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DART 106 Intermediate Maya: Snap Together Tool

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  • čas přidán 23. 02. 2017
  • Learn how to snap two objects together based on the Normals of both meshes. We will select one of the first object's Polygon Face and with the Snap Together Tool, we will select the destination's surface (a Polygon Face or Edge or Vertex,) and Snap Together both meshes.
    For more information on this class, DART 106 F - Intermediate Maya, please visit: www.fullcoll.edu/

Komentáře • 43

  • @steventa6543
    @steventa6543 Před 7 lety +40

    That face when you find out you could have been using this tool this whole time...Thank you.

    • @BoxKingKevin
      @BoxKingKevin Před 7 lety

      FeelsBadMan....

    • @NikkeiZX
      @NikkeiZX Před 6 lety +2

      literally same. so much time I could have saved if I knew about this lol

    • @TheDorianTube
      @TheDorianTube Před 5 lety +1

      I'm actually internally screaming right now lol

    • @TheCrimson147
      @TheCrimson147 Před 5 lety

      Same here.

  • @ncthanh1986
    @ncthanh1986 Před 5 lety +2

    your tutorial is awesome, very informative and clear. I really enjoy watching each one of them.

  • @daveyhu
    @daveyhu Před 4 lety +5

    if the tool doesn't do anything make sure you ungroup your objects first

  • @vivianphillips768
    @vivianphillips768 Před 4 lety +1

    And to think I’ve been spending so much time trying to finesse it to be as exact as possible when I could have been just.... doing this. Thanks!!!

  • @relaxingtopology256
    @relaxingtopology256 Před 5 lety

    I have been using Maya for years and honestly this is the first I've even heard of it.

  • @user-ow3zc6jp4i
    @user-ow3zc6jp4i Před 4 měsíci

    Thank you!

  • @rahulvaidya4816
    @rahulvaidya4816 Před měsícem

    is there any way to do this in 3d max?

  • @DanijelTeofilovic
    @DanijelTeofilovic Před 5 lety

    Wau! How many times I wished to have this in my toolset. Thank you!!!

  • @daniel-kullmann
    @daniel-kullmann Před 3 lety +1

    Thank you so much for the video... This is really helpful :)

  • @alaahesham250
    @alaahesham250 Před 6 lety +1

    You are far more than awesome.

  • @lexxrelaxx2016
    @lexxrelaxx2016 Před 2 lety

    Hello. I have a scene, there is a plane moving and i have a rigged character. So can i snap my character to my moving plane and then animate the character while moving on plane? Is it possible? Should i do the snap together command for this? If you reply ill be greatfull.

  • @TheLillianYoung
    @TheLillianYoung Před 6 lety +1

    I never knew about this. Very cool.

  • @noepecqueux
    @noepecqueux Před 11 měsíci

    thanks so mush !!! you save my live !!!!

  • @rogerharsh
    @rogerharsh Před 4 lety

    Which videos of yours are useful for car design , rendering ... Please tell me

  • @juajosegomez90
    @juajosegomez90 Před 5 lety

    i subscribe already to yur channel keep uploading very uselfull videos like this

  • @naifox1
    @naifox1 Před 5 lety

    Good explication keep like this bro

  • @mohanvel2978
    @mohanvel2978 Před 7 lety +1

    wow fantastic

  • @greenfrog9702
    @greenfrog9702 Před 6 lety +1

    I tried this to snap a square object to a face, problem is it randomly rotates the square so it doesnt end up matching the angle anymore :/ how do I avoid this?

    • @fullertoncollegedigitalarts
      @fullertoncollegedigitalarts  Před 6 lety +2

      Move the Pivot of the Cube to the face (of the Cube) that you want to snap to the other object. This is important because you will be able to rotate the Cube after it snaps to the other object, and having the Pivot on that face will help. Then use the Snap Together Tool to snap the Cube to the face you want to snap to and the two faces should match. Hope this helps.

    • @greenfrog9702
      @greenfrog9702 Před 6 lety

      True I can rotate it once it has snapped to the other objects face, but during the snap it still throws off the rotation :/ moving the pivot to the face doesnt seem to make any difference in that regard

    • @fullertoncollegedigitalarts
      @fullertoncollegedigitalarts  Před 6 lety +1

      Before you do the Snap To Point, perform a Modify / Freeze Transformations. Maybe what's going on is that its taking additional transform data. Snap the Pivot Point to the face you want to use to snap from, then perform a Freeze Transformations (all transform channels should show zero and the scales 1) and try the Snap To Point Tool.

    • @greenfrog9702
      @greenfrog9702 Před 6 lety

      That didn't end up working, but I did figure a way to avoid it, if I first orient the angle of the object to match the same as the destination face (lets say both objects face south) it doesnt do the random rotation issue, but if I try to snap one object facing south to another facing east, it messes it up, strange, but still doable. Thanks for all the info though!

    • @fullertoncollegedigitalarts
      @fullertoncollegedigitalarts  Před 6 lety +1

      You're welcome. I may make another video to explain this issue!

  • @Bax365
    @Bax365 Před 6 lety

    Thank you man!

  • @austemagne2023
    @austemagne2023 Před 6 lety +1

    I consider myself a harsh critic, however I decided to take a moment to say, great tutorial!! Thank you.

  • @Techtipsdtyagi
    @Techtipsdtyagi Před 7 lety

    very useful

  • @ruudygh
    @ruudygh Před 5 lety

    how about constantly snapping in an animation?

  • @andyleto3733
    @andyleto3733 Před 5 lety

    best!

  • @flyedrye2192
    @flyedrye2192 Před 5 lety

    Well the actual work with this snap tool is sometimes hell...

  • @DeafMeow
    @DeafMeow Před 3 lety

    cool baby

  • @onderyetiskin
    @onderyetiskin Před 3 lety

    next time make one hour. 10 minutes very short! lol

  • @dylanweb
    @dylanweb Před rokem

    wayyyy too much talking, the first minute couldve fit into 10 seconds, there is not much explaining that has to be done

  • @Icefall3D
    @Icefall3D Před 4 lety +2

    Spent 9 minutes showing what could have been done in about 45 seconds. Intermediate users should not need an explanation of what a normal is.

    • @fullertoncollegedigitalarts
      @fullertoncollegedigitalarts  Před 4 lety +5

      Yes, this video is for intermediate students, however, we get transfer students from other schools, High Schools, Colleges and the self-taught, and some of them have never heard of face normals. Our beginning students do know what face normals are, but some don't...

  • @ElShotte
    @ElShotte Před 4 měsíci

    Way too much digression throughout the entire damn video. You need to stick to the main talking point better. If you need to refer anyone to any knowledge, instead of going off-topic for 5 minutes, throw a link in the description to another video and let the viewers know. You will have shorter videos with greater watch times.

  • @jonnyuzumaki777
    @jonnyuzumaki777 Před 4 lety +1

    Can do this with Max in like 5 seconds. Why is Maya so extra lol