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Marvelous Designer
United States
Registrace 12. 11. 2013
Bringing the efficiency of fashion design to computer graphics.
Marvelous Designer allows you to create beautiful 3D virtual clothing with our cutting-edge design software. Finally breathe life into your designs with tools that enhance quality while saving you time. From basic shirts to intricately pleated dresses and rugged uniforms, Marvelous Designer can virtually replicate fabric textures and physical properties to the last button, fold, and accessory. With our versatile compatibility with other 3D software and interactive design interface, you can instantaneously edit and drape garments onto 3D forms with high-fidelity simulation. Marvelous Designer's innovative pattern-based approach has already been adopted by top game studios such as EA Konami and can be seen on the big-screen in animation films including The Hobbit and The Adventures of Tin Tin, created by Weta Digital.
Marvelous Designer allows you to create beautiful 3D virtual clothing with our cutting-edge design software. Finally breathe life into your designs with tools that enhance quality while saving you time. From basic shirts to intricately pleated dresses and rugged uniforms, Marvelous Designer can virtually replicate fabric textures and physical properties to the last button, fold, and accessory. With our versatile compatibility with other 3D software and interactive design interface, you can instantaneously edit and drape garments onto 3D forms with high-fidelity simulation. Marvelous Designer's innovative pattern-based approach has already been adopted by top game studios such as EA Konami and can be seen on the big-screen in animation films including The Hobbit and The Adventures of Tin Tin, created by Weta Digital.
CFX Workflow: Part 3. Interactions&Animation
Welcome to the Marvelous Designer in CFX series!
Part 3. Interactions&Animation
In this third part, we'll look at interacting for multiple simulations.
_______________________________________________
Social Media & Links:
_______________________________________________
Get the software: marvelousdesigner.com/pricing?type=personal
Website / Forum: marvelousdesigner.com/
Instagram: marvelousdesigner
Twitter: CLO_virtual
Facebook: marvelousdesigner/
Discord Invite Link: discord.gg/2Xf3kKr
______________________________________________
Version used:
Marvelous Designer 2024.1
Default 3 button mouse presets
Tutorial Computer Specifics:
OS: Windows 10/11 64 bit
CPU: i7-8750H
GPU: GTX1080
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Recommended Specs:
CPU: Intel Processor Corei7 3.0Ghz or higher
RAM: 16GB or higher
GPU min: NVIDIA GeForce GTX 745 and above (NOTE: GPU simulation currently only works with NVIDIA Graphics cards [11/2022])
support.marvelousdesigner.com/hc/en-us/articles/360036950292-System-Requirements
---------------------------------------------------------------------------------------
Check out CLO for our apparel industry dedicated program
czcams.com/users/clo3dsoftware
Part 3. Interactions&Animation
In this third part, we'll look at interacting for multiple simulations.
_______________________________________________
Social Media & Links:
_______________________________________________
Get the software: marvelousdesigner.com/pricing?type=personal
Website / Forum: marvelousdesigner.com/
Instagram: marvelousdesigner
Twitter: CLO_virtual
Facebook: marvelousdesigner/
Discord Invite Link: discord.gg/2Xf3kKr
______________________________________________
Version used:
Marvelous Designer 2024.1
Default 3 button mouse presets
Tutorial Computer Specifics:
OS: Windows 10/11 64 bit
CPU: i7-8750H
GPU: GTX1080
-------------------------------------------------------------------------------------
Recommended Specs:
CPU: Intel Processor Corei7 3.0Ghz or higher
RAM: 16GB or higher
GPU min: NVIDIA GeForce GTX 745 and above (NOTE: GPU simulation currently only works with NVIDIA Graphics cards [11/2022])
support.marvelousdesigner.com/hc/en-us/articles/360036950292-System-Requirements
---------------------------------------------------------------------------------------
Check out CLO for our apparel industry dedicated program
czcams.com/users/clo3dsoftware
zhlédnutí: 1 522
Video
Marvelous Designer LiveSync x Unreal Engine
zhlédnutí 5KPřed měsícem
Bring your designs to life in Unreal Engine. Instantly. Let Marvelous Designer LiveSync do the heavy lifting. With one button, send accurately simulated garments, avatars, and animations to Unreal Editor and make adjustments in real-time. Harness the power of Marvelous Designer LiveSync here: connect.clo-set.com/livesync Social Media & Links: Get the software: marvelousdesigner.com/pricing?type...
CFX Workflow: Part 2. Character Setup (Marvelous Designer+3ds Max)
zhlédnutí 1,1KPřed měsícem
Welcome to the Marvelous Designer in CFX series! Part 2: Character Setup (Marvelous Designer 3ds Max) In this second part, we'll explore the character setup workflow, including boots and outfit modeling, simulating in Marvelous Designer, and exporting to 3ds Max. Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website / Forum: marvelousdesigner.com/ Instagram...
CFX Workflow: Part 1. Tent (Marvelous Designer+3ds Max)
zhlédnutí 1,9KPřed měsícem
Welcome to the Marvelous Designer in CFX series! Part 1: Tent (Marvelous Designer 3ds Max) In this first part, we'll explore tent modeling and simulation in Marvelous Designer, followed by setup in 3ds Max. Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website / Forum: marvelousdesigner.com/ Instagram: marvelousdesigner Twitter: C...
Marvelous Designer 2024.1: Trim Window
zhlédnutí 2,4KPřed 2 měsíci
Manual Link - support.marvelousdesigner.com/hc/en-us/articles/32513802055193 Trim collision accuracy is improved in Marvelous Designer 2024.1 Note:: this is a feature for Marvelous Designer 2024.1 and above. This feature is available in older versions of Marvelous Designer. Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website / Forum: marvelousdesigner.com...
Quick Start: Arrangement Tools (5)
zhlédnutí 912Před 2 měsíci
Welcome to the new Quick Start tutorial series. Are you ready to elevate your sewing game and unlock endless possibilities in fashion design? Then hit the play button, and let's get started! By the end of this tutorial, you'll be an expert in using this helpful feature to optimize your design process and easily create stunning garments. Social Media & Links: Get the software: marvelousdesigner....
LiveSync and Animation Export
zhlédnutí 1,5KPřed 2 měsíci
Welcome to the tutorial on Marvelous Designer LiveSync and Animation Export - This is an overview video on variety of opinions to export Cloth animation cache created from Marvelous Designer to Unreal Engine. We will go over the export settings for FBX, Alembic and USD file format, as well as how to use Marvelous Designer LiveSync You can find more details on how to download and setup Marvelous...
Quick Start: Marvelous Designer UI (1)
zhlédnutí 1,5KPřed 2 měsíci
Welcome to the new Quick Start tutorial series. Are you ready to elevate your sewing game and unlock endless possibilities in fashion design? Then hit the play button, and let's get started! By the end of this tutorial, you'll be well-equipped with the knowledge to navigate around the User Interface of Marvelous Designer. Social Media & Links: Get the software: marvelousdesigner.com/pricing?typ...
UV Editor
zhlédnutí 504Před 2 měsíci
Welcome to the tutorial on UV Editor - In this video we cover the different tool and functionalities available in Marvelous Designer to optimize UV´s Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website / Forum: marvelousdesigner.com/ Instagram: marvelousdesigner Twitter: CLO_virtual Facebook: marvelousdesigner/ Disc...
Modular Configurator & Autofitting Toolset
zhlédnutí 847Před 2 měsíci
Quick video covers how to use the Modular configurator resources and Autofitting tools! For more in-depth Autofitting tools tutorials and troubleshooting check out this playlist here! czcams.com/play/PLYQUdblF9eDXEAOj37PyfKG-Aqqm64PKi.html Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website / Forum: marvelousdesigner.com/ Instagram: marvelou...
Animation Tools
zhlédnutí 919Před 2 měsíci
Welcome to the tutorial on Animation Tools - In this video, we will touch on tools to create animation cache in Marvelous Designer. By the end of the video, you would have enough knowledge to make a stable cloth simulation animation inside Marvelous Designer. Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website / Forum: marvelousdesigner.com/ Instagram: in...
Quick Start: Sewing Tools (4)
zhlédnutí 844Před 2 měsíci
Welcome to the new Quick Start tutorial series. Are you ready to elevate your sewing game and unlock endless possibilities in fashion design? Then hit the play button, and let's get started! By the end of this tutorial, you'll be well-equipped with the knowledge to drape and simulate your garment in 3D. Social Media & Links: Get the software: marvelousdesigner.com/pricing?type=personal Website ...
USD to Unreal Engine Chaos Cloth Workflow
zhlédnutí 8KPřed 2 měsíci
Welcome to the tutorial on USD to Unreal Engine Chaos Cloth Workflow - In this video we will go through the necessary steps of setup and export garments from Marvelous Designer in USD file format. And go over the workflow on how to create cloth assets in Unreal Editor for the Marvelous Designer garment exported. You can find more information on the features mentioned in the video in the links b...
Quick Start: 2D Pattern Tools (3)
zhlédnutí 885Před 2 měsíci
Welcome to the new Quick Start tutorial series. Are you ready to elevate your sewing game and unlock endless possibilities in fashion design? Then hit the play button, and let's get started! By the end of this tutorial, you'll be well-equipped with the knowledge and confidence to start making beautiful garments using the tracing method for drafting. Social Media & Links: Get the software: marve...
Quick Start: Finalizing & Cloth Properties (6)
zhlédnutí 754Před 2 měsíci
Quick Start: Finalizing & Cloth Properties (6)
Mesh Optimization and Retopology Toolset
zhlédnutí 2KPřed 2 měsíci
Mesh Optimization and Retopology Toolset
Marvelous Designer 2024.1: [Beta] Ai Texture Generator
zhlédnutí 2,9KPřed 2 měsíci
Marvelous Designer 2024.1: [Beta] Ai Texture Generator
Marvelous Designer 2024.1: [Beta] Ai Graphic Generator
zhlédnutí 1,3KPřed 2 měsíci
Marvelous Designer 2024.1: [Beta] Ai Graphic Generator
Marvelous Designer 2024.1: PBR Map Generator
zhlédnutí 895Před 2 měsíci
Marvelous Designer 2024.1: PBR Map Generator
Marvelous Designer 2024.1: Feature Overview
zhlédnutí 3,6KPřed 2 měsíci
Marvelous Designer 2024.1: Feature Overview
Marvelous Designer 2024: EveryWear for Marvelous Designer
zhlédnutí 3,5KPřed 3 měsíci
Marvelous Designer 2024: EveryWear for Marvelous Designer
Marvelous Designer 2024: Ruffle Skirt
zhlédnutí 3,1KPřed 3 měsíci
Marvelous Designer 2024: Ruffle Skirt
Marvelous Designer 2024: Falda Con Volantes
zhlédnutí 1KPřed 3 měsíci
Marvelous Designer 2024: Falda Con Volantes
Marvelous Designer 2024.0: Nave Espacial
zhlédnutí 521Před 4 měsíci
Marvelous Designer 2024.0: Nave Espacial
EVENT RECAP: GDC +v2024.0 Launch Party in SF
zhlédnutí 999Před 5 měsíci
EVENT RECAP: GDC v2024.0 Launch Party in SF
no sabia de su nueva función, creo q siempre es bueno explorar las funciones en su actualización
Everything important is missed, export/import settings and units setup ignored at all. This cant be called a tutorial.
Thank you! Great tutorial
When I animate Metahuman in sequencer, this work too? Will you make a tutorial for that?
I dunno, Im still using MD 10, I hate the new interface
Hello, is it possible to export the 2D pattern with manufacturing marks from MD? I would like to print out the pattern and make a top with it IRL!
That feature is exclusive to our sister software for apparel manufacturing: CLO! Marvelous Designer is for exclusively 3D production but they can open each others files, so look at CLO if you want to make real life versions!
Loading the USD file into UE5 takes the LONGEST time to actually work. I'm talking 30+ minutes.
Followed and it didn't work :')
check out the tutorial here! czcams.com/video/GsOFUIH2P3g/video.htmlsi=Ea14egOcPWUQIgYb
Seems like doesn't match voiceover with his demonstration
I have 2k monitor and the ui is too small that hurts my eyes while trying to read…the 4k and recommended resolution does not work for me as it mess up the window to fully display and the small version does not change anything. 😢 I like this software but it’s too hard to see, can u guys make scale more easily adjustable in future updates?
Noted! for now please see the scaling options in the settings for average monitors. For 4k that is something most often caused by the well known OS autoscaling setting. Look into the common solutions and default settings for your specific OS that would resolve the common compatibility issues regarding 4K monitors (this happens to may applications, not just ours). Those will fix that monitor's issue
It would be really great if the background image used in the video was provided in the description.
what about from Blender
5:56 *I have a custom metahuman created using the "Mesh to Metahuman" plugin and the body is imported into Marvelous Designer as if it were double, one slightly taller, do you know how to solve this problem?*
Any solution? Currently having the same issue.
@@Gr8dame666 No, I still haven't solved the problem, I export the animated character from UE using the old method - through "Blender" in the "ABC" format
So is animation stable the recommended setting for the best result for an exported simulation? I have an i914900 cpu and rtx4090 gpu. Just want to make sure I am actually utilizing them to their best in your software. It would be good if there was a video or article explaining all the selections for simulation. Like GPU, Fitting (accurate fabric), animation (stable). Because it is like looking for a needle in a haystack each time something comes up. No set place to go just to find out.
After creating linked animation sequence, we get only body without head and shoes, so after clicking on live sync we get error that head and shoes missing. Any quick solutions without combining that all in one mesh?
1. I have imported my custom avatar, I have correctly added the auto fitting suit, it is showing up. 2. With the Auto Fitting Suit ON, I have Simulated (GPU) the garment, I have stopped the simulation and after I save the garment, the Fitting Suit of the Garment is not saving. Am I doing anything wrong? I have tried to solve this issue for 2 days now. I am using 2024.1.105 the latest version of Marvelous Designer? Thanks a lot! 🙏🏼
please send a support ticket since it might be a bug or file issue and share as much info as you can plus the file if possible to marvelousdesigner.com/support/contact
@@Marvelousdesigner I have tried with the V2 male avatar and it worked, but with the custom avatar it does not work, even if the Auto Fitting Suit is ON. I’ll submit the bug as requested. Thanks a lot for your answer, I really appreciate it.
Holy craperoni, it works.
This tutorial is impossible to follow. I've got 10different issues because tools don't work as intended. Really annoying piece of software.
Hi, I’m really new to Marvelous and I just got an error message after I tried autofitting - “Some patterns were not auto-fitted properly due to an unexpected error” I’ve found of which part of the garment is causing this issue but I have no idea how to fix it, any help will be much appreciated.
Why can't I find cloth asset when I right click like at 1:25?
Did you activate the "Chaos Cloth" plugin?
This isn’t beginner friendly at all 🫠
*As far as I understand, weight adjustment only works with collisions enabled, but if I create a chain on the neck with collisions enabled, then during the simulation I get complete trash, it flies apart in all directions*
how does the jacket has that stiff padded shoulders? how to do that?
finaly thx so
I can use the same technique but for hair cards on characters. That would mean this program could do hair, and cloth simulations if needed. That's pretty handy
Does anyone know how I can import my own substance painter textures onto the usd marvelous designer clothing in unreal engine 5.4 chaos cloth?. Because I'm having a struggling time of figuring out myself with this
Hi, it seems that by holding down the shift key and rotating the joint, I can step-rotate it by 45 degrees. Is it possible to change this step interval to every 5 degrees?
Does this mean we are getting our UEFN free access to Marvelous Designer soon?
You will have to make sure to apply through your unreal creator portal! We are not distributing them on our end, the UEFN/ Unreal team has be doing so through the creator portal and giving qualified applicants codes. Many creators have redeemed them already so make sure you apply before the cutoff this month (via the unreal creator portal)
@@Marvelousdesigner Thank you for the tip. I had no idea! 😄I applied.
this is really fast pace and not noob friendly
any idea why my clo clothing isnt in the proper position on the avatar , if i move it to the right position using the transform points node its still not in the right position in the preview scene
Hello Friend Please is there a way to import hair into Marvelous designer?
So, when manually applying the fitting suit, is there a trick to getting smooth, form fitting lines? My lines are all wavy and do not touch the avatar. After clicking for the second point I get a wild line that wants to bounce all over the place. With a little work I can get it to settle down and form a circle around the area I am working on. What am I missing?
very likely your avatar is too small for the scene. try comparing to the defaults or if you cant solve it. send a support ticket with the file
Hey, whenever i'm importing fbx i can't seem to hide the single meshes. I can select them individually and i can also deactivate them one by one. But as soon as i hide one they all dissapear.
yeah, the solid parts should definitely be made in other 3d software and then combined with the fabric parts in md.
It would be nice if there was a Blender preset in the view controls.
Agreed. I really don't need another set of navigation controls to learn.
best thing i love it 100 % working
I just started learning Marvelous, but this looks great.
Thank you for your interest. There are many great features, so be sure to try them out!😄
I can't see meta human meshes under Transfer Skin Weights option. Only robot characters. How to fix it?
Notes: Space to simulate Select Garment (Shift Select für Multiple Garments) and Ctrl+F to reset simulation Blue lines = good Red lines = bad (could be twisted, or have different lengths) After placing the garment with the arrangement point on the body, use the green and blue arrows on the Gizmo to move the garment without breaking the symmetry
Lets goo~
Topology tools and Patch topology need big update, bcz very basic functionality(
How can get this old avatar?
Hello! Please help me🙏 I just started to learn Marvelous Designer. After a few hours of work, I don’t know why, but I can’t anymore to select a few point or adages or polygons with hot key Shift. At the beginning it worked😭 reset to default settings didn’t help.
I've used it is very good but the neck gets a lot of problems.
Tutorial Please
Looks like the avatar imported into MD doesn't match 100% the original body from UE, so when you import the garment back into UE it has clipping issues in multiple parts of the body, just tested this with a generic metahuman with the simplest setup and it still happens, any idea what is going on?
@@cuentaaspire1 i had the same problem , the solution took me a while to fix it. You have yo check if the skeleton and meshes in the animation panel before exportin theme to MD are correct, some times unreal pick a sample not correct. I even folmow tutorials thata overpassed the same mistake without fixin and after secon check been able to see they use the animations with deform body. Be shure the skeleton its tje correct . The first week trying this i had deform metahuman with long head and its realy anoying. Didnt find solution online only after many aptemps found tje issue
@@sebastiansuarezpuntonet2018 Where exactly do you mean to check that? when I create the linked anim seq, I always check and the preview mesh is the correct one, but on the export, the mesh doesnt even match that preview, its like a bug inside UE or something
@@cuentaaspire1 been having the same issue. i also kept checking the export settings to make sure and everything seems like it should be working but no luck. my exported garment animations also stay behind during run cycles. as if its skeleton is making smaller steps. and that seems like a retargetting issue to me but idk. if anyone finds a solution, please let us know 😁
my face upside down when i import it as alembic file only , what can be the issue ?
Hello, I am from Laos. I saw your tutorial about LiveSync Marvelous. I am very interested. I downloaded it. When I export it, it says there is no LiveSync connection. Please restart CLO or MD. I can't fix it. Can you make a video tutorial for me?
That cable effect is cool
How do you set this up?