and is pretty damn long. If I were In the ending cutscene, with nothing to do but sit and listen to Poppy talk, It would feel like a major exposition dump, rather than a natural speech.
      But the og version, while vauge, really worked in shifting the tone from one of calm victory, to concern, and finally panic as the train starts to go off the rails, as well as tease a bit of what's to come.
      For people interested in the plot (like me), it's quite a good info dump!

  • @Droub_
    @Droub_ Před 2 lety +719

    Poppy doesn’t sound like a maniac in the prototype. She sounds like a person with reasons for her actions.

    • @danielm.595
      @danielm.595 Před 2 lety +71

      Yeah, I'm kinda hoping the devs see this video and change it back, that one is way better than the final version.

    • @missdarling7806
      @missdarling7806 Před 2 lety +134

      @@danielm.595 it’s better but it definitely breaks the “show don’t tell” rule. it’s too much exposition. i do like how much nicer she is in the early build though

    • @danielm.595
      @danielm.595 Před 2 lety +39

      @@missdarling7806 yeah, they made her sound too evil in the final version

    • @theotv5522
      @theotv5522 Před 2 lety +44

      @@danielm.595 From what I saw, she was nice/polite when you first meet her, but I guess after seeing Mommy again she got PTSD from when Mommy mistreated her so she went sicko mode at the end.

    • @Droub_
      @Droub_ Před 2 lety +2

      WHAT THE FUCK 153 LIKES???????

  • @Shovel________________
    @Shovel________________ Před 2 lety +600

    i love how in the unfinished version, the voice actor adds a little "blegh" at the end of her scream

  • @threecubluez3552
    @threecubluez3552 Před 2 lety +167

    The best part is 24:03. Making it look like she sticks her hand in the machine on purpose and she immediately screams, blaming you for what she did and proceeded to crawl into the machine that doesn't look on while screaming bloody murder. I couldn't get enough of that.

  • @Vioxgaming
    @Vioxgaming Před 2 lety +2992

    Can we just talk about poppy’s speech in the old version it reveals so much more and shows us that poppy really is good

    • @renownerd.276
      @renownerd.276 Před 2 lety +366

      I feel like they changed it because game theory called it, but I dunno.

    • @puncakesop2805
      @puncakesop2805 Před 2 lety +351

      maybe she still is good but they wanted it to be more like secret and think shes bad idk

    • @speedslider3913
      @speedslider3913 Před 2 lety +180

      @@renownerd.276 The old speech doesn′t necessarily contradict anything the established lore already shows, so I don′t think they changed it because of Game Theory.

    • @diostaku2
      @diostaku2 Před 2 lety +161

      @@renownerd.276 My guess is that they changed it to play more with the mystery but left that in the files for people to discover and theorize about. That way they are free to continue with that line (or not) later if they want, but without having to fully commit yet.

    • @kimberlyc.8101
      @kimberlyc.8101 Před 2 lety +94

      @Rosie game theory really got me into the lore of fnaf, I’m sad that you think that 😞

  • @mudmudd26
    @mudmudd26 Před 2 lety +432

    12:27
    “The toys are like, children who have been turned into toys.”
    Speech 100

    • @icantthinkofanything798
      @icantthinkofanything798 Před 2 lety +23

      Makes sense to me

    • @theotv5522
      @theotv5522 Před 2 lety +7

      Some pointed out the red liquid next to the toys are the Poppy flower's "juice" and not actual blood.

    • @user-he8nj6fy7p
      @user-he8nj6fy7p Před 2 lety +1

      @@theotv5522 what is that?

    • @rambbler
      @rambbler Před 2 lety

      @@user-he8nj6fy7p I don't know if I'm taking it the wrong way, but poppy flowers are where opium comes from and opium is used to produce other opiates, medically used to relieve pain. Seeing as experimentation is very common in the lore, the use of poppy derived narcotics is obvious.

  • @AnimeniacSimey
    @AnimeniacSimey Před 2 lety +502

    4:55 In case it wasn't obvious before, this 1000% proves that EATEOT was a major inspiration on Poppy Playtime's music. In this beta version, they're literally playing a track from it (as a placeholder, I'm guessing).

    • @rtay_
      @rtay_ Před rokem +77

      That's probably why the music in the game freaks me out so much- I have some traumas associated with the music from EATEOT (and The Caretaker's work in general) so learning that was their inspiration for their music makes a lot of sense.
      Also goes to show they did a damn good job of replicating the style of that album.

    • @ThePotatoSapien
      @ThePotatoSapien Před rokem +19

      I was thinking that! It totally has those vibes.

    • @rapidmagic7931
      @rapidmagic7931 Před rokem +3

      @@rtay_ how tf did a music album traumatize you? like, actual question.

    • @rainbowskyelines
      @rainbowskyelines Před rokem +60

      @@rapidmagic7931 "associated with", probably songs that are associated with traumatic events and not the songs traumatizing OP themselves. Like losing a loved one from dementia, for example.

    • @minebrandon95264
      @minebrandon95264 Před rokem +31

      yeah as soon as i heard the title music for chapter one i thought "what is this discount heartaches?" and then they just straight up used stage 2's version, it doesn't even make sense (to me, I'm probably missing something) but isn't this supposed to bendy and the ink machine, but instead of the 1920s its the 1970s/1980s

  • @jessiinko6022
    @jessiinko6022 Před rokem +148

    As a game developer, stuff like the sliders working and then suddenly not working anymore is one of the most things that just randomly happen
    In my last project this happened to a font which worked perfectly when testing it but when we released it (changed nothing with the font anymore) the font was gone haha

    • @Schnort
      @Schnort Před 3 měsíci +2

      I've had several people try to convince me to get into programming since I am very interested in the details of how games (especially old ones) work, and all I can think of is how often this sort of thing happens.

  • @knockemout1271
    @knockemout1271 Před 2 lety +4566

    It is intresting, that it's in the game. They really did 'forget' a lot of stuff about the game huh. It does make really good content and easter eggs though ig.

    • @alolanisaac6514
      @alolanisaac6514 Před 2 lety +70

      *heartbreaks starts playing *

    • @ghosthost2033
      @ghosthost2033 Před 2 lety +63

      They forgor

    • @exalted_space9224
      @exalted_space9224 Před 2 lety +8

      *a*

    • @fluffydragon7161
      @fluffydragon7161 Před 2 lety +73

      Glad I wasn’t the only one that noticed it lol- I had this playing in the background and I’m like “waitwaitwaitwait I recognize that trauma”

    • @bald_rice
      @bald_rice Před 2 lety +41

      Speaking of forgot, its cool that in the early version, the statues song was its just a burning memory

  • @thedarknut2997
    @thedarknut2997 Před 2 lety +881

    Yo that second poppy speech is odd, it sounds like she is trying to help you fix everything instead of commanding you to do what she wants, it also tells you what’s gonna happen next which is cool

    • @dangamertop9253
      @dangamertop9253 Před 2 lety +136

      I think they want to make the players think that Poppy is evil, so they changed it in the final version

    • @thedarknut2997
      @thedarknut2997 Před 2 lety +77

      @@dangamertop9253 that would be why, yeah, i saw a theory recently that all toys have 2 personalities, a playful and an evil which is mostly indicated by their eyes(mommy’s eyes getting black at the end when she’s on the hunt) and they noticed that poppy’s eyes were bigger after you saved her, as if it wasn’t the poppy from earlier

    • @errortryagainlater4240
      @errortryagainlater4240 Před 2 lety +92

      @@thedarknut2997 personally I don't think the toys have evil split personalities, because Mommy Long Legs happily threatened/endangered the player of her own free will before the chase scene, but something could definitely be manipulating them or making them more aggressive.

    • @saehtnyS
      @saehtnyS Před 2 lety +55

      they said they removed it because it "spoils" important story info, so she's probably good but trying to keep you so you can help them

    • @shadowsoulless6227
      @shadowsoulless6227 Před 2 lety +4

      @@saehtnyS well now it is spoiled for everyone that watched the video so

  • @EclipseGamer02
    @EclipseGamer02 Před 2 lety +66

    I actually prefer the final poppy speech from the demo because it doesn't make her sound like a villain, she just want's to fix things just like in the final game but in the final they just made her way too evil.

  • @FoxGL
    @FoxGL Před 2 lety +53

    I love the "This is your fault" at 26:39, the way you said it made it sound so funny

    • @TisPopRock
      @TisPopRock Před rokem +3

      Yeah my favorite part in the whole video

  • @zumonachoinc8524
    @zumonachoinc8524 Před 2 lety +973

    "I think this is gonna be the most natural looking, personally"
    PJ: **turns into a gigant accordion being**

    • @CherriHoney
      @CherriHoney Před rokem +16

      Oh how wrong he was. How very, very, *VERY* wrong

  • @democorn6619
    @democorn6619 Před 2 lety +795

    Game dev here, the "bean" actually always exists on the player you just can't see it. All that is is the visual representation of the players hitbox, likely visible for testing purposes just like everything else that is different mechanically in that build.

    • @cookiecreeperplayz
      @cookiecreeperplayz Před 2 lety +57

      Hitbox moment. Whenever I am making a first person game with no player body I always make a bean boi for the hitbox

    • @gamingchickenstudios
      @gamingchickenstudios Před 2 lety +10

      Interesting...

  • @sundropstudios5055
    @sundropstudios5055 Před 2 lety +15

    I have a theory for the giant wheelchair; It's not fo just really tall people, it's for those who were turned into Huggy or Kissy, considering they are the tallest among the characters, even towering over the player themselves. The wheelchair being such a large size would make sense for the "recovery" phase of the experiments, as a child wouldn't normally fit for how small they would be compared to it, that is, unless they became much larger for other means. Hell, even going so far as to say a child that became Mommy Longlegs would still fit for this theory.

  • @destinycarreon1810
    @destinycarreon1810 Před 2 lety +11

    19:33 "Thanks for the head pat mommy" aw lol

  • @TheBlueGauntlet
    @TheBlueGauntlet Před 2 lety +2670

    Astral: lets get a look at the jumpscare. I feel like this would be the most normal looking.
    *jumpscare*
    Astral: *instant regret*

    • @AstralSpiff
      @AstralSpiff  Před 2 lety +604

      For real tho like in game the pugapillar jumpscare is very simple. I didn’t expect all the theatrics

    • @flashmiles950
      @flashmiles950 Před 2 lety +62

      It reminds me of the pogchamp face personally

    • @turtleboi456
      @turtleboi456 Před rokem +19

      grrrrrrrr his name is spiff not astral 🤬😡😡😡🤬🤬🤬🤬🤬

    • @naomisanimated_toons1804
      @naomisanimated_toons1804 Před rokem +12

      @@turtleboi456 NO ONE CARES because they didn't know that

    • @Tartarsauce.
      @Tartarsauce. Před rokem +23

      @@naomisanimated_toons1804 they were joking, notice the extensive emojis?

  • @rkvkydqf
    @rkvkydqf Před 2 lety +929

    I am a game developer, so I was surprised they left it in there since a debug build is not something you just put in the game's assets. Also, there were mentions of OpenXR, a common VR standard for all major headsets, so they either added it by accident or are planning a VR version. Since the game involves so much locomotion, I think it's just a result of a rushed launch. The debug messages are useless without seeing the source code.

    • @kodicraft
      @kodicraft Před 2 lety +67

      @ThatCattieroGuy There even used to be a "silly" bug where UE4 games would refuse to launch if you had a VR headset plugged in because the game would always try to go in VR mode. I can't believe that a game engine could have such a dumb issue built in

    • @crowMilatonin
      @crowMilatonin Před 2 lety +26

      Golly gee I wonder why it’s rushed

    • @asdf30111
      @asdf30111 Před 2 lety +14

      @@kodicraft Or some very much non vr games would force boot my mixed reality headset causing my computer to slow down for a easy to run game and break visually.

    • @mow_cat
      @mow_cat Před 2 lety +7

      @@kodicraft i still cant play the joy of creation for this reason
      its odd but i guess not enough people had vr headsets to report it as a serious issue

    • @corgi-w-852
      @corgi-w-852 Před 2 lety +12

      Yeah I am pretty sure they didn't know this was in here because the youtuber BijuuMike accidentally opened this version instead of the main game and they had no clue on how he did what he did, and you can see it on his first video of the playthrough

  • @nostromza3433
    @nostromza3433 Před 2 lety +20

    Bubblegum under a desk is like: 24:42

  • @Stikbyte
    @Stikbyte Před 2 lety +25

    Something I realized is that in the “beta” version of the game, the music for the Pugapillar map is (I believe) a variation of The Caretaker, which proves that most Poppy Playtime music is inspired by The Caretaker

  • @lilyofluck371
    @lilyofluck371 Před 2 lety +560

    I love seeing how games like this work. The mommy chase is hilarious. You get a mommy. And YOU get a mommy. And YOU get a mommy. EVERYONE gets a mommy

  • @Volcanopeets
    @Volcanopeets Před 2 lety +912

    The beeping at the end of Poppy talking sounds like an old alarm clock. The prototype had an alarm clock. Super creepy, I love this stuff.

    • @lamplight404
      @lamplight404 Před 2 lety +45

      Especially with the "wake up" line from Poppy at the start of the chapter

    • @cenahaha5275
      @cenahaha5275 Před 2 lety +3

      @@lamplight404 true

    • @kezottle
      @kezottle Před 2 lety +15

      Just right after that, you can hear the same sound effect played at the end of the Elliot Ludwig VHS tape

    • @helenhignett7811
      @helenhignett7811 Před 2 lety +1

      BEAN!!!!!!!!!!!!!!!!!!

    • @dirbthebird
      @dirbthebird Před 2 lety

      @@kezottle Dang, I never noticed that.

  • @paraphidd
    @paraphidd Před 2 lety +14

    I remember playing chapter 2 and thinking the music during PJs game sounded eerily like something taken from Everywhere At The End Of Time. Sure enough, the music during the debug/prototype version actually *is* from Everywhere At The End Of Time.
    If you don't know, Everywhere At The End Of Time is an absolutely terrifying series of ambient albums that use samples of old ballroom music to symbolize the stages of dementia... which makes it all the more terrifying.

    • @rjbradley2923
      @rjbradley2923 Před 4 měsíci

      the song is question is "and heart breaks"

  • @foxxy-3748
    @foxxy-3748 Před 2 lety +10

    It's very interesting to see the words floating in space describing each Mommy's action, like a Storyboard but for a video game sequence.

  • @abe-kun
    @abe-kun Před 2 lety +460

    Now that I think about it, if Gregory was one of the orphans that was experimented on by Playtime Co., he could've set the whole place in fire in less than half a day

    • @peeka_
      @peeka_ Před 2 lety +62

      "Orphan 1006"

    • @Leo58-
      @Leo58- Před 2 lety +3

      who is Gregory

    • @chickennuggets6847
      @chickennuggets6847 Před 2 lety +39

      @@Leo58- from fnaf security breach I think

    • @abe-kun
      @abe-kun Před 2 lety +58

      @@Leo58- I was talking about the protag of Security Breach, Gregory, who managed to literally set the whole mall the game took place in fire

    • @FiSH-iSH
      @FiSH-iSH Před 2 lety

      gregory is a serial arsonist

  • @stephaniebaird2679
    @stephaniebaird2679 Před 2 lety +902

    I would've liked to see what the kissy missy cutscene looked like in the debug version, if it's even in there. I like the early version of the poppy speech a little better than the final, too.

    • @jarrethoglesbee4596
      @jarrethoglesbee4596 Před 2 lety +181

      I think they changed it to be more vauge. This one is more explicit about the lore and gives a better understanding of Poppy's motivations and what's going on.

    • @namity1305
      @namity1305 Před 2 lety +183

      @@jarrethoglesbee4596 Yeah, unfortunately they kind of killed the writing quality for the sake of vagueness. The final version lacks any trait of coherence, being composed of harsh sentences barely connected to each other. I just can't take it seriously when it tries so hard to be mysterious. This version of the speech feels much more satisfying and actually hooks the player to the story, leaving them interested to see what's next.

    • @star-rock6466
      @star-rock6466 Před 2 lety +27

      @@namity1305 too much info tho

    • @errortryagainlater4240
      @errortryagainlater4240 Před 2 lety +103

      @@namity1305 yeah, if something is _too_ vague it just becomes boring/annoying since there's no reason to care. "Fear of the unknown, so spooky, wooo" only takes you so far. Hopefully the next chapters expand on the actual current story a bit, the lore is fine but they're leaning on it a bit too much.

    • @AceAviations2
      @AceAviations2 Před 2 lety +37

      @@star-rock6466 Yeah, it revealed a bit too much honestly, it's probably for the best, sure they maybe went a bit too vague. It's a VERY difficult balance to give players enough information to keep them interested, but not so much that it kills all of the mystery. They needed to get a better balance of vagueness and information.

  • @Quartelz_Is_Watching
    @Quartelz_Is_Watching Před 2 lety +74

    HA, when me and my friends where watching Chapter 2, I said that the puggapillar music sounds like heartaches from the caretaker or at least sounds like it's from the soundtrack and HAHA THE UNFINISHED VERSION IS LITERALLY HEARTACHES never felt so proud about guessing a game LMAO
    Edit: Also I find it oddly interesting that the puggapiller thas blood on it on the debug mode? Only pointing it out cuz I haven't seen someone else say it lol

    • @play3rthr339
      @play3rthr339 Před rokem +3

      It's so similar that I, not knowing the original song, and only having watched a single playthrough when it first came out, didn't even notice a difference until it was mentioned

  • @angelwang2276
    @angelwang2276 Před 2 lety +8

    I like the fact that they use the song "burning memory " when they make PJ's part of the game before they use their own music, it was one of my favorite song to listen to before I fall asleep, nice and weirdcore vibe.

  • @frankie7384
    @frankie7384 Před 2 lety +2215

    I opened CZcams to find something to listen to as I fall asleep (woke up too early). Was pleasantly surprised to see this uploaded one minute ago, it’s always a joy to listen to these videos. I’ll watch more attentively later haha

    • @BimSkimbles
      @BimSkimbles Před 2 lety +5

      Lol CZcams says that this comment was posted 2 hrs ago but the video was posted 1 hr ago

    • @moinmeister-rp9sl
      @moinmeister-rp9sl Před 2 lety +6

      @@BimSkimbles magic

    • @averynerdybookworm972
      @averynerdybookworm972 Před 2 lety +10

      Spiff’s videos are my go to nap time videos

    • @juliaalvarez537
      @juliaalvarez537 Před 2 lety +5

      Fr I’ll just do homework or nap with videos on bc I like background noise and then I’ll just watch it again later

    • @madsweatshirt5784
      @madsweatshirt5784 Před 2 lety +1

      I wish I could fall asleep in 33 minutes

  • @owencooper9934
    @owencooper9934 Před 2 lety +400

    The old poppy speech has crazy lore implications.

    • @rehodaenerys9092
      @rehodaenerys9092 Před 2 lety +29

      She trained wisely in the arts of initial D

    • @nawhwho
      @nawhwho Před 2 lety +44

      I guess that's the reason why they don't use it

    • @peeka_
      @peeka_ Před 2 lety +43

      it basically confirms the SuperHorrorBro's theory

    • @errortryagainlater4240
      @errortryagainlater4240 Před 2 lety +68

      @@peeka_ I really hope they didn't change stuff just because of theorists. That almost never goes well.

    • @MrFlarespeed
      @MrFlarespeed Před 2 lety +42

      @@errortryagainlater4240 i suspect they realized they were revealing too much of the plot at once (and also breaking the show don't tell "rule")

  • @victinitron2000
    @victinitron2000 Před 2 lety +9

    love how the placeholder music they chose for the creepiest minigame happens to be the Caretaker song that creeps me out the most. THAT definitely won't keep me up tonight 🙃

  • @Maxiter
    @Maxiter Před 2 lety +21

    6:30 - music gives me a heavy "Everywhere At The End Of Time" vibe. Even feels like it could be taken from stage 2, I think?
    Edit: Stage 3 - are they playing "And heart breaks" from that album? What
    I see in the release it's different. Did they use "And heart breaks" in the debug build? lol

  • @bush2137
    @bush2137 Před 2 lety +522

    please leave the game open for hours to see the presents stack

  • @JJStylies
    @JJStylies Před 2 lety +398

    Okay but it would've been absolutely sick if they programmed mommy to chase you on eye contact next to that lever. Would've been terrifying for anyone who saw

    • @LevenLappi
      @LevenLappi Před 2 lety +5

      Don't give the devs ideas, they might be watching-

    • @theotv5522
      @theotv5522 Před 2 lety +25

      @@LevenLappi Nah devs too busy resolving their pety CZcams drama.

    • @adr1x_x948
      @adr1x_x948 Před 2 lety +8

      @@LevenLappi Yeah, but was kind of lazy they didn't make Mommy chace you or that they just locked ways with spider webs instead of making actual places for hidding from her or left dead ends when she was chasing you, so disapointing.

    • @C3CC10
      @C3CC10 Před 2 lety

      @@adr1x_x948 not really but ok lmao

    • @C3CC10
      @C3CC10 Před 2 lety

      @@adr1x_x948 it’s a chase lmao not hiding

  • @AVATAR4L
    @AVATAR4L Před 11 měsíci +5

    14:47 this scared the living crap out of me 💀

    • @AVATAR4L
      @AVATAR4L Před 11 měsíci +1

      25:11 is just perfect 😂

  • @Peekofwar
    @Peekofwar Před rokem +4

    Imagine you trespass in the Poppy Playtime building and instead of the ominous tape that plays, you just get Sun Man going off with "SECURITY ALERT! SECURITY ALERT! WEE WOO WEE WOO!"

  • @the_dexman
    @the_dexman Před 2 lety +498

    I find it interesting that in the early version of the game, the song used for the pugapiller section is "And Heart Breaks", a song in The Caretaker's dementia thing. When I heard the game proper's version it definitely reminded me of that, although I'm glad they made something new instead of abusing the song's internet hype.

    • @leilanpad9638
      @leilanpad9638 Před 2 lety +26

      the actual song title is Heartaches

    • @leilanpad9638
      @leilanpad9638 Před 2 lety +2

      the actual song title is Heartaches

    • @gummywormee41
      @gummywormee41 Před 2 lety +26

      Most likely the song was there as a sorta "hey composers here's the song we want to emulate"

    • @larpdude7308
      @larpdude7308 Před 2 lety +27

      The song used is from Stage 3 of Everywhere at the End of Time, "And Heart Breaks". "Just a Burning Memory" and "And Heart Breaks" both sample Al Bowly's "Heartaches", but are different songs.
      They likely couldn't use it in the full build, since they didn't have any contact with Leyland Kirby (the Caretaker) so it'd be a violation of copyright, I'm pretty sure. I know EATEOT & some of Kirby's other music has been used in those analog horror series, which Poppy takes "inspiration" from, which explains why they used it as a placeholder.

    • @tyeeut
      @tyeeut Před 2 lety +2

      @@leilanpad9638 its just a burning memory is a remake of Heartaches to make it sound more disturbing it also has no vocals

  • @deeplyjuniper8041
    @deeplyjuniper8041 Před 2 lety +695

    Well, if one thing's for sure, we were DEFINITELY not supposed to hear that version of Poppy's speech. I think it definitely confirms that Poppy at one point was NOT a doll, and the only explanation is that she was a human. And I've heard a theory that she was Ludwig's daughter, and he created Poppy to bring her back, then the other toys were brought to life because he was trying to figure out how to make her human again? Not so sure on that final bit. But considering she says "It's cost so many lives" when referring to her own existence as a doll, that at least says that she was the first one.

    • @Lilshawty4romAtl
      @Lilshawty4romAtl Před 2 lety +66

      Agreed. That info really works for being ludwigs daughter and then when he passed the other scientists kept wanting to see how far they could take it and make the perfect human like dolls, so they kept experimenting after having success with poppy.

    • @kate-os5ww
      @kate-os5ww Před 2 lety +42

      that makes a lot of sense considering she is a circus baby ripoff according to the creator himself

    • @Mae_day1
      @Mae_day1 Před 2 lety +13

      so like william afton and his daughter?

    • @ayaanpunjwani
      @ayaanpunjwani Před 2 lety +5

      Game theory

    • @skrrtskrrt2410
      @skrrtskrrt2410 Před 2 lety +8

      @@kate-os5ww Not surprising, with what they did to Baby in that Don't Come Crying Animation and all.

  • @CitritRay
    @CitritRay Před rokem +6

    I love how in the end of the unfinished version, mommy just looks like she sticks her arm in on purpose.

  • @theblurryblackcat
    @theblurryblackcat Před 2 lety +10

    15:32 You could almost call it...
    An aBUNdance of Bunzos

  • @GroovyDominoes
    @GroovyDominoes Před 2 lety +785

    4:21 they really had heartaches as the placeholder music wow

  • @Keytotruth
    @Keytotruth Před 2 lety +635

    The settings things is something easy to explain. The version you are playing has been compiled as a debug or development build. (Notice specially the log messages they use for debugging).
    Many beginners and people who have no experience with UE4 use console commands for settings, which work on all builds... except Shipping, because in Shipping the console gets destroyed.
    So it's very likely they just made a shipping build thinking those settings would just work when they don't. Which is why things work on the debug build and not in the actual game.

    • @AstralSpiff
      @AstralSpiff  Před 2 lety +180

      Lorge brain

    • @nervehammer1
      @nervehammer1 Před 2 lety +52

      The wall that lost it's collision though LMAO

    • @cookiecreeperplayz
      @cookiecreeperplayz Před 2 lety +63

      @@nervehammer1 Hey maybe they accidentally forgot to unselect it when deleting an object and deleted the collision mesh by accident.

    • @acetvgamingyt4166
      @acetvgamingyt4166 Před 2 lety +10

      @@cookiecreeperplayz I have low experience in Unreal Engine. But you can change Object Assets. But I have no idea why that wall only have no collision while other using the same asset with collision.

    • @enzoperruccio
      @enzoperruccio Před 2 lety +5

      It's weird cause they obviously know how to do it. The settings on chapter 1 worked perfectly from day one.

  • @bowtie2406
    @bowtie2406 Před 2 lety +8

    I like how they used the “everywhere at the end of time” caretaker music and based the obstacle course chase sequence tune after that.

  • @thewolfstu
    @thewolfstu Před rokem +7

    2:08 Fun Fact: In Unity this shape is referred to as a "Capsule" and it is the most common thing used to represent a player in Singleplayer Unity games.

  • @ultmateragnarok8376
    @ultmateragnarok8376 Před 2 lety +132

    That ending was great. The definition of the reason why 'Well done, Gregory' is always going to have a sarcastic undertone.

  • @the_ram_27124
    @the_ram_27124 Před 2 lety +258

    The music for statues is actually "Heartaches" or more popularly "just a burning memory" from the album "the caretaker" when playing the game I thought the song was similar but definitely not the same, turns out in the demo it's straight up heartaches, neat!

    • @Lainferno
      @Lainferno Před 2 lety +33

      I hate to nitpick but the name of the album is “Everywhere at the End of Time” and the artist is The Caretaker

    • @bobebobo2643
      @bobebobo2643 Před 2 lety +5

      @@Lainferno and the song is and heart breaks

    • @coelacanthiformes8681
      @coelacanthiformes8681 Před 2 lety +12

      I always thought it was a coincidence that the music in this part of the finished game sounded similar to something you would hear in stage 1 of everywhere at the end of time but I guess not. It’s cool to know the demo song was just heartaches.

    • @cakeisbest6499
      @cakeisbest6499 Před 2 lety +13

      @@Lainferno If we're really being nitpicky, the song is called Heartaches and the artist is Al Bowlly

    • @theotv5522
      @theotv5522 Před 2 lety +3

      Or you can just be like me and call it "the dementia music"

  • @SilasAltz
    @SilasAltz Před 2 lety +5

    3:23 is perhaps the weirdest death to look at out of bounds. His head just grows twice the size and part of their body has a meltdown. Very funny tho!

  • @abejamie
    @abejamie Před 2 lety +4

    i love that just a burning memory is used for the chase, its exactly what i thought of in the released version during the chase

  • @wobblewokgaming655
    @wobblewokgaming655 Před 2 lety +326

    The surgery room (the room that you can see from the crack) is one of the most disturbing parts of the game.

    • @smolbaguette
      @smolbaguette Před 2 lety +22

      Seriously, freaky asf.

    • @TheSonOfRyan
      @TheSonOfRyan Před 2 lety +2

      How old are you

    • @wobblewokgaming655
      @wobblewokgaming655 Před 2 lety +32

      @@TheSonOfRyan Who wants to know, skeleboi?

    • @TheSonOfRyan
      @TheSonOfRyan Před 2 lety +13

      @@wobblewokgaming655 because if you're old enough to be on CZcams, being disturbed by anything in playtime is embarrassing

    • @wobblewokgaming655
      @wobblewokgaming655 Před 2 lety +90

      @@TheSonOfRyan it's called an opinion. And this is a video game involving child experimentation, so yeah, it's disturbing.

  • @suitov
    @suitov Před 2 lety +435

    I can tell you exactly why it's still in there. It's because if they took it out, the build would break for no reason anyone could discern.
    (Source: nah, I'm only guessing - it's just surprisingly common for stuff like that to happen due to weird dependencies)

    • @The-Branch
      @The-Branch Před 2 lety +56

      *The TF2 Coconut.jpg*

    • @Ze_eT
      @Ze_eT Před 2 lety +52

      @@The-Branch The coconut is used for a taunt and does not break the game when deleted. In fact, you can delete virtually every texture and the game will still run, albeit with a lot of black-purple checkerboards.

    • @sirapple589
      @sirapple589 Před 2 lety +8

      @@Ze_eT
      I assume you’ve also seen that shounic video?

    • @whyiwakeup6460
      @whyiwakeup6460 Před 2 lety +1

      @@sirapple589 most likely

    • @CoolFennekin
      @CoolFennekin Před 2 lety +1

      Tf2 cow

  • @raikj1078
    @raikj1078 Před rokem +3

    8:51 its so terrifying yet so perfectly timed on how “And Heart Breaks, (EATEOT E2)” plays when PJ shows up

  • @ryan_1314
    @ryan_1314 Před 2 lety +9

    17:29 there's some players (most well known moistcritical) who actually skipped past the first chase right into the second just by walking into the wrong direction and going right to the second

  • @azekbar
    @azekbar Před 2 lety +111

    24:03 i like that she just stops before inserting her hand intentionally 😁😁 Its like Mommy Death in A Nutshell bruh lol

  • @lordmarshmal_0643
    @lordmarshmal_0643 Před 2 lety +211

    "She looks like Mrs. Incredible"
    _Well I mean there's a mod that makes that a reality_

  • @retr0mr_wave71
    @retr0mr_wave71 Před rokem +3

    24:40 "Mom's spaghetti"

  • @blugumtheman
    @blugumtheman Před rokem +2

    fun fact: the old music in the prototype build is actually the first song from the "everywhere at the end of time" album, and the original song name is called heart aches i believe

  • @yoitsdeath
    @yoitsdeath Před 2 lety +299

    29:55 That speech aligns so much more with many theories that people have been making. I suspect that the developers did something like the developers of sb did. Keep heavy lore implications in the files because they would give too much away. I feel as though people may poke around the game files and use these in theories. Great video spigg I really enjoyed it :D

    • @BimDaTitanicNerd
      @BimDaTitanicNerd Před rokem +6

      Since it didn't make it to the final release, does that mean it's not part of the lore anymore?

    • @yoitsdeath
      @yoitsdeath Před rokem +12

      @@BimDaTitanicNerd it’s honestly a toss up because it wasn’t in the actual game.

    • @SammEater
      @SammEater Před rokem +5

      @@yoitsdeath Not exactly, they know for certain that people that love lore in games would datamine them or search for anything in other sources aside just playing the game normaly, so hiding stuff in an easily available prototype version of the game would be nice for the 'lore hunters'.

  • @hel1140
    @hel1140 Před 2 lety +253

    Is it just me or does the song that plays in the pugapillar section had ALWAYS been Heartaches by Al Bowlly? I've watched a few playthroughs of this game and never found out about this until now.

    • @cs127
      @cs127 Před 2 lety +40

      in the old debug build, yes
      but they changed it in the full release

    • @MiLk-ie8yh
      @MiLk-ie8yh Před 2 lety +53

      i caught it immediately as 'everywhere at the end of time stage 1' which is just a slight remix of heartaches

    • @rose1858
      @rose1858 Před 2 lety +23

      @@MiLk-ie8yh kinda, this is "and heart breaks" from part 3 iirc but yeah based on heart aches

    • @DidIAsk4Fries
      @DidIAsk4Fries Před 2 lety +23

      The version they used was from an album called "Everywhere at the End of Time." But yeah, I agree. I feel like they already used it.

    • @MyScorpion42
      @MyScorpion42 Před 2 lety

      I noticed that too

  • @mj_applehead58
    @mj_applehead58 Před 2 lety +8

    8:33 just straight up t poseing 😂

  • @madtrashcangaming8089
    @madtrashcangaming8089 Před 2 lety +8

    5:59 IS ARMY OF MEATBALLS

  • @jimboskran4892
    @jimboskran4892 Před 2 lety +50

    There is no WAY they used the fucking Dimentia Music is in the game, like they must have used it for inspo for the tape Music as well as the base game Music. That is so funny.
    "Mommy Long Legs, why do you hate the staff so much?"
    "I forgor 💀"

    • @beebissUNUSED
      @beebissUNUSED Před 2 lety +4

      DEMENTIA MUSIC- 😭😭

    • @jimboskran4892
      @jimboskran4892 Před 2 lety +3

      @@beebissUNUSED
      Pyrocynical called the song that a while ago, it has stayed with me since

    • @jimboskran4892
      @jimboskran4892 Před 2 lety

      @Lonely Skiddadle
      Ik ik, I left a goofly long comment on Pyro's video saying where it's from, such an amazing... album? Painful experience?

  • @CHILLIN2540
    @CHILLIN2540 Před 2 lety +168

    Honestly, for singleplayer games I find this stuff really interesting, I like trying to look at how the game calculates stuff, plus it's probably useful for it's intended purpose, debugging, which could just be used for actually removing bugs from the main game, or if someone wants to mod the game which is something I enjoy.

  • @hatsu7862
    @hatsu7862 Před 2 lety +8

    "Mommies nearby! Tap 20:16 for more info!"

  • @ThePotatoSapien
    @ThePotatoSapien Před rokem +5

    13:02
    ACTUAL IDEA AS TO WHY THIS IS A THING:
    Some of the toys are drastically different sizes, yeah?
    Well…
    If this is the room where they were doing all the weird science shit, what if these wheelchairs weren’t made for humans? What if they were made for the toys?
    From Kissy Missy’s movements, it seems like some toys don’t have instinctual control of their limbs. What if these wheelchairs were to help train the toys, before they can walk? The big wheelchair is likely for Huggy or Kissy, though I’m guessing Kissy due to the prevalence of her posters. I don’t know who the small wheelchair is for, though.

  • @iyvanthedotty
    @iyvanthedotty Před 2 lety +58

    6:25 (Pay attention to the music)
    *You are starting to forget.*

  • @glynn4216
    @glynn4216 Před 2 lety +62

    11:46 that would take "let's game it out" levels of patience. But i would love to see that place full of presents

    • @theflamedragon2508
      @theflamedragon2508 Před 2 lety +11

      we gotta get josh on this game. Hell give us the answers we desire

    • @seaflameerorr_
      @seaflameerorr_ Před 2 lety +5

      *framerate proceeds to break*

    • @normalhuman9878
      @normalhuman9878 Před 2 lety +4

      “Time to play my favorite game: is there a limit?”

  • @Thesupperals
    @Thesupperals Před měsícem +1

    The best part about an asset pack and a release that isn't totally finished are the ideas which never make it through to the final stage. It is the very reason why you get that room filled with a bunch of answers.

  • @rafalmeida2588
    @rafalmeida2588 Před 2 lety +8

    The music at 4:35 is the caretaker first song

  • @Newwtll
    @Newwtll Před 2 lety +146

    This moment I saw this, I sent it to my friend…even though it’s late and we just spent hours playing don’t starve together.
    We both watch your videos and when she saw it she said, “you’re tempting me…with the forbidden fruit…at 1 am…wtf”

    • @AstralSpiff
      @AstralSpiff  Před 2 lety +57

      I love don’t starve. Glad you enjoy !

    • @Newwtll
      @Newwtll Před 2 lety +11

      @@AstralSpiff Yeah it’s lots of fun, we had a good time, no problem man 👍

    • @mayuniii7411
      @mayuniii7411 Před 2 lety +14

      It’s true, I was the friend. Horrible being awake rn but I must watch anyways

  • @dragonofspades2837
    @dragonofspades2837 Před 2 lety +71

    The fact that he thought the worm's jumpscare would be normal from that perspective because of the other jumpscares, but it just exceeds expectations 😭😭🤣

  • @pagancourier4604
    @pagancourier4604 Před 2 lety +8

    17:51 Twitter users when they realize they can’t dox homeless people:

  • @Leanmeantigerqueen2000
    @Leanmeantigerqueen2000 Před 2 lety +4

    I don’t know why seeing the army of different Mommies brings me so much laughter and joy, but it does. Don’t get me wrong, I’m still pretty terrified of her, but that fear has decreased significantly after watching this😂

  • @bezel95
    @bezel95 Před 2 lety +57

    Being able to play any movie file on screens in the game has such incredible meme potential.

  • @JustJamesNotJerry
    @JustJamesNotJerry Před 2 lety +124

    29:56 I actually think I prefer the music and poppy’s speech in this version than the final game.

    • @radial8955
      @radial8955 Před 2 lety +10

      Fun fact: that music is from half life alyx, which also has a train crash caused by pulling a lever.

    • @BloodMoonCosplays
      @BloodMoonCosplays Před 2 lety

      Me too

    • @Mae_day1
      @Mae_day1 Před 2 lety +2

      @@radial8955 oh YEAH

    • @Iwanhunt4181
      @Iwanhunt4181 Před rokem +8

      I like some aspects of it like the “they’ve been gone for a long time, terrible things have happened “ and “so much is unknown to you” cause they obviously hint at the story and kinda call back to the letter but i kinda prefer the villain tone from the released game
      Edit: nvm I think thise lines might be in the released version but both versions are cool

  • @somerandomfinn668
    @somerandomfinn668 Před 4 měsíci +1

    For those who are curious, the song playing in PJ pugapillar's room is 'And heart breaks' from Stage 3 of Everywhere at the end of time. I was quite surprised when I heard it, but I immediately recognized it.

  • @barneytrouble4447
    @barneytrouble4447 Před 8 měsíci +2

    10:40
    can we talk about how the toys are still being made despite no one running, stocking or maintaining the factory

  • @Frostybulborb
    @Frostybulborb Před 2 lety +129

    finally someone who actually says about how she would have been fine if she didn’t get her leg stuck

  • @97dusk
    @97dusk Před 2 lety +105

    2:54
    Matpat actually got this to happen in his playthrough! He died at the end of the section, and the game just...bugged out when he respawned back at the beginning, and it just went zooming ahead of him.

  • @mixednarwhal
    @mixednarwhal Před 2 lety +3

    22:28 that arm is massive! I can guess it’s going to be something like a portal GLaDOS boss battle to defeat that thing but the GLaDOS actually moves and chases or attacks you

  • @Froooooooops
    @Froooooooops Před 2 lety +2

    24:03 i died when she just inserted her arm there and make the player take the blame 💀

  • @yukira_karishima
    @yukira_karishima Před 2 lety +56

    Something about being stuck in the course with the pug worm popping into view and slowly inching forward is so unnerving

    • @williamdrum9899
      @williamdrum9899 Před rokem +2

      That should have been in the game, but maybe it wouldn't have worked for that particular scene so it got cut. Hopefully it comes back in a later chapter

  • @coolwrld115
    @coolwrld115 Před 2 lety +75

    4:30 that's "it's just a burning memory" from Everywhere at the End of Time. the music from this chapter reminded me of it when I played through but I didn't think they'd literally use samples from it loool.

    • @herbivorethecarnivore8447
      @herbivorethecarnivore8447 Před 2 lety +3

      Yeah I think they used it as a placeholder before they actually had their own music

    • @kattanimates8433
      @kattanimates8433 Před 2 lety +8

      Actually, its "And heartbreaks", A Version of burning memory played later on into the Album/stages of Everywhere at the end of time! (But overall, you're not wrong, friend!)
      But I was really shocked to hear it play, though.
      I love EATOFT and i like to think the music in the game was based off of his albums just a tad.

    • @Nic2121
      @Nic2121 Před 2 lety +7

      While you're not wrong that the song was used by the caretakers in their Recording 'Everywhere at the end of time'. I do have to say that the song isn't called that, the correct title is 'Heartaches', a 1931 song composed by Al Hofman with lyrics written by John Klenner.
      Specifically, the version used is one sung by British Jazz vocalist Al Bowlly. He was known for this sort of style of music, with songs such as 'If anything happened to you', 'It's all forgotten Now', and 'Midnight and the Stars and you'. The latter two of which were used in the horror movie, 'The Shining'.
      I'm sorry for this, it's just I've seen all these people refer to it as such like the Caretakers created it, but I know that while the song became known as 'it's just a burning memory', as a fan of songs of that time period I just felt the need to shed light onto the truth of the song's title and origin.

    • @kattanimates8433
      @kattanimates8433 Před 2 lety +2

      @@Nic2121 You're alright, lad! But thank ya for explaining it with a lot more information than what I usually see about where Burning Memory's sample came! :D

  • @Jack_Wolfe
    @Jack_Wolfe Před 2 lety +5

    8:21 so when an engine "BUILDS" a copy it has to essentially BAKE geometry to file, if theres any interruption it can mess with things. Like removing collision and deleting variables that connect things.

    • @PointsofData
      @PointsofData Před rokem

      Cannot comprehend what this means but thank you

    • @thesandguardianofthesand
      @thesandguardianofthesand Před rokem

      ​​@PointsofData Computer game go stupid and forget things if it gets interrupted

  • @pokemonking4613
    @pokemonking4613 Před 2 lety +8

    18:33 she's got the zoomies

  • @Jedssski
    @Jedssski Před 2 lety +36

    4:21 So they really did took inspiration from the caretaker's EATEOT.
    So it made sense that the music sound very eerily similar.

    • @deusgamer7154
      @deusgamer7154 Před 2 lety

      What is that?

    • @FrahdChikun
      @FrahdChikun Před 2 lety +5

      @@deusgamer7154 Everywhere at the End of Time. It's an album created by The Caretaker that symbolizes the stages of dementia. It's interesting to listen to and to read about, it got very popular last year despite it being released a few years back.

    • @mike_chr_
      @mike_chr_ Před 2 lety

      It’s an excerpt from the album. It’s the first song on a different level (I think it’s level 2, I love eateot)

  • @indi1769
    @indi1769 Před 2 lety +95

    I think I actually have an explanation for why the worm and Mommy are so fast in the debug build. Keep in mind, I'm not actually a programmer, so technically I actually have no clue what I'm talking about.
    I have no way of checking this, since I dont own Poppy Playtime myself, but my theory is that the enemy chase speed was dependent on framerate. The debug build probably ran terribly at some point - 30 fps or lower? And if enemy speed is dependent on framerate, then a lower framerate means the enemies need to move faster. Which means if they fixed the (theorized) performance issues but never changed the enemy speed, suddenly all the enemies move twice as fast, because the framerate was doubled.
    idk though, im just some random dude lol

    • @Tree_-wp5zn
      @Tree_-wp5zn Před 2 lety +4

      As a novice programmer
      Yes

    • @Tree_-wp5zn
      @Tree_-wp5zn Před 2 lety

      And we are impatient

    • @cookiecreeperplayz
      @cookiecreeperplayz Před 2 lety +7

      It could also be because the devs wanted to make sure it made it to the end of the maze without problems so they made it faster for the dev build and simply reverted it back for the final build once they had it working.

    • @Tree_-wp5zn
      @Tree_-wp5zn Před 2 lety +1

      @@cookiecreeperplayz that too

    • @L4Vo5
      @L4Vo5 Před 2 lety +9

      No, game engines like Unreal typically use something called "delta time" to make movement truly independent of fps*
      Put simply, it asks the OS or whatever how much "real time" has passed between this and the last frame (the delta), and multiplies the speed by that delta to advance.
      So if it moves 1 unit per second, at 30 fps it'd advance 1/30th of a unit every frame (since the distance between frames is 1/30th of a second), at 60 it'd be 1/60th every frame, etc.
      If the processing rate ever dips, the speed is adjusted automatically by the very nature of the algorithm.
      * ok, it's still not 100% independent, but that's irrelevant.

  • @seasuper3402
    @seasuper3402 Před 2 lety +7

    9:13 I think I know what the glass break is
    It might be her smashing the hand

  • @squidwardthedankest6642
    @squidwardthedankest6642 Před rokem +1

    Him saying the words "Mighty Bean" at 2:08 game me flashbacks to 10 years old me with my grandparents at the dollar store where they were everywhere

  • @wejzxl
    @wejzxl Před 2 lety +60

    Poppy released speech: gives a villain tone
    Poppy early speech: too innocent were just heading playcare good

  • @KirigayaOokami
    @KirigayaOokami Před 2 lety +104

    6:30 _The fact that the original song for that section was _*_"It's just a burning memory"_*_ makes it even more terrifying since I immediately associate it with the backrooms._ 😭

    • @reddodeado301
      @reddodeado301 Před 2 lety +21

      It wasn't "It's Just A Burning Memory", it was "And Heart Breaks"
      Wait you associate it with the backrooms...... Bruh.....

    • @subnau0424
      @subnau0424 Před rokem +2

      @@reddodeado301 Chads associate it with… wait what was it again?

    • @DanimationYT
      @DanimationYT Před rokem +5

      @@subnau0424 I forgor 💀

  • @speeder5118
    @speeder5118 Před rokem +4

    26:50 thats right we are gonna cheat

  • @artsrandomstuff436
    @artsrandomstuff436 Před 2 lety +1

    I think I like the older version of the Poppy speech more. For me it gives off the energy that Poppy does want to help and wants to fix things, she just has her own way of doing that.