Marvelous Designer 12.2 New Features Overview

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Komentáře • 17

  • @BumbleBee-ej3js
    @BumbleBee-ej3js Před 9 měsíci +14

    Can you please keep up the possiblitiy for perpetual licence? Not everyone can pay every month money or need the newest version immediately. Its great, if everyone can choose for himself, which is the best solution. You still earn money, if someone with perpetual licence buy an upgrade.

  • @Ackamemnon
    @Ackamemnon Před 8 měsíci +1

    I just baught Marvelous Designer, i am so addicted to the program. I love this program, thank you.

  • @virtualfilmer
    @virtualfilmer Před 9 měsíci +7

    This looks so great. I was wondering if Marvelous Designer is working on integration with UE5’s Cloth Panel Editor system?

  • @MattproThe
    @MattproThe Před 9 měsíci

    Finally a really big update for Game-Ready production workflows !!! thanks you Marvelous, it was about time !

  • @zcnaipowered7407
    @zcnaipowered7407 Před 8 měsíci +1

    Just wrapped my head around version 11 now there's 12.2!

  • @piotrhabdas80
    @piotrhabdas80 Před 9 měsíci +2

    These upgrades are great for production!! really bravo. It's a pity that often one program (marvelous vs. Clo3D) has what the other doesn't and I think it's especially for me to pay for both licenses in the future;)

  • @TobyGlider
    @TobyGlider Před 3 měsíci

    This is cool so glad you guys finally made this stuff work.. one question: where is the Unreal Plugin Download link?? I've searched everywhere in your documentation, you guys talk about it but never link to it. DL PLZZ!

  • @iPEMiC.
    @iPEMiC. Před 9 měsíci +1

    Nice one! Still wander if it’s possible add props like a chair at the same time of the character to interact with the cloth simulation ?

  • @chiclyrics1
    @chiclyrics1 Před 13 dny

    Hello Friend Please is there a way to import hair into Marvelous designer?

  • @peter486
    @peter486 Před 9 měsíci +3

    hey friends. and dev´s of marvelous designer alot of game devs has started to use this programs making armor for games have that in mind also. so when you export out wat people Normaly do to make better cloth is that they take it into Zbrush, atm that pipeline is abitt sketchy when it comes to out typology of the meshes.

    • @Marvelousdesigner
      @Marvelousdesigner  Před 9 měsíci

      Thanks for sharing valuable feedback! If it's possible, we'd love to hear more regarding requesting features to support armor-making workflow and so forth. Please send us an email at support@marvelousdesigner.com to have a chat!

  • @dangnguyen-sg3lh
    @dangnguyen-sg3lh Před 5 měsíci

    How to lock a selected 2D Pattern ? I don't find this feature on newer versions of Marvelous Designer , plz help

  • @shaunheveron8407
    @shaunheveron8407 Před 9 měsíci

    And have they fixed fabric collisions for attached trims.... no, is the answer.

    • @Marvelousdesigner
      @Marvelousdesigner  Před 9 měsíci

      Hello, thanks for leaving a comment here! It seems like it's still in progress to fix this issue. Sorry about the wait!

    • @shaunheveron8407
      @shaunheveron8407 Před 9 měsíci

      @@Marvelousdesigner It has been an issue since trims were added as a feature.